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vim3l etnaviv
ff100000.gpu Status:
identity
model: 0x8000
revision: 0x7131
product_id: 0x8000001
customer_id: 0x99
eco_id: 0x2000000
features
major_features: 0xe0287cad
minor_features0: 0xc9799eff
minor_features1: 0xfefbfadb
minor_features2: 0xeb9d4fbf
minor_features3: 0xedfffcff
minor_features4: 0xdb0dafc7
minor_features5: 0xbb5ac733
minor_features6: 0x00000000
minor_features7: 0x00000000
minor_features8: 0x00000000
minor_features9: 0x00000000
minor_features10: 0x00000000
minor_features11: 0x00000000
specs
stream_count: 8
register_max: 64
thread_count: 256
vertex_cache_size: 16
shader_core_count: 1
pixel_pipes: 1
vertex_output_buffer_size: 1024
buffer_size: 0
instruction_count: 256
num_constants: 320
varyings_count: 16
axi: 0x00000066
idle: 0x7ffffff7
SH is not idle
DMA seems to be stuck
address 0: 0xf8ffda40
address 1: 0xf8ffda40
state 0: 0x00000000
state 1: 0x00000000
last fetch 64 bit word: 0xbcf9befb 0x5efffeff
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