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package-lock.json
*.wasm
*.wat
node_modules
target
Cargo.lock
v8.log
results.csv

This is a benchmark comparing JavaScript libraries with a port to AssemblyScript. AssemblyScript is a TypeScript-like language that compiles to WebAssembly, so the process of porting consisted merely of adding some type annotation and type casts (see diff -y blur.js blur.ts).

Running

You need v8 or d8. If you don’t have it, install jsvu:

$ npm i -g jsvu

The also need Rust nightly as well as Emscripten.

To run the actual benchmark and generate results.csv:

$ npm i
$ ./run_benchmark.sh
const numWarmupDefault = 5;
const numIterationsDefault = 50;
export async function benchmark({
before = () => {},
run = () => {},
after = () => {},
numIterations = numIterationsDefault,
numWarmup = numWarmupDefault,
} = {}) {
const results = [];
for (let i = 0; i < numWarmup; i++) {
const context = {};
await before.call(context);
await run.call(context);
await after.call(context);
}
for (let i = 0; i < numIterations; i++) {
const context = {};
await before.call(context);
const start = Date.now();
await run.call(context);
results.push(Date.now() - start);
await after.call(context);
}
return results;
}
// Binary heap implementation from:
// http://eloquentjavascript.net/appendix2.html
export class BinaryHeap {
constructor(scoreFunction) {
this.content = [];
this.scoreFunction = scoreFunction;
}
push(element) {
// Add the new element to the end of the array.
this.content.push(element);
// Allow it to bubble up.
this.bubbleUp(this.content.length - 1);
}
pop() {
// Store the first element so we can return it later.
var result = this.content[0];
// Get the element at the end of the array.
var end = this.content.pop();
// If there are any elements left, put the end element at the
// start, and let it sink down.
if (this.content.length > 0) {
this.content[0] = end;
this.sinkDown(0);
}
return result;
}
peek() {
return this.content[0];
}
remove(node) {
var len = this.content.length;
// To remove a value, we must search through the array to find
// it.
for (var i = 0; i < len; i++) {
if (this.content[i] == node) {
// When it is found, the process seen in 'pop' is repeated
// to fill up the hole.
var end = this.content.pop();
if (i != len - 1) {
this.content[i] = end;
if (this.scoreFunction(end) < this.scoreFunction(node))
this.bubbleUp(i);
else this.sinkDown(i);
}
return;
}
}
throw new Error("Node not found.");
}
size() {
return this.content.length;
}
bubbleUp(n) {
// Fetch the element that has to be moved.
var element = this.content[n];
// When at 0, an element can not go up any further.
while (n > 0) {
// Compute the parent element's index, and fetch it.
var parentN = Math.floor((n + 1) / 2) - 1,
parent = this.content[parentN];
// Swap the elements if the parent is greater.
if (this.scoreFunction(element) < this.scoreFunction(parent)) {
this.content[parentN] = element;
this.content[n] = parent;
// Update 'n' to continue at the new position.
n = parentN;
}
// Found a parent that is less, no need to move it further.
else {
break;
}
}
}
sinkDown(n) {
// Look up the target element and its score.
var length = this.content.length,
element = this.content[n],
elemScore = this.scoreFunction(element);
while (true) {
// Compute the indices of the child elements.
var child2N = (n + 1) * 2,
child1N = child2N - 1;
// This is used to store the new position of the element,
// if any.
var swap = null;
// If the first child exists (is inside the array)...
if (child1N < length) {
// Look it up and compute its score.
var child1 = this.content[child1N],
child1Score = this.scoreFunction(child1);
// If the score is less than our element's, we need to swap.
if (child1Score < elemScore) swap = child1N;
}
// Do the same checks for the other child.
if (child2N < length) {
var child2 = this.content[child2N],
child2Score = this.scoreFunction(child2);
if (child2Score < (swap == null ? elemScore : child1Score)) {
swap = child2N;
}
}
// If the element needs to be moved, swap it, and continue.
if (swap != null) {
this.content[n] = this.content[swap];
this.content[swap] = element;
n = swap;
}
// Otherwise, we are done.
else {
break;
}
}
}
}
#![feature(option_result_unwrap_unchecked)]
#[cfg(feature = "idiomatic")]
mod binaryheap_idiomatic;
#[cfg(feature = "idiomatic")]
use binaryheap_idiomatic as bhimpl;
#[cfg(feature = "optimized")]
mod binaryheap_optimized;
#[cfg(feature = "optimized")]
use binaryheap_optimized as bhimpl;
#[no_mangle]
pub fn init() {
bhimpl::init();
}
#[no_mangle]
pub fn push(v: f32) {
bhimpl::push(v)
}
#[no_mangle]
pub fn pop() -> f32 {
bhimpl::pop()
}
#[no_mangle]
pub fn size() -> usize {
bhimpl::size()
}
#[no_mangle]
pub fn peek() -> f32 {
bhimpl::peek()
}
import { benchmark } from "./bench.js";
const ascModule = new WebAssembly.Module(readbuffer(arguments[0]));
const results = await benchmark({
async before() {
this.instance = new WebAssembly.Instance(ascModule, {
env: {
abort(msgPtr, fileNamePtr, lineNumber) {
throw Error("AAARGH");
},
},
});
this.instance.exports.init();
},
async run() {
for (let i = 0; i < 1000000; i++) {
this.instance.exports.push(Math.random());
}
let last = Number.NEGATIVE_INFINITY;
while (this.instance.exports.size() > 0) {
const current = this.instance.exports.pop();
if (current < last) {
console.log(`current=${current}, last=${last}`);
throw Error(`Invalid ordering! Left: ${this.instance.exports.size()}`);
}
last = current;
}
},
numWarmup: 0,
});
console.log(results);
import { benchmark } from "./bench.js";
load("binaryheap_idiomatic_cpp.js");
Module.onRuntimeInitialized = async () => {
const results = await benchmark({
async before() {
this.instance = Module;
this.instance.init();
},
async run() {
for (let i = 0; i < 1000000; i++) {
this.instance.push(Math.random());
}
let last = Number.NEGATIVE_INFINITY;
while (this.instance.size() > 0) {
const current = this.instance.pop();
if (current < last) {
console.log(`current=${current}, last=${last}`);
throw Error(
`Invalid ordering! Left: ${this.instance.exports.size()}`
);
}
last = current;
}
},
numWarmup: 0,
});
console.log(results);
};
// Binary heap implementation from:
// http://eloquentjavascript.net/appendix2.html
class MyArray<T> {
data: StaticArray<T>;
length: i32 = 0;
[key: number]: T;
constructor(capacity: u32 = 10) {
this.data = new StaticArray<T>(capacity);
}
@inline
capacity(): i32 {
return this.data.length;
}
push(value: T): void {
// If we have reached capacity, create a new underlying array with
// double the capacity.
