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@sum2012
Created August 25, 2014 14:32
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PPSSPP v0.9.9.1-128-gcaa34c4
29:04:273 EmuThread.cpp:121 I[BOOT]: Done.
29:12:198 System.cpp:324 I[BOOT]: PPSSPP v0.9.9.1-128-gcaa34c4 Windows 64 bit
29:12:198 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 000000000A610000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
29:12:199 PSPLoaders.cpp:159 I[LOAD]: ULES00549 : FOOTBALLMANAGERHANDHELD2007
29:12:199 PSPLoaders.cpp:200 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
29:12:199 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
29:12:226 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
29:12:339 Util\BlockAllocator.cpp:381 I[HLE]: -----------
29:12:339 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
29:12:339 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08da9300 size 005a5300 taken=1 tag=ELF/"FMH"
29:12:339 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08da9300 - 0c000000 size 03256d00 taken=0 tag=(untitled)
29:12:339 Util\BlockAllocator.cpp:387 I[HLE]: -----------
29:12:413 HLE\ReplaceTables.cpp:696 I[HLE]: Replaced memcpy at 08c1a6b0 with hash 8c3fd997a544d0b1
29:12:413 HLE\sceKernelModule.cpp:1028 I[LOAD]: Module "FMH": 08d23fc0 08c279d4 08c279ec
29:12:414 HLE\sceKernelModule.cpp:1229 I[LOAD]: Exporting ent 0 named "FMH", 2 funcs, 3 vars, resident 08c27d98
29:12:415 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08804128
29:12:531 root N[BOOT]: EmuScreen.cpp:129 Loading E:/ISO/PSP-Football_Manager_2007_EUR.iso...
29:12:531 root I[KERNEL]: HLE\sceKernelThread.cpp:2177 276=sceKernelCreateThread(name=user_main, entry=088041fc, prio=20, stacksize=262144)
29:12:531 root I[KERNEL]: HLE\sceKernelThread.cpp:2276 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
29:12:531 root I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
29:12:551 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2177 278=sceKernelCreateThread(name=FMH, entry=08bc379c, prio=12, stacksize=262144)
29:12:551 user_main I[IO]: HLE\sceIo.cpp:845 stdout: free mem size = 34221056thread created 0x116
29:12:551 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2276 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
29:12:552 user_main I[IO]: HLE\sceIo.cpp:845 stdout: sub_thread started
29:12:573 FMH I[IO]: HLE\sceIo.cpp:845 stdout: disp_list size = 80
29:12:823 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File arial.ttf not found
29:12:823 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/arial.ttf, 00000001, 000001ff) - file not found
29:12:823 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File arialnbi.ttf not found
29:12:823 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/arialnbi.ttf, 00000001, 000001ff) - file not found
29:12:839 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File times.ttf not found
29:12:839 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/times.ttf, 00000001, 000001ff) - file not found
29:12:839 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File courbd.ttf not found
29:12:839 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/courbd.ttf, 00000001, 000001ff) - file not found
29:12:856 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File verdanab.ttf not found
29:12:856 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/verdanab.ttf, 00000001, 000001ff) - file not found
29:12:873 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File beowulf_.ttf not found
29:12:873 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/beowulf_.ttf, 00000001, 000001ff) - file not found
29:12:873 FMH E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File oldenglt.ttf not found
29:12:873 FMH E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/data/fonts/oldenglt.ttf, 00000001, 000001ff) - file not found
29:12:889 FMH I[KERNEL]: HLE\sceKernelThread.cpp:2177 284=sceKernelCreateThread(name=CheckExitGame, entry=088182e8, prio=10, stacksize=1024)
29:12:889 FMH I[KERNEL]: HLE\sceKernelThread.cpp:2276 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000)
29:12:890 FMH E[HLE]: HLE\scePower.cpp:292 sceKernelVolatileMemUnlock(0) FAILED - not locked
29:12:890 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbdd08) - SIZES (8)
29:12:890 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbdd08) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
29:13:156 FMH E[HLE]: HLE\scePower.cpp:292 sceKernelVolatileMemUnlock(0) FAILED - not locked
29:13:156 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbeba8) - SIZES (8)
29:13:156 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbeba8) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
29:13:406 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbdcf8) - AUTOLOAD (0)
29:13:406 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbdcf8) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
