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@sum2012
Created October 23, 2023 14:06
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PPSSPP v1.16.6-235-g3611b4d94 Windows 64 bit
03:50:871 Net\HTTPServer.cpp:262 I[IO]: HTTP server started on port 54466
03:50:871 Core\Config.cpp:1296 I[LOADER]: Config saved (got storage permission): 'C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/ppsspp.ini' (1.2 ms)
03:50:872 Core\Config.cpp:1309 I[LOADER]: Controller config saved: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/controls.ini
03:50:941 UI\NativeApp.cpp:829 I[SYSTEM]: NativeInitGraphics
03:50:953 UI\NativeApp.cpp:893 I[SYSTEM]: NativeInitGraphics completed
03:50:953 UI\DiscordIntegration.cpp:60 I[SYSTEM]: Discord connection initialized
03:50:963 Windows\WASAPIStream.cpp:57 I[SCEAUDIO]: Switching to WASAPI audio device: '1 - VX2370 SERIES (AMD High Definition Audio Device)'
03:50:971 UI\NativeApp.cpp:1164 I[G3D]: Resized flag set - recalculating bounds
03:50:972 UI\Screen.cpp:139 I[SYSTEM]: ScreenManager::resized(dp: 1152x652)
03:51:106 Core\Config.cpp:1296 I[LOADER]: Config saved (clearFailedGPUBackends): 'C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/ppsspp.ini' (1.0 ms)
03:51:106 Core\Config.cpp:1309 I[LOADER]: Controller config saved: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/controls.ini
03:51:301 Net\HTTPClient.cpp:88 W[IO]: Failed to resolve host 'report.ppsspp.org': ' L k ѧO o x D C ' (IPV6)
03:52:054 Windows\WASAPIStream.cpp:142 I[SCEAUDIO]: Changed audio device property {9855c4cd-df8c-449c-a181-8191b68bd06c}#0
03:52:479 File\FileUtil.cpp:928 I[COMMON]: CreateEmptyFile: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/installedTEMP.txt
03:52:479 File\FileUtil.cpp:468 I[COMMON]: Delete: file C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/installedTEMP.txt
04:00:381 Core\Config.cpp:1296 I[LOADER]: Config saved (DeveloperToolsScreen::onFinish): 'C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/ppsspp.ini' (6.6 ms)
04:00:385 Core\Config.cpp:1309 I[LOADER]: Controller config saved: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/controls.ini
04:00:392 UI\NativeApp.cpp:1090 I[SYSTEM]: Handled global message: 21 /
04:00:917 Core\Config.cpp:1296 I[LOADER]: Config saved (GameSettingsScreen::onFinish): 'C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/ppsspp.ini' (0.9 ms)
04:00:917 Core\Config.cpp:1309 I[LOADER]: Controller config saved: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/controls.ini
04:00:933 UI\NativeApp.cpp:1090 I[SYSTEM]: Handled global message: 21 /
04:02:293 Core\Config.cpp:1296 I[LOADER]: Config saved (MainScreen::OnGameSelectedInstant): 'C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/ppsspp.ini' (1.0 ms)
04:02:293 Core\Config.cpp:1309 I[LOADER]: Controller config saved: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/memstick/PSP/SYSTEM/controls.ini
04:02:309 Core\System.cpp:427 N[BOOT]: PPSSPP v1.16.6-235-g3611b4d94 Windows 64 bit
04:02:324 Core\Compatibility.cpp:146 N[G3D]: UnitsPerMeter for ULUS10450: 0.000000
04:02:325 Core\MemMap.cpp:313 I[MEMMAP]: Memory system initialized. Base at 0000021EF2410000 (RAM at @ 00007FF778F22528, uncached @ 00007FF778F22540)
04:02:325 Core\PSPLoaders.cpp:250 I[LOADER]: ULUS10450 : Silent Hill: Shattered Memories
04:02:355 Core\PSPLoaders.cpp:310 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
04:02:355 HLE\sceKernel.cpp:109 I[SCEKERNEL]: Initializing kernel...
04:02:359 HLE\sceKernelMemory.cpp:440 I[SCEKERNEL]: Kernel and user memory pools initialized
04:02:361 HLE\sceNet.cpp:213 I[SCENET]: LocalHost IP will be 127.0.0.1 [4c:03:3d:78:3d:ff]
04:02:361 Util\PortManager.cpp:464 I[SCENET]: UPnPService: Begin of UPnPService Thread
04:02:374 Util\PPGeDraw.cpp:310 I[SCEGE]: PPGe drawing library initialized. DL: 08000400 Data: 08010400 Atlas: 08020d00 (2097152) Args: 08020400
04:02:374 HLE\sceKernel.cpp:161 I[SCEKERNEL]: Kernel initialized.
04:02:390 ELF\PrxDecrypter.cpp:701 I[LOADER]: Decrypting tag D91612F0
04:02:390 ELF\PrxDecrypter.cpp:755 I[LOADER]: Decrypting tag D91612F0
04:02:390 ELF\PrxDecrypter.cpp:810 I[LOADER]: Decrypting tag D91612F0
04:02:392 Common\ExceptionHandlerSetup.cpp:84 I[SYSTEM]: Installing exception handler
04:02:413 HLE\sceKernelModule.cpp:1384 I[LOADER]: Module SilentHill: 08bb9cf0 08b25e4c 08b25e64
04:02:438 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memcpy at 08985368 with hash 317afeb882ff324a
04:02:438 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memmove at 0898543c with hash 33dc6b144cb302c1
04:02:438 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memset at 0898556c with hash 1ef9cfe6afd3c035
04:02:438 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memcpy at 08affa80 with hash 9e2941c4a5c5e847
04:02:438 HLE\sceKernelModule.cpp:1503 I[LOADER]: Exporting ent 0 named SilentHill, 2 funcs, 4 vars, resident 08b261c0
04:02:438 HLE\sceKernelModule.cpp:1852 I[LOADER]: Module entry: 0897e210 (SilentHill 0101)
04:02:455 root I[G3D]: Common\FramebufferManagerCommon.cpp:2582 FramebufferManagerCommon::NotifyDisplayResized: 1440x816
04:02:467 root N[BOOT]: UI\EmuScreen.cpp:370 Booted D:/iso/PSP-Silent_Hill_Shattered_Memories_USA.iso...
