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PPSSPP v0.9.6-466
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49:57:203 EmuThread.cpp:113 I[BOOT]: Done. | |
49:58:342 System.cpp:309 I[BOOT]: PPSSPP v0.9.6-466-g2e91adc Windows 32 bit | |
49:58:342 MemArena.cpp:379 I[MM]: Found valid memory base at 08C00000 after 32 tries. | |
49:58:342 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 09940000 (mirror at 0 @ 10C00000, uncached @ 10C00000) | |
49:58:392 PSPLoaders.cpp:120 I[LOAD]: ULJS00354 : とある科学の超電磁砲 | |
49:58:392 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
49:58:392 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized | |
49:58:428 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. | |
49:58:472 Util\BlockAllocator.cpp:381 I[HLE]: ----------- | |
49:58:472 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) | |
49:58:472 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08a12400 size 0020e400 taken=1 tag=ELF | |
49:58:472 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08a12400 - 0c000000 size 035edc00 taken=0 tag=(untitled) | |
49:58:472 Util\BlockAllocator.cpp:387 I[HLE]: ----------- | |
49:58:510 HLE\sceKernelModule.cpp:849 I[LOAD]: Module ShadeEngine: 08981f00 088ed194 088ed1ac | |
49:58:511 HLE\sceKernelModule.cpp:1047 I[LOAD]: Exporting ent 0 named ShadeEngine, 2 funcs, 4 vars, resident 088ed5ec | |
49:58:511 HLE\sceKernelModule.cpp:1332 I[LOAD]: Module entry: 08804114 | |
49:58:557 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-Toaru Kagaku no Railgun.iso... | |
49:58:558 root I[KERNEL]: HLE\sceKernelThread.cpp:2129 276=sceKernelCreateThread(name=user_main, entry=08804234, prio=20, stacksize=262144) | |
49:58:558 root I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) | |
49:58:558 root I[KERNEL]: HLE\sceKernelThread.cpp:2260 __KernelReturnFromThread: 0 | |
49:58:581 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 289=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:581 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=289, argSize=176, argPtr=089f0260) | |
49:58:581 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:581 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 291=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:581 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=291, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 292=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=292, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 294=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=294, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 296=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=296, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 298=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=298, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 299=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=299, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 301=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=301, argSize=176, argPtr=089f0260) | |
49:58:582 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 303=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:582 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=303, argSize=176, argPtr=089f0260) | |
49:58:583 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(38912) | |
49:58:583 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 304=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:583 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=304, argSize=176, argPtr=089f0260) | |
49:58:583 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:583 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 308=sceKernelCreateThread(name=PSP THREAD, entry=0889abb4, prio=6f, stacksize=8192) | |
49:58:583 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=308, argSize=28, argPtr=0899d9ac) | |
49:58:583 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(1280) | |
49:58:607 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(088fd690) | |
49:58:608 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
49:58:608 user_main E[IO]: HLE\sceIo.cpp:1169 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/ULJS00354/DLC1_2.EDAT, 40000001, 00000000) - file not found | |
49:58:613 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:462 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
49:58:613 user_main E[IO]: HLE\sceIo.cpp:1169 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/ULJS00354/DLC2_2.EDAT, 40000001, 00000000) - file not found | |
49:58:630 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 309=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:630 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=309, argSize=176, argPtr=089f0260) | |
49:58:630 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
49:58:631 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 311=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:631 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=311, argSize=176, argPtr=089f0260) | |
49:58:631 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:631 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 312=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:631 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=312, argSize=176, argPtr=089f0260) | |
49:58:632 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
49:58:632 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 313=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:632 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=313, argSize=176, argPtr=089f0260) | |
49:58:632 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
49:58:633 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 314=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:633 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=314, argSize=176, argPtr=089f0260) | |
49:58:633 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
49:58:634 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 315=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:634 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=315, argSize=176, argPtr=089f0260) | |
49:58:634 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
49:58:647 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 316=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:647 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=316, argSize=176, argPtr=089f0260) | |
49:58:647 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:647 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 318=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:647 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=318, argSize=176, argPtr=089f0260) | |
49:58:647 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(18432) | |
49:58:648 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 319=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:648 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=319, argSize=176, argPtr=089f0260) | |
49:58:648 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:648 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 320=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:648 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=320, argSize=176, argPtr=089f0260) | |
49:58:648 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:648 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 321=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:648 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=321, argSize=176, argPtr=089f0260) | |
49:58:648 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:648 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) | |
49:58:663 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) | |
49:58:697 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) | |
49:58:713 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 323=sceKernelCreateThread(name=SceWaveMain, entry=088cadb4, prio=10, stacksize=512) | |
49:58:713 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=323, argSize=12, argPtr=089fa588) | |
49:58:730 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a11540, 1024, 32, 0, 44100) | |
49:58:730 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 326=sceKernelCreateThread(name=SHD_BGM, entry=088ab854, prio=12, stacksize=16384) | |
49:58:730 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 328=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:730 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=328, argSize=176, argPtr=089f0260) | |
49:58:730 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(53248) | |
49:58:732 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000) | |
49:58:732 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 329=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:732 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=329, argSize=176, argPtr=089f0260) | |
49:58:733 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(16384) | |
49:58:733 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 331=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:733 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=331, argSize=176, argPtr=089f0260) | |
49:58:733 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:733 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 332=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:733 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=332, argSize=176, argPtr=089f0260) | |
49:58:733 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:747 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 333=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:747 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=333, argSize=176, argPtr=089f0260) | |
49:58:747 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:747 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 334=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:747 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=334, argSize=176, argPtr=089f0260) | |
49:58:747 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
49:58:748 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 336=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:748 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=336, argSize=176, argPtr=089f0260) | |
49:58:748 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(63488) | |
49:58:750 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 337=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:750 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=337, argSize=176, argPtr=089f0260) | |
49:58:750 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:750 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 339=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:750 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=339, argSize=176, argPtr=089f0260) | |
49:58:750 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:750 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 340=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:750 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=340, argSize=176, argPtr=089f0260) | |
49:58:750 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 341=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=341, argSize=176, argPtr=089f0260) | |
49:58:751 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(63488) | |
49:58:763 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 343=sceKernelCreateThread(name=PSP THREAD, entry=0889abb4, prio=1e, stacksize=8192) | |
49:58:763 user_main I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(333,333,166) | |
49:58:765 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=343, argSize=28, argPtr=0899dcb0) | |
49:58:765 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 344=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:765 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=344, argSize=176, argPtr=089f0260) | |
49:58:767 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(583680) | |
49:58:783 PSP THREAD I[SCEGE]: GLES\Framebuffer.cpp:789 Creating FBO for 00000000 : 480 x 272 x 3 | |
49:58:783 PSP THREAD I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 | |
49:58:787 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 345=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:788 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=345, argSize=176, argPtr=089f0260) | |
49:58:788 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:788 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 346=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:788 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=346, argSize=176, argPtr=089f0260) | |
49:58:788 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:788 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 347=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:788 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=347, argSize=176, argPtr=089f0260) | |
49:58:788 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(92160) | |
49:58:789 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 349=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:789 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=349, argSize=176, argPtr=089f0260) | |
49:58:789 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:792 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 350=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:792 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=350, argSize=176, argPtr=089f0260) | |
49:58:792 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:793 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 351=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:793 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=351, argSize=176, argPtr=089f0260) | |
49:58:799 PSP THREAD I[SCEGE]: GLES\Framebuffer.cpp:789 Creating FBO for 00088000 : 480 x 272 x 3 | |
49:58:799 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:799 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 352=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:799 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=352, argSize=176, argPtr=089f0260) | |
49:58:799 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
49:58:801 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 353=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:801 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=353, argSize=176, argPtr=089f0260) | |
49:58:801 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
49:58:802 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 354=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:802 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=354, argSize=176, argPtr=089f0260) | |
49:58:802 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:802 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 355=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:802 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=355, argSize=176, argPtr=089f0260) | |
49:58:802 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:802 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 356=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:802 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=356, argSize=176, argPtr=089f0260) | |
49:58:802 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
49:58:803 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 357=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:803 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=357, argSize=176, argPtr=089f0260) | |
49:58:803 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
49:58:813 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 358=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:813 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=358, argSize=176, argPtr=089f0260) | |