if (this.length == this.capacity()) {
const newData = new StaticArray<T>(this.capacity() * 2);
memory.copy(
changetype<usize>(newData),
changetype<usize>(this.data),
this.length * sizeof<T>()
);
this.data = newData;
}
this.data[this.length] = value;
this.length++;
}
pop(): T {
if (this.length <= 0) {
throw new Error("Popping empty MyArray");
}
this.length -= 1;
return this.data[<i32>this.length];
}
@operator("[]") private __get(index: i32): T {
// No bounds check because lol
return unchecked(this[index]);
}
@operator("[]=") private __set(index: i32, value: T): void {
// No bounds check because lol
unchecked((this[index] = value));
}
// Unchecked get
@unsafe @operator("{}") private __uget(index: i32): T {
return load<T>(changetype<usize>(this.data) + <usize>index * sizeof<T>());
}
// Unchecked set
@unsafe @operator("{}=") private __uset(index: i32, value: T): void {
store<T>(changetype<usize>(this.data) + <usize>index * sizeof<T>(), value);
}
}
type ScoreFunction<T> = (v: T) => f32;
class BinaryHeap<T> {
content: MyArray<T> = new MyArray<T>(10);
push(element: T): void {
// Add the new element to the end of the array.
this.content.push(element);
// Allow it to bubble up.
this.bubbleUp(<i32>this.content.length - 1);
}
pop(): T {
if (this.content.length <= 0) {
throw new Error("Can't pop an empty heap");
}
// Store the first element so we can return it later.
const result = unchecked(this.content[0]);
// Get the element at the end of the array.
const end = this.content.pop();
// If there are any elements left, put the end element at the
// start, and let it sink down.
if (this.content.length > 0) {
unchecked((this.content[0] = end));
this.sinkDown(0);
}
return result;
}
peek(): T {
if (this.content.length <= 0) {
throw new Error("Can't peek an empty heap");
}
return unchecked(this.content[0]);
}
remove(node: T): void {
if (this.content.length <= 0) {
throw new Error("Can't remove from an empty heap");
}
const len = this.content.length;
// To remove a value, we must search through the array to find
// it.
for (let i = 0; i < len; i++) {
if (unchecked(this.content[i]) == node) {
// When it is found, the process seen in 'pop' is repeated
// to fill up the hole.
const end = this.content.pop();
if (i != len - 1) {
unchecked((this.content[i] = end));
if (end < node) this.bubbleUp(i);
else this.sinkDown(i);
}
return;
}
}
throw new Error("Node not found.");
}
size(): u32 {
return this.content.length;
}
bubbleUp(n: u32): void {
// Fetch the element that has to be moved.
const element = unchecked(this.content[n]);
// When at 0, an element can not go up any further.
while (n > 0) {
// Compute the parent element's index, and fetch it.
const parentN = <i32>Math.floor((n + 1) / 2) - 1,
parent = unchecked(this.content[parentN]);
// Swap the elements if the parent is greater.
if (element < parent) {
unchecked((this.content[parentN] = element));
unchecked((this.content[n] = parent));
// Update 'n' to continue at the new position.
n = parentN;
}
// Found a parent that is less, no need to move it further.
else {
break;
}
}
}
sinkDown(n: u32): void {
// Look up the target element and its score.
const length = this.content.length,
element = unchecked(this.content[n]),
elemScore = element;
while (true) {
// Compute the indices of the child elements.
const child2N: i32 = (n + 1) * 2,
child1N: i32 = child2N - 1;
// This is used to store the new position of the element,
// if any.
let swap: i32 = -1;
let child1: T, child1Score: f32, child2: T, child2Score: f32;
// If the first child exists (is inside the array)...
if (child1N < length) {
// Look it up and compute its score.
child1 = unchecked(this.content[child1N]);
child1Score = child1;
// If the score is less than our element's, we need to swap.
if (child1Score < elemScore) swap = child1N;
}
// Do the same checks for the other child.
if (child2N < length) {
child2 = unchecked(this.content[child2N]);
child2Score = child2;
if (child2Score < (swap == -1 ? elemScore : child1Score)) {
swap = child2N;
}
}
// If the element needs to be moved, swap it, and continue.
if (swap != -1) {
unchecked((this.content[n] = unchecked(this.content[swap])));
unchecked((this.content[swap] = element));
n = swap;
}
// Otherwise, we are done.
else {
break;
}
}
}
}
let heapInstance: BinaryHeap<f32>;
export function init(): void {
heapInstance = new BinaryHeap();
}
export function push(v: f32): void {
heapInstance.push(v);
}
export function pop(): f32 {
return heapInstance.pop();
}
export function size(): u32 {
return heapInstance.size();
}
export function peek(): f32 {
return heapInstance.peek();
}
#include "emscripten.h"
#include "emscripten/bind.h"
#include <cstdint>
#include <optional>
#include <utility>
#include <vector>
using namespace emscripten;
class BinaryHeap {
public:
BinaryHeap() : data() {}
void push(float v) {
this->data.push_back(v);
this->bubble_up(this->data.size() - 1);
}
float peek() { return this->data[0]; }
float pop() {
float result = this->data[0];
float end = this->data.back();
this->data.pop_back();
if (this->data.size() > 1) {
this->data[0] = end;
this->sink_down(0);
}
return result;
}
uint32_t size() { return this->data.size(); }
private:
std::vector<float> data;
void bubble_up(uint32_t n) {
float element = this->data[n];
while (n > 0) {
uint32_t parent_n =
static_cast<uint32_t>(floor((static_cast<float>(n) + 1) / 2 - 1));
float parent = this->data[parent_n];
if (element < parent) {
std::swap(this->data[parent_n], this->data[n]);
n = parent_n;
} else {
break;
}
}
}
void sink_down(uint32_t n) {
auto length = this->data.size();
float element = this->data[n];
while (true) {
uint32_t child2_n = (n + 1) * 2;
uint32_t child1_n = child2_n - 1;
std::optional<uint32_t> swap = {};
float child1, child2;
if (child1_n < length) {
child1 = this->data[child1_n];
if (child1 < element) {
swap = std::optional<uint32_t>(child1_n);
}
}
if (child2_n < length) {
child2 = this->data[child2_n];
if (child2 < (swap.has_value() ? child1 : element)) {
swap = std::optional<uint32_t>(child2_n);
}
}
if (swap.has_value()) {
auto swap_n = swap.value();
std::swap(this->data[n], this->data[swap_n]);
n = swap_n;
} else {
break;
}
}
}
};
thread_local BinaryHeap instance;
void init() { instance = BinaryHeap(); }
void push(float v) { instance.push(v); }
float pop() { return instance.pop(); }
uint32_t size() { return instance.size(); }
float peek() { return instance.peek(); }
EMSCRIPTEN_BINDINGS(my_module) {
function("init", &init);
function("push", &push);
function("pop", &pop);
function("size", &size);
function("peek", &peek);
}
extern crate wee_alloc;
// Use `wee_alloc` as the global allocator.
