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@sum2012
Created October 19, 2023 12:18
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JPCSPTrace of Aces of War (Europe) of CSO format
JpcspTrace - module_start
Config file:
> #sceFontFindOptimumFont 0X099EF33C 3 xxp
> #sceKernelLoadModule 0x977DE386 3 $sxp
> #sceKernelLoadModule 0xF104524C 3 $sxp
> #sceUtilityLoadAvModule 0XC629AF26 1 $x
>
> #sceUtilityLoadModule 0x2A2B3DE0 1 $x
> #sceUtilityLoadModule 0x325FE63A 1 $x
> #sceGeListEnqueue 0XAB49E76A 1 >x
> #sceGeListEnqueue 0xAFE6C9EF 4 xxxp >
> #sceGeListSync 0X03444EB4 2 xx >
> #sceGeListSync 0x4B9554EB 2 xx >
> #sceDisplaySetFramebuf 0X289D82FE 4 xxxx >
> #LogBufferLength 0x1000
> #LogBufferLength 0x0
> #sceUtilityScreenshotInitStart 0X0251B134 1 x
> #sceUtilityScreenshotShutdownStart 0XF9E0008C 0
> #sceUtilityScreenshotUpdate 0XAB083EA9 0
> #sceUtilityScreenshotGetStatus 0XD81957B7 0
> #sceUtilityScreenshotContStart 0X86A03A27 1
>
> #sceUtilityGetSystemParamInt 0XA5DA2406 2 xx
> #sceKernelWaitEventFlag 0x402FCF22 5 xxxxx
> #sceKernelWaitEventFlagCB 0x328C546A 5 xxxxx
> #sceKernelUnlockMutex 0X6B30100F 2 xx
> #sceMpegCreate 0XD8C5F121 6 xxxxxx
> #sceMpegDelete 0X606A4649 1 x
> #sceMpegRingbufferDestruct 0X13407F13 1 x
> #sceMpegRingbufferQueryMemSize 0XD7A29F46 1 x
> #sceMpegRingbufferConstruct 0X37295ED8 6 xxxxxx
> #sceMpegRingbufferAvailableSize 0XB5F6DC87 1 x
> #sceMpegRingbufferPut 0XB240A59E 3 xxx
> #sceMpegGetAtracAu 0XE1CE83A7 4 xxpp
> #sceMpegAtracDecode 0X800C44DF 4 xppx
> #sceMpegGetAvcAu 0XFE246728 4 xxpp
> #sceMpegAvcDecode 0X0E3C2E9D 5 xpxpp
> #sceMpegAvcDecodeStop 0X740FCCD1 4 xxpp
> #sceMpegFinish 0x874624D6 0
> #sceMpegAvcDecodeYCbCr 0XF0EB1125 4 xppp
> #sceAtracGetRemainFrame 0x9AE849A7 2 xp
>
> #sceUtilitySavedataShutdownStart 0X9790B33C 0
> #sceUtilitySavedataUpdate 0XD4B95FFB 1 x
> #sceUtilitySavedataGetStatus 0X8874DBE0 0
>
> #sceUtilityMsgDialogShutdownStart 0X67AF3428 0 v
> #sceUtilityMsgDialogInitStart 0X2AD8E239 1 x
> #sceUtilityMsgDialogUpdate 0X95FC253B 1 x
> #sceUtilityMsgDialogGetStatus 0X9A1C91D7 1 x
> #sceUtilityMsgDialogAbort 0X4928BD96 0
>
> #sceUtilityGamedataInstallInitStart 0X24AC31EB 1 x
> #sceUtilityGamedataInstallShutdownStart 0X32E32DCB 0
> #sceUtilityGamedataInstallUpdate 0X4AECD179 1 x
> #sceUtilityGamedataInstallGetStatus 0XB57E95D9 0
> #sceUtilityGamedataInstallAbort 0X180F7B62 0
> #sceUtilityOskShutdownStart 0X3DFAEBA9 0
> #sceUtilityOskInitStart 0XF6269B82 1 x
> #sceUtilityOskUpdate 0X4B85C861 1 x
> #sceUtilityOskGetStatus 0XF3F76017 0 x
>
>
> #
> # This file is the configuration file for the plugin JpcspTrace.
> # See the file README.txt for a description of the format of this file.