49:58:813 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:813 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 359=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:813 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=359, argSize=176, argPtr=089f0260) | |
49:58:813 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:813 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 360=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:814 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=360, argSize=176, argPtr=089f0260) | |
49:58:814 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
49:58:815 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 361=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:815 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=361, argSize=176, argPtr=089f0260) | |
49:58:815 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(16384) | |
49:58:816 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 362=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:816 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=362, argSize=176, argPtr=089f0260) | |
49:58:816 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:816 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 363=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:816 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=363, argSize=176, argPtr=089f0260) | |
49:58:816 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:817 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 364=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
49:58:817 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=364, argSize=176, argPtr=089f0260) | |
49:58:817 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
49:58:830 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2260 __KernelReturnFromThread: 0 | |
49:58:864 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 | |
50:03:552 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 19 | |
50:03:582 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 21 | |
50:04:836 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:465 0b6396f0=sceMpegCreate(0bffe770, 0b6396c0, 65536, 0bffe818, 512, 0, 0) | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x276000 | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 900810 | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x276000 | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 900810 | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0bffe770, 0, 0) | |
50:04:852 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0bffe770, 1, 0) | |
50:04:853 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 370=sceKernelCreateThread(name=MPEG_soundThread, entry=088b1d7c, prio=3d, stacksize=8192) | |
50:04:853 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=370, argSize=4, argPtr=0bffe784) | |
50:04:853 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x276000 | |
50:04:853 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 900810 | |
50:04:870 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. | |
50:04:871 user_main I[ME]: HLE\sceMpeg.cpp:1096 Video decode completed | |
50:13:689 user_main I[ME]: HLE\sceMpeg.cpp:1179 Audio end reach. pts: 900920 dts: 810810 | |
50:13:739 user_main I[ME]: HLE\sceMpeg.cpp:1179 Audio end reach. pts: 900920 dts: 810810 | |
50:13:806 user_main E[ME]: HLE\sceMpeg.cpp:736 sceMpegAvcDecodeStop(0bffe770, 00000200, 089f0778, 0bffe718) | |
50:13:890 MPEG_soundTh I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) | |
50:13:894 user_main I[ME]: HLE\sceMpeg.cpp:1123 sceMpegFinish(...) | |
50:13:894 user_main I[UTIL]: HLE\sceUtility.cpp:247 sceUtilityUnloadModule(771) | |
50:16:878 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(089eefcc) : Mode = 11 | |
50:16:961 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(089eefcc) : Mode = 0 | |
50:16:977 user_main I[UTIL]: Dialog\SavedataParam.cpp:547 Loading file with size 33416 in ms0:/PSP/SAVEDATA/ULJS00354DATA00/SAVE | |
50:17:077 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:465 0b6396f0=sceMpegCreate(0bffe770, 0b6396c0, 65536, 0bffe818, 512, 0, 0) | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x1BA2000 | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 9771672 | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x1BA2000 | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 9771672 | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0bffe770, 0, 0) | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0bffe770, 1, 0) | |
50:17:094 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 376=sceKernelCreateThread(name=MPEG_soundThread, entry=088b1d7c, prio=3d, stacksize=8192) | |
50:17:094 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=376, argSize=4, argPtr=0bffe784) | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x1BA2000 | |
50:17:094 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 9771672 | |
50:17:106 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. | |
50:17:107 user_main I[ME]: HLE\sceMpeg.cpp:1096 Video decode completed | |
50:18:430 user_main E[ME]: HLE\sceMpeg.cpp:888 UNIMPL sceMpegAvcDecodeFlush(0bffe770) | |
50:18:430 MPEG_soundTh I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) | |
50:18:433 user_main I[ME]: HLE\sceMpeg.cpp:1123 sceMpegFinish(...) | |
50:18:433 user_main I[UTIL]: HLE\sceUtility.cpp:247 sceUtilityUnloadModule(771) | |
50:18:448 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 23 | |
50:18:699 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=343, argSize=28, argPtr=0899dcb0) | |
50:18:699 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 377=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:699 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=377, argSize=176, argPtr=089f0260) | |
50:18:700 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:18:700 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 378=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:700 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=378, argSize=176, argPtr=089f0260) | |
50:18:700 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:18:701 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 379=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:701 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=379, argSize=176, argPtr=089f0260) | |
50:18:702 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:18:702 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 380=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:702 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=380, argSize=176, argPtr=089f0260) | |
50:18:702 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
50:18:705 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 381=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:705 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=381, argSize=176, argPtr=089f0260) | |
50:18:705 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:18:705 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 382=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:705 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=382, argSize=176, argPtr=089f0260) | |
50:18:705 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:18:705 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 383=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:705 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=383, argSize=176, argPtr=089f0260) | |
50:18:716 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:18:717 PSP THREAD I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 25 | |
50:18:718 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 384=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:718 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=384, argSize=176, argPtr=089f0260) | |
50:18:718 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:18:718 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 385=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:718 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=385, argSize=176, argPtr=089f0260) | |
50:18:718 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
50:18:719 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 386=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:719 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=386, argSize=176, argPtr=089f0260) | |
50:18:719 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:18:719 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 387=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:719 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=387, argSize=176, argPtr=089f0260) | |
50:18:719 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:18:720 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 388=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:721 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=388, argSize=176, argPtr=089f0260) | |
50:18:721 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(26624) | |
50:18:734 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 389=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:734 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=389, argSize=176, argPtr=089f0260) | |
50:18:734 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(75776) | |
50:18:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 390=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=390, argSize=176, argPtr=089f0260) | |
50:18:751 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(32768) | |
50:18:753 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 391=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:753 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=391, argSize=176, argPtr=089f0260) | |
50:18:754 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(126976) | |
50:18:759 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 392=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:759 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=392, argSize=176, argPtr=089f0260) | |
50:18:759 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(49152) | |
50:18:762 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 393=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:762 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=393, argSize=176, argPtr=089f0260) | |
50:18:762 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(18432) | |
50:18:767 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 394=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:767 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=394, argSize=176, argPtr=089f0260) | |
50:18:767 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(14336) | |
50:18:769 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 395=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:769 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=395, argSize=176, argPtr=089f0260) | |
50:18:769 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:18:771 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 396=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:771 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=396, argSize=176, argPtr=089f0260) | |
50:18:771 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
50:18:771 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 397=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=397, argSize=176, argPtr=089f0260) | |
50:18:772 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:18:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 398=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=398, argSize=176, argPtr=089f0260) | |
50:18:772 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(24576) | |
50:18:773 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 399=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:773 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=399, argSize=176, argPtr=089f0260) | |
50:18:773 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:18:773 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 400=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:773 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=400, argSize=176, argPtr=089f0260) | |
50:18:773 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:18:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 401=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=401, argSize=176, argPtr=089f0260) | |
50:18:775 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:18:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 402=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=402, argSize=176, argPtr=089f0260) | |
50:18:775 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(69632) | |
50:18:777 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 403=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:777 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=403, argSize=176, argPtr=089f0260) | |
50:18:778 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(61440) | |
50:18:780 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 404=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:780 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=404, argSize=176, argPtr=089f0260) | |
50:18:780 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(98304) | |
50:18:812 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 405=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:812 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=405, argSize=176, argPtr=089f0260) | |
50:18:812 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(67584) | |
50:18:815 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 406=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:815 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=406, argSize=176, argPtr=089f0260) | |
50:18:815 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(65536) | |
50:18:830 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 407=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:830 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=407, argSize=176, argPtr=089f0260) | |
50:18:830 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(65536) | |
50:18:832 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 408=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:832 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=408, argSize=176, argPtr=089f0260) | |
50:18:832 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(14336) | |
50:18:833 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 409=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:833 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=409, argSize=176, argPtr=089f0260) | |
50:18:833 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
50:18:845 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 410=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:845 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=410, argSize=176, argPtr=089f0260) | |
50:18:845 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
50:18:846 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 411=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:846 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=411, argSize=176, argPtr=089f0260) | |
50:18:846 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(14336) | |
50:18:846 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 412=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:846 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=412, argSize=176, argPtr=089f0260) | |
50:18:847 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(14336) | |