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
type Scorer<T> = fn(&T) -> f32;
struct BinaryHeap<T> {
data: Vec<T>,
scorer: Scorer<T>,
}
struct Item {
index: usize,
score: f32,
}
impl<T> BinaryHeap<T> {
fn new(scorer: Scorer<T>) -> BinaryHeap<T> {
BinaryHeap {
data: Vec::with_capacity(10),
scorer,
}
}
fn push(&mut self, v: T) {
self.data.push(v);
self.bubble_up(self.data.len() - 1);
}
fn peek(&self) -> Option<&T> {
self.data.get(0)
}
fn pop(&mut self) -> Option<T> {
if self.data.len() == 0 {
return None;
}
let result = self.data.swap_remove(0);
if self.data.len() > 0 {
self.sink_down(0);
}
Some(result)
}
fn size(&self) -> usize {
self.data.len()
}
fn get_item(&self, n: usize) -> Option<Item> {
let item = self.data.get(n)?;
let score = (self.scorer)(item);
Some(Item { index: n, score })
}
fn bubble_up(&mut self, n: usize) {
let mut element = self.get_item(n).unwrap();
while element.index > 0 {
// Compute the parent element's index, and fetch it.
let parent_n: usize = (((element.index as f32) - 1.0) / 2.0).floor() as usize;
let parent = self.get_item(parent_n).unwrap();
// Swap the elements if the parent is greater.
if element.score < parent.score {
self.data.swap(element.index, parent.index);
element.index = parent.index;
}
// Found a parent that is less, no need to move it further.
else {
break;
}
}
}
fn sink_down(&mut self, mut n: usize) {
// Look up the target element and its score.
let length = self.data.len();
let element = self.get_item(n).unwrap();
loop {
// Compute the indices of the child elements.
let child2_n = 2 * n + 1;
let child1_n = child2_n + 1;
// This is used to store the new position of the element,
// if any.
let mut swap: Option<Item> = None;
// If the first child exists (is inside the array)...
if child1_n < length {
// Look it up and compute its score.
let child1 = self.get_item(child1_n).unwrap();
// If the score is less than our element's, we need to swap.
if child1.score < element.score {
swap = Some(child1);
}
}
// Do the same checks for the other child.
if child2_n < length {
let child2 = self.get_item(child2_n).unwrap();
if child2.score
< swap
.as_ref()
.map(|item| item.score)
.unwrap_or(element.score)
{
swap = Some(child2);
}
}
// If the element needs to be moved, swap it, and continue.
if let Some(swap) = swap {
self.data.swap(n, swap.index);
n = swap.index
}
// Otherwise, we are done.
else {
break;
}
}
}
}
static mut INSTANCE: Option<BinaryHeap<f32>> = None;
pub fn init() {
unsafe {
INSTANCE = Some(BinaryHeap::new(|v: &f32| *v));
}
}
pub fn push(v: f32) {
unsafe { INSTANCE.as_mut() }.map(|i| i.push(v));
}
pub fn pop() -> f32 {
unsafe { INSTANCE.as_mut() }
.and_then(|i| i.pop())
.unwrap_or(-1.0)
}
pub fn size() -> usize {
unsafe { INSTANCE.as_mut() }.map(|i| i.size()).unwrap_or(0)
}
pub fn peek() -> f32 {
unsafe { INSTANCE.as_mut() }
.and_then(|i| i.peek())
.cloned()
.unwrap_or(-1.0)
}
var Module=typeof Module!=="undefined"?Module:{};var moduleOverrides={};var key;for(key in Module){if(Module.hasOwnProperty(key)){moduleOverrides[key]=Module[key]}}var arguments_=[];var thisProgram="./this.program";var quit_=function(status,toThrow){throw toThrow};var ENVIRONMENT_IS_WEB=false;var ENVIRONMENT_IS_WORKER=false;var ENVIRONMENT_IS_NODE=false;var ENVIRONMENT_IS_SHELL=false;ENVIRONMENT_IS_WEB=typeof window==="object";ENVIRONMENT_IS_WORKER=typeof importScripts==="function";ENVIRONMENT_IS_NODE=typeof process==="object"&&typeof process.versions==="object"&&typeof process.versions.node==="string";ENVIRONMENT_IS_SHELL=!ENVIRONMENT_IS_WEB&&!ENVIRONMENT_IS_NODE&&!ENVIRONMENT_IS_WORKER;var scriptDirectory="";function locateFile(path){if(Module["locateFile"]){return Module["locateFile"](path,scriptDirectory)}return scriptDirectory+path}var read_,readAsync,readBinary,setWindowTitle;var nodeFS;var nodePath;if(ENVIRONMENT_IS_NODE){if(ENVIRONMENT_IS_WORKER){scriptDirectory=require("path").dirname(scriptDirectory)+"/"}else{scriptDirectory=__dirname+"/"}read_=function shell_read(filename,binary){if(!nodeFS)nodeFS=require("fs");if(!nodePath)nodePath=require("path");filename=nodePath["normalize"](filename);return nodeFS["readFileSync"](filename,binary?null:"utf8")};readBinary=function readBinary(filename){var ret=read_(filename,true);if(!ret.buffer){ret=new Uint8Array(ret)}assert(ret.buffer);return ret};if(process["argv"].length>1){thisProgram=process["argv"][1].replace(/\\/g,"/")}arguments_=process["argv"].slice(2);if(typeof module!=="undefined"){module["exports"]=Module}process["on"]("uncaughtException",function(ex){if(!(ex instanceof ExitStatus)){throw ex}});process["on"]("unhandledRejection",abort);quit_=function(status){process["exit"](status)};Module["inspect"]=function(){return"[Emscripten Module object]"}}else if(ENVIRONMENT_IS_SHELL){if(typeof read!="undefined"){read_=function shell_read(f){return read(f)}}readBinary=function readBinary(f){var data;if(typeof readbuffer==="function"){return new Uint8Array(readbuffer(f))}data=read(f,"binary");assert(typeof data==="object");return data};if(typeof scriptArgs!="undefined"){arguments_=scriptArgs}else if(typeof arguments!="undefined"){arguments_=arguments}if(typeof quit==="function"){quit_=function(status){quit(status)}}if(typeof print!=="undefined"){if(typeof console==="undefined")console={};console.log=print;console.warn=console.error=typeof printErr!=="undefined"?printErr:print}}else if(ENVIRONMENT_IS_WEB||ENVIRONMENT_IS_WORKER){if(ENVIRONMENT_IS_WORKER){scriptDirectory=self.location.href}else if(typeof document!=="undefined"&&document.currentScript){scriptDirectory=document.currentScript.src}if(scriptDirectory.indexOf("blob:")!