> #
> #############################################################
> # Some examples
> #
> sceKernelCreateThread 0x446D8DE6 6 sxdxxx
Patching syscall from 0x80414F8 to 0x9FFDF80
> #sceUtilitySavedataInitStart 0x50C4CD57 1 v
> #
> #############################################################
> # sceAtrac functions
> #
> #sceAtracAddStreamData 0x7DB31251 2 xx
> #sceAtracDecodeData 0x6A8C3CD5 5 xxppp
> #sceAtracGetAtracID 0x780F88D1 1
> #sceAtracGetBitrate 0xA554A158 2 xp
> #sceAtracGetBufferInfoForReseting 0xCA3CA3D2 3 xxp
> #sceAtracGetBufferInfoForResetting 0x2DD3E298 3 xxp
> #sceAtracGetMaxSample 0xD6A5F2F7 2 xp
> #sceAtracGetNextDecodePosition 0xE23E3A35 2 xp
> #sceAtracGetNextSample 0x36FAABFB 2 xp
> #sceAtracGetOutputChannel 0xB3B5D042 2 xp
> #sceAtracGetRemainFrame 0x9AE849A7 2 xp
> #sceAtracGetSecondBufferInfo 0x83E85EA0 3 xpp
> #sceAtracGetSoundSample 0xA2BBA8BE 4 xppp
> #sceAtracGetStreamDataInfo 0x5D268707 4 xppp
> #sceAtracIsSecondBufferNeeded 0xECA32A99 1
> #sceAtracLowLevelDecode 0x0C116E1B 5 xxpxp
> #sceAtracLowLevelInitDecoder 0x1575D64B 2
> #sceAtracReinit 0x132F1ECA 2 dd
> #sceAtracReleaseAtracID 0x61EB33F5 1
> #sceAtracResetPlayPosition 0x644E5607 4
> #sceAtracSetData 0x0E2A73AB 3
> #sceAtracSetDataAndGetID 0x7A20E7AF 2
> #sceAtracSetHalfwayBuffer 0x3F6E26B5 4
> #sceAtracSetHalfwayBufferAndGetID 0x0FAE370E 3
> #sceAtracSetLoopNum 0x868120B5 2#
> #sceAtracSetSecondBuffer 0x83BF7AFD 3
> #
> #############################################################
> # sceMp4 functions
> #
> #sceMp4GetMovieInfo 0x7443AF1D 2 xe
> #sceMp4TrackSampleBufAvailableSize 0x8754ECB8 4 xtpp
> #sceMp4TrackSampleBufPut 0x31BCD7E0 3 !xtx
> #sceMp4GetAvcAu 0x503A3CBA 4 !xtat
> #sceMp4TrackSampleBufQueryMemSize 0xBCA9389C 5
> #sceMp4TrackSampleBufConstruct 0x9C8F4FC1 8 !xt
> #sceMp4RegistTrack 0x7ADFD01C 5 !xxxxt
> #sceMp4AacDecodeInit 0x10EE0D2C 1 p
> #sceMp4AacDecode 0x7663CB5C 5 paxxx
> #sceMp4GetAacAu 0x5601A6F0 4 xtat
> #
> #############################################################
> # If you are running the Custom Firmware PRO 6.xx,
> # some of the NIDs need two entries as they are also
> # patched by the "Stargate" component of the Customer Firmware.
> #
> # Below are all the needed entries: the first line is the
> # official PSP NID and the second line is the Stargate NID.
> # If you need to trace one of these calls,
> # uncomment the related two lines.
> #
> sceIoOpen 0x109F50BC 3 sxx !
Patching syscall from 0x8052ED0 to 0x9FFDF2C
> sceIoOpen 0x7C8EFE7D 3 sxx !
Patching syscall from 0x81EF90C to 0x9FFDED8
> sceIoOpenAsync 0x89AA9906 3 sxx !
Patching syscall from 0x8052F58 to 0x9FFDE80
> sceIoOpenAsync 0xAAB9632F 3 sxx !
Patching syscall from 0x81EFC30 to 0x9FFDE28
> sceIoClose 0x810C4BC3 1 x !
Patching syscall from 0x8052E90 to 0x9FFDDD4
> sceIoClose 0x747A373E 1 x !
Patching syscall from 0x81EF5D4 to 0x9FFDD80
> sceIoCloseAsync 0xFF5940B6 1 !
Patching syscall from 0x8052EB0 to 0x9FFDD28
> sceIoCloseAsync 0x35BC63C2 1 !
Patching syscall from 0x81EF568 to 0x9FFDCD0
> sceIoIoctl 0x63632449 6 xxpxpx !
Patching syscall from 0x80530E8 to 0x9FFDC7C
> sceIoIoctl 0x5C2D3A6A 6 xxpxpx !
Patching syscall from 0x81EF640 to 0x9FFDC28
> sceIoIoctlAsync 0xE95A012B 6 xxpxpx !