50:18:847 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 413=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:18:847 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=413, argSize=176, argPtr=089f0260) | |
50:18:847 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:18:912 SHD_BGM I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0b04e100, 001b5a70) | |
50:18:912 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio | |
50:18:916 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) | |
50:19:012 SHD_BGM I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) | |
50:19:079 SHD_BGM I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0b04e100, 001b5a70) | |
50:19:079 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio | |
50:19:083 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) | |
50:19:362 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2260 __KernelReturnFromThread: 0 | |
50:27:538 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=343, argSize=28, argPtr=0899dcb0) | |
50:27:539 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 415=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:27:539 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=415, argSize=176, argPtr=089f0260) | |
50:27:539 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:27:554 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2260 __KernelReturnFromThread: 0 | |
50:27:571 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:465 0b5cc6a0=sceMpegCreate(0bffe770, 0b5cc670, 65536, 0bffe818, 512, 0, 0) | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x1042000 | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 4684590 | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x1042000 | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 4684590 | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0bffe770, 0, 0) | |
50:27:571 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0bffe770, 1, 0) | |
50:27:571 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 422=sceKernelCreateThread(name=MPEG_soundThread, entry=088b1d7c, prio=3d, stacksize=8192) | |
50:27:571 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=422, argSize=4, argPtr=0bffe784) | |
50:27:572 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x1042000 | |
50:27:572 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 4684590 | |
50:27:587 user_main I[ME]: HW\MediaEngine.cpp:84 FF: error while decoding MB 10 5, bytestream (td) | |
50:27:587 user_main I[ME]: HW\MediaEngine.cpp:84 FF: Cannot use next picture in error concealment | |
50:27:589 user_main I[ME]: HW\MediaEngine.cpp:84 FF: error while decoding MB 29 5, bytestream (td) | |
50:27:589 user_main I[ME]: HW\MediaEngine.cpp:84 FF: Cannot use next picture in error concealment | |
50:27:594 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. | |
50:27:594 user_main I[ME]: HLE\sceMpeg.cpp:1096 Video decode completed | |
50:28:148 SHD_BGM I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) | |
50:29:014 user_main E[ME]: HLE\sceMpeg.cpp:888 UNIMPL sceMpegAvcDecodeFlush(0bffe770) | |
50:29:014 MPEG_soundTh I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) | |
50:29:017 user_main I[ME]: HLE\sceMpeg.cpp:1123 sceMpegFinish(...) | |
50:29:017 user_main I[UTIL]: HLE\sceUtility.cpp:247 sceUtilityUnloadModule(771) | |
50:29:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=343, argSize=28, argPtr=0899dcb0) | |
50:29:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 423=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=423, argSize=176, argPtr=089f0260) | |
50:29:265 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 424=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:265 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=424, argSize=176, argPtr=089f0260) | |
50:29:265 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(14336) | |
50:29:267 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 425=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:267 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=425, argSize=176, argPtr=089f0260) | |
50:29:268 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:268 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 426=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:268 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=426, argSize=176, argPtr=089f0260) | |
50:29:268 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:270 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 427=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:270 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=427, argSize=176, argPtr=089f0260) | |
50:29:270 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:283 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 428=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:283 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=428, argSize=176, argPtr=089f0260) | |
50:29:283 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:284 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 429=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:284 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=429, argSize=176, argPtr=089f0260) | |
50:29:284 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(18432) | |
50:29:285 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 431=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:285 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=431, argSize=176, argPtr=089f0260) | |
50:29:285 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:286 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 432=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:286 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=432, argSize=176, argPtr=089f0260) | |
50:29:286 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:287 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 433=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:287 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=433, argSize=176, argPtr=089f0260) | |
50:29:287 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(34816) | |
50:29:299 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 434=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:299 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=434, argSize=176, argPtr=089f0260) | |
50:29:299 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:301 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 435=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:301 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=435, argSize=176, argPtr=089f0260) | |
50:29:301 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:302 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 436=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:302 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=436, argSize=176, argPtr=089f0260) | |
50:29:302 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
50:29:302 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 437=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:302 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=437, argSize=176, argPtr=089f0260) | |
50:29:302 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(34816) | |
50:29:303 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 438=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:303 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=438, argSize=176, argPtr=089f0260) | |
50:29:303 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:29:304 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 439=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:304 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=439, argSize=176, argPtr=089f0260) | |
50:29:304 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:29:304 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 440=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:304 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=440, argSize=176, argPtr=089f0260) | |
50:29:304 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(24576) | |
50:29:315 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 441=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:315 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=441, argSize=176, argPtr=089f0260) | |
50:29:315 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
50:29:319 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 442=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:319 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=442, argSize=176, argPtr=089f0260) | |
50:29:319 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:29:319 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 443=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:319 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=443, argSize=176, argPtr=089f0260) | |
50:29:320 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:29:332 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 444=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:332 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=444, argSize=176, argPtr=089f0260) | |
50:29:332 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:333 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 445=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:333 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=445, argSize=176, argPtr=089f0260) | |
50:29:333 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:333 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 446=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:333 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=446, argSize=176, argPtr=089f0260) | |
50:29:333 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:29:334 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 447=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:334 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=447, argSize=176, argPtr=089f0260) | |
50:29:334 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
50:29:335 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 448=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:335 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=448, argSize=176, argPtr=089f0260) | |
50:29:335 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(8192) | |
50:29:337 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 449=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:337 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=449, argSize=176, argPtr=089f0260) | |
50:29:337 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:338 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 450=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:338 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=450, argSize=176, argPtr=089f0260) | |
50:29:349 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:349 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 451=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:349 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=451, argSize=176, argPtr=089f0260) | |
50:29:349 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:349 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 452=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:349 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=452, argSize=176, argPtr=089f0260) | |
50:29:349 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:349 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 453=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:349 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=453, argSize=176, argPtr=089f0260) | |
50:29:349 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 454=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=454, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 455=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=455, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 456=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=456, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 457=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=457, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 458=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=458, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 459=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=459, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 460=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=460, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 461=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=461, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 462=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=462, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 463=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=463, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 464=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=464, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 465=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=465, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 466=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=466, argSize=176, argPtr=089f0260) | |
50:29:350 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 467=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:350 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=467, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 468=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=468, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 469=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=469, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 470=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=470, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 471=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=471, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 472=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=472, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 473=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=473, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 474=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=474, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 475=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=475, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 476=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=476, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 477=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=477, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 478=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=478, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 479=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=479, argSize=176, argPtr=089f0260) | |
50:29:351 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 480=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=480, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 481=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=481, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 482=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=482, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 483=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=483, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 484=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=484, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 485=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=485, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 486=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=486, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 487=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=487, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 488=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=488, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 489=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=489, argSize=176, argPtr=089f0260) | |