04:02:467 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 276=sceKernelCreateThread(user_main, 0897e324, 00000020, 32768, 80004000, 00000000)
04:02:467 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(276, 33, 09fffed0)
04:02:470 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 282=sceKernelCreateThread(CBHandler, 0897da8c, 00000010, 16384, 00200000, 00000000)
04:02:470 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(282, 0, 00000000)
04:02:470 CBHandler D[SCEIO]: HLE\sceUmd.cpp:326 0=sceUmdRegisterUMDCallback(id=0000011c)
04:02:470 CBHandler D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("fatms0:", 02415821, 09ff7a90, 4, 00000000, 0)
04:02:470 CBHandler D[SCEIO]: HLE\sceIo.cpp:1888 sceIoDevCtl: Memstick FAT callback 286 registered, notifying immediately
04:02:470 CBHandler D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff79f0, 4, 00000000, 0)
04:02:470 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 289=sceKernelCreateThread(main, 0897dd98, 0000006f, 32768, 00004000, 00000000)
04:02:470 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(289, 0, 00000000)
04:02:470 main W[JIT]: x86\Jit.cpp:326 Detected rounding mode usage, rebuilding jit with checks
04:02:474 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000301)
04:02:491 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000300)
04:02:525 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000302)
04:02:542 main D[SCEIO]: HLE\sceUmd.cpp:264 1=sceUmdCheckMedium()
04:02:542 main D[SCEIO]: HLE\sceUmd.cpp:295 0=sceUmdActivate(1, disc0:)
04:02:542 main D[SCEIO]: HLE\sceUmd.cpp:411 0=sceUmdWaitDriveStat(00000020)
04:02:542 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
04:02:692 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff3aa8)
04:02:694 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 291=sceKernelCreateThread(RwClimaxVBL, 08a09f94, 00000010, 1024, 00000000, 00000000)
04:02:694 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(291, 0, 00000000)
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 292 09ff3870 ) = DATA.ARC
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 292 09ff3870 ) = IGC.ARC
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 292 09ff3870 ) = MOVIES
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/MOVIES/")
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = CREDITS
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM1PLY
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM1RWD
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM2PLY
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM2RWD
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM3PLY
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM3RWD
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC25DRG
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC25PNK
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC25SEX
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49A
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49B
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49C0
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49C1
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49C2
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49D
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC_1
04:02:710 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = INTRO
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = LOOP
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = MONTAGE
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = NOISE
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = OUTRO
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = PUBDEV
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = UFO
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 293 09ff35d0 ) - end
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(293)
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 292 09ff3870 ) - end
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(292)
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 294 09ff3870 ) = DATA.ARC
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 294 09ff3870 ) = IGC.ARC
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 294 09ff3870 ) = MOVIES
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/MOVIES/")
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = CREDITS
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM1PLY
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM1RWD
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM2PLY
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM2RWD
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM3PLY
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM3RWD
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC25DRG
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC25PNK
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC25SEX
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49A
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49B
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49C0
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49C1
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49C2
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49D
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC_1
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = INTRO
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = LOOP
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = MONTAGE
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = NOISE
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = OUTRO
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = PUBDEV
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = UFO
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 295 09ff35d0 ) - end
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(295)
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 294 09ff3870 ) - end
04:02:711 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(294)
04:02:712 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 565 FBO at 040d4000/04000000 stride=1024 1024x272 (force=1)
04:02:714 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 040d4000 (z: 04000000) : 1024 x 272 x 565
04:02:714 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 040d4000 -> 040d4000 (size: 88000)
04:02:752 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 8888 FBO at 0404c000/04000000 stride=512 480x272 (force=1)
04:02:752 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 0404c000 (z: 04000000) : 480 x 272 x 8888
04:02:752 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 0404c000 -> 0404c000 (size: 88000)
04:02:759 main D[SCEIO]: HLE\sceIo.cpp:1584 4=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:02:759 main D[SCEIO]: HLE\sceIo.cpp:962 sceIoGetstat(disc0:/PSP_GAME/USRDIR/DATA.ARC, 09ff3790) : sector = 0000e2f0
04:02:759 main D[SCEIO]: HLE\sceIo.cpp:1584 5=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
04:02:759 main D[SCEIO]: HLE\sceIo.cpp:962 sceIoGetstat(disc0:/PSP_GAME/USRDIR/IGC.ARC, 09ff3790) : sector = 0002a320
04:02:759 main D[SCEIO]: HLE\sceIo.cpp:1419 205111296 = sceIoLseek(4, c39c000, 0)
04:02:759 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(4, 08bc48c0, 3000): deferring result
04:02:807 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(4, 08bc48c0, 3000): deferring result
04:02:825 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(4, 08bc48c0, cde): deferring result
04:02:861 main I[SCESAS]: HLE\sceSas.cpp:247 sceSasInit(08bec300, 256, 32, 0, 44100)
04:02:861 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 300=sceKernelCreateThread(FMOD SAS update/mix thread, 08a95000, 00000010, 65536, 00004000, 00000000)
04:02:861 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(300, 12, 08d47220)
04:02:862 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 306=sceKernelCreateThread(FMOD stream thread, 08a95000, 00000014, 16384, 00004000, 00000000)
04:02:862 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(306, 12, 08d46a00)
04:02:865 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff3a20)
04:02:865 main D[SCEUTIL]: HLE\sceImpose.cpp:82 0=sceImposeSetLanguageMode(1, 1)
04:02:866 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
04:02:866 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:02:866 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:02:866 main D[SCEIO]: HLE\sceIo.cpp:1419 206422016 = sceIoLseek(6, c4dc000, 0)
04:02:866 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 26624)
04:02:866 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 6800): deferring result
04:02:893 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
04:02:958 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 0404c000 (480x272 8888), age 6
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000006800])
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808d5c130]): waiting
04:02:993 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:1419 205955072 = sceIoLseek(6, c46a000, 0)
04:02:993 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 18432)
04:02:993 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 4800): deferring result
04:03:093 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000004800])
04:03:093 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:03:093 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
04:03:093 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:04:544 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:06:228 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:07:814 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:07:814 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:07:814 main D[SCEIO]: HLE\sceIo.cpp:1419 198113280 = sceIoLseek(6, bcef800, 0)
04:07:814 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 112640)
04:07:814 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 1b800): deferring result
04:07:930 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000001b800])
04:07:930 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:07:930 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
04:07:930 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:08:163 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
04:08:163 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:08:163 main D[SCEIO]: HLE\sceIo.cpp:1419 6144 = sceIoLseek(6, 1800, 0)
04:08:163 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 2048)
04:08:163 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 800): deferring result
04:08:213 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:08:297 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000000800])
04:08:297 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:08:297 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
04:08:297 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:08:298 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
04:08:298 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:08:298 main D[SCEIO]: HLE\sceIo.cpp:1419 8192 = sceIoLseek(6, 2000, 0)
04:08:298 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 12288)
04:08:298 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 3000): deferring result
04:08:314 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000003000])
04:08:314 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:08:314 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
04:08:314 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:08:316 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
04:08:316 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:08:316 main D[SCEIO]: HLE\sceIo.cpp:1419 20480 = sceIoLseek(6, 5000, 0)
04:08:316 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:08:316 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:08:448 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:08:448 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 180224)
04:08:448 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 2c000): deferring result
04:08:464 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000002c000])
04:08:464 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:08:464 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
04:08:464 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:09:015 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:09:015 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:09:015 main D[SCEIO]: HLE\sceIo.cpp:1419 103862272 = sceIoLseek(6, 630d000, 0)
04:09:015 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 12288)
04:09:015 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 3000): deferring result
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000003000])
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
04:09:131 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:1419 66064384 = sceIoLseek(6, 3f01000, 0)
04:09:131 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 18432)
04:09:131 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 4800): deferring result
04:09:231 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000004800])
04:09:231 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:09:231 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
04:09:231 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:09:248 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:09:248 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:09:248 main D[SCEIO]: HLE\sceIo.cpp:1419 66213888 = sceIoLseek(6, 3f25800, 0)
04:09:248 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:09:248 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:09:366 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:09:366 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 178176)
04:09:366 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 2b800): deferring result
04:09:383 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000002b800])
04:09:383 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:09:383 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
04:09:383 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:09:450 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:09:450 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:09:450 main D[SCEIO]: HLE\sceIo.cpp:1419 19695616 = sceIoLseek(6, 12c8800, 0)