Patching syscall from 0x8053104 to 0x9FFDBD0
> #sceIoIoctlAsync 0x0F62096E 6 xxpxpx
> #sceNpDrmRenameCheck 0x275987D1 1 s
> #sceNpDrmRenameCheck 0xF7AD5C92 1 s
> #sceNpDrmEdataSetupKey 0x08D98894 1
> #sceNpDrmEdataSetupKey 0x40CC6373 1
> #sceNpDrmEdataGetDataSize 0x219EF5CC 1
> #sceNpDrmEdataGetDataSize 0x1D211ABC 1
> #sceKernelLoadModuleNpDrm 0xF2D8D1B4 3 sxv
> #sceKernelLoadModuleNpDrm 0x0DE49D3F 3 sxv
> #sceUtilityLoadModule 0x2A2B3DE0 1 !$x
> #sceUtilityLoadModule 0x325FE63A 1 !$x
> #sceUtilityUnloadModule 0xE49BFE92 !$1
> #sceUtilityUnloadModule 0x568839DC !$1
> #sceKernelLoadModule 0x977DE386 3 !$sxp
> #sceKernelLoadModule 0xF104524C 3 !$sxp
> #sceCtrlPeekBufferPositive 0x3A622550 2
> #sceCtrlPeekBufferPositive 0x23CA99FB 2
> #sceCtrlPeekBufferNegative 0xC152080A 2
> #sceCtrlPeekBufferNegative 0x781E0C8F 2
> #sceCtrlReadBufferPositive 0x1F803938 2
> #sceCtrlReadBufferPositive 0x78115CF4 2
> #sceCtrlReadBufferNegative 0x60B81F86 2
> #sceCtrlReadBufferNegative 0xEDDA97E8 2
> #sceKernelSetCompiledSdkVersion606 0x358CA1BB 1
> #sceKernelSetCompiledSdkVersion606 0x87B63CDE 1
> #sceKernelSetCompiledSdkVersion603_605 0x1B4217BC 1
> #sceKernelSetCompiledSdkVersion603_605 0x87B63CDE 1
> #scePower_469989AD 0x469989AD 3 ddd
> #scePower_469989AD 0xD75576E8 3 ddd
> #scePower_A85880D0 0xA85880D0 0
> #scePower_A85880D0 0x79B19FCC 0
> #sceIoDread 0xE3EB004C 2
> #sceIoDread 0x6CCE76C5 2
> #
> #############################################################
> # Examples for the use of the DumpMemory function:
> #
> #DumpMemory 0x88300000 0x100000 ms0:/meimg.img
> #DumpMemory 0xBC600000 0x4 ms0:/systemTime.dump
> #DumpMemory 0xBC100040 0x4 ms0:/tachyonVersion.dump
> #DumpMemory 0xBC100098 0x4 ms0:/fuseConfig.dump
> #
> #########################################################
> # Example to decrypt the meimg.img file required by Jpcsp for the "--reboot" function:
> #DecryptMeimg flash0:/kd/resource/meimg.img ms0:/meimg.img
>
> #sceFpu_3AF6984A 0x3AF6984A 0 !
> #sceFpu_6CF7A73F 0x6CF7A73F 0 !
> #sceFpu_B9EEFCEA 0xB9EEFCEA 0 !
20:10:14.287594 SceModmgrStart - -> sceKernelCreateThread 0x088F0788('user_main'), 0x881A448, 32, 0x40000, 0x80000000, 0x0 = 0x0
20:10:14.288957 SceModmgrStart - <- sceKernelCreateThread 0x088F0788('user_main'), 0x881A448, 32, 0x40000, 0x80000000, 0x0 = 0x3EE5C11
20:10:14.289462 user_main - -> sceKernelCreateThread 0x08911038('DVDUMD_STATE'), 0x88CA930, 50, 0x2800, 0x0, 0x0 = 0x0
20:10:14.289704 user_main - <- sceKernelCreateThread 0x08911038('DVDUMD_STATE'), 0x88CA930, 50, 0x2800, 0x0, 0x0 = 0x3EF3D1F
20:10:14.701545 user_main - -> sceIoOpen 0x0891433C('disc0:/PSP_GAME/USRDIR/SOUND/SE.BIN'), 0x1, 0x0 = 0x0
20:10:14.707619 user_main - <- sceIoOpen 0x0891433C('disc0:/PSP_GAME/USRDIR/SOUND/SE.BIN'), 0x1, 0x0 = 0x3
20:10:15.675842 user_main - -> sceIoClose 0x3 = 0x0
20:10:15.675954 user_main - <- sceIoClose 0x3 = 0x0
20:10:15.676046 user_main - -> sceKernelCreateThread 0x08914360('thread00'), 0x88E1EAC, 16, 0x10000, 0x0, 0x0 = 0x0
20:10:15.676563 user_main - <- sceKernelCreateThread 0x08914360('thread00'), 0x88E1EAC, 16, 0x10000, 0x0, 0x0 = 0xCAE153
20:10:15.676830 user_main - -> sceKernelCreateThread 0x089143E4('thread01'), 0x88C5018, 17, 0x10000, 0x0, 0x0 = 0x0
20:10:15.677505 user_main - <- sceKernelCreateThread 0x089143E4('thread01'), 0x88C5018, 17, 0x10000, 0x0, 0x0 = 0x425315B
20:10:15.685633 user_main - -> sceIoOpen 0x08913988('disc0:/PSP_GAME/USRDIR/ANI/NOWLOAD.GIM'), 0x1, 0x0 = 0x0
20:10:15.691714 user_main - <- sceIoOpen 0x08913988('disc0:/PSP_GAME/USRDIR/ANI/NOWLOAD.GIM'), 0x1, 0x0 = 0x3
20:10:15.701092 user_main - -> sceIoClose 0x3 = 0x0
