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@sum2012
Created August 2, 2014 13:53
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PPSSPP v0.9.9-44-g767503
52:54:894 EmuThread.cpp:121 I[BOOT]: Done.
52:56:470 System.cpp:326 I[BOOT]: PPSSPP v0.9.9-44-g7675037 Windows 64 bit
52:56:470 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 0000000009880000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
52:56:471 PSPLoaders.cpp:159 I[LOAD]: NPJH50451 : ファントム・キングダム PORTABLE
52:56:471 PSPLoaders.cpp:200 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
52:56:471 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
52:56:498 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
52:56:542 Util\BlockAllocator.cpp:381 I[HLE]: -----------
52:56:542 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
52:56:542 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08cb5800 size 004b1800 taken=1 tag=ELF
52:56:542 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08cb5800 - 0c000000 size 0334a800 taken=0 tag=(untitled)
52:56:542 Util\BlockAllocator.cpp:387 I[HLE]: -----------
52:56:543 HLE\sceKernelModule.cpp:1011 I[LOAD]: Module PK_PSP: 00000000 08984298 089842b0
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced memcpy at 08942a54 with hash 0ffa5db8396d4274
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced memmove at 08942a94 with hash 3c421a9265f37ebc
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced memset at 08942d58 with hash eabb9c1b4f83d2b4
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strcmp at 08942e20 with hash 0f2a1106ad84fb74
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strcpy at 08942e54 with hash 759834c69bb12c12
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strlen at 08942e98 with hash 1376c115d5f1d90c
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strncmp at 08942f14 with hash 3cbc2d50a3db59e9
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strncpy at 08942f78 with hash 9ce53975bb88c0e7
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced atanf at 0894e5a0 with hash 189212bda9c94df1
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced ceilf at 0894e880 with hash acc2c11c3ea28320
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced fabsf at 0894e98c with hash 794d1b073c183c77
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced floorf at 0894e9a4 with hash 6f101c5c4311c144
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced sinf at 0894eab8 with hash 2f10d3faec84b5bb
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced tanf at 0894ebcc with hash edc3f476221f96e6
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced dl_write_matrix at 089599b8 with hash 4cf38c368078181e
52:56:568 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced memcpy at 0895d138 with hash 1a7564fa3e25c992
52:56:568 HLE\sceKernelModule.cpp:1212 I[LOAD]: Exporting ent 0 named PK_PSP, 2 funcs, 4 vars, resident 08984624
52:56:569 HLE\sceKernelModule.cpp:1540 I[LOAD]: Module entry: 0894081c
52:56:634 root N[BOOT]: EmuScreen.cpp:127 Loading E:/ISO/PSP-Phantom_Kingdom_Portable_JPN.iso...
52:56:634 root I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=0894093c, prio=1f, stacksize=262144)
52:56:634 root I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
52:56:636 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1796 00000117=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(heap, 0, 01600000, 00000000)
52:56:636 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1801 FreeMemoryBlock(00000117)
52:56:636 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1796 00000118=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(heap, 0, 015c0000, 00000000)
52:56:636 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1810 GetMemoryBlockPtr(00000118, 0bfff630) = 08ccf000
52:56:665 user_main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
52:56:665 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(769)
52:56:665 root I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0
52:56:697 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768)
52:56:714 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770)
52:56:747 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08cb4900, 256, 32, 0, 44100)
52:56:747 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 282=sceKernelCreateThread(name=Prisma snd_output, entry=0882aedc, prio=10, stacksize=32768)
52:56:747 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=282, argSize=0, argPtr=00000000)
52:56:748 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 283=sceKernelCreateThread(name=CB_Checker, entry=08809730, prio=37, stacksize=4096)
52:56:748 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=283, argSize=0, argPtr=00000000)
52:56:766 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(1280)
52:56:780 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:10 call sceNpDrmSetLicenseeKey(08985943)
52:56:782 user_main E[G3D]: GPUCommon.cpp:490 DL PC = 00000000 WTF!!!!
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 )
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "PK_PSP": name=PK_PSP gp=00000000 entry=0894081c
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 08957ff4 sp= 0bfff600 WAIT (wt=18 wid=1 wv= 00000000 )
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08cb6000 - 08ccf800 size: 00019800
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: LwMutex "th_safe_m": -
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: MemoryPart "heap": MemPart: 08ccf000 - 0a28f000 size: 015c0000
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: CallBack "PwrCb": thread=276, argument= 08fdf000
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: Thread "Prisma snd_output": pc= 0895f070 sp= 0bfbfaa0 WAIT (wt=10 wid=5 wv= 00000100 )
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: Thread "CB_Checker": pc= 08809778 sp= 0bfb7ab0 WAIT (wt=2 wid=283 wv= 00000000 )
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: CallBack "ExitGame": thread=283, argument= 00000000
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: CallBack "FileMgr_MS_CB": thread=276, argument= 08f544f8
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 287: LwMutex "th_safe_m": -
53:00:200 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 14 kernel objects alive
53:00:237 Config.cpp:858 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.9-44-g7675037-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
53:00:238 Config.cpp:870 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.9-44-g7675037-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
53:00:259 Config.cpp:858 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.9-44-g7675037-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
53:00:259 Config.cpp:870 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.9-44-g7675037-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
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