04:09:450 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:09:450 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:09:565 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:09:565 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:09:565 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:09:682 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:09:682 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:09:682 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:09:798 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:09:798 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 6144)
04:09:798 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 1800): deferring result
04:09:798 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000001800])
04:09:798 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:09:798 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
04:09:798 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:10:151 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
04:10:151 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:10:151 main D[SCEIO]: HLE\sceIo.cpp:1419 21010432 = sceIoLseek(6, 1409800, 0)
04:10:151 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 239616)
04:10:151 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 3a800): deferring result
04:10:266 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000003a800])
04:10:266 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:10:266 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
04:10:266 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:10:351 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
04:10:351 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
04:10:351 main D[SCEIO]: HLE\sceIo.cpp:1419 868352 = sceIoLseek(6, d4000, 0)
04:10:351 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:10:351 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:10:373 main W[G3D]: D3D11\D3D11Util.cpp:31 warnings: C:\Users\xxx\Downloads\ppsspp-v1.16.6-235-g3611b4d94-windows-amd64\ppsspp\Shader@0x0000021ED66CC0A0(105,81-118): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
04:10:375 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 565 FBO at 04020000/04000000 stride=1024 1024x64 (force=1)
04:10:375 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 04020000 (z: 04000000) : 1024 x 64 x 565
04:10:375 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 04020000 -> 04020000 (size: 20000)
04:10:377 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 8888 FBO at 04170000/04000000 stride=512 480x272 (force=1)
04:10:378 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 04170000 (z: 04000000) : 480 x 272 x 8888
04:10:378 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 04170000 -> 04170000 (size: 88000)
04:10:381 main W[G3D]: Common\FramebufferManagerCommon.cpp:1232 Attempting to texture from current render target (src=04170000 / target=04170000 / flags=7), making a copy
04:10:465 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 04020000 (1024x64 565), age 6
04:10:465 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:10:466 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
04:10:466 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
04:10:583 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
04:10:584 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 6144)
04:10:584 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 1800): deferring result
04:10:600 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000001800])
04:10:600 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
04:10:600 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
04:10:600 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
04:10:617 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 337=sceKernelCreateThread(FMOD thread for FMOD_NONBLOCKING, 08a95000, 0000001a, 32768, 00004000, 00000000)
04:10:617 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(337, 12, 08cec100)
04:10:916 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:10:949 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 04170000 (480x272 8888), age 6
04:11:500 RwClimaxVBL I[SYSTEM]: UI\NativeApp.cpp:1090 Handled global message: 20 /
04:12:651 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:14:336 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:15:222 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
04:15:238 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
04:15:238 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
04:15:271 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
04:15:272 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x696d0_size0x30800, 1, 0)
04:15:272 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
04:15:272 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e40, 2048)
04:15:272 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e40, 800): deferring result
04:15:370 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2df0[0000000000000800])
04:15:370 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x30000
04:15:370 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 456366
04:15:370 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x30000
04:15:370 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 456366
04:15:370 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
04:15:371 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
04:15:371 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
04:15:371 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x30000
04:15:371 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 456366
04:15:374 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
04:15:422 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
04:15:488 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
04:15:538 main W[G3D]: Common\FramebufferManagerCommon.cpp:2544 Block transfer upload 0992fd30 -> 0404c000 (480x272 0,0 bpp=4)
04:15:538 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
04:16:455 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:17:707 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
04:17:707 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
04:17:723 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
04:17:723 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
04:17:723 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
04:17:723 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
04:17:891 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
04:17:923 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
04:17:923 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
04:17:941 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
04:17:941 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x753b0_size0xfa800, 1, 0)
04:17:957 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
04:17:957 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e50, 2048)
04:17:957 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e50, 800): deferring result
04:18:057 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2e00[0000000000000800])
04:18:057 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0xFA000
04:18:057 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 738648
04:18:057 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0xFA000
04:18:057 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 738648
04:18:057 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
04:18:057 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 1, 0)
04:18:058 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 346=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
04:18:058 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
04:18:058 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(346, 4, 08b46428)
04:18:058 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
04:18:059 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0xFA000
04:18:059 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 738648
04:18:061 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
04:18:106 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
04:18:173 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
04:18:223 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097cad10, 10000): deferring result
04:18:274 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097dad10, 10000): deferring result
04:18:340 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097ead10, 10000): deferring result
04:18:390 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097fad10, 10000): deferring result
04:18:441 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0980ad10, 10000): deferring result
04:18:491 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0981ad10, 10000): deferring result
04:18:540 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0982ad10, 10000): deferring result
04:18:591 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0983ad10, 10000): deferring result
04:18:641 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0984ad10, 10000): deferring result
04:18:691 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0985ad10, 10000): deferring result
04:18:741 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0986ad10, 10000): deferring result
04:18:791 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0987ad10, 10000): deferring result
04:18:841 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0988ad10, 10000): deferring result
04:18:841 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 985088, clamping size 65536 to 40960
04:18:892 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
04:19:075 RwClimaxVBL I[SYSTEM]: UI\NativeApp.cpp:1090 Handled global message: 20 /
04:19:443 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
04:22:325 RwClimaxVBL I[SYSTEM]: Common\ExceptionHandlerSetup.cpp:92 Removed exception handler
04:22:325 RwClimaxVBL I[SCEKERNEL]: HLE\sceKernel.cpp:172 Shutting down kernel - 43 kernel objects alive
04:22:326 Util\PortManager.cpp:512 I[SCENET]: UPnPService: End of UPnPService Thread
04:22:341 Common\FramebufferManagerCommon.cpp:2619 I[FRAMEBUF]: Destroying FBO for 040d4000 : 1024 x 272 x 0
04:22:341 Common\FramebufferManagerCommon.cpp:2619 I[FRAMEBUF]: Destroying FBO for 0404c000 : 480 x 272 x 3
04:22:341 Common\TextureCacheCommon.cpp:2501 I[G3D]: Texture cached cleared from 2 textures
04:41:208 Core\Config.cpp:1221 W[LOADER]: Not saving config - secondary instances don't.
04:41:209 Net\HTTPServer.cpp:262 I[IO]: HTTP server started on port 54466
04:41:265 UI\NativeApp.cpp:829 I[SYSTEM]: NativeInitGraphics
04:41:273 UI\NativeApp.cpp:893 I[SYSTEM]: NativeInitGraphics completed
04:41:273 UI\DiscordIntegration.cpp:60 I[SYSTEM]: Discord connection initialized
04:41:279 Windows\WASAPIStream.cpp:57 I[SCEAUDIO]: Switching to WASAPI audio device: '1 - VX2370 SERIES (AMD High Definition Audio Device)'
04:41:287 UI\NativeApp.cpp:1164 I[G3D]: Resized flag set - recalculating bounds
04:41:287 UI\Screen.cpp:139 I[SYSTEM]: ScreenManager::resized(dp: 1152x652)
04:41:423 Core\Config.cpp:1221 W[LOADER]: Not saving config - secondary instances don't.
04:42:087 Net\HTTPClient.cpp:88 W[IO]: Failed to resolve host 'report.ppsspp.org': ' L k ѧO o x D C ' (IPV6)
04:42:633 File\FileUtil.cpp:928 I[COMMON]: CreateEmptyFile: C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/installedTEMP.txt
04:42:633 File\FileUtil.cpp:468 I[COMMON]: Delete: file C:/Users/xxx/Downloads/ppsspp-v1.16.6-235-g3611b4d94-windows-amd64/ppsspp/installedTEMP.txt
04:58:655 Core\Config.cpp:1221 W[LOADER]: Not saving config - secondary instances don't.
04:58:672 UI\NativeApp.cpp:1090 I[SYSTEM]: Handled global message: 21 /
04:59:092 Core\Config.cpp:1221 W[LOADER]: Not saving config - secondary instances don't.
04:59:109 UI\NativeApp.cpp:1090 I[SYSTEM]: Handled global message: 21 /
05:00:213 Core\Config.cpp:1221 W[LOADER]: Not saving config - secondary instances don't.
05:00:230 Core\System.cpp:427 N[BOOT]: PPSSPP v1.16.6-235-g3611b4d94 Windows 64 bit
05:00:231 Core\Compatibility.cpp:146 N[G3D]: UnitsPerMeter for ULUS10450: 0.000000
05:00:231 Core\MemMap.cpp:313 I[MEMMAP]: Memory system initialized. Base at 000001C768C70000 (RAM at @ 00007FF778F22528, uncached @ 00007FF778F22540)
05:00:231 Core\PSPLoaders.cpp:250 I[LOADER]: ULUS10450 : Silent Hill: Shattered Memories
05:00:231 Core\PSPLoaders.cpp:310 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
05:00:231 HLE\sceKernel.cpp:109 I[SCEKERNEL]: Initializing kernel...
05:00:232 Common\ExceptionHandlerSetup.cpp:84 I[SYSTEM]: Installing exception handler
05:00:235 HLE\sceKernelMemory.cpp:440 I[SCEKERNEL]: Kernel and user memory pools initialized
05:00:236 HLE\sceNet.cpp:213 I[SCENET]: LocalHost IP will be 127.0.0.2 [00:02:02:02:02:02]
05:00:236 Util\PortManager.cpp:464 I[SCENET]: UPnPService: Begin of UPnPService Thread
05:00:244 Util\PPGeDraw.cpp:310 I[SCEGE]: PPGe drawing library initialized. DL: 08000400 Data: 08010400 Atlas: 08020d00 (2097152) Args: 08020400
05:00:244 HLE\sceKernel.cpp:161 I[SCEKERNEL]: Kernel initialized.
05:00:248 ELF\PrxDecrypter.cpp:701 I[LOADER]: Decrypting tag D91612F0
05:00:248 ELF\PrxDecrypter.cpp:755 I[LOADER]: Decrypting tag D91612F0
05:00:248 ELF\PrxDecrypter.cpp:810 I[LOADER]: Decrypting tag D91612F0
05:00:272 HLE\sceKernelModule.cpp:1384 I[LOADER]: Module SilentHill: 08bb9cf0 08b25e4c 08b25e64
05:00:296 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memcpy at 08985368 with hash 317afeb882ff324a
05:00:296 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memmove at 0898543c with hash 33dc6b144cb302c1
05:00:296 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memset at 0898556c with hash 1ef9cfe6afd3c035
05:00:296 HLE\ReplaceTables.cpp:1643 I[HLE]: Replaced memcpy at 08affa80 with hash 9e2941c4a5c5e847
05:00:296 HLE\sceKernelModule.cpp:1503 I[LOADER]: Exporting ent 0 named SilentHill, 2 funcs, 4 vars, resident 08b261c0
05:00:296 HLE\sceKernelModule.cpp:1852 I[LOADER]: Module entry: 0897e210 (SilentHill 0101)
05:00:311 root I[G3D]: Common\FramebufferManagerCommon.cpp:2582 FramebufferManagerCommon::NotifyDisplayResized: 1440x816
05:00:324 root N[BOOT]: UI\EmuScreen.cpp:370 Booted D:/iso/PSP-Silent_Hill_Shattered_Memories_USA.iso...