50:29:352 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 490=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:352 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=490, argSize=176, argPtr=089f0260) | |
50:29:365 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 491=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=491, argSize=176, argPtr=089f0260) | |
50:29:365 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 492=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=492, argSize=176, argPtr=089f0260) | |
50:29:365 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 493=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=493, argSize=176, argPtr=089f0260) | |
50:29:365 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 494=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=494, argSize=176, argPtr=089f0260) | |
50:29:365 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 495=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:365 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=495, argSize=176, argPtr=089f0260) | |
50:29:365 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 496=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=496, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 497=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=497, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 498=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=498, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 499=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=499, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 500=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=500, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 501=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=501, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 502=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=502, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 503=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=503, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 504=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=504, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 505=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=505, argSize=176, argPtr=089f0260) | |
50:29:366 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 506=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:366 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=506, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 507=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=507, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 508=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=508, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 509=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=509, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 510=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=510, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 511=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=511, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 512=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=512, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 513=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=513, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 514=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=514, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 515=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=515, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 516=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=516, argSize=176, argPtr=089f0260) | |
50:29:367 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:367 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 517=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=517, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 518=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=518, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 519=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=519, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 520=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=520, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 521=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=521, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 522=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=522, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 523=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=523, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 524=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=524, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 525=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=525, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 526=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=526, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 527=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:368 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=527, argSize=176, argPtr=089f0260) | |
50:29:368 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 528=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=528, argSize=176, argPtr=089f0260) | |
50:29:369 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 529=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=529, argSize=176, argPtr=089f0260) | |
50:29:369 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 530=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=530, argSize=176, argPtr=089f0260) | |
50:29:369 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 531=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=531, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 532=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=532, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 533=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=533, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 534=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=534, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 535=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=535, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 536=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=536, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 537=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=537, argSize=176, argPtr=089f0260) | |
50:29:382 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 538=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:382 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=538, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 539=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=539, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 540=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=540, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 541=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=541, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 542=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=542, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 543=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=543, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 544=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=544, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 545=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=545, argSize=176, argPtr=089f0260) | |
50:29:383 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 546=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=546, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 547=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=547, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 548=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=548, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 549=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=549, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 550=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=550, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 551=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=551, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 552=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=552, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 553=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=553, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 554=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=554, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 555=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=555, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 556=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=556, argSize=176, argPtr=089f0260) | |
50:29:384 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 557=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=557, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 558=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=558, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 559=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=559, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 560=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=560, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 561=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=561, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 562=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=562, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 563=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=563, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 564=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=564, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 565=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=565, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 566=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=566, argSize=176, argPtr=089f0260) | |
50:29:385 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 567=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=567, argSize=176, argPtr=089f0260) | |
50:29:386 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 568=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=568, argSize=176, argPtr=089f0260) | |
50:29:386 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 569=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=569, argSize=176, argPtr=089f0260) | |
50:29:386 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 570=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=570, argSize=176, argPtr=089f0260) | |
50:29:386 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 571=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=571, argSize=176, argPtr=089f0260) | |
50:29:386 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:386 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 572=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=572, argSize=176, argPtr=089f0260) | |
50:29:399 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 573=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=573, argSize=176, argPtr=089f0260) | |
50:29:399 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 574=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=574, argSize=176, argPtr=089f0260) | |
50:29:399 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 575=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=575, argSize=176, argPtr=089f0260) | |
50:29:399 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 576=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:399 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=576, argSize=176, argPtr=089f0260) | |
50:29:399 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 577=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=577, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 578=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=578, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 579=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=579, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 580=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=580, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 581=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=581, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 582=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=582, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 583=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=583, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 584=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=584, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 585=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=585, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 586=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:400 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=586, argSize=176, argPtr=089f0260) | |
50:29:400 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 587=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=587, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 588=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=588, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 589=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=589, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 590=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=590, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 591=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=591, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 592=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=592, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 593=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=593, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 594=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=594, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 595=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=595, argSize=176, argPtr=089f0260) | |
50:29:401 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 596=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:401 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=596, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 597=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=597, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 598=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=598, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 599=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=599, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 600=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=600, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 601=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=601, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 602=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=602, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 603=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=603, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 604=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=604, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 605=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=605, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 606=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=606, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 607=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=607, argSize=176, argPtr=089f0260) | |
50:29:402 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 608=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:402 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=608, argSize=176, argPtr=089f0260) | |
