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@supereggbert
Created April 25, 2010 08:49
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<material id="skyMat">
<texture_cube id="sky" src_pos_x="posx.png" src_neg_x="negx.png" src_pos_y="posy.png" src_neg_y="negy.png" src_pos_z="posz.png" src_neg_z="negz.png" />
<material_layer texture="#sky" mapinput="MAP_ENV" mapto="M_COLOR" />
</material>
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