05:00:324 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 276=sceKernelCreateThread(user_main, 0897e324, 00000020, 32768, 80004000, 00000000)
05:00:324 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(276, 33, 09fffed0)
05:00:327 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 282=sceKernelCreateThread(CBHandler, 0897da8c, 00000010, 16384, 00200000, 00000000)
05:00:327 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(282, 0, 00000000)
05:00:327 CBHandler D[SCEIO]: HLE\sceUmd.cpp:326 0=sceUmdRegisterUMDCallback(id=0000011c)
05:00:327 CBHandler D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("fatms0:", 02415821, 09ff7a90, 4, 00000000, 0)
05:00:327 CBHandler D[SCEIO]: HLE\sceIo.cpp:1888 sceIoDevCtl: Memstick FAT callback 286 registered, notifying immediately
05:00:327 CBHandler D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff79f0, 4, 00000000, 0)
05:00:327 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 289=sceKernelCreateThread(main, 0897dd98, 0000006f, 32768, 00004000, 00000000)
05:00:327 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(289, 0, 00000000)
05:00:327 main W[JIT]: x86\Jit.cpp:326 Detected rounding mode usage, rebuilding jit with checks
05:00:330 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000301)
05:00:348 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000300)
05:00:381 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000302)
05:00:398 main D[SCEIO]: HLE\sceUmd.cpp:264 1=sceUmdCheckMedium()
05:00:398 main D[SCEIO]: HLE\sceUmd.cpp:295 0=sceUmdActivate(1, disc0:)
05:00:398 main D[SCEIO]: HLE\sceUmd.cpp:411 0=sceUmdWaitDriveStat(00000020)
05:00:398 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:00:548 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff3aa8)
05:00:550 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 291=sceKernelCreateThread(RwClimaxVBL, 08a09f94, 00000010, 1024, 00000000, 00000000)
05:00:550 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(291, 0, 00000000)
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 292 09ff3870 ) = DATA.ARC
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 292 09ff3870 ) = IGC.ARC
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 292 09ff3870 ) = MOVIES
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/MOVIES/")
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = CREDITS
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM1PLY
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM1RWD
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM2PLY
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM2RWD
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM3PLY
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = HM3RWD
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC25DRG
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC25PNK
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC25SEX
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49A
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49B
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49C0
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49C1
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49C2
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC49D
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = IGC_1
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = INTRO
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = LOOP
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = MONTAGE
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = NOISE
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = OUTRO
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = PUBDEV
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 293 09ff35d0 ) = UFO
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 293 09ff35d0 ) - end
05:00:568 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(293)
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 292 09ff3870 ) - end
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(292)
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 294 09ff3870 ) = DATA.ARC
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 294 09ff3870 ) = IGC.ARC
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 294 09ff3870 ) = MOVIES
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2399 sceIoDopen("disc0:/PSP_GAME/USRDIR/MOVIES/")
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = CREDITS
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM1PLY
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM1RWD
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM2PLY
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM2RWD
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM3PLY
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = HM3RWD
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC25DRG
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC25PNK
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC25SEX
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49A
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49B
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49C0
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49C1
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49C2
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC49D
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = IGC_1
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = INTRO
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = LOOP
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = MONTAGE
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = NOISE
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = OUTRO
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = PUBDEV
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2524 sceIoDread( 295 09ff35d0 ) = UFO
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 295 09ff35d0 ) - end
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(295)
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2486 sceIoDread( 294 09ff3870 ) - end
05:00:569 main D[SCEIO]: HLE\sceIo.cpp:2538 sceIoDclose(294)
05:00:570 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 565 FBO at 040d4000/04000000 stride=1024 1024x272 (force=1)
05:00:571 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 040d4000 (z: 04000000) : 1024 x 272 x 565
05:00:571 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 040d4000 -> 040d4000 (size: 88000)
05:00:579 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 8888 FBO at 0404c000/04000000 stride=512 480x272 (force=1)
05:00:579 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 0404c000 (z: 04000000) : 480 x 272 x 8888
05:00:579 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 0404c000 -> 0404c000 (size: 88000)
05:00:586 main D[SCEIO]: HLE\sceIo.cpp:1584 4=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:00:586 main D[SCEIO]: HLE\sceIo.cpp:962 sceIoGetstat(disc0:/PSP_GAME/USRDIR/DATA.ARC, 09ff3790) : sector = 0000e2f0
05:00:586 main D[SCEIO]: HLE\sceIo.cpp:1584 5=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
05:00:586 main D[SCEIO]: HLE\sceIo.cpp:962 sceIoGetstat(disc0:/PSP_GAME/USRDIR/IGC.ARC, 09ff3790) : sector = 0002a320
05:00:587 main D[SCEIO]: HLE\sceIo.cpp:1419 205111296 = sceIoLseek(4, c39c000, 0)
05:00:587 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(4, 08bc48c0, 3000): deferring result
05:00:664 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(4, 08bc48c0, 3000): deferring result
05:00:682 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(4, 08bc48c0, cde): deferring result
05:00:717 main I[SCESAS]: HLE\sceSas.cpp:247 sceSasInit(08bec300, 256, 32, 0, 44100)
05:00:717 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 300=sceKernelCreateThread(FMOD SAS update/mix thread, 08a95000, 00000010, 65536, 00004000, 00000000)
05:00:717 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(300, 12, 08d47220)
05:00:717 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 306=sceKernelCreateThread(FMOD stream thread, 08a95000, 00000014, 16384, 00004000, 00000000)
05:00:717 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(306, 12, 08d46a00)
05:00:721 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff3a20)
05:00:721 main D[SCEUTIL]: HLE\sceImpose.cpp:82 0=sceImposeSetLanguageMode(1, 1)
05:00:721 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:00:722 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:00:722 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:00:722 main D[SCEIO]: HLE\sceIo.cpp:1419 206422016 = sceIoLseek(6, c4dc000, 0)
05:00:722 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 26624)
05:00:722 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 6800): deferring result
05:00:749 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
05:00:816 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 0404c000 (480x272 8888), age 6
05:00:848 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000006800])
05:00:849 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:00:849 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808d5c130]): waiting
05:00:849 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:00:849 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:00:849 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:00:849 main D[SCEIO]: HLE\sceIo.cpp:1419 205955072 = sceIoLseek(6, c46a000, 0)
05:00:849 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 18432)
05:00:849 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 4800): deferring result
05:00:948 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000004800])
05:00:948 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:00:948 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:00:948 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:02:400 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:04:086 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:05:672 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:05:672 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:05:672 main D[SCEIO]: HLE\sceIo.cpp:1419 198113280 = sceIoLseek(6, bcef800, 0)
05:05:672 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 112640)
05:05:672 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 1b800): deferring result
05:05:770 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000001b800])
05:05:770 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:05:770 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:05:770 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:06:021 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
05:06:021 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:06:021 main D[SCEIO]: HLE\sceIo.cpp:1419 6144 = sceIoLseek(6, 1800, 0)
05:06:021 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 2048)
05:06:021 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 800): deferring result
05:06:071 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:06:137 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000000800])
05:06:137 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:06:137 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:06:137 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:06:139 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
05:06:139 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:06:139 main D[SCEIO]: HLE\sceIo.cpp:1419 8192 = sceIoLseek(6, 2000, 0)
05:06:139 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 12288)
05:06:139 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 3000): deferring result
05:06:154 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000003000])
05:06:154 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:06:154 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:06:154 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:06:171 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
05:06:171 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:06:171 main D[SCEIO]: HLE\sceIo.cpp:1419 20480 = sceIoLseek(6, 5000, 0)
05:06:171 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:06:171 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:06:270 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:06:288 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 180224)
05:06:288 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 2c000): deferring result
05:06:304 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000002c000])
05:06:304 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:06:304 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:06:304 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:06:839 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:06:839 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:06:839 main D[SCEIO]: HLE\sceIo.cpp:1419 103862272 = sceIoLseek(6, 630d000, 0)
05:06:839 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 12288)
05:06:839 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 3000): deferring result
05:06:972 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000003000])
05:06:972 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:06:972 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:06:972 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:06:973 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:06:973 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:06:973 main D[SCEIO]: HLE\sceIo.cpp:1419 66064384 = sceIoLseek(6, 3f01000, 0)
05:06:973 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 18432)
05:06:973 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 4800): deferring result
05:07:072 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000004800])
05:07:072 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:07:072 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
05:07:072 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:07:089 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:07:089 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:07:089 main D[SCEIO]: HLE\sceIo.cpp:1419 66213888 = sceIoLseek(6, 3f25800, 0)
05:07:089 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:07:089 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:07:188 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:07:206 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 178176)
05:07:206 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 2b800): deferring result
05:07:221 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000002b800])
05:07:221 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:07:221 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:07:221 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:07:289 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:07:289 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:07:289 main D[SCEIO]: HLE\sceIo.cpp:1419 19695616 = sceIoLseek(6, 12c8800, 0)
05:07:289 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:07:289 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:07:405 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:07:405 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:07:405 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:07:522 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:07:522 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:07:522 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:07:621 RwClimaxVBL I[SYSTEM]: UI\NativeApp.cpp:1090 Handled global message: 20 /
05:07:638 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:07:638 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 6144)
05:07:638 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 1800): deferring result
05:07:657 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000001800])
05:07:657 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:07:657 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
05:07:657 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:08:008 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:08:008 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:08:008 main D[SCEIO]: HLE\sceIo.cpp:1419 21010432 = sceIoLseek(6, 1409800, 0)
05:08:008 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 239616)