50:29:403 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 609=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=609, argSize=176, argPtr=089f0260) | |
50:29:403 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 610=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=610, argSize=176, argPtr=089f0260) | |
50:29:403 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 611=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=611, argSize=176, argPtr=089f0260) | |
50:29:403 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 612=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:403 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=612, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 613=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=613, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 614=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=614, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 615=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=615, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 616=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=616, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 617=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=617, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 618=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=618, argSize=176, argPtr=089f0260) | |
50:29:415 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:415 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 619=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=619, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 620=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=620, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 621=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=621, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 622=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=622, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 623=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=623, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 624=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=624, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 625=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=625, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 626=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=626, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 627=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=627, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 628=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=628, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 629=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=629, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 630=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=630, argSize=176, argPtr=089f0260) | |
50:29:416 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:416 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 631=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=631, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 632=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=632, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 633=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=633, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 634=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=634, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 635=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=635, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 636=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=636, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 637=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=637, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 638=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=638, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 639=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:417 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=639, argSize=176, argPtr=089f0260) | |
50:29:417 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(12288) | |
50:29:419 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 640=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:419 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=640, argSize=176, argPtr=089f0260) | |
50:29:419 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(26624) | |
50:29:433 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 642=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:433 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=642, argSize=176, argPtr=089f0260) | |
50:29:433 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:29:433 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 644=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:433 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=644, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 645=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=645, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 646=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=646, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 647=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=647, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 648=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=648, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 649=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=649, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 650=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=650, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 651=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=651, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 652=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:434 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=652, argSize=176, argPtr=089f0260) | |
50:29:434 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 653=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=653, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 654=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=654, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 655=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=655, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 656=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=656, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 657=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=657, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 658=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=658, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 659=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=659, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 660=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=660, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 661=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=661, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 662=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:435 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=662, argSize=176, argPtr=089f0260) | |
50:29:435 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 663=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=663, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 664=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=664, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 665=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=665, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 666=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=666, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 667=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=667, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 668=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=668, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 669=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=669, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 670=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=670, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 671=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=671, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 672=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=672, argSize=176, argPtr=089f0260) | |
50:29:436 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 673=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:436 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=673, argSize=176, argPtr=089f0260) | |
50:29:437 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 674=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=674, argSize=176, argPtr=089f0260) | |
50:29:437 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 675=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=675, argSize=176, argPtr=089f0260) | |
50:29:437 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 676=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=676, argSize=176, argPtr=089f0260) | |
50:29:437 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 677=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=677, argSize=176, argPtr=089f0260) | |
50:29:437 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 678=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:437 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=678, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 679=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=679, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 680=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=680, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 681=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=681, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 682=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=682, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 683=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=683, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(30720) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 684=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:449 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=684, argSize=176, argPtr=089f0260) | |
50:29:449 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 685=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=685, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 686=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=686, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 687=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=687, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 688=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=688, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 689=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=689, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 690=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=690, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 691=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=691, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 692=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=692, argSize=176, argPtr=089f0260) | |
50:29:450 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 693=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:450 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=693, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(55296) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 694=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=694, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 695=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=695, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 696=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=696, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 697=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=697, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(26624) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 698=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=698, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 699=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=699, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 700=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=700, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 701=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=701, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 702=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=702, argSize=176, argPtr=089f0260) | |
50:29:451 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 703=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:451 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=703, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 704=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=704, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 705=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=705, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 706=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=706, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 707=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=707, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 708=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=708, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 709=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=709, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 710=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=710, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 711=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=711, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 712=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=712, argSize=176, argPtr=089f0260) | |
50:29:452 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 713=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:452 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=713, argSize=176, argPtr=089f0260) | |
50:29:453 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 714=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=714, argSize=176, argPtr=089f0260) | |
50:29:453 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 715=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=715, argSize=176, argPtr=089f0260) | |
50:29:453 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 716=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:453 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=716, argSize=176, argPtr=089f0260) | |
50:29:465 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 717=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=717, argSize=176, argPtr=089f0260) | |
50:29:465 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(38912) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 718=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=718, argSize=176, argPtr=089f0260) | |
50:29:465 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(26624) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 719=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=719, argSize=176, argPtr=089f0260) | |
50:29:465 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 720=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=720, argSize=176, argPtr=089f0260) | |
50:29:465 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 721=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=721, argSize=176, argPtr=089f0260) | |
