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These are the commands for the command blocks needed for each stage of the ticket barrier system, in order. They do require some specific wiring, usually using comparators/repeaters etc (especially for buying tickets/railcards).

I plan on adding wiring diagrams to these at some later point. Question marks indicate values that need to be changed for every set of systems. Relative points for x/z coords are accepted - these are left out entirely.

ticket buy
/xp -1L @p[x=??,y=??,r=2,lm=1,team=]
/scoreboard players add @p[r=2,z=??,y=??] ticket 1
railcard buy
/xp -10L @p[x=??,y=??,r=2,lm=10,team=]
/scoreboard players set @p[r=2,z=??,y=??] ticket 1
/scoreboard teams join railcard @p[r=2,z=??,y=??]
ticket barrier
/testfor @p[y=??,r=1,score_ticket=0]
/scoreboard players remove @p[y=??,r=2,team=,score_ticket_min=1] ticket 1
ticket buy
/xp -1L @p[x=-271,y=64,r=2,lm=1,team=]
/scoreboard players add @p[r=2,x=-271,y=64] ticket 1
railcard buy
/xp -10L @p[x=-271,y=64,r=2,lm=10,team=]
/scoreboard players set @p[r=2,x=-271,y=64] ticket 1
/scoreboard teams join railcard @p[r=2,x=-271,y=64]
ticket barrier
/testfor @p[y=64,r=1,score_ticket=0]
/scoreboard players remove @p[y=64,r=2,team=,score_ticket_min=1] ticket 1
ticket buy
/xp -1L @p[z=115,y=64,r=2,lm=1,team=]
/scoreboard players add @p[r=2,z=115,y=64] ticket 1
railcard buy
/xp -10L @p[z=115,y=64,r=2,lm=10,team=]
/scoreboard teams join railcard @p[r=2,z=115,y=64]
/scoreboard players set @p[r=2,z=115,y=64] ticket 1
ticket barrier
/testfor @p[y=66,r=2,score_ticket=0]
/scoreboard players remove @p[y=66,r=2,team=,score_ticket_min=1] ticket 1
ticket buy
/xp -1L @p[x=-455,y=65,r=2,lm=1,team=]
/scoreboard players add @p[r=2,x=-455,y=65] ticket 1
railcard buy
/xp -10L @p[x=-455,y=65,r=2,lm=10,team=]
/scoreboard teams join railcard @p[r=2,x=-455,y=65]
/scoreboard players set @p[r=2,x=-455,y=65] ticket 1
ticket barrier
/testfor @p[y=65,r=1,score_ticket=0]
/scoreboard players remove @p[y=65,r=2,team=,score_ticket_min=1] ticket 1
ticket buy
/xp -1L @p[z=-32,y=67,r=2,lm=1,team=]
/scoreboard players add @p[r=2,z=-32,y=67] ticket 1
railcard buy
/xp -10L @p[z=-32,y=67,r=2,lm=10,team=]
/scoreboard teams join railcard @p[r=2,z=-32,y=67]
/scoreboard players set @p[r=2,z=-32,y=67] ticket 1
ticket barrier
/testfor @p[y=67,r=1,score_ticket=0]
/scoreboard players remove @p[y=67,r=2,team=,score_ticket_min=1] ticket 1
/weather clear
/time set 1500
daylight sensor -> 12 redstone wires -> 2 not gates -> 2 command blocks
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