20:10:15.701187 user_main - <- sceIoClose 0x3 = 0x0
20:10:15.804826 user_main - -> sceIoOpen 0x088FE3D4('disc0:/PSP_GAME/USRDIR/MOVIE/WARNING.PMF'), 0x1, 0x0 = 0x0
20:10:15.810638 user_main - <- sceIoOpen 0x088FE3D4('disc0:/PSP_GAME/USRDIR/MOVIE/WARNING.PMF'), 0x1, 0x0 = 0x3
20:10:15.844914 user_main - -> sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x0
20:10:15.845151 user_main - <- sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x423D415
20:10:25.992157 user_main - -> sceIoClose 0x3 = 0x0
20:10:25.992357 user_main - <- sceIoClose 0x3 = 0x0
20:10:26.064951 user_main - -> sceIoOpen 0x088FE400('disc0:/PSP_GAME/USRDIR/MOVIE/LOGO0.PMF'), 0x1, 0x0 = 0x0
20:10:26.066266 user_main - <- sceIoOpen 0x088FE400('disc0:/PSP_GAME/USRDIR/MOVIE/LOGO0.PMF'), 0x1, 0x0 = 0x3
20:10:26.105321 user_main - -> sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x0
20:10:26.105555 user_main - <- sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x423D40F
20:10:35.010012 user_main - -> sceIoClose 0x3 = 0x0
20:10:35.010213 user_main - <- sceIoClose 0x3 = 0x0
20:10:35.090877 user_main - -> sceIoOpen 0x088FE428('disc0:/PSP_GAME/USRDIR/MOVIE/LOGO1.PMF'), 0x1, 0x0 = 0x0
20:10:35.092235 user_main - <- sceIoOpen 0x088FE428('disc0:/PSP_GAME/USRDIR/MOVIE/LOGO1.PMF'), 0x1, 0x0 = 0x3
20:10:35.129742 user_main - -> sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x0
20:10:35.130069 user_main - <- sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x423D47D
20:10:43.636354 user_main - -> sceIoClose 0x3 = 0x0
20:10:43.636704 user_main - <- sceIoClose 0x3 = 0x0
20:10:43.733289 user_main - -> sceIoOpen 0x088FE450('disc0:/PSP_GAME/USRDIR/MOVIE/OP.PMF'), 0x1, 0x0 = 0x0
20:10:43.734596 user_main - <- sceIoOpen 0x088FE450('disc0:/PSP_GAME/USRDIR/MOVIE/OP.PMF'), 0x1, 0x0 = 0x3
20:10:43.771526 user_main - -> sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x0
20:10:43.771761 user_main - <- sceKernelCreateThread 0x088FE3AC('soundThread'), 0x884FD20, 16, 0x800, 0x0, 0x0 = 0x423D447
20:10:48.833120 user_main - -> sceIoClose 0x3 = 0x0
20:10:48.833319 user_main - <- sceIoClose 0x3 = 0x0
20:10:48.886036 user_main - -> sceKernelCreateThread 0x08911074('Load Thread'), 0x88C58DC, 63, 0x1000, 0x0, 0x0 = 0x0
20:10:48.886532 user_main - <- sceKernelCreateThread 0x08911074('Load Thread'), 0x88C58DC, 63, 0x1000, 0x0, 0x0 = 0x424BE69
20:10:48.934168 Load Thread - -> sceIoOpen 0x0891127C('disc0:/PSP_GAME/USRDIR/ICON/MAIN_T.BIN'), 0x1, 0x0 = 0x0
20:10:48.940640 Load Thread - <- sceIoOpen 0x0891127C('disc0:/PSP_GAME/USRDIR/ICON/MAIN_T.BIN'), 0x1, 0x0 = 0x3
20:10:49.306548 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:49.306643 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:49.306852 Load Thread - -> sceIoOpen 0x0890B724('disc0:/PSP_GAME/USRDIR/ICON/TITLE_T.BIN'), 0x1, 0x0 = 0x0
20:10:49.308255 Load Thread - <- sceIoOpen 0x0890B724('disc0:/PSP_GAME/USRDIR/ICON/TITLE_T.BIN'), 0x1, 0x0 = 0x3
20:10:51.523318 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:51.523416 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:51.523737 Load Thread - -> sceIoOpen 0x0890B74C('disc0:/PSP_GAME/USRDIR/ICON/TITLE_D.BIN'), 0x1, 0x0 = 0x0
20:10:51.525057 Load Thread - <- sceIoOpen 0x0890B74C('disc0:/PSP_GAME/USRDIR/ICON/TITLE_D.BIN'), 0x1, 0x0 = 0x3
20:10:51.537527 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:51.537705 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:51.537795 Load Thread - -> sceIoOpen 0x0890B774('disc0:/PSP_GAME/USRDIR/MES/CARD_D.BIN'), 0x1, 0x0 = 0x0
20:10:51.543935 Load Thread - <- sceIoOpen 0x0890B774('disc0:/PSP_GAME/USRDIR/MES/CARD_D.BIN'), 0x1, 0x0 = 0x3