50:29:465 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 722=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=722, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(28672) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 723=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=723, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(26624) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 724=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=724, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 725=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=725, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 726=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=726, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 727=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=727, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 728=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=728, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 729=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=729, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 730=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=730, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 731=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=731, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 732=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=732, argSize=176, argPtr=089f0260) | |
50:29:466 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 733=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=733, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 734=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=734, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 735=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=735, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 736=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=736, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 737=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=737, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 738=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=738, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 739=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=739, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 740=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=740, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 741=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=741, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 742=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=742, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 743=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=743, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(36864) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 744=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=744, argSize=176, argPtr=089f0260) | |
50:29:467 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 745=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=745, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 746=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=746, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 747=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=747, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 748=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=748, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 749=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=749, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 750=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=750, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 751=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=751, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 752=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=752, argSize=176, argPtr=089f0260) | |
50:29:468 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 753=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=753, argSize=176, argPtr=089f0260) | |
50:29:482 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 754=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=754, argSize=176, argPtr=089f0260) | |
50:29:482 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 755=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=755, argSize=176, argPtr=089f0260) | |
50:29:482 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 756=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=756, argSize=176, argPtr=089f0260) | |
50:29:482 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 757=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=757, argSize=176, argPtr=089f0260) | |
50:29:482 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 758=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=758, argSize=176, argPtr=089f0260) | |
50:29:482 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 759=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:482 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=759, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 760=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=760, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 761=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=761, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 762=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=762, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 763=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=763, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 764=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=764, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 765=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=765, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 766=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=766, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 767=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=767, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 768=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=768, argSize=176, argPtr=089f0260) | |
50:29:483 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:483 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 769=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=769, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 770=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=770, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 771=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=771, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 772=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=772, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 773=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=773, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 774=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=774, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 775=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=775, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 776=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=776, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 777=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=777, argSize=176, argPtr=089f0260) | |
50:29:484 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 778=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:484 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=778, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(53248) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 779=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=779, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 780=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=780, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 781=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=781, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 782=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=782, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 783=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=783, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 784=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=784, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 785=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=785, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 786=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=786, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 787=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=787, argSize=176, argPtr=089f0260) | |
50:29:485 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 788=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=788, argSize=176, argPtr=089f0260) | |
50:29:486 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 789=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=789, argSize=176, argPtr=089f0260) | |
50:29:486 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 790=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=790, argSize=176, argPtr=089f0260) | |
50:29:486 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 791=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:486 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=791, argSize=176, argPtr=089f0260) | |
50:29:499 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 792=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=792, argSize=176, argPtr=089f0260) | |
50:29:499 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 793=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=793, argSize=176, argPtr=089f0260) | |
50:29:499 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 794=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=794, argSize=176, argPtr=089f0260) | |
50:29:499 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 795=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=795, argSize=176, argPtr=089f0260) | |
50:29:499 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 796=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:499 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=796, argSize=176, argPtr=089f0260) | |
50:29:499 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 797=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=797, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 798=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=798, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 799=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=799, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 800=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=800, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 801=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=801, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 802=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=802, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 803=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=803, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 804=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=804, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 805=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=805, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 806=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=806, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 807=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=807, argSize=176, argPtr=089f0260) | |
50:29:500 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:500 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 808=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=808, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 809=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=809, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 810=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=810, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 811=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=811, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 812=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=812, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 813=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=813, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 814=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=814, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 815=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=815, argSize=176, argPtr=089f0260) | |
50:29:501 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 816=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=816, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 817=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=817, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 818=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=818, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 819=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=819, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 820=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=820, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 821=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=821, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 822=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=822, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 823=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=823, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 824=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=824, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 825=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=825, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 826=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=826, argSize=176, argPtr=089f0260) | |
50:29:502 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 827=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:502 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=827, argSize=176, argPtr=089f0260) | |
50:29:503 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:505 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 828=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:505 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=828, argSize=176, argPtr=089f0260) | |
50:29:505 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:517 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 830=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:517 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=830, argSize=176, argPtr=089f0260) | |
50:29:517 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(43008) | |
50:29:519 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 832=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:519 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=832, argSize=176, argPtr=089f0260) | |
50:29:519 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:520 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 833=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:520 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=833, argSize=176, argPtr=089f0260) | |
50:29:520 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(40960) | |
50:29:532 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 834=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:532 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=834, argSize=176, argPtr=089f0260) | |
50:29:532 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:533 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 835=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:533 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=835, argSize=176, argPtr=089f0260) | |
50:29:533 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(30720) | |
50:29:535 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 836=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:535 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=836, argSize=176, argPtr=089f0260) | |