29:13:691 FMH E[HLE]: HLE\scePower.cpp:292 sceKernelVolatileMemUnlock(0) FAILED - not locked
29:13:691 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbdcf8) - SIZES (8)
29:13:691 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbdcf8) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
29:13:957 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbdcf8) - AUTOSAVE (1)
29:13:957 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbdcf8) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
29:14:157 idle0 I[COMMON]: FileUtil.cpp:248 CreateDir: directory E:\PPSSPP\ppsspp-v0.9.9.1-128-gcaa34c4-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULES00549FMHCFG
29:14:162 idle0 I[UTIL]: Dialog\SavedataParam.cpp:495 Saving file with size 162 in ms0:/PSP/SAVEDATA/ULES00549FMHCFG/SECURE.BIN
29:15:426 FMH I[KERNEL]: HLE\sceKernelThread.cpp:2177 293=sceKernelCreateThread(name=SceWaveMain, entry=08c11300, prio=10, stacksize=4096)
29:15:426 FMH I[KERNEL]: HLE\sceKernelThread.cpp:2276 sceKernelStartThread(thread=293, argSize=12, argPtr=08da9038)
30:26:781 FMH I[KERNEL]: HLE\sceKernelMemory.cpp:1135 sceKernelPrintf: libc:_getmodreent: no reent structure
30:26:781 FMH I[KERNEL]: HLE\sceKernelMemory.cpp:1135 sceKernelPrintf: libc:_getmodreent: no reent structure
30:26:781 FMH I[KERNEL]: HLE\sceKernelMemory.cpp:1135 sceKernelPrintf: libc:_getmodreent: no reent structure
30:26:784 FMH I[KERNEL]: HLE\sceKernelMemory.cpp:1135 sceKernelPrintf: libc:_getmodreent: no reent structure
30:27:131 FMH I[KERNEL]: HLE\sceKernelMemory.cpp:1135 sceKernelPrintf: libc:_getmodreent: no reent structure
31:30:729 FMH E[HLE]: HLE\scePower.cpp:292 sceKernelVolatileMemUnlock(0) FAILED - not locked
31:30:729 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbd968) - SIZES (8)
31:30:729 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbd968) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
31:34:301 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfbd968) - LISTSAVE (5)
31:34:301 FMH I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfbd968) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
31:34:303 FMH I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00000000 : 480 x 272 x 3
31:34:303 FMH W[G3D]: GLES\Framebuffer.cpp:2209 Memcpy fbo upload 04400000 -> 04000000
31:34:307 FMH I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18
31:34:321 FMH I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00088000 : 480 x 272 x 3
31:34:517 FMH I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 20
31:34:537 FMH I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 22 fs 23
31:35:684 idle0 I[COMMON]: FileUtil.cpp:248 CreateDir: directory E:\PPSSPP\ppsspp-v0.9.9.1-128-gcaa34c4-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\ULES00549FMHSVG00
31:35:710 FMH I[UTIL]: Dialog\SavedataParam.cpp:495 Saving file with size 1572880 in ms0:/PSP/SAVEDATA/ULES00549FMHSVG00/SECURE.BIN
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 )
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module ""FMH"": name="FMH" gp=08d23fc0 entry=08804128
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 08bc3990 sp= 0bfff690 WAIT (wt=9 wid=278 wv= 00000000 )
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08daa000 - 09f1dd00 size: 01173d00
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: Thread "FMH": pc= 08bc3278 sp= 0bfbfa10 WAIT (wt=15 wid=1 wv= 0bfbfa10 )
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: CallBack "UMD_SAMPLE_PWR_CB": thread=278, argument= 00000000
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: CallBack "UMD_SAMPLE_UMD_CB": thread=278, argument= 00000000
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: CallBack "MS": thread=278, argument= 00000000
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: Thread "CheckExitGame": pc= 08818318 sp= 0bfffeb0 WAIT (wt=2 wid=284 wv= 00000000 )
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: CallBack "ExitGame": thread=284, argument= 00000000
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: Thread "SceWaveMain": pc= 08c11410 sp= 0bf7fa80 WAIT (wt=2 wid=293 wv= 00000000 )
31:52:083 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 13 kernel objects alive
31:52:097 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3
31:52:097 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3
31:52:121 Config.cpp:866 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.9.1-128-gcaa34c4-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
31:52:124 Config.cpp:878 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.9.1-128-gcaa34c4-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
31:52:148 Config.cpp:866 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.9.1-128-gcaa34c4-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
31:52:149 Config.cpp:878 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.9.1-128-gcaa34c4-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
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