05:08:008 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 3a800): deferring result
05:08:122 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[000000000003a800])
05:08:122 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:08:122 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
05:08:122 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:08:206 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
05:08:206 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:08:206 main D[SCEIO]: HLE\sceIo.cpp:1419 868352 = sceIoLseek(6, d4000, 0)
05:08:206 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:08:206 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:08:228 main W[G3D]: D3D11\D3D11Util.cpp:31 warnings: C:\Users\xxx\Downloads\ppsspp-v1.16.6-235-g3611b4d94-windows-amd64\ppsspp\Shader@0x000001C76ADB0100(105,81-118): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
05:08:230 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 565 FBO at 04020000/04000000 stride=1024 1024x64 (force=1)
05:08:230 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 04020000 (z: 04000000) : 1024 x 64 x 565
05:08:230 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 04020000 -> 04020000 (size: 20000)
05:08:232 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 8888 FBO at 04170000/04000000 stride=512 480x272 (force=1)
05:08:233 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 04170000 (z: 04000000) : 480 x 272 x 8888
05:08:233 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 04170000 -> 04170000 (size: 88000)
05:08:236 main W[G3D]: Common\FramebufferManagerCommon.cpp:1232 Attempting to texture from current render target (src=04170000 / target=04170000 / flags=7), making a copy
05:08:323 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 04020000 (1024x64 565), age 6
05:08:323 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:08:323 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:08:323 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:08:439 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:08:439 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 6144)
05:08:439 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 1800): deferring result
05:08:457 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000001800])
05:08:457 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:08:457 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
05:08:457 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:08:473 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 337=sceKernelCreateThread(FMOD thread for FMOD_NONBLOCKING, 08a95000, 0000001a, 32768, 00004000, 00000000)
05:08:473 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(337, 12, 08cec100)
05:08:774 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:08:806 RwClimaxVBL I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 04170000 (480x272 8888), age 6
05:10:508 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:12:193 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:13:661 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:13:678 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:13:678 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:13:693 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
05:13:693 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x696d0_size0x30800, 1, 0)
05:13:693 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:13:693 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e40, 2048)
05:13:693 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e40, 800): deferring result
05:13:794 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2df0[0000000000000800])
05:13:794 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x30000
05:13:794 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 456366
05:13:794 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x30000
05:13:794 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 456366
05:13:794 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:13:794 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:13:794 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:13:794 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x30000
05:13:794 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 456366
05:13:796 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:13:844 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:13:911 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
05:13:961 main W[G3D]: Common\FramebufferManagerCommon.cpp:2544 Block transfer upload 0992fd30 -> 0404c000 (480x272 0,0 bpp=4)
05:13:961 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
05:14:312 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:15:997 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:16:147 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:16:147 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:16:181 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:16:181 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:16:181 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:16:181 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:16:314 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:16:364 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:16:364 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:16:364 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
05:16:364 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x753b0_size0xfa800, 1, 0)
05:16:380 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:16:380 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e50, 2048)
05:16:380 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e50, 800): deferring result
05:16:479 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2e00[0000000000000800])
05:16:479 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0xFA000
05:16:479 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 738648
05:16:479 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0xFA000
05:16:479 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 738648
05:16:479 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:16:479 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 1, 0)
05:16:480 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 346=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:16:480 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:16:480 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(346, 4, 08b46428)
05:16:480 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:16:480 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0xFA000
05:16:480 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 738648
05:16:482 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:16:532 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:16:597 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
05:16:647 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097cad10, 10000): deferring result
05:16:698 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097dad10, 10000): deferring result
05:16:763 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097ead10, 10000): deferring result
05:16:813 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097fad10, 10000): deferring result
05:16:864 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0980ad10, 10000): deferring result
05:16:914 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0981ad10, 10000): deferring result
05:16:964 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0982ad10, 10000): deferring result
05:17:032 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0983ad10, 10000): deferring result
05:17:063 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0984ad10, 10000): deferring result
05:17:114 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0985ad10, 10000): deferring result
05:17:164 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0986ad10, 10000): deferring result
05:17:214 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0987ad10, 10000): deferring result
05:17:264 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0988ad10, 10000): deferring result
05:17:264 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 985088, clamping size 65536 to 40960
05:17:314 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
05:18:983 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:19:918 RwClimaxVBL I[SYSTEM]: UI\NativeApp.cpp:1090 Handled global message: 20 /
05:20:670 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:22:354 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:24:038 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:24:489 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:24:489 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:24:489 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:24:539 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:24:539 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:24:539 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:24:539 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:24:555 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:24:555 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:24:589 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
05:24:589 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x755b0_size0x199000, 1, 0)
05:24:589 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:24:589 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2c30, 2048)
05:24:589 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2c30, 800): deferring result
05:24:589 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2be0[0000000000000800])
05:24:589 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x198800
05:24:589 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 1168077
05:24:589 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x198800
05:24:589 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 1168077
05:24:589 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:24:589 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 1, 0)
05:24:589 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 352=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:24:589 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:24:589 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(352, 4, 08b46428)
05:24:592 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:24:592 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x198800
05:24:592 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 1168077
05:24:596 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:24:639 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:24:704 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
05:24:773 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097cad10, 10000): deferring result
05:24:806 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097dad10, 10000): deferring result
05:24:855 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097ead10, 10000): deferring result
05:24:904 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097fad10, 10000): deferring result
05:24:956 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0980ad10, 10000): deferring result
05:25:004 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0981ad10, 10000): deferring result
05:25:055 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0982ad10, 10000): deferring result
05:25:107 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0983ad10, 10000): deferring result
05:25:155 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0984ad10, 10000): deferring result
05:25:206 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0985ad10, 10000): deferring result
05:25:273 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0986ad10, 10000): deferring result
05:25:306 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0987ad10, 10000): deferring result
05:25:356 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0988ad10, 10000): deferring result
05:25:405 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, a000): deferring result
05:25:523 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097a4d10, 2000): deferring result
05:25:573 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097a6d10, 2000): deferring result
05:25:623 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097a8d10, 2000): deferring result
05:25:692 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 2000): deferring result
05:25:758 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097acd10, 2000): deferring result
05:25:824 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aed10, 2000): deferring result
05:25:907 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097b0d10, 2000): deferring result
05:25:992 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097b2d10, 2000): deferring result
05:26:058 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097b4d10, 2000): deferring result
05:26:124 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097b6d10, 2000): deferring result
05:26:141 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097b8d10, 2000): deferring result
05:26:224 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 2000): deferring result
05:26:391 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:26:391 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:26:391 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:26:424 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:26:424 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:26:428 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:26:456 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:26:456 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:26:489 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
05:26:490 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x78d10_size0x78800, 1, 0)
05:26:490 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:26:490 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e20, 2048)
05:26:490 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e20, 800): deferring result
05:26:592 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2dd0[0000000000000800])
05:26:592 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x78000
05:26:592 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 477387
05:26:592 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x78000
05:26:592 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 477387
05:26:592 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:26:592 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 1, 0)
05:26:592 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 358=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:26:592 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:26:592 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(358, 4, 08b46428)
05:26:592 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:26:593 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x78000
05:26:593 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 477387
05:26:595 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:26:640 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:26:706 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
05:26:758 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097cad10, 10000): deferring result
05:26:807 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097dad10, 10000): deferring result
05:26:873 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097ead10, 10000): deferring result
05:26:924 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097fad10, 10000): deferring result
05:26:973 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0980ad10, 10000): deferring result
05:26:973 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 460800, clamping size 65536 to 32768
05:27:025 main W[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Creating 8888 FBO at 04170000/04000000 stride=512 480x272 (force=1)
05:27:026 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:5 Creating FBO for 04170000 (z: 04000000) : 480 x 272 x 8888
05:27:026 main W[G3D]: Common\FramebufferManagerCommon.cpp:1958 Memcpy fbo upload 04170000 -> 04170000 (size: 88000)