==0){scriptDirectory=scriptDirectory.substr(0,scriptDirectory.lastIndexOf("/")+1)}else{scriptDirectory=""}{read_=function(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.send(null);return xhr.responseText};if(ENVIRONMENT_IS_WORKER){readBinary=function(url){var xhr=new XMLHttpRequest;xhr.open("GET",url,false);xhr.responseType="arraybuffer";xhr.send(null);return new Uint8Array(xhr.response)}}readAsync=function(url,onload,onerror){var xhr=new XMLHttpRequest;xhr.open("GET",url,true);xhr.responseType="arraybuffer";xhr.onload=function(){if(xhr.status==200||xhr.status==0&&xhr.response){onload(xhr.response);return}onerror()};xhr.onerror=onerror;xhr.send(null)}}setWindowTitle=function(title){document.title=title}}else{}var out=Module["print"]||console.log.bind(console);var err=Module["printErr"]||console.warn.bind(console);for(key in moduleOverrides){if(moduleOverrides.hasOwnProperty(key)){Module[key]=moduleOverrides[key]}}moduleOverrides=null;if(Module["arguments"])arguments_=Module["arguments"];if(Module["thisProgram"])thisProgram=Module["thisProgram"];if(Module["quit"])quit_=Module["quit"];var wasmBinary;if(Module["wasmBinary"])wasmBinary=Module["wasmBinary"];var noExitRuntime=Module["noExitRuntime"]||true;if(typeof WebAssembly!=="object"){abort("no native wasm support detected")}var wasmMemory;var ABORT=false;var EXITSTATUS;function assert(condition,text){if(!condition){abort("Assertion failed: "+text)}}var UTF8Decoder=typeof TextDecoder!=="undefined"?new TextDecoder("utf8"):undefined;function UTF8ArrayToString(heap,idx,maxBytesToRead){var endIdx=idx+maxBytesToRead;var endPtr=idx;while(heap[endPtr]&&!(endPtr>=endIdx))++endPtr;if(endPtr-idx>16&&heap.subarray&&UTF8Decoder){return UTF8Decoder.decode(heap.subarray(idx,endPtr))}else{var str="";while(idx<endPtr){var u0=heap[idx++];if(!(u0&128)){str+=String.fromCharCode(u0);continue}var u1=heap[idx++]&63;if((u0&224)==192){str+=String.fromCharCode((u0&31)<<6|u1);continue}var u2=heap[idx++]&63;if((u0&240)==224){u0=(u0&15)<<12|u1<<6|u2}else{u0=(u0&7)<<18|u1<<12|u2<<6|heap[idx++]&63}if(u0<65536){str+=String.fromCharCode(u0)}else{var ch=u0-65536;str+=String.fromCharCode(55296|ch>>10,56320|ch&1023)}}}return str}function UTF8ToString(ptr,maxBytesToRead){return ptr?UTF8ArrayToString(HEAPU8,ptr,maxBytesToRead):""}function stringToUTF8Array(str,heap,outIdx,maxBytesToWrite){if(!(maxBytesToWrite>0))return 0;var startIdx=outIdx;var endIdx=outIdx+maxBytesToWrite-1;for(var i=0;i<str.length;++i){var u=str.charCodeAt(i);if(u>=55296&&u<=57343){var u1=str.charCodeAt(++i);u=65536+((u&1023)<<10)|u1&1023}if(u<=127){if(outIdx>=endIdx)break;heap[outIdx++]=u}else if(u<=2047){if(outIdx+1>=endIdx)break;heap[outIdx++]=192|u>>6;heap[outIdx++]=128|u&63}else if(u<=65535){if(outIdx+2>=endIdx)break;heap[outIdx++]=224|u>>12;heap[outIdx++]=128|u>>6&63;heap[outIdx++]=128|u&63}else{if(outIdx+3>=endIdx)break;heap[outIdx++]=240|u>>18;heap[outIdx++]=128|u>>12&63;heap[outIdx++]=128|u>>6&63;heap[outIdx++]=128|u&63}}heap[outIdx]=0;return outIdx-startIdx}function stringToUTF8(str,outPtr,maxBytesToWrite){return stringToUTF8Array(str,HEAPU8,outPtr,maxBytesToWrite)}function lengthBytesUTF8(str){var len=0;for(var i=0;i<str.length;++i){var u=str.charCodeAt(i);if(u>=55296&&u<=57343)u=65536+((u&1023)<<10)|str.charCodeAt(++i)&1023;if(u<=127)++len;else if(u<=2047)len+=2;else if(u<=65535)len+=3;else len+=4}return len}var UTF16Decoder=typeof TextDecoder!=="undefined"?new TextDecoder("utf-16le"):undefined;function UTF16ToString(ptr,maxBytesToRead){var endPtr=ptr;var idx=endPtr>>1;var maxIdx=idx+maxBytesToRead/2;while(!(idx>=maxIdx)&&HEAPU16[idx])++idx;endPtr=idx<<1;if(endPtr-ptr>32&&UTF16Decoder){return UTF16Decoder.decode(HEAPU8.subarray(ptr,endPtr))}else{var str="";for(var i=0;!(i>=maxBytesToRead/2);++i){var codeUnit=HEAP16[ptr+i*2>>1];if(codeUnit==0)break;str+=String.fromCharCode(codeUnit)}return str}}function stringToUTF16(str,outPtr,maxBytesToWrite){if(maxBytesToWrite===undefined){maxBytesToWrite=2147483647}if(maxBytesToWrite<2)return 0;maxBytesToWrite-=2;var startPtr=outPtr;var numCharsToWrite=maxBytesToWrite<str.length*2?maxBytesToWrite/2:str.length;for(var i=0;i<numCharsToWrite;++i){var codeUnit=str.charCodeAt(i);HEAP16[outPtr>>1]=codeUnit;outPtr+=2}HEAP16[outPtr>>1]=0;return outPtr-startPtr}function lengthBytesUTF16(str){return str.length*2}function UTF32ToString(ptr,maxBytesToRead){var i=0;var str="";while(!(i>=maxBytesToRead/4)){var utf32=HEAP32[ptr+i*4>>2];if(utf32==0)break;++i;if(utf32>=65536){var ch=utf32-65536;str+=String.fromCharCode(55296|ch>>10,56320|ch&1023)}else{str+=String.fromCharCode(utf32)}}return str}function stringToUTF32(str,outPtr,maxBytesToWrite){if(maxBytesToWrite===undefined){maxBytesToWrite=2147483647}if(maxBytesToWrite<4)return 0;var startPtr=outPtr;var endPtr=startPtr+maxBytesToWrite-4;for(var i=0;i<str.length;++i){var codeUnit=str.charCodeAt(i);if(codeUnit>=55296&&codeUnit<=57343){var trailSurrogate=str.charCodeAt(++i);codeUnit=65536+((codeUnit&1023)<<10)|trailSurrogate&1023}HEAP32[outPtr>>2]=codeUnit;outPtr+=4;if(outPtr+4>endPtr)break}HEAP32[outPtr>>2]=0;return outPtr-startPtr}function lengthBytesUTF32(str){var len=0;for(var i=0;i<str.length;++i){var codeUnit=str.charCodeAt(i);if(codeUnit>=55296&&codeUnit<=57343)++i;len+=4}return len}var buffer,HEAP8,HEAPU8,HEAP16,HEAPU16,HEAP32,HEAPU32,HEAPF32,HEAPF64;function updateGlobalBufferAndViews(buf){buffer=buf;Module["HEAP8"]=HEAP8=new Int8Array(buf);Module["HEAP16"]=HEAP16=new Int16Array(buf);Module["HEAP32"]=HEAP32=new Int32Array(buf);Module["HEAPU8"]=HEAPU8=new Uint8Array(buf);Module["HEAPU16"]=HEAPU16=new Uint16Array(buf);Module["HEAPU32"]=HEAPU32=new Uint32Array(buf);Module["HEAPF32"]=HEAPF32=new Float32Array(buf);Module["HEAPF64"]=HEAPF64=new Float64Array(buf)}var