50:29:535 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:535 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 837=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:535 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=837, argSize=176, argPtr=089f0260) | |
50:29:536 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(36864) | |
50:29:550 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 838=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:550 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=838, argSize=176, argPtr=089f0260) | |
50:29:550 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:550 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 839=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:550 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=839, argSize=176, argPtr=089f0260) | |
50:29:550 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(34816) | |
50:29:553 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 840=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:553 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=840, argSize=176, argPtr=089f0260) | |
50:29:553 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:553 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 841=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:553 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=841, argSize=176, argPtr=089f0260) | |
50:29:553 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(40960) | |
50:29:567 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 842=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:567 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=842, argSize=176, argPtr=089f0260) | |
50:29:567 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:568 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 843=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:568 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=843, argSize=176, argPtr=089f0260) | |
50:29:568 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(32768) | |
50:29:570 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 844=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:570 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=844, argSize=176, argPtr=089f0260) | |
50:29:570 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:570 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 845=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:570 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=845, argSize=176, argPtr=089f0260) | |
50:29:571 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(40960) | |
50:29:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 846=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=846, argSize=176, argPtr=089f0260) | |
50:29:584 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 847=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=847, argSize=176, argPtr=089f0260) | |
50:29:585 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(36864) | |
50:29:587 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 848=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:587 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=848, argSize=176, argPtr=089f0260) | |
50:29:587 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:599 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 849=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:599 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=849, argSize=176, argPtr=089f0260) | |
50:29:599 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(43008) | |
50:29:601 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 850=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:601 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=850, argSize=176, argPtr=089f0260) | |
50:29:601 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(2048) | |
50:29:602 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 851=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:602 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=851, argSize=176, argPtr=089f0260) | |
50:29:602 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 852=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=852, argSize=176, argPtr=089f0260) | |
50:29:603 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(20480) | |
50:29:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 853=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=853, argSize=176, argPtr=089f0260) | |
50:29:603 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 854=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:603 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=854, argSize=176, argPtr=089f0260) | |
50:29:603 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(28672) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 855=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=855, argSize=176, argPtr=089f0260) | |
50:29:604 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 856=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=856, argSize=176, argPtr=089f0260) | |
50:29:604 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(18432) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 857=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=857, argSize=176, argPtr=089f0260) | |
50:29:604 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(28672) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 858=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=858, argSize=176, argPtr=089f0260) | |
50:29:604 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(10240) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 859=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:604 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=859, argSize=176, argPtr=089f0260) | |
50:29:604 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(30720) | |
50:29:605 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 860=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:605 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=860, argSize=176, argPtr=089f0260) | |
50:29:605 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:616 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 861=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:616 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=861, argSize=176, argPtr=089f0260) | |
50:29:616 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(16384) | |
50:29:620 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 862=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:620 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=862, argSize=176, argPtr=089f0260) | |
50:29:620 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(43008) | |
50:29:621 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 863=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:621 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=863, argSize=176, argPtr=089f0260) | |
50:29:621 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(40960) | |
50:29:622 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 864=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:622 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=864, argSize=176, argPtr=089f0260) | |
50:29:622 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(34816) | |
50:29:623 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 865=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:623 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=865, argSize=176, argPtr=089f0260) | |
50:29:632 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(36864) | |
50:29:633 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 866=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:633 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=866, argSize=176, argPtr=089f0260) | |
50:29:633 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(38912) | |
50:29:634 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 867=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:634 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=867, argSize=176, argPtr=089f0260) | |
50:29:634 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(34816) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 868=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=868, argSize=176, argPtr=089f0260) | |
50:29:635 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 869=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=869, argSize=176, argPtr=089f0260) | |
50:29:635 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(6144) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 870=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=870, argSize=176, argPtr=089f0260) | |
50:29:635 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 871=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:635 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=871, argSize=176, argPtr=089f0260) | |
50:29:636 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:636 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 872=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:636 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=872, argSize=176, argPtr=089f0260) | |
50:29:636 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:29:636 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 873=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:29:636 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=873, argSize=176, argPtr=089f0260) | |
50:29:636 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(4096) | |
50:30:033 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2260 __KernelReturnFromThread: 0 | |
50:30:053 SHD_BGM I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0b04e100, 001b0520) | |
50:30:053 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio | |
50:30:056 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) | |
50:30:057 SHD_BGM I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) | |
50:30:066 SHD_BGM I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0b04e100, 001b0520) | |
50:30:066 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio | |
50:30:070 SHD_BGM W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) | |
50:34:912 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2129 875=sceKernelCreateThread(name=SHADE_UMDRead, entry=088a8410, prio=13, stacksize=8192) | |
50:34:912 PSP THREAD I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=875, argSize=176, argPtr=089f0260) | |
50:34:912 SHADE_UMDRea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(63488) | |
50:44:835 idle0 N[G3D]: GLES\GLES_GPU.cpp:530 DUMPING THIS FRAME | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 d2000003: FramebufPixelFormat: 3 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 9d000200: FramebufWidth: 200, address high 00 | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 9c000000: FramebufPtr: 00000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 08be88ac: CMD JUMP - 0abe8890 to 0abe88ac | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 d3000701: Clear mode: 000701 (on, color, alpha/stencil, depth) | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 1280011c: SetVertexType: through, ABGR 8888 colors, s16 positions | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 01be8894: VADDR: be8894 => 0abe8894 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 04060002: DrawPrim type 6: RECTANGLES count: 2 vaddr= 0abe8894 | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 d3000000: Clear mode: 000000 (off) | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 23000001: Z test enable: 1 | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 e7000000: ZMask: 000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 08be88ec: CMD JUMP - 0abe88d0 to 0abe88ec | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 d3000401: Clear mode: 000401 (on, depth) | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 1280011c: SetVertexType: through, ABGR 8888 colors, s16 positions | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 01be88d4: VADDR: be88d4 => 0abe88d4 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 04060002: DrawPrim type 6: RECTANGLES count: 2 vaddr= 0abe88d4 | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 d3000000: Clear mode: 000000 (off) | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 0abcfbc0: CMD CALL - 0abe8908 to 0abcfbc0, ret=0abe890c | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 23000001: Z test enable: 1 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 1c000001: Clip enable: 1 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 08be7bd4: CMD JUMP - 0abcfbd0 to 0abe7bd4 | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 1f000001: Fog enable: 1 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 cf606060: FogColor 606060 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 cd428000: Fog1 64.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 ce3c9249: Fog2 0.017857 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 5c404040: Ambient color: 404040 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 5d0000ff: Ambient alpha: 0000ff | |
50:44:835 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 17000001: Lighting enable: 1 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3e000000: PROJECTION # 0 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f3faf1c: PROJECTION matrix data # 1.368042 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f401a82: PROJECTION matrix data # 2.414185 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3fbf8041: PROJECTION matrix data # -1.001984 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3fbf8000: PROJECTION matrix data # -1.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3fbe4d01: PROJECTION matrix data # -0.200199 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3f000000: PROJECTION matrix data # 0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3c000000: VIEW # 0 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3dbf8000: VIEW data # -1.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3db2a7eb: VIEW data # -0.000000 | |
50:44:835 user_main N[G3D]: GPUCommon.cpp:547 3d000000: VIEW data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3d321630: VIEW data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3dbee4f9: VIEW data # -0.447212 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3d3f64f9: VIEW data # 0.894424 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3db29630: VIEW data # -0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3d3f64f9: VIEW data # 0.894424 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3d3ee4f9: VIEW data # 0.447212 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3d331630: VIEW data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3dbfe4f9: VIEW data # -1.788849 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3dc0abba: VIEW data # -5.366455 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3a000000: World # 0 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b3f8000: World data # 1.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b3f8000: World data # 1.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b3f8000: World data # 1.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 3b000000: World data # 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 e7000000: ZMask: 000000 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 e7000001: ZMask: 000001 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 23000000: Z test enable: 0 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 1f000000: Fog enable: 0 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 17000000: Lighting enable: 0 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 1d000000: CullFace enable: 0 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 50000001: Shade: 000001 (gouraud) | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 b08197d0: CLUT base addr: 8197d0 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 a0819bd0: Texture address 0: 819bd0 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 36001010: Patch subdivision: 16 x 16 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 01ab8de4: VADDR: ab8de4 => 0aab8de4 | |