05:27:026 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:27:058 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:27:058 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(0950c5d0) - LIST (11)
05:27:058 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(0950c5d0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:27:058 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(0950c5d0)
05:27:074 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:27:244 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:27:259 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:27:259 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:27:276 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:27:291 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:27:291 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:27:292 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:27:309 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:27:324 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:27:324 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(0950c5d0) - READDATASECURE (15)
05:27:324 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(0950c5d0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:27:324 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(0950c5d0)
05:27:342 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:27:510 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:27:525 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:27:525 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:27:541 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:27:560 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:27:560 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:27:560 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:27:561 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:27:592 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.001 = ms0:/PSP/SAVEDATA/ULUS10450STORE.001
05:27:592 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(0950c5d0) - LIST (11)
05:27:592 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(0950c5d0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:27:592 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(0950c5d0)
05:27:609 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:27:642 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:27:775 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:27:792 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:27:792 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:27:808 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:27:825 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:27:825 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:27:825 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:27:843 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:27:859 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.001 = ms0:/PSP/SAVEDATA/ULUS10450STORE.001
05:27:859 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(0950c5d0) - READDATASECURE (15)
05:27:859 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(0950c5d0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:27:859 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(0950c5d0)
05:27:876 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:28:044 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:28:060 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:28:060 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:28:077 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:28:092 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:28:092 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:28:092 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:28:093 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:28:125 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.002 = ms0:/PSP/SAVEDATA/ULUS10450STORE.002
05:28:125 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(0950c5d0) - LIST (11)
05:28:125 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(0950c5d0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:28:125 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(0950c5d0)
05:28:142 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:28:311 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:28:326 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:28:326 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:28:343 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:28:359 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:28:360 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:28:360 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:28:378 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:28:392 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.002 = ms0:/PSP/SAVEDATA/ULUS10450STORE.002
05:28:392 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(0950c5d0) - READDATASECURE (15)
05:28:392 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(0950c5d0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:28:392 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(0950c5d0)
05:28:409 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:28:577 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:28:593 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:28:593 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:28:610 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:28:626 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:28:626 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:28:627 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:29:395 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:30:528 RwClimaxVBL I[SYSTEM]: UI\NativeApp.cpp:1090 Handled global message: 20 /
05:31:078 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:31:329 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:31:329 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:31:329 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:31:380 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:31:380 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:31:380 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:31:383 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:31:383 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:31:383 main D[SCEIO]: HLE\sceIo.cpp:1419 138815488 = sceIoLseek(6, 8462800, 0)
05:31:383 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:31:383 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:31:383 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:31:512 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:31:513 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 225280)
05:31:513 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 37000): deferring result
05:31:646 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000037000])
05:31:646 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:31:646 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
05:31:646 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:33:081 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:33:465 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:33:465 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:33:465 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:33:498 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 0, 0)
05:33:498 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x6ad60_size0x1a800, 1, 0)
05:33:498 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:33:498 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e10, 2048)
05:33:498 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e10, 800): deferring result
05:33:597 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2dc0[0000000000000800])
05:33:597 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A000
05:33:597 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 180090
05:33:597 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A000
05:33:597 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 180090
05:33:597 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:33:597 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecfa4, 1, 0)
05:33:597 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 378=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:33:597 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:33:597 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(378, 4, 08b46428)
05:33:597 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:33:597 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A000
05:33:597 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 180090
05:33:599 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:33:664 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:33:664 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 67584, clamping size 65536 to 40960
05:33:882 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
05:34:899 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:34:899 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:34:899 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:34:950 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:34:950 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:34:950 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:34:953 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:35:667 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:37:353 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:39:037 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:40:723 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:41:640 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:41:655 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:41:655 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - LIST (11)
05:41:655 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:41:655 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:41:672 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:41:840 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:41:857 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:41:857 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:41:873 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:41:890 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:41:890 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:41:890 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:41:907 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:41:923 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:41:923 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - GETSIZE (22)
05:41:923 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:41:923 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:41:939 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:42:106 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:42:124 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:42:124 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:139 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:156 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:42:156 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:42:157 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:42:189 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:42:207 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:42:207 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - FILES (12)
05:42:207 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:42:207 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:42:224 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:42:390 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:42:407 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:42:407 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:407 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1293 SavedataParam::GetFilesList(): directory ms0:/PSP/SAVEDATA/ULUS10450STORE.000 does not exist
05:42:423 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:440 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:42:440 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:42:440 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:42:440 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:42:441 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:42:473 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1594 Listing missing save data: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:42:473 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - MAKEDATASECURE (13)
05:42:473 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:42:473 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:42:473 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:42:490 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:42:657 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:42:674 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:42:674 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:675 main E[FILESYS]: FileSystems\DirectoryFileSystem.cpp:58 DirectoryFileSystem::OpenFile('/PSP/SAVEDATA/ULUS10450STORE.000/PARAM.SFO'): FAILED, 2 - access = 1 '系統找不到指定的檔案。
'
05:42:675 RwClimaxVBL I[SCEUTIL]: Dialog\SavedataParam.cpp:576 Saving file with size 1904 in ms0:/PSP/SAVEDATA/ULUS10450STORE.000/00000000
05:42:690 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:707 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:42:707 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:42:707 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:42:724 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:42:740 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:42:758 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:42:758 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - LIST (11)
05:42:758 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:42:758 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:42:773 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:42:941 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:42:958 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:42:958 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:974 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:42:991 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:42:992 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:42:992 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:43:008 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:43:024 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:43:024 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - GETSIZE (22)
05:43:024 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:43:024 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:43:041 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:43:208 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:43:224 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:43:224 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:43:241 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:43:258 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:43:258 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:43:258 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:43:291 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:43:308 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:43:308 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - FILES (12)
05:43:308 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:43:308 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:43:324 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:43:493 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:43:509 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:43:509 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:43:525 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:43:525 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:43:542 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:43:542 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:43:542 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:43:542 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:43:543 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:43:574 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:43:574 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512930) - WRITEDATASECURE (17)
