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@sum2012
Created September 13, 2015 14:33
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32:37:332 EmuThread.cpp:160 I[BOOT]: Done.
32:38:664 Config.cpp:1199 I[LOAD]: Failed to read E:\Project\test\111\ppsspp\memstick/PSP/SYSTEM/ULJS00079_ppsspp.ini. No game-specific settings found, using global defaults.
32:38:664 System.cpp:347 I[BOOT]: PPSSPP v1.0.1-2643-g4815046 Windows 64 bit
32:38:665 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 0000000009150000 (mirror at 0 @ 0000000148610000, uncached @ 0000000188610000)
32:38:665 PSPLoaders.cpp:168 I[LOAD]: ULJS00079 : TALES OF PHANTASIA
32:38:666 Config.cpp:1199 I[LOAD]: Failed to read E:\Project\test\111\ppsspp\memstick/PSP/SYSTEM/ULJS00079_ppsspp.ini. No game-specific settings found, using global defaults.
32:38:666 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
32:38:666 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized
32:38:695 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized.
32:38:695 Util\BlockAllocator.cpp:386 I[HLE]: -----------
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08000000 - 08000100 size 00000100 taken=1 tag=threadrethack
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08000100 - 08000200 size 00000100 taken=1 tag=dummythreadhack
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08000200 - 08010200 size 00010000 taken=1 tag=PPGe Display List
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08010200 - 08020200 size 00010000 taken=1 tag=PPGe Vertex Data
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08020200 - 08020300 size 00000100 taken=1 tag=PPGe List Args
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08020300 - 08020b00 size 00000800 taken=1 tag=PPGe Saved Context
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08020b00 - 08220b00 size 00200000 taken=1 tag=PPGe Atlas Texture
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08220b00 - 08220c00 size 00000100 taken=1 tag=PPGe Texture Palette
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08220c00 - 08229400 size 00008800 taken=1 tag=ELF/Cn_Plugin
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08229400 - 083fe000 size 001d4c00 taken=0 tag=(untitled)
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 083fe000 - 083ff000 size 00001000 taken=1 tag=stack/idle1
32:38:695 Util\BlockAllocator.cpp:390 I[HLE]: Block: 083ff000 - 08400000 size 00001000 taken=1 tag=stack/idle0
32:38:695 Util\BlockAllocator.cpp:392 I[HLE]: -----------
32:38:697 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module Cn_Plugin: 0822d050 08224054 0822406c
32:38:697 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named Cn_Plugin, 1 funcs, 1 vars, resident 082241a0
32:38:697 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08220cac
32:38:745 root N[BOOT]: EmuScreen.cpp:141 Loading E:/ISO/CN-Tales of Phantasia.iso...
32:38:745 root I[KERNEL]: HLE\sceKernelThread.cpp:2173 276=sceKernelCreateThread(user_main, 08220c00, 00000020, 262144, 00000000, 00000000)
32:38:745 root I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(276, 33, 0bfffed0)
32:38:745 root I[KERNEL]: HLE\sceKernelThread.cpp:2283 __KernelReturnFromThread: 0
32:38:746 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 277=sceKernelCreateThread(update_thread, 08221088, 00000011, 4000, 00000000, 00000000)
32:38:746 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(277, 0, 00000000)
32:38:747 update_threa W[KERNEL]: HLE\sceKernel.cpp:934 LoadExecForKernel_4AC57943:Not support this patcher
32:38:747 user_main W[MODULE]: HLE\sceKernelModule.cpp:2313 ModuleMgrForKernel_a1a78c58:Not support this patcher
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:386 -----------
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:390 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:390 Block: 08804000 - 09d97000 size 01593000 taken=1 tag=ELF/TOP
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:390 Block: 09d97000 - 0bf80000 size 021e9000 taken=0 tag=(untitled)
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:390 Block: 0bf80000 - 0bfc0000 size 00040000 taken=1 tag=stack/user_main
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:390 Block: 0bfc0000 - 0bfff000 size 0003f000 taken=0 tag=(untitled)
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:390 Block: 0bfff000 - 0c000000 size 00001000 taken=1 tag=stack/update_thread
32:38:762 user_main I[HLE]: Util\BlockAllocator.cpp:392 -----------
32:38:785 user_main I[HLE]: HLE\ReplaceTables.cpp:1198 Replaced memcpy at 0880aabc with hash 8c3fd997a544d0b1
32:38:785 user_main I[HLE]: HLE\ReplaceTables.cpp:1198 Replaced memmove at 0880ac00 with hash 368f6cf979709a31
32:38:785 user_main I[HLE]: HLE\ReplaceTables.cpp:1198 Replaced memset at 0880af00 with hash 4bb677dace6ca526
32:38:785 user_main I[HLE]: HLE\ReplaceTables.cpp:1198 Replaced topx_create_saveicon at 0884e2d8 with hash e6002fc9affd678e
32:38:785 user_main I[LOAD]: HLE\sceKernelModule.cpp:1034 Module TOP: 08c30010 089460dc 089460f4
32:38:786 user_main I[LOAD]: HLE\sceKernelModule.cpp:1235 Exporting ent 0 named TOP, 2 funcs, 3 vars, resident 08946450
32:38:787 user_main I[MODULE]: HLE\sceKernelModule.cpp:1729 279=sceKernelLoadModule(name=disc0:/PSP_GAME/SYSDIR/BOOT.BIN,flag=00000000,(...))