50:44:836 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:836 user_main N[G3D]: GPUCommon.cpp:547 05000404: DRAW BEZIER: 4 x 4 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:837 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 b0829c10: CLUT base addr: 829c10 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:837 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 a082a010: Texture address 0: 82a010 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 36001010: Patch subdivision: 16 x 16 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 01ab8c44: VADDR: ab8c44 => 0aab8c44 | |
50:44:837 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 05000404: DRAW BEZIER: 4 x 4 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:837 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 b087b150: CLUT base addr: 87b150 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:837 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:837 user_main N[G3D]: GPUCommon.cpp:547 a087b550: Texture address 0: 87b550 | |
50:44:838 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 b8000508: Texture size 0: 000508, width : 256, height : 32 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 36001010: Patch subdivision: 16 x 16 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 01ab8aa4: VADDR: ab8aa4 => 0aab8aa4 | |
50:44:838 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 05000404: DRAW BEZIER: 4 x 4 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:838 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 b087d590: CLUT base addr: 87d590 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:838 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 a087d990: Texture address 0: 87d990 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 b8000508: Texture size 0: 000508, width : 256, height : 32 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 36001010: Patch subdivision: 16 x 16 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 01ab8904: VADDR: ab8904 => 0aab8904 | |
50:44:838 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 05000404: DRAW BEZIER: 4 x 4 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:838 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:839 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:839 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b0fe90d0: CLUT base addr: fe90d0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:839 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:839 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:839 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 a0fe94d0: Texture address 0: fe94d0 | |
50:44:839 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b8000708: Texture size 0: 000708, width : 256, height : 128 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 01ab9284: VADDR: ab9284 => 0aab9284 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9284 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b0fe90d0: CLUT base addr: fe90d0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 a0fe94d0: Texture address 0: fe94d0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b8000708: Texture size 0: 000708, width : 256, height : 128 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 01ab9204: VADDR: ab9204 => 0aab9204 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9204 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b0fe90d0: CLUT base addr: fe90d0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 a0fe94d0: Texture address 0: fe94d0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b8000708: Texture size 0: 000708, width : 256, height : 128 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 01ab9184: VADDR: ab9184 => 0aab9184 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9184 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 b0fe90d0: CLUT base addr: fe90d0 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:839 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 a0fe94d0: Texture address 0: fe94d0 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b8000708: Texture size 0: 000708, width : 256, height : 128 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 01ab9104: VADDR: ab9104 => 0aab9104 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9104 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b0ff1500: CLUT base addr: ff1500 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 a0ff1540: Texture address 0: ff1540 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 01ab9084: VADDR: ab9084 => 0aab9084 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9084 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b0fe90d0: CLUT base addr: fe90d0 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 a0fe94d0: Texture address 0: fe94d0 | |
50:44:840 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b8000708: Texture size 0: 000708, width : 256, height : 128 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 01ab9004: VADDR: ab9004 => 0aab9004 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9004 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 b0fe90d0: CLUT base addr: fe90d0 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:840 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a80a0100: Texture BUFWIDTH 0: 0a0100 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a0fe94d0: Texture address 0: fe94d0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b8000708: Texture size 0: 000708, width : 256, height : 128 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 01ab8f84: VADDR: ab8f84 => 0aab8f84 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8f84 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:841 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b0ffd5e0: CLUT base addr: ffd5e0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a80a0080: Texture BUFWIDTH 0: 0a0080 | |
50:44:841 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a0ffd9e0: Texture address 0: ffd9e0 | |
50:44:841 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b8000707: Texture size 0: 000707, width : 128, height : 128 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 01ab9484: VADDR: ab9484 => 0aab9484 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9484 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b0ffd5e0: CLUT base addr: ffd5e0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a80a0080: Texture BUFWIDTH 0: 0a0080 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a0ffd9e0: Texture address 0: ffd9e0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b8000707: Texture size 0: 000707, width : 128, height : 128 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 01ab9404: VADDR: ab9404 => 0aab9404 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9404 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b0ffd5e0: CLUT base addr: ffd5e0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a80a0080: Texture BUFWIDTH 0: 0a0080 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 a0ffd9e0: Texture address 0: ffd9e0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 b8000707: Texture size 0: 000707, width : 128, height : 128 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:841 user_main N[G3D]: GPUCommon.cpp:547 01ab9384: VADDR: ab9384 => 0aab9384 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9384 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 df0000a6: Blend mode: add 2.0 * src.a, fixed | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 e1ffffff: Blend fix B: ffffff | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c500ff03: Clut format: 00ff03 (ABGR 8888) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b10a0000: CLUT addr upper 000a0000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b0ffd5e0: CLUT base addr: ffd5e0 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c4000020: Clut load: 000020 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c2000001: TexMode 000001 (swizzle, 0 levels, shared clut) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c3000005: TexFormat 000005 (CLUT8) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 a80a0080: Texture BUFWIDTH 0: 0a0080 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 a0ffd9e0: Texture address 0: ffd9e0 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b8000707: Texture size 0: 000707, width : 128, height : 128 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c6000000: TexFilter min: 0 mag: 0 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 01ab9304: VADDR: ab9304 => 0aab9304 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab9304 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:842 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 01ab8824: VADDR: ab8824 => 0aab8824 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8824 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8884 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:842 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 01ab8744: VADDR: ab8744 => 0aab8744 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8744 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab87a4 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 01ab8664: VADDR: ab8664 => 0aab8664 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8664 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab86c4 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 01ab8584: VADDR: ab8584 => 0aab8584 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8584 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab85e4 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:843 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 01ab84a4: VADDR: ab84a4 => 0aab84a4 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab84a4 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8504 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 01ab83c4: VADDR: ab83c4 => 0aab83c4 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab83c4 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8424 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 01ab82e4: VADDR: ab82e4 => 0aab82e4 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab82e4 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8344 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 01ab8204: VADDR: ab8204 => 0aab8204 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8204 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8264 | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:844 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 01ab8124: VADDR: ab8124 => 0aab8124 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8124 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8184 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 01ab8044: VADDR: ab8044 => 0aab8044 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab8044 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab80a4 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 01ab7f64: VADDR: ab7f64 => 0aab7f64 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7f64 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7fc4 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:845 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 01ab7e84: VADDR: ab7e84 => 0aab7e84 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7e84 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7ee4 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 01ab7da4: VADDR: ab7da4 => 0aab7da4 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7da4 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7e04 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 01ab7cc4: VADDR: ab7cc4 => 0aab7cc4 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7cc4 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7d24 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 df000076: Blend mode: add 2.0 * src.a, 1.0 - 2.0 * src.a | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 e0000000: Blend fix A: 000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 e1000000: Blend fix B: 000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 21000001: Alpha blend enable: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c9010100: TexFunc 0 RGBA modulate color double | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 4a000000: Texture U offset: 0.000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 4b000000: Texture V offset: 0.000000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1e000001: Texture map enable: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c5000f03: Clut format: 000f03 (ABGR 8888) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b10b0000: CLUT addr upper 000b0000 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b0384130: CLUT base addr: 384130 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c4000002: Clut load: 000002 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c2000000: TexMode 000000 (no swizzle, 0 levels, shared clut) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c3000004: TexFormat 000004 (CLUT4) | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a80b0100: Texture BUFWIDTH 0: 0b0100 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 a0384170: Texture address 0: 384170 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 b8000808: Texture size 0: 000808, width : 256, height : 256 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 cb000000: TexFlush | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 c6000101: TexFilter min: 1 mag: 1 | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 1280019f: SetVertexType: through, float texcoords, ABGR 8888 colors, float positions | |
50:44:846 user_main N[G3D]: GPUCommon.cpp:547 100a0000: BASE: 0a0000 | |
50:44:847 user_main N[G3D]: GPUCommon.cpp:547 01ab7be4: VADDR: ab7be4 => 0aab7be4 | |
50:44:847 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7be4 | |
50:44:847 user_main N[G3D]: GPUCommon.cpp:547 04040004: DrawPrim type 4: TRIANGLE_STRIP count: 4 vaddr= 0aab7c44 | |
50:44:847 user_main N[G3D]: GPUCommon.cpp:547 0b000000: CMD RET | |
50:44:847 user_main N[G3D]: GLES\GLES_GPU.cpp:655 ================ FLUSH ================ | |
50:44:847 user_main N[G3D]: GPUCommon.cpp:547 0f000000: CMD FINISH 000000 | |
50:44:847 user_main N[G3D]: GPUCommon.cpp:547 0c000000: CMD END | |
50:48:389 user_main I[G3D]: GLES\TextureCache.cpp:88 Texture cached cleared from 8 textures | |
50:48:389 user_main I[SCEGE]: GLES\Framebuffer.cpp:1559 Destroying FBO for 00000000 : 480 x 272 x 3 | |
50:48:389 user_main I[SCEGE]: GLES\Framebuffer.cpp:1559 Destroying FBO for 00088000 : 480 x 272 x 3 | |
50:48:410 user_main I[LOAD]: Config.cpp:696 Config saved: H:\Downloads\ppsspp-v0.9.6-466-g2e91adc-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
50:48:411 user_main I[LOAD]: Config.cpp:708 Controller config saved: H:\Downloads\ppsspp-v0.9.6-466-g2e91adc-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
50:48:442 user_main I[LOAD]: Config.cpp:696 Config saved: H:\Downloads\ppsspp-v0.9.6-466-g2e91adc-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
50:48:443 user_main I[LOAD]: Config.cpp:708 Controller config saved: H:\Downloads\ppsspp-v0.9.6-466-g2e91adc-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini |
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