20:10:51.558046 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:51.558144 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:51.558214 Load Thread - -> sceIoOpen 0x0890B79C('disc0:/PSP_GAME/USRDIR/MES/CARD_T.BIN'), 0x1, 0x0 = 0x0
20:10:51.559529 Load Thread - <- sceIoOpen 0x0890B79C('disc0:/PSP_GAME/USRDIR/MES/CARD_T.BIN'), 0x1, 0x0 = 0x3
20:10:51.642700 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:51.642796 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:51.642865 Load Thread - -> sceIoOpen 0x089125FC('disc0:/PSP_GAME/USRDIR/CARD/CARD.BIN'), 0x1, 0x0 = 0x0
20:10:51.648724 Load Thread - <- sceIoOpen 0x089125FC('disc0:/PSP_GAME/USRDIR/CARD/CARD.BIN'), 0x1, 0x0 = 0x3
20:10:52.075274 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:52.075370 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:52.075482 thread01 - -> sceIoOpen 0x08913AE8('disc0:/PSP_GAME/USRDIR/SOUND/BGM03_64.AT3'), 0x1, 0x0 = 0x0
20:10:52.081435 thread01 - <- sceIoOpen 0x08913AE8('disc0:/PSP_GAME/USRDIR/SOUND/BGM03_64.AT3'), 0x1, 0x0 = 0x3
20:10:56.868895 thread01 - -> sceIoClose 0x3 = 0x0
20:10:56.869102 thread01 - <- sceIoClose 0x3 = 0x0
20:10:57.060839 user_main - -> sceKernelCreateThread 0x08911074('Load Thread'), 0x883C6A8, 63, 0x1000, 0x0, 0x0 = 0x0
20:10:57.061183 user_main - <- sceKernelCreateThread 0x08911074('Load Thread'), 0x883C6A8, 63, 0x1000, 0x0, 0x0 = 0x424BE4B
20:10:57.061308 Load Thread - -> sceIoOpen 0x0891127C('disc0:/PSP_GAME/USRDIR/ICON/MAIN_T.BIN'), 0x1, 0x0 = 0x0
20:10:57.067189 Load Thread - <- sceIoOpen 0x0891127C('disc0:/PSP_GAME/USRDIR/ICON/MAIN_T.BIN'), 0x1, 0x0 = 0x3
20:10:57.088547 Load Thread - -> sceIoClose 0x3 = 0x0
20:10:57.088718 Load Thread - <- sceIoClose 0x3 = 0x0
20:10:57.088935 Load Thread - -> sceIoOpen 0x088FAB3C('disc0:/PSP_GAME/USRDIR/ICON/MMENU_T.BIN'), 0x1, 0x0 = 0x0
20:10:57.090245 Load Thread - <- sceIoOpen 0x088FAB3C('disc0:/PSP_GAME/USRDIR/ICON/MMENU_T.BIN'), 0x1, 0x0 = 0x3
20:11:05.463170 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:05.463416 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:05.464797 Load Thread - -> sceIoOpen 0x088FAB64('disc0:/PSP_GAME/USRDIR/ICON/MMENU_D.BIN'), 0x1, 0x0 = 0x0
20:11:05.466131 Load Thread - <- sceIoOpen 0x088FAB64('disc0:/PSP_GAME/USRDIR/ICON/MMENU_D.BIN'), 0x1, 0x0 = 0x3
20:11:05.733102 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:05.733196 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:05.733503 Load Thread - -> sceIoOpen 0x088FAB8C('disc0:/PSP_GAME/USRDIR/MES/MIS_D.BIN'), 0x1, 0x0 = 0x0
20:11:05.739963 Load Thread - <- sceIoOpen 0x088FAB8C('disc0:/PSP_GAME/USRDIR/MES/MIS_D.BIN'), 0x1, 0x0 = 0x3
20:11:05.831404 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:05.831500 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:05.831575 Load Thread - -> sceIoOpen 0x088FABB4('disc0:/PSP_GAME/USRDIR/MES/MIS_T.BIN'), 0x1, 0x0 = 0x0
20:11:05.832857 Load Thread - <- sceIoOpen 0x088FABB4('disc0:/PSP_GAME/USRDIR/MES/MIS_T.BIN'), 0x1, 0x0 = 0x3
20:11:05.836409 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:05.836648 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:05.836718 Load Thread - -> sceIoOpen 0x088FABDC('disc0:/PSP_GAME/USRDIR/MES/MENU_D.BIN'), 0x1, 0x0 = 0x0
20:11:05.838319 Load Thread - <- sceIoOpen 0x088FABDC('disc0:/PSP_GAME/USRDIR/MES/MENU_D.BIN'), 0x1, 0x0 = 0x3
20:11:05.858434 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:05.858616 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:05.858697 Load Thread - -> sceIoOpen 0x088FAC04('disc0:/PSP_GAME/USRDIR/MES/MENU_T.BIN'), 0x1, 0x0 = 0x0