05:43:574 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512930) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:43:574 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512930)
05:43:591 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:43:758 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:43:774 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:43:774 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:43:775 RwClimaxVBL I[SCEUTIL]: Dialog\SavedataParam.cpp:576 Saving file with size 131088 in ms0:/PSP/SAVEDATA/ULUS10450STORE.000/00000760
05:43:791 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:43:808 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:43:808 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:43:808 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:43:824 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:43:841 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:43:858 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:43:858 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f2920) - LIST (11)
05:43:858 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f2920) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:43:858 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f2920)
05:43:876 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:44:042 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:44:058 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:44:058 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:076 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:092 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:44:092 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:44:092 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:44:110 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:44:125 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:44:125 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f2920) - GETSIZE (22)
05:44:125 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f2920) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:44:125 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f2920)
05:44:142 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:44:258 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:44:309 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:44:325 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:44:325 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:341 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:358 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:44:358 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:44:358 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:44:391 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:44:408 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:44:408 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f2920) - FILES (12)
05:44:408 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f2920) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:44:408 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f2920)
05:44:426 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:44:593 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:44:609 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:44:609 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:626 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:44:626 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:643 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:44:643 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:44:643 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:44:643 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:44:644 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:44:677 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:44:677 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f2920) - WRITEDATASECURE (17)
05:44:677 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f2920) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:44:677 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f2920)
05:44:693 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:44:859 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:44:876 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:44:876 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:876 idle0 I[SCEUTIL]: Dialog\SavedataParam.cpp:576 Saving file with size 1904 in ms0:/PSP/SAVEDATA/ULUS10450STORE.000/00000000
05:44:893 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:44:909 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:44:909 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:44:909 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:44:925 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:44:959 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:44:959 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:44:959 main D[SCEIO]: HLE\sceIo.cpp:1419 138815488 = sceIoLseek(6, 8462800, 0)
05:44:959 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:44:959 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:44:960 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:44:976 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:44:976 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecf98, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:44:992 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 0, 0)
05:44:992 main D[SCEIO]: HLE\sceIo.cpp:1584 7=sceIoOpen(disc0:/sce_lbn0x6ada0_size0x1a800, 1, 0)
05:44:992 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(7, 0, 0)
05:44:992 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(7, 09ff2e10, 2048)
05:44:992 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(7, 09ff2e10, 800): deferring result
05:45:091 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(7, 09ff2dc0[0000000000000800])
05:45:091 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A000
05:45:091 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 183093
05:45:091 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A000
05:45:091 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 183093
05:45:091 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(7, 0, 0)
05:45:091 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 1, 0)
05:45:091 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 410=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:45:091 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(7, 800, 0)
05:45:091 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(410, 4, 08b46428)
05:45:092 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:45:092 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(7, 0979ad10, 10000): deferring result
05:45:092 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A000
05:45:092 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 183093
05:45:094 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:45:158 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(7, 097aad10, 10000): deferring result
05:45:158 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 67584, clamping size 65536 to 40960
05:45:375 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
05:46:394 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:46:394 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(7)
05:46:394 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:46:426 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:46:426 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:46:426 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:46:427 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 225280)
05:46:427 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:46:427 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 37000): deferring result
05:46:594 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000037000])
05:46:594 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:46:594 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
05:46:594 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:46:812 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:48:030 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:48:046 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:48:046 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f1c20) - LIST (11)
05:48:046 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f1c20) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:48:046 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f1c20)
05:48:062 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:48:230 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:48:246 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:48:246 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:48:262 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:48:279 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:48:279 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:48:279 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:48:280 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:48:312 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:48:312 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(09512030) - READDATASECURE (15)
05:48:312 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(09512030) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:48:312 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(09512030)
05:48:329 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:48:496 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:48:513 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:48:513 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:48:513 main I[SCEUTIL]: Dialog\SavedataParam.cpp:688 Loading file with size 131072 in ms0:/PSP/SAVEDATA/ULUS10450STORE.000/00000760
05:48:530 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:48:530 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:48:546 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:48:546 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:48:546 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:48:564 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:48:580 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:48:580 main I[ME]: HLE\sceMpeg.cpp:578 09512060=sceMpegCreate(08cecf98, 09512030, 65536, 08e8c630, 512, 0, 0)
05:48:595 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 0, 0)
05:48:595 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x6ade0_size0x33000, 1, 0)
05:48:595 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:48:595 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e00, 2048)
05:48:595 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e00, 800): deferring result
05:48:695 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2db0[0000000000000800])
05:48:695 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x32800
05:48:695 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 270180
05:48:695 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x32800
05:48:695 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 270180
05:48:695 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:48:695 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 1, 0)
05:48:695 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 420=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:48:695 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:48:695 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(420, 4, 08b46428)
05:48:695 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
05:48:845 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:48:845 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x32800
05:48:845 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 270180
05:48:847 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:48:913 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:48:962 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
05:49:030 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097cad10, 10000): deferring result
05:49:030 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 198656, clamping size 65536 to 10240
05:50:782 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:51:114 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:51:114 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:51:114 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:51:149 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:51:149 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:51:149 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:51:184 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
05:51:184 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:51:184 main D[SCEIO]: HLE\sceIo.cpp:1419 138815488 = sceIoLseek(6, 8462800, 0)
05:51:184 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
05:51:184 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
05:51:184 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:51:333 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
05:51:333 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 225280)
05:51:333 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 37000): deferring result
05:51:450 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000037000])
05:51:450 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:51:450 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[08bed23808bed188]): waiting
05:51:450 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:52:316 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
05:52:316 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
05:52:316 main I[ME]: HLE\sceMpeg.cpp:578 094f1c50=sceMpegCreate(08cecf98, 094f1c20, 65536, 08e8c630, 512, 0, 0)
05:52:349 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 0, 0)
05:52:349 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x6aed0_size0x34000, 1, 0)
05:52:349 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:52:349 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 09ff2e10, 2048)
05:52:349 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 09ff2e10, 800): deferring result
05:52:450 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff2dc0[0000000000000800])
05:52:450 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x33800
05:52:450 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 273183
05:52:450 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x33800
05:52:450 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 273183
05:52:450 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(6, 0, 0)
05:52:450 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 1, 0)
05:52:450 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 428=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
05:52:450 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(6, 800, 0)
05:52:450 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(428, 4, 08b46428)
05:52:450 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 0979ad10, 10000): deferring result
05:52:451 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x33800
05:52:451 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 273183
05:52:453 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
05:52:516 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097aad10, 10000): deferring result
05:52:566 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097bad10, 10000): deferring result
05:52:616 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(6, 097cad10, 10000): deferring result
05:52:616 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 198656, clamping size 65536 to 14336
05:52:733 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
05:53:334 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:54:770 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
05:54:770 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(6)
05:54:770 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
05:54:819 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
05:54:819 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