INITIAL_MEMORY=Module["INITIAL_MEMORY"]||16777216;var wasmTable;var __ATPRERUN__=[];var __ATINIT__=[];var __ATMAIN__=[];var __ATPOSTRUN__=[];var runtimeInitialized=false;function preRun(){if(Module["preRun"]){if(typeof Module["preRun"]=="function")Module["preRun"]=[Module["preRun"]];while(Module["preRun"].length){addOnPreRun(Module["preRun"].shift())}}callRuntimeCallbacks(__ATPRERUN__)}function initRuntime(){runtimeInitialized=true;callRuntimeCallbacks(__ATINIT__)}function preMain(){callRuntimeCallbacks(__ATMAIN__)}function postRun(){if(Module["postRun"]){if(typeof Module["postRun"]=="function")Module["postRun"]=[Module["postRun"]];while(Module["postRun"].length){addOnPostRun(Module["postRun"].shift())}}callRuntimeCallbacks(__ATPOSTRUN__)}function addOnPreRun(cb){__ATPRERUN__.unshift(cb)}function addOnInit(cb){__ATINIT__.unshift(cb)}function addOnPostRun(cb){__ATPOSTRUN__.unshift(cb)}var runDependencies=0;var runDependencyWatcher=null;var dependenciesFulfilled=null;function addRunDependency(id){runDependencies++;if(Module["monitorRunDependencies"]){Module["monitorRunDependencies"](runDependencies)}}function removeRunDependency(id){runDependencies--;if(Module["monitorRunDependencies"]){Module["monitorRunDependencies"](runDependencies)}if(runDependencies==0){if(runDependencyWatcher!==null){clearInterval(runDependencyWatcher);runDependencyWatcher=null}if(dependenciesFulfilled){var callback=dependenciesFulfilled;dependenciesFulfilled=null;callback()}}}Module["preloadedImages"]={};Module["preloadedAudios"]={};function abort(what){if(Module["onAbort"]){Module["onAbort"](what)}what+="";err(what);ABORT=true;EXITSTATUS=1;what="abort("+what+"). Build with -s ASSERTIONS=1 for more info.";var e=new WebAssembly.RuntimeError(what);throw e}function hasPrefix(str,prefix){return String.prototype.startsWith?str.startsWith(prefix):str.indexOf(prefix)===0}var dataURIPrefix="data:application/octet-stream;base64,";function isDataURI(filename){return hasPrefix(filename,dataURIPrefix)}var fileURIPrefix="file://";function isFileURI(filename){return hasPrefix(filename,fileURIPrefix)}var wasmBinaryFile="binaryheap_idiomatic_cpp.wasm";if(!isDataURI(wasmBinaryFile)){wasmBinaryFile=locateFile(wasmBinaryFile)}function getBinary(file){try{if(file==wasmBinaryFile&&wasmBinary){return new Uint8Array(wasmBinary)}if(readBinary){return readBinary(file)}else{throw"both async and sync fetching of the wasm failed"}}catch(err){abort(err)}}function getBinaryPromise(){if(!wasmBinary&&(ENVIRONMENT_IS_WEB||ENVIRONMENT_IS_WORKER)){if(typeof fetch==="function"&&!isFileURI(wasmBinaryFile)){return fetch(wasmBinaryFile,{credentials:"same-origin"}).then(function(response){if(!response["ok"]){throw"failed to load wasm binary file at '"+wasmBinaryFile+"'"}return response["arrayBuffer"]()}).catch(function(){return getBinary(wasmBinaryFile)})}else{if(readAsync){return new Promise(function(resolve,reject){readAsync(wasmBinaryFile,function(response){resolve(new Uint8Array(response))},reject)})}}}return Promise.resolve().then(function(){return getBinary(wasmBinaryFile)})}function createWasm(){var info={"a":asmLibraryArg};function receiveInstance(instance,module){var exports=instance.exports;Module["asm"]=exports;wasmMemory=Module["asm"]["p"];updateGlobalBufferAndViews(wasmMemory.buffer);wasmTable=Module["asm"]["r"];addOnInit(Module["asm"]["q"]);removeRunDependency("wasm-instantiate")}addRunDependency("wasm-instantiate");function receiveInstantiatedSource(output){receiveInstance(output["instance"])}function instantiateArrayBuffer(receiver){return getBinaryPromise().then(function(binary){var result=WebAssembly.instantiate(binary,info);return result}).then(receiver,function(reason){err("failed to asynchronously prepare wasm: "+reason);abort(reason)})}function instantiateAsync(){if(!wasmBinary&&typeof WebAssembly.instantiateStreaming==="function"&&!isDataURI(wasmBinaryFile)&&!isFileURI(wasmBinaryFile)&&typeof fetch==="function"){return fetch(wasmBinaryFile,{credentials:"same-origin"}).then(function(response){var result=WebAssembly.instantiateStreaming(response,info);return result.then(receiveInstantiatedSource,function(reason){err("wasm streaming compile failed: "+reason);err("falling back to ArrayBuffer instantiation");return instantiateArrayBuffer(receiveInstantiatedSource)})})}else{return instantiateArrayBuffer(receiveInstantiatedSource)}}if(Module["instantiateWasm"]){try{var exports=Module["instantiateWasm"](info,receiveInstance);return exports}catch(e){err("Module.instantiateWasm callback failed with error: "+e);return false}}instantiateAsync();return{}}function callRuntimeCallbacks(callbacks){while(callbacks.length>0){var callback=callbacks.shift();if(typeof callback=="function"){callback(Module);continue}var func=callback.func;if(typeof func==="number"){if(callback.arg===undefined){wasmTable.get(func)()}else{wasmTable.get(func)(callback.arg)}}else{func(callback.arg===undefined?null:callback.arg)}}}var ExceptionInfoAttrs={DESTRUCTOR_OFFSET:0,REFCOUNT_OFFSET:4,TYPE_OFFSET:8,CAUGHT_OFFSET:12,RETHROWN_OFFSET:13,SIZE:16};function ___cxa_allocate_exception(size){return _malloc(size+ExceptionInfoAttrs.SIZE)+ExceptionInfoAttrs.SIZE}function _atexit(func,arg){}function ___cxa_thread_atexit(a0,a1){return _atexit(a0,a1)}function ExceptionInfo(excPtr){this.excPtr=excPtr;this.ptr=excPtr-ExceptionInfoAttrs.SIZE;this.set_type=function(type){HEAP32[this.ptr+ExceptionInfoAttrs.TYPE_OFFSET>>2]=type};this.get_type=function(){return HEAP32[this.ptr+ExceptionInfoAttrs.TYPE_OFFSET>>2]};this.set_destructor=function(destructor){HEAP32[this.ptr+ExceptionInfoAttrs.DESTRUCTOR_OFFSET>>2]=destructor};this.get_destructor=function(){return HEAP32[this.ptr+ExceptionInfoAttrs.DESTRUCTOR_OFFSET>>2]};this.set_refcount=function(refcount){HEAP32[this.ptr+ExceptionInfoAttrs.REFCOUNT_OFFSET>>2]=refcount};this.set_caught=function(caught){caught=caught?1:0;HEAP8[this.ptr+ExceptionInfoAttrs.CAUGHT_OFFSET>>0]=caught};this.get_caught=function(){return HEAP8[this.ptr+ExceptionInfoAttrs.CAUGHT_OFFSET>>0]!