32:38:787 user_main W[MODULE]: HLE\sceKernelModule.cpp:2306 ModuleMgrForKernel_50f0c1ec:Not support this patcher
32:38:787 user_main I[MODULE]: HLE\sceKernelModule.cpp:1775 sceKernelStartModule(279,asize=00000020,aptr=0bfbfdc4,retptr=0bfbfdc0,00000000)
32:38:787 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 280=ModuleMgrForKernel_50f0c1ec(00000117, 00000020, 0bfbfdc4, 0bfbfdc0, 00000000)
32:38:787 TOP I[KERNEL]: HLE\sceKernelThread.cpp:2173 281=sceKernelCreateThread(user_main, 088040bc, 00000020, 1048576, 80000000, 00000000)
32:38:787 TOP I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(281, 32, 0bffeee0)
32:38:787 TOP I[KERNEL]: HLE\sceKernelThread.cpp:2283 __KernelReturnFromThread: 0
32:38:790 user_main I[SCEGE]: Common\FramebufferCommon.cpp:370 Creating FBO for 00000000 : 480 x 272 x 3
32:38:790 user_main W[G3D]: Common\FramebufferCommon.cpp:561 Memcpy fbo upload 04400000 -> 04000000
32:38:792 user_main I[G3D]: GLES\ShaderManager.cpp:144 Linked shader: vs 13 fs 14
32:38:813 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(09cb3860) - LIST (11)
32:38:813 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(09cb3860) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA
32:38:893 user_main E[KERNEL]: HLE\sceKernel.cpp:951 00000000=sceKernelCreateHeap(2, 1300000, 1, myheap):
32:38:893 user_main E[KERNEL]: HLE\sceKernel.cpp:957 00000000=sceKernelAllocHeapMemory(0, 300000):
32:38:893 user_main E[KERNEL]: HLE\sceKernel.cpp:957 00000000=sceKernelAllocHeapMemory(0, 300000):
32:38:893 user_main E[KERNEL]: HLE\sceKernel.cpp:957 00000000=sceKernelAllocHeapMemory(0, 384000):
32:38:893 user_main E[KERNEL]: HLE\sceKernel.cpp:957 00000000=sceKernelAllocHeapMemory(0, 15000):
32:38:893 user_main W[IO]: HLE\sceIo.cpp:872 sceIoRead(4, 00000000, 5dc00): error ffffffff
32:38:893 user_main E[KERNEL]: HLE\sceKernel.cpp:957 00000000=sceKernelAllocHeapMemory(0, 4000):
32:38:893 user_main W[IO]: HLE\sceIo.cpp:872 sceIoRead(4, 00000000, 3fc00): error ffffffff
32:38:893 user_main W[IO]: HLE\sceIo.cpp:872 sceIoRead(4, 00000000, 3fc00): error ffffffff
32:38:893 user_main W[IO]: HLE\sceIo.cpp:872 sceIoRead(4, 00000000, c80): error ffffffff
32:38:893 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2851 sceKernelSuspendThread(276): cannot suspend current thread
32:38:893 user_main W[MM]: MemmapFunctions.cpp:95 ReadFromHardware: Invalid address 00000000 PC 08220fcc LR 08222c1c
32:40:550 user_main I[SCEGE]: GLES\Framebuffer.cpp:1755 Destroying FBO for 00000000 : 480 x 272 x 3
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 SUSPEND (wt=0 wid=0 wv= 00000000 )
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 SUSPEND (wt=0 wid=0 wv= 00000000 )
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 274: Module "Cn_Plugin": name=Cn_Plugin gp=0822d050 entry=08220cac
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 276: Thread "user_main": pc= 08222bdc sp= 0bfbfdc0 RUN (wt=0 wid=0 wv= 00000000 )
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 277: Thread "update_thread": pc= 082210b8 sp= 0bfffeb8 WAIT SUSPEND (wt=1 wid=0 wv= 00000000 )
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 278: CallBack "Exit Callback": thread=277, argument= 00000000
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 279: Module "TOP": name=TOP gp=08c30010 entry=08804000
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 281: Thread "user_main": pc= 0888d4fc sp= 0bf7de80 WAIT SUSPEND (wt=12 wid=1 wv= 00000000 )
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 282: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 283: CallBack "EXIT": thread=281, argument= 00000000
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 284: CallBack "POWER": thread=281, argument= 00000000
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:518 KO 285: Semaphore "UMD_IO_SEMA": -
32:40:552 user_main I[KERNEL]: HLE\sceKernel.cpp:163 Shutting down kernel - 12 kernel objects alive
32:40:570 Config.cpp:957 I[LOAD]: Config saved: E:\Project\test\111\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
32:40:571 Config.cpp:970 I[LOAD]: Controller config saved: E:\Project\test\111\ppsspp\memstick/PSP/SYSTEM/controls.ini
32:40:592 Config.cpp:957 I[LOAD]: Config saved: E:\Project\test\111\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
32:40:593 Config.cpp:970 I[LOAD]: Controller config saved: E:\Project\test\111\ppsspp\memstick/PSP/SYSTEM/controls.ini
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