20:11:05.860050 Load Thread - <- sceIoOpen 0x088FAC04('disc0:/PSP_GAME/USRDIR/MES/MENU_T.BIN'), 0x1, 0x0 = 0x3
20:11:05.949068 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:05.949163 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:05.949228 Load Thread - -> sceIoOpen 0x088FAC2C('disc0:/PSP_GAME/USRDIR/MES/CARD_D.BIN'), 0x1, 0x0 = 0x0
20:11:05.950511 Load Thread - <- sceIoOpen 0x088FAC2C('disc0:/PSP_GAME/USRDIR/MES/CARD_D.BIN'), 0x1, 0x0 = 0x3
20:11:06.033424 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:06.033519 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:06.033588 Load Thread - -> sceIoOpen 0x088FAC54('disc0:/PSP_GAME/USRDIR/MES/CARD_T.BIN'), 0x1, 0x0 = 0x0
20:11:06.034867 Load Thread - <- sceIoOpen 0x088FAC54('disc0:/PSP_GAME/USRDIR/MES/CARD_T.BIN'), 0x1, 0x0 = 0x3
20:11:06.038336 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:06.038439 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:06.038626 Load Thread - -> sceIoOpen 0x089125FC('disc0:/PSP_GAME/USRDIR/CARD/CARD.BIN'), 0x1, 0x0 = 0x0
20:11:06.044261 Load Thread - <- sceIoOpen 0x089125FC('disc0:/PSP_GAME/USRDIR/CARD/CARD.BIN'), 0x1, 0x0 = 0x3
20:11:06.075080 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:06.075178 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:06.075296 thread01 - -> sceIoOpen 0x08913B68('disc0:/PSP_GAME/USRDIR/SOUND/BGM05_64.AT3'), 0x1, 0x0 = 0x0
20:11:06.079978 thread01 - <- sceIoOpen 0x08913B68('disc0:/PSP_GAME/USRDIR/SOUND/BGM05_64.AT3'), 0x1, 0x0 = 0x3
20:11:08.906614 user_main - -> sceKernelCreateThread 0x08911074('Load Thread'), 0x882CDDC, 63, 0x1000, 0x0, 0x0 = 0x0
20:11:08.906856 user_main - <- sceKernelCreateThread 0x08911074('Load Thread'), 0x882CDDC, 63, 0x1000, 0x0, 0x0 = 0x4245C4D
20:11:08.906972 Load Thread - -> sceIoOpen 0x088F5DF0('disc0:/PSP_GAME/USRDIR/ICON/CHEX_1_T.BIN'), 0x1, 0x0 = 0x0
20:11:08.913036 Load Thread - <- sceIoOpen 0x088F5DF0('disc0:/PSP_GAME/USRDIR/ICON/CHEX_1_T.BIN'), 0x1, 0x0 = 0x4
20:11:09.255096 Load Thread - -> sceIoClose 0x4 = 0x0
20:11:09.255192 Load Thread - <- sceIoClose 0x4 = 0x0
20:11:09.854534 thread01 - -> sceIoClose 0x3 = 0x0
20:11:09.854651 thread01 - <- sceIoClose 0x3 = 0x0
20:11:09.941502 thread01 - -> sceIoOpen 0x08913B28('disc0:/PSP_GAME/USRDIR/SOUND/BGM04_64.AT3'), 0x1, 0x0 = 0x0
20:11:09.950349 thread01 - <- sceIoOpen 0x08913B28('disc0:/PSP_GAME/USRDIR/SOUND/BGM04_64.AT3'), 0x1, 0x0 = 0x3
20:11:10.424812 user_main - -> sceKernelCreateThread 0x08911074('Load Thread'), 0x882EF88, 63, 0x1000, 0x0, 0x0 = 0x0
20:11:10.425217 user_main - <- sceKernelCreateThread 0x08911074('Load Thread'), 0x882EF88, 63, 0x1000, 0x0, 0x0 = 0x424A26B
20:11:10.425414 Load Thread - -> sceIoOpen 0x088F6708('disc0:/PSP_GAME/USRDIR/ICON/CHAP_1_T.BIN'), 0x1, 0x0 = 0x0
20:11:10.435357 Load Thread - <- sceIoOpen 0x088F6708('disc0:/PSP_GAME/USRDIR/ICON/CHAP_1_T.BIN'), 0x1, 0x0 = 0x4
20:11:11.043131 Load Thread - -> sceIoClose 0x4 = 0x0
20:11:11.043293 Load Thread - <- sceIoClose 0x4 = 0x0
20:11:19.723102 thread01 - -> sceIoClose 0x3 = 0x0
20:11:19.723310 thread01 - <- sceIoClose 0x3 = 0x0
20:11:19.818400 thread01 - -> sceIoOpen 0x08913B68('disc0:/PSP_GAME/USRDIR/SOUND/BGM05_64.AT3'), 0x1, 0x0 = 0x0
20:11:19.827073 thread01 - <- sceIoOpen 0x08913B68('disc0:/PSP_GAME/USRDIR/SOUND/BGM05_64.AT3'), 0x1, 0x0 = 0x3
20:11:21.101991 user_main - -> sceKernelCreateThread 0x08911074('Load Thread'), 0x8837F6C, 63, 0x1000, 0x0, 0x0 = 0x0
20:11:21.102369 user_main - <- sceKernelCreateThread 0x08911074('Load Thread'), 0x8837F6C, 63, 0x1000, 0x0, 0x0 = 0x424A209
20:11:21.106496 Load Thread - -> sceIoOpen 0x09F9ABB0('disc0:/PSP_GAME/USRDIR/UMAP/000.BIN'), 0x1, 0x0 = 0x0