=0};this.set_rethrown=function(rethrown){rethrown=rethrown?1:0;HEAP8[this.ptr+ExceptionInfoAttrs.RETHROWN_OFFSET>>0]=rethrown};this.get_rethrown=function(){return HEAP8[this.ptr+ExceptionInfoAttrs.RETHROWN_OFFSET>>0]!=0};this.init=function(type,destructor){this.set_type(type);this.set_destructor(destructor);this.set_refcount(0);this.set_caught(false);this.set_rethrown(false)};this.add_ref=function(){var value=HEAP32[this.ptr+ExceptionInfoAttrs.REFCOUNT_OFFSET>>2];HEAP32[this.ptr+ExceptionInfoAttrs.REFCOUNT_OFFSET>>2]=value+1};this.release_ref=function(){var prev=HEAP32[this.ptr+ExceptionInfoAttrs.REFCOUNT_OFFSET>>2];HEAP32[this.ptr+ExceptionInfoAttrs.REFCOUNT_OFFSET>>2]=prev-1;return prev===1}}var exceptionLast=0;var uncaughtExceptionCount=0;function ___cxa_throw(ptr,type,destructor){var info=new ExceptionInfo(ptr);info.init(type,destructor);exceptionLast=ptr;uncaughtExceptionCount++;throw ptr}function getShiftFromSize(size){switch(size){case 1:return 0;case 2:return 1;case 4:return 2;case 8:return 3;default:throw new TypeError("Unknown type size: "+size)}}function embind_init_charCodes(){var codes=new Array(256);for(var i=0;i<256;++i){codes[i]=String.fromCharCode(i)}embind_charCodes=codes}var embind_charCodes=undefined;function readLatin1String(ptr){var ret="";var c=ptr;while(HEAPU8[c]){ret+=embind_charCodes[HEAPU8[c++]]}return ret}var awaitingDependencies={};var registeredTypes={};var typeDependencies={};var char_0=48;var char_9=57;function makeLegalFunctionName(name){if(undefined===name){return"_unknown"}name=name.replace(/[^a-zA-Z0-9_]/g,"$");var f=name.charCodeAt(0);if(f>=char_0&&f<=char_9){return"_"+name}else{return name}}function createNamedFunction(name,body){name=makeLegalFunctionName(name);return new Function("body","return function "+name+"() {\n"+' "use strict";'+" return body.apply(this, arguments);\n"+"};\n")(body)}function extendError(baseErrorType,errorName){var errorClass=createNamedFunction(errorName,function(message){this.name=errorName;this.message=message;var stack=new Error(message).stack;if(stack!==undefined){this.stack=this.toString()+"\n"+stack.replace(/^Error(:[^\n]*)?\n/,"")}});errorClass.prototype=Object.create(baseErrorType.prototype);errorClass.prototype.constructor=errorClass;errorClass.prototype.toString=function(){if(this.message===undefined){return this.name}else{return this.name+": "+this.message}};return errorClass}var BindingError=undefined;function throwBindingError(message){throw new BindingError(message)}var InternalError=undefined;function throwInternalError(message){throw new InternalError(message)}function whenDependentTypesAreResolved(myTypes,dependentTypes,getTypeConverters){myTypes.forEach(function(type){typeDependencies[type]=dependentTypes});function onComplete(typeConverters){var myTypeConverters=getTypeConverters(typeConverters);if(myTypeConverters.length!==myTypes.length){throwInternalError("Mismatched type converter count")}for(var i=0;i<myTypes.length;++i){registerType(myTypes[i],myTypeConverters[i])}}var typeConverters=new Array(dependentTypes.length);var unregisteredTypes=[];var registered=0;dependentTypes.forEach(function(dt,i){if(registeredTypes.hasOwnProperty(dt)){typeConverters[i]=registeredTypes[dt]}else{unregisteredTypes.push(dt);if(!awaitingDependencies.hasOwnProperty(dt)){awaitingDependencies[dt]=[]}awaitingDependencies[dt].push(function(){typeConverters[i]=registeredTypes[dt];++registered;if(registered===unregisteredTypes.length){onComplete(typeConverters)}})}});if(0===unregisteredTypes.length){onComplete(typeConverters)}}function registerType(rawType,registeredInstance,options){options=options||{};if(!("argPackAdvance"in registeredInstance)){throw new TypeError("registerType registeredInstance requires argPackAdvance")}var name=registeredInstance.name;if(!rawType){throwBindingError('type "'+name+'" must have a positive integer typeid pointer')}if(registeredTypes.hasOwnProperty(rawType)){if(options.ignoreDuplicateRegistrations){return}else{throwBindingError("Cannot register type '"+name+"' twice")}}registeredTypes[rawType]=registeredInstance;delete typeDependencies[rawType];if(awaitingDependencies.hasOwnProperty(rawType)){var callbacks=awaitingDependencies[rawType];delete awaitingDependencies[rawType];callbacks.forEach(function(cb){cb()})}}function __embind_register_bool(rawType,name,size,trueValue,falseValue){var shift=getShiftFromSize(size);name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":function(wt){return!!wt},"toWireType":function(destructors,o){return o?trueValue:falseValue},"argPackAdvance":8,"readValueFromPointer":function(pointer){var heap;if(size===1){heap=HEAP8}else if(size===2){heap=HEAP16}else if(size===4){heap=HEAP32}else{throw new TypeError("Unknown boolean type size: "+name)}return this["fromWireType"](heap[pointer>>shift])},destructorFunction:null})}var emval_free_list=[];var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}];function __emval_decref(handle){if(handle>4&&0===--emval_handle_array[handle].refcount){emval_handle_array[handle]=undefined;emval_free_list.push(handle)}}function count_emval_handles(){var count=0;for(var i=5;i<emval_handle_array.length;++i){if(emval_handle_array[i]!==undefined){++count}}return count}function get_first_emval(){for(var i=5;i<emval_handle_array.length;++i){if(emval_handle_array[i]!