Created
July 22, 2015 21:28
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-- simple Camera class | |
-- taken from https://gist.github.com/BlackBulletIV/961685, written by BlackBulletIV | |
local class = require 'lib.middleclass' | |
local Camera = class('Camera') | |
function Camera:initialize() | |
self._x = 0 | |
self._y = 0 | |
self.scaleX = 1 | |
self.scaleY = 1 | |
self.rotation = 0 | |
end | |
function Camera:set() | |
love.graphics.push() | |
love.graphics.rotate(-self.rotation) | |
love.graphics.scale(1 / self.scaleX, 1 / self.scaleY) | |
love.graphics.translate(-self._x, -self._y) | |
end | |
function Camera:unset() | |
love.graphics.pop() | |
end | |
function Camera:move(dx, dy) | |
self._x = self._x + (dx or 0) | |
self._y = self._y + (dy or 0) | |
end | |
function Camera:rotate(dr) | |
self.rotation = self.rotation + dr | |
end | |
function Camera:scale(sx, sy) | |
sx = sx or 1 | |
self.scaleX = self.scaleX * sx | |
self.scaleY = self.scaleY * (sy or sx) | |
end | |
function Camera:setX(value) | |
if self._bounds then | |
self._x = clamp(value, self._bounds.x1, self._bounds.x2) | |
else | |
self._x = value | |
end | |
end | |
function Camera:setY(value) | |
if self._bounds then | |
self._y = clamp(value, self._bounds.y1, self._bounds.y2) | |
else | |
self._y = value | |
end | |
end | |
function Camera:setPosition(x, y) | |
if x then self:setX(x) end | |
if y then self:setY(y) end | |
end | |
function Camera:setScale(sx, sy) | |
self.scaleX = sx or self.scaleX | |
self.scaleY = sy or self.scaleY | |
end | |
function Camera:getBounds() | |
return unpack(self._bounds) | |
end | |
function Camera:setBounds(x1, y1, x2, y2) | |
self._bounds = { x1 = x1, y1 = y1, x2 = x2, y2 = y2 } | |
end | |
return Camera |
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