20:11:21.113254 Load Thread - <- sceIoOpen 0x09F9ABB0('disc0:/PSP_GAME/USRDIR/UMAP/000.BIN'), 0x1, 0x0 = 0x4
20:11:27.732034 Load Thread - -> sceIoClose 0x4 = 0x0
20:11:27.732195 Load Thread - <- sceIoClose 0x4 = 0x0
20:11:27.732303 Load Thread - -> sceIoOpen 0x09F9ABB0('disc0:/PSP_GAME/USRDIR/UMAP/UMAP.BIN'), 0x1, 0x0 = 0x0
20:11:27.733807 Load Thread - <- sceIoOpen 0x09F9ABB0('disc0:/PSP_GAME/USRDIR/UMAP/UMAP.BIN'), 0x1, 0x0 = 0x4
20:11:27.864589 Load Thread - -> sceIoClose 0x4 = 0x0
20:11:27.864749 Load Thread - <- sceIoClose 0x4 = 0x0
20:11:39.134695 thread01 - -> sceIoClose 0x3 = 0x0
20:11:39.134816 thread01 - <- sceIoClose 0x3 = 0x0
20:11:39.352411 user_main - -> sceKernelCreateThread 0x08911074('Load Thread'), 0x88B06B0, 63, 0x1000, 0x0, 0x0 = 0x0
20:11:39.352658 user_main - <- sceKernelCreateThread 0x08911074('Load Thread'), 0x88B06B0, 63, 0x1000, 0x0, 0x0 = 0x424BE23
20:11:39.352783 Load Thread - -> sceIoOpen 0x09F9A990('disc0:/PSP_GAME/USRDIR/MAP/SKY/COLOR/1200_S.RAW'), 0x1, 0x0 = 0x0
20:11:39.358707 Load Thread - <- sceIoOpen 0x09F9A990('disc0:/PSP_GAME/USRDIR/MAP/SKY/COLOR/1200_S.RAW'), 0x1, 0x0 = 0x3
20:11:39.365037 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:39.365140 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:39.365351 Load Thread - -> sceIoOpen 0x09F9A990('disc0:/PSP_GAME/USRDIR/MAP/SKY/CLOUD/CLOUD01.GIM'), 0x1, 0x0 = 0x0
20:11:39.371244 Load Thread - <- sceIoOpen 0x09F9A990('disc0:/PSP_GAME/USRDIR/MAP/SKY/CLOUD/CLOUD01.GIM'), 0x1, 0x0 = 0x3
20:11:39.473225 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:39.473319 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:39.473407 Load Thread - -> sceIoOpen 0x09F9A990('disc0:/PSP_GAME/USRDIR/MAP/015.BIN'), 0x1, 0x0 = 0x0
20:11:39.479275 Load Thread - <- sceIoOpen 0x09F9A990('disc0:/PSP_GAME/USRDIR/MAP/015.BIN'), 0x1, 0x0 = 0x3
20:11:46.622013 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:46.622109 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:46.622183 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/MIS/S000.BIN'), 0x1, 0x0 = 0x0
20:11:46.628084 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/MIS/S000.BIN'), 0x1, 0x0 = 0x3
20:11:48.510369 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:48.510466 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:48.511598 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP03.BIN'), 0x1, 0x0 = 0x0
20:11:48.518062 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP03.BIN'), 0x1, 0x0 = 0x3
20:11:48.816755 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:48.816851 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:48.817186 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP03.BIN'), 0x1, 0x0 = 0x0
20:11:48.818520 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP03.BIN'), 0x1, 0x0 = 0x3
20:11:48.835631 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:48.835729 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:48.836044 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP02.BIN'), 0x1, 0x0 = 0x0
20:11:48.837464 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP02.BIN'), 0x1, 0x0 = 0x3
20:11:49.133217 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:49.133408 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:49.133642 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP02.BIN'), 0x1, 0x0 = 0x0
20:11:49.134969 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP02.BIN'), 0x1, 0x0 = 0x3
20:11:49.151226 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:49.151324 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:49.151550 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP00.BIN'), 0x1, 0x0 = 0x0