==undefined){return emval_handle_array[i]}}return null}function init_emval(){Module["count_emval_handles"]=count_emval_handles;Module["get_first_emval"]=get_first_emval}function __emval_register(value){switch(value){case undefined:{return 1}case null:{return 2}case true:{return 3}case false:{return 4}default:{var handle=emval_free_list.length?emval_free_list.pop():emval_handle_array.length;emval_handle_array[handle]={refcount:1,value:value};return handle}}}function simpleReadValueFromPointer(pointer){return this["fromWireType"](HEAPU32[pointer>>2])}function __embind_register_emval(rawType,name){name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":function(handle){var rv=emval_handle_array[handle].value;__emval_decref(handle);return rv},"toWireType":function(destructors,value){return __emval_register(value)},"argPackAdvance":8,"readValueFromPointer":simpleReadValueFromPointer,destructorFunction:null})}function _embind_repr(v){if(v===null){return"null"}var t=typeof v;if(t==="object"||t==="array"||t==="function"){return v.toString()}else{return""+v}}function floatReadValueFromPointer(name,shift){switch(shift){case 2:return function(pointer){return this["fromWireType"](HEAPF32[pointer>>2])};case 3:return function(pointer){return this["fromWireType"](HEAPF64[pointer>>3])};default:throw new TypeError("Unknown float type: "+name)}}function __embind_register_float(rawType,name,size){var shift=getShiftFromSize(size);name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":function(value){return value},"toWireType":function(destructors,value){if(typeof value!=="number"&&typeof value!=="boolean"){throw new TypeError('Cannot convert "'+_embind_repr(value)+'" to '+this.name)}return value},"argPackAdvance":8,"readValueFromPointer":floatReadValueFromPointer(name,shift),destructorFunction:null})}function new_(constructor,argumentList){if(!(constructor instanceof Function)){throw new TypeError("new_ called with constructor type "+typeof constructor+" which is not a function")}var dummy=createNamedFunction(constructor.name||"unknownFunctionName",function(){});dummy.prototype=constructor.prototype;var obj=new dummy;var r=constructor.apply(obj,argumentList);return r instanceof Object?r:obj}function runDestructors(destructors){while(destructors.length){var ptr=destructors.pop();var del=destructors.pop();del(ptr)}}function craftInvokerFunction(humanName,argTypes,classType,cppInvokerFunc,cppTargetFunc){var argCount=argTypes.length;if(argCount<2){throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!")}var isClassMethodFunc=argTypes[1]!==null&&classType!==null;var needsDestructorStack=false;for(var i=1;i<argTypes.length;++i){if(argTypes[i]!==null&&argTypes[i].destructorFunction===undefined){needsDestructorStack=true;break}}var returns=argTypes[0].name!=="void";var argsList="";var argsListWired="";for(var i=0;i<argCount-2;++i){argsList+=(i!==0?", ":"")+"arg"+i;argsListWired+=(i!==0?", ":"")+"arg"+i+"Wired"}var invokerFnBody="return function "+makeLegalFunctionName(humanName)+"("+argsList+") {\n"+"if (arguments.length !== "+(argCount-2)+") {\n"+"throwBindingError('function "+humanName+" called with ' + arguments.length + ' arguments, expected "+(argCount-2)+" args!');\n"+"}\n";if(needsDestructorStack){invokerFnBody+="var destructors = [];\n"}var dtorStack=needsDestructorStack?"destructors":"null";var args1=["throwBindingError","invoker","fn","runDestructors","retType","classParam"];var args2=[throwBindingError,cppInvokerFunc,cppTargetFunc,runDestructors,argTypes[0],argTypes[1]];if(isClassMethodFunc){invokerFnBody+="var thisWired = classParam.toWireType("+dtorStack+", this);\n"}for(var i=0;i<argCount-2;++i){invokerFnBody+="var arg"+i+"Wired = argType"+i+".toWireType("+dtorStack+", arg"+i+"); // "+argTypes[i+2].name+"\n";args1.push("argType"+i);args2.push(argTypes[i+2])}if(isClassMethodFunc){argsListWired="thisWired"+(argsListWired.length>0?", ":"")+argsListWired}invokerFnBody+=(returns?"var rv = ":"")+"invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n";if(needsDestructorStack){invokerFnBody+="runDestructors(destructors);\n"}else{for(var i=isClassMethodFunc?1:2;i<argTypes.length;++i){var paramName=i===1?"thisWired":"arg"+(i-2)+"Wired";if(argTypes[i].destructorFunction!==null){invokerFnBody+=paramName+"_dtor("+paramName+"); // "+argTypes[i].name+"\n";args1.push(paramName+"_dtor");args2.push(argTypes[i].destructorFunction)}}}if(returns){invokerFnBody+="var ret = retType.fromWireType(rv);\n"+"return ret;\n"}else{}invokerFnBody+="}\n";args1.push(invokerFnBody);var invokerFunction=new_(Function,args1).apply(null,args2);return invokerFunction}function ensureOverloadTable(proto,methodName,humanName){if(undefined===proto[methodName].overloadTable){var prevFunc=proto[methodName];proto[methodName]=function(){if(!proto[methodName].overloadTable.hasOwnProperty(arguments.length)){throwBindingError("Function '"+humanName+"' called with an invalid number of arguments ("+arguments.length+") - expects one of ("+proto[methodName].overloadTable+")!")}return proto[methodName].overloadTable[arguments.length].apply(this,arguments)};proto[methodName].overloadTable=[];proto[methodName].overloadTable[prevFunc.argCount]=prevFunc}}function exposePublicSymbol(name,value,numArguments){if(Module.hasOwnProperty(name)){if(undefined===numArguments||undefined!==Module[name].overloadTable&&undefined!==Module[name].overloadTable[numArguments]){throwBindingError("Cannot register public name '"+name+"' twice")}ensureOverloadTable(Module,name,name);if(Module.hasOwnProperty(numArguments)){throwBindingError("Cannot register multiple overloads of a function with the same number of arguments ("+numArguments+")!")}Module[name].overloadTable[numArguments]=value}else{Module[name]=value;if(undefined!