05:54:819 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
05:54:821 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
05:55:336 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:55:655 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 1, 511)
05:55:655 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
05:55:655 main D[SCEIO]: HLE\sceIo.cpp:1419 56150016 = sceIoLseek(6, 358c800, 0)
05:55:655 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f1c80, 2048)
05:55:655 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f1c80, 800): deferring result
05:55:755 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000000800])
05:55:770 FMOD thread D[SCEIO]: HLE\sceIo.cpp:1419 56150840 = sceIoLseek(6, 358cb38, 0)
05:55:787 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f3540, 4096)
05:55:787 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f3540, 1000): deferring result
05:55:788 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000001000])
05:55:803 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f3540, 14336)
05:55:803 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f3540, 3800): deferring result
05:55:803 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000003800])
05:55:820 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f3540, 2048)
05:55:820 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f3540, 800): deferring result
05:55:821 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000000800])
05:55:837 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f3540, 14336)
05:55:837 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f3540, 3800): deferring result
05:55:837 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000003800])
05:55:853 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f3540, 2048)
05:55:853 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f3540, 800): deferring result
05:55:854 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000000800])
05:55:854 FMOD thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 434=sceKernelCreateThread(FMOD file thread, 08a95000, 0000001a, 8192, 00004000, 00000000)
05:55:854 FMOD thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(434, 12, 09235fa0)
05:55:854 FMOD thread D[SCEIO]: HLE\sceIo.cpp:1419 56183608 = sceIoLseek(6, 3594b38, 0)
05:55:871 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 094f3540, 18432)
05:55:871 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 094f3540, 4800): deferring result
05:55:872 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000004800])
05:55:905 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
05:55:905 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff3898[08ac2d8808997c1c]): waiting
05:55:905 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
05:57:022 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:58:707 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
05:58:991 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:59:008 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:59:008 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(095134a0) - LIST (11)
05:59:008 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(095134a0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:59:008 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(095134a0)
05:59:024 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:59:192 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:59:208 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:59:208 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:59:223 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:59:240 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:59:240 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:59:241 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:59:241 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:59:274 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:59:274 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(095134a0) - GETSIZE (22)
05:59:274 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(095134a0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:59:274 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(095134a0)
05:59:291 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:59:457 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:59:474 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:59:474 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:59:491 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:59:507 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:59:507 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:59:508 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:59:541 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:59:558 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:59:558 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(095134a0) - FILES (12)
05:59:558 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(095134a0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:59:558 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(095134a0)
05:59:575 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
05:59:742 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
05:59:758 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
05:59:758 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:59:774 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:59:774 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
05:59:790 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
05:59:790 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
05:59:790 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
05:59:808 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
05:59:809 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
05:59:824 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
05:59:824 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(095134a0) - WRITEDATASECURE (17)
05:59:824 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(095134a0) : Game key (hex): 53696C656E7448696C6C2D5361766500
05:59:824 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(095134a0)
05:59:840 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
06:00:007 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
06:00:024 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
06:00:024 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:025 RwClimaxVBL I[SCEUTIL]: Dialog\SavedataParam.cpp:576 Saving file with size 131088 in ms0:/PSP/SAVEDATA/ULUS10450STORE.000/00000760
06:00:041 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:058 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
06:00:058 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
06:00:058 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
06:00:058 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
06:00:092 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
06:00:107 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
06:00:107 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f3490) - LIST (11)
06:00:107 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f3490) : Game key (hex): 53696C656E7448696C6C2D5361766500
06:00:107 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f3490)
06:00:124 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
06:00:292 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
06:00:308 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
06:00:308 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:326 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:341 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
06:00:341 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
06:00:342 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
06:00:342 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
06:00:376 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
06:00:376 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f3490) - GETSIZE (22)
06:00:376 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f3490) : Game key (hex): 53696C656E7448696C6C2D5361766500
06:00:376 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f3490)
06:00:391 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
06:00:474 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
06:00:558 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
06:00:576 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
06:00:576 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:591 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:609 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
06:00:609 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
06:00:609 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
06:00:642 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
06:00:658 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
06:00:658 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f3490) - FILES (12)
06:00:658 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f3490) : Game key (hex): 53696C656E7448696C6C2D5361766500
06:00:658 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f3490)
06:00:675 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
06:00:842 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
06:00:858 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
06:00:858 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:876 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
06:00:876 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:00:893 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
06:00:893 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
06:00:893 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
06:00:908 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
06:00:909 main D[SCEUTIL]: HLE\sceUtility.cpp:869 sceUtilityGetSystemParamInt(8, 09ff39e0)
06:00:926 main D[SCEUTIL]: Dialog\SavedataParam.cpp:1589 Save data exists: STORE.000 = ms0:/PSP/SAVEDATA/ULUS10450STORE.000
06:00:926 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:122 sceUtilitySavedataInitStart(094f3490) - WRITEDATASECURE (17)
06:00:926 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:123 sceUtilitySavedataInitStart(094f3490) : Game key (hex): 53696C656E7448696C6C2D5361766500
06:00:926 main D[SCEUTIL]: HLE\sceUtility.cpp:437 00000000=sceUtilitySavedataInitStart(094f3490)
06:00:942 main D[SCEUTIL]: HLE\sceUtility.cpp:461 1=sceUtilitySavedataGetStatus()
06:01:109 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:405 0=__UtilityInitDialog(1)
06:01:126 main D[SCEUTIL]: HLE\sceUtility.cpp:461 2=sceUtilitySavedataGetStatus()
06:01:126 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:01:127 RwClimaxVBL I[SCEUTIL]: Dialog\SavedataParam.cpp:576 Saving file with size 1904 in ms0:/PSP/SAVEDATA/ULUS10450STORE.000/00000000
06:01:141 main D[SCEUTIL]: HLE\sceUtility.cpp:471 0=sceUtilitySavedataUpdate(1)
06:01:159 main D[SCEUTIL]: HLE\sceUtility.cpp:461 3=sceUtilitySavedataGetStatus()
06:01:160 main D[SCEUTIL]: HLE\sceUtility.cpp:447 00000000=sceUtilitySavedataShutdownStart()
06:01:160 ScePafJob D[SCEUTIL]: HLE\sceUtility.cpp:414 0=__UtilityFinishDialog(1)
06:01:160 main D[SCEIO]: HLE\sceIo.cpp:1645 sceIoDevctl("ms0:", 02425818, 09ff39f0, 4, 00000000, 0)
06:01:209 main D[SCEIO]: HLE\sceIo.cpp:1584 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 1, 511)
06:01:209 main D[SCEIO]: HLE\sceIo.cpp:2143 0=sceIoChangeAsyncPriority(6, 00000014)
06:01:209 main D[SCEIO]: HLE\sceIo.cpp:1419 138815488 = sceIoLseek(6, 8462800, 0)
06:01:209 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 262144)
06:01:209 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 40000): deferring result
06:01:209 main I[SCEUTIL]: HLE\sceUtility.cpp:543 0=sceUtilityLoadModule(00000303)
06:01:227 main I[ME]: HLE\sceMpeg.cpp:462 sceMpegInit(), mpegLibVersion 0x10a, mpegLibcrc 0
06:01:227 main I[ME]: HLE\sceMpeg.cpp:578 094f34c0=sceMpegCreate(08cecf98, 094f3490, 65536, 08e8c630, 512, 0, 0)
06:01:259 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 0, 0)
06:01:259 main D[SCEIO]: HLE\sceIo.cpp:1584 7=sceIoOpen(disc0:/sce_lbn0x6af40_size0x1b000, 1, 0)
06:01:259 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(7, 0, 0)
06:01:259 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(7, 09ff2e10, 2048)
06:01:259 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(7, 09ff2e10, 800): deferring result
06:01:360 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(7, 09ff2dc0[0000000000000800])
06:01:360 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A800
06:01:360 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 180090
06:01:360 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A800
06:01:360 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 180090
06:01:360 main D[SCEIO]: HLE\sceIo.cpp:1419 0 = sceIoLseek(7, 0, 0)
06:01:360 main I[ME]: HLE\sceMpeg.cpp:697 sceMpegRegistStream(08cecf98, 1, 0)
06:01:360 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:1999 458=sceKernelCreateThread(soundThread, 088911b8, 0000003d, 2048, 00000000, 00000000)
06:01:360 main D[SCEIO]: HLE\sceIo.cpp:1419 2048 = sceIoLseek(7, 800, 0)
06:01:360 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2096 0=sceKernelStartThread(458, 4, 08b46428)
06:01:360 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000040000])
06:01:360 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(7, 0979ad10, 10000): deferring result
06:01:360 main I[ME]: HLE\sceMpeg.cpp:369 Stream offset: 2048, Stream size: 0x1A800
06:01:360 main I[ME]: HLE\sceMpeg.cpp:370 First timestamp: 90000, Last timestamp: 180090
06:01:363 main I[ME]: HW\MediaEngine.cpp:87 FF: No accelerated colorspace conversion found from yuv420p to rgba.
06:01:426 main D[SCEIO]: HLE\sceIo.cpp:1134 sceIoRead(7, 097aad10, 10000): deferring result
06:01:426 main I[FILESYS]: FileSystems\ISOFileSystem.cpp:523 Reading beyond end of file from seekPos 67584, clamping size 65536 to 43008
06:01:644 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(190,190,95)
06:02:593 soundThread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2151 sceKernelExitThread(0)
06:02:593 main D[SCEIO]: HLE\sceIo.cpp:1595 sceIoClose(7)
06:02:593 main D[SCEIO]: HLE\sceUmd.cpp:470 0=sceUmdCancelWaitDriveStat()
06:02:627 main I[ME]: HLE\sceMpeg.cpp:1719 sceMpegFinish(...)
06:02:627 main I[SCEUTIL]: HLE\sceUtility.cpp:567 0=sceUtilityUnloadModule(00000303)
06:02:627 main W[SCEUTIL]: HLE\sceUtility.cpp:553 80111103=sceUtilityUnloadModule(00000303): not yet loaded
06:02:627 main D[SCEIO]: HLE\sceIo.cpp:1162 0=sceIoReadAsync(6, 08b4c600, 225280)
06:02:627 main I[HLE]: HLE\scePower.cpp:449 scePowerSetClockFrequency(333,333,166)
06:02:627 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2891 ASYNC sceIoReadAsync(6, 08b4c600, 37000): deferring result
06:02:794 main D[SCEIO]: HLE\sceIo.cpp:2358 0=sceIoPollAsync(6, 09ff3a10[0000000000037000])
06:02:794 main D[SCEIO]: HLE\sceIo.cpp:2161 0=sceIoCloseAsync(6)
06:02:794 main D[SCEIO]: HLE\sceIo.cpp:2327 0=sceIoWaitAsyncCB(6, 09ff39b8[0000000000000000]): waiting
06:02:794 SceIoAsync D[SCEIO]: HLE\sceIo.cpp:2936 ASYNC 0 = sceIoCloseAsync(6)
06:03:044 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
06:04:729 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2464 sceKernelGetModuleId()
06:05:797 main I[SYSTEM]: Common\ExceptionHandlerSetup.cpp:92 Removed exception handler
06:05:797 main I[SCEKERNEL]: HLE\sceKernel.cpp:172 Shutting down kernel - 41 kernel objects alive
06:05:798 Util\PortManager.cpp:512 I[SCENET]: UPnPService: End of UPnPService Thread
06:05:816 Common\FramebufferManagerCommon.cpp:2619 I[FRAMEBUF]: Destroying FBO for 040d4000 : 1024 x 272 x 0
06:05:816 Common\FramebufferManagerCommon.cpp:2619 I[FRAMEBUF]: Destroying FBO for 0404c000 : 480 x 272 x 3
06:05:816 Common\FramebufferManagerCommon.cpp:2619 I[FRAMEBUF]: Destroying FBO for 04170000 : 480 x 272 x 3
06:05:816 Common\TextureCacheCommon.cpp:2501 I[G3D]: Texture cached cleared from 73 textures
06:05:816 UI\EmuScreen.cpp:1190 I[SYSTEM]: SELF-POWERDOWN!
06:05:821 UI\NativeApp.cpp:949 I[SYSTEM]: NativeShutdownGraphics
06:05:836 UI\NativeApp.cpp:996 I[SYSTEM]: NativeShutdownGraphics done
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