20:11:49.152878 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP00.BIN'), 0x1, 0x0 = 0x3
20:11:49.451022 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:49.451213 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:49.451594 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP00.BIN'), 0x1, 0x0 = 0x0
20:11:49.452935 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP00.BIN'), 0x1, 0x0 = 0x3
20:11:49.468764 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:49.468860 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:49.469083 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP14.BIN'), 0x1, 0x0 = 0x0
20:11:49.470413 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/PLANE1/AP14.BIN'), 0x1, 0x0 = 0x3
20:11:49.763348 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:49.763528 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:49.763773 Load Thread - -> sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/COCK/SD.BIN'), 0x1, 0x0 = 0x0
20:11:49.770940 Load Thread - <- sceIoOpen 0x09F9ABC0('disc0:/PSP_GAME/USRDIR/WEAPON/COCK/SD.BIN'), 0x1, 0x0 = 0x3
20:11:50.340161 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:50.340255 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:50.340489 Load Thread - -> sceIoOpen 0x08906DAC('disc0:/PSP_GAME/USRDIR/MES/SIM_D.BIN'), 0x1, 0x0 = 0x0
20:11:50.346442 Load Thread - <- sceIoOpen 0x08906DAC('disc0:/PSP_GAME/USRDIR/MES/SIM_D.BIN'), 0x1, 0x0 = 0x3
20:11:50.430573 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:50.430667 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:50.430938 Load Thread - -> sceIoOpen 0x08906DD4('disc0:/PSP_GAME/USRDIR/MES/SIM_T.BIN'), 0x1, 0x0 = 0x0
20:11:50.432295 Load Thread - <- sceIoOpen 0x08906DD4('disc0:/PSP_GAME/USRDIR/MES/SIM_T.BIN'), 0x1, 0x0 = 0x3
20:11:50.435677 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:50.435772 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:50.435842 Load Thread - -> sceIoOpen 0x0891127C('disc0:/PSP_GAME/USRDIR/ICON/MAIN_T.BIN'), 0x1, 0x0 = 0x0
20:11:50.441611 Load Thread - <- sceIoOpen 0x0891127C('disc0:/PSP_GAME/USRDIR/ICON/MAIN_T.BIN'), 0x1, 0x0 = 0x3
20:11:50.805768 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:50.805862 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:50.806094 Load Thread - -> sceIoOpen 0x08908178('disc0:/PSP_GAME/USRDIR/ICON/FMENU_T.BIN'), 0x1, 0x0 = 0x0
20:11:50.807399 Load Thread - <- sceIoOpen 0x08908178('disc0:/PSP_GAME/USRDIR/ICON/FMENU_T.BIN'), 0x1, 0x0 = 0x3
20:11:51.163460 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:51.163637 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:51.163889 Load Thread - -> sceIoOpen 0x089081A0('disc0:/PSP_GAME/USRDIR/ICON/FMENU_D.BIN'), 0x1, 0x0 = 0x0
20:11:51.165324 Load Thread - <- sceIoOpen 0x089081A0('disc0:/PSP_GAME/USRDIR/ICON/FMENU_D.BIN'), 0x1, 0x0 = 0x3
20:11:51.255680 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:51.255786 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:51.255930 Load Thread - -> sceIoOpen 0x089081C8('disc0:/PSP_GAME/USRDIR/MES/MENU_D.BIN'), 0x1, 0x0 = 0x0
20:11:51.261722 Load Thread - <- sceIoOpen 0x089081C8('disc0:/PSP_GAME/USRDIR/MES/MENU_D.BIN'), 0x1, 0x0 = 0x3
20:11:51.281688 Load Thread - -> sceIoClose 0x3 = 0x0
20:11:51.281788 Load Thread - <- sceIoClose 0x3 = 0x0
20:11:51.281858 Load Thread - -> sceIoOpen 0x089081F0('disc0:/PSP_GAME/USRDIR/MES/MENU_T.BIN'), 0x1, 0x0 = 0x0
20:11:51.283164 Load Thread - <- sceIoOpen 0x089081F0('disc0:/PSP_GAME/USRDIR/MES/MENU_T.BIN'), 0x1, 0x0 = 0x3
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