==numArguments){Module[name].numArguments=numArguments}}}function heap32VectorToArray(count,firstElement){var array=[];for(var i=0;i<count;i++){array.push(HEAP32[(firstElement>>2)+i])}return array}function replacePublicSymbol(name,value,numArguments){if(!Module.hasOwnProperty(name)){throwInternalError("Replacing nonexistant public symbol")}if(undefined!==Module[name].overloadTable&&undefined!==numArguments){Module[name].overloadTable[numArguments]=value}else{Module[name]=value;Module[name].argCount=numArguments}}function dynCallLegacy(sig,ptr,args){var f=Module["dynCall_"+sig];return args&&args.length?f.apply(null,[ptr].concat(args)):f.call(null,ptr)}function dynCall(sig,ptr,args){if(sig.indexOf("j")!=-1){return dynCallLegacy(sig,ptr,args)}return wasmTable.get(ptr).apply(null,args)}function getDynCaller(sig,ptr){var argCache=[];return function(){argCache.length=arguments.length;for(var i=0;i<arguments.length;i++){argCache[i]=arguments[i]}return dynCall(sig,ptr,argCache)}}function embind__requireFunction(signature,rawFunction){signature=readLatin1String(signature);function makeDynCaller(){if(signature.indexOf("j")!=-1){return getDynCaller(signature,rawFunction)}return wasmTable.get(rawFunction)}var fp=makeDynCaller();if(typeof fp!=="function"){throwBindingError("unknown function pointer with signature "+signature+": "+rawFunction)}return fp}var UnboundTypeError=undefined;function getTypeName(type){var ptr=___getTypeName(type);var rv=readLatin1String(ptr);_free(ptr);return rv}function throwUnboundTypeError(message,types){var unboundTypes=[];var seen={};function visit(type){if(seen[type]){return}if(registeredTypes[type]){return}if(typeDependencies[type]){typeDependencies[type].forEach(visit);return}unboundTypes.push(type);seen[type]=true}types.forEach(visit);throw new UnboundTypeError(message+": "+unboundTypes.map(getTypeName).join([", "]))}function __embind_register_function(name,argCount,rawArgTypesAddr,signature,rawInvoker,fn){var argTypes=heap32VectorToArray(argCount,rawArgTypesAddr);name=readLatin1String(name);rawInvoker=embind__requireFunction(signature,rawInvoker);exposePublicSymbol(name,function(){throwUnboundTypeError("Cannot call "+name+" due to unbound types",argTypes)},argCount-1);whenDependentTypesAreResolved([],argTypes,function(argTypes){var invokerArgsArray=[argTypes[0],null].concat(argTypes.slice(1));replacePublicSymbol(name,craftInvokerFunction(name,invokerArgsArray,null,rawInvoker,fn),argCount-1);return[]})}function integerReadValueFromPointer(name,shift,signed){switch(shift){case 0:return signed?function readS8FromPointer(pointer){return HEAP8[pointer]}:function readU8FromPointer(pointer){return HEAPU8[pointer]};case 1:return signed?function readS16FromPointer(pointer){return HEAP16[pointer>>1]}:function readU16FromPointer(pointer){return HEAPU16[pointer>>1]};case 2:return signed?function readS32FromPointer(pointer){return HEAP32[pointer>>2]}:function readU32FromPointer(pointer){return HEAPU32[pointer>>2]};default:throw new TypeError("Unknown integer type: "+name)}}function __embind_register_integer(primitiveType,name,size,minRange,maxRange){name=readLatin1String(name);if(maxRange===-1){maxRange=4294967295}var shift=getShiftFromSize(size);var fromWireType=function(value){return value};if(minRange===0){var bitshift=32-8*size;fromWireType=function(value){return value<<bitshift>>>bitshift}}var isUnsignedType=name.indexOf("unsigned")!=-1;registerType(primitiveType,{name:name,"fromWireType":fromWireType,"toWireType":function(destructors,value){if(typeof value!=="number"&&typeof value!=="boolean"){throw new TypeError('Cannot convert "'+_embind_repr(value)+'" to '+this.name)}if(value<minRange||value>maxRange){throw new TypeError('Passing a number "'+_embind_repr(value)+'" from JS side to C/C++ side to an argument of type "'+name+'", which is outside the valid range ['+minRange+", "+maxRange+"]!")}return isUnsignedType?value>>>0:value|0},"argPackAdvance":8,"readValueFromPointer":integerReadValueFromPointer(name,shift,minRange!==0),destructorFunction:null})}function __embind_register_memory_view(rawType,dataTypeIndex,name){var typeMapping=[Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array];var TA=typeMapping[dataTypeIndex];function decodeMemoryView(handle){handle=handle>>2;var heap=HEAPU32;var size=heap[handle];var data=heap[handle+1];return new TA(buffer,data,size)}name=readLatin1String(name);registerType(rawType,{name:name,"fromWireType":decodeMemoryView,"argPackAdvance":8,"readValueFromPointer":decodeMemoryView},{ignoreDuplicateRegistrations:true})}function __embind_register_std_string(rawType,name){name=readLatin1String(name);var stdStringIsUTF8=name==="std::string";registerType(rawType,{name:name,"fromWireType":function(value){var length=HEAPU32[value>>2];var str;if(stdStringIsUTF8){var decodeStartPtr=value+4;for(var i=0;i<=length;++i){var currentBytePtr=value+4+i;if(i==length||HEAPU8[currentBytePtr]==0){var maxRead=currentBytePtr-decodeStartPtr;var stringSegment=UTF8ToString(decodeStartPtr,maxRead);if(str===undefined){str=stringSegment}else{str+=String.fromCharCode(0);str+=stringSegment}decodeStartPtr=currentBytePtr+1}}}else{var a=new Array(length);for(var i=0;i<length;++i){a[i]=String.fromCharCode(HEAPU8[value+4+i])}str=a.join("")}_free(value);return str},"toWireType":function(destructors,value){if(value instanceof ArrayBuffer){value=new Uint8Array(value)}var getLength;var valueIsOfTypeString=typeof value==="string";if(!(valueIsOfTypeString||value instanceof Uint8Array||value instanceof Uint8ClampedArray||value instanceof Int8Array)){throwBindingError("Cannot pass non-string to std::string")}if(stdStringIsUTF8&&valueIsOfTypeString){getLength=function