Created
July 10, 2014 16:00
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Seaweed
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public class SeaweedDecorator implements IWorldGenerator{ | |
@Override | |
public void generate(Random random, int chunkX, int chunkZ, World world, | |
IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { | |
if(!BetterOceans.getInstance().getConfig().isGenSeaweed()) | |
return; | |
Block block = null; | |
int tries = 20; | |
int baseX = chunkX, baseZ = chunkZ; | |
while(block != Blocks.water && tries-- > 0){ | |
baseX = chunkX*16 + random.nextInt(16)+8; | |
baseZ = chunkZ*16 + random.nextInt(16)+8; | |
int y = world.getTopSolidOrLiquidBlock(baseX, baseZ); | |
block = world.getBlock(baseX, y, baseZ); | |
} | |
if(block != Blocks.water) | |
return; | |
for (int i = 0; i < 5; ++i) | |
{ | |
int newX = baseX + random.nextInt(8) - random.nextInt(8); | |
int newZ = baseZ + random.nextInt(8) - random.nextInt(8); | |
int newY = world.getTopSolidOrLiquidBlock(newX, newZ); | |
block = world.getBlock(newX, newY, newZ); | |
if(block != Blocks.water) | |
continue; | |
int depth = BlockHelper.getHeight(world, newX, newY, newZ, false); | |
if(depth < 3) | |
continue; | |
int maxStack = Math.min(depth-2, 2); | |
int toStack = 0; | |
if(maxStack > 0) | |
toStack = (int) Math.round(random.nextDouble()*maxStack); | |
int height = toStack+1; | |
int startY = newY; | |
world.setBlock(newX, startY, newZ, ModBlocks.seaweed, BlockSeaweed.getMetaFor(height, 0), 1 & 2); | |
while(toStack > 0){ | |
world.setBlock(newX, ++startY, newZ, ModBlocks.seaweed, BlockSeaweed.getMetaFor(height, height-toStack), 1 & 2); | |
toStack--; | |
} | |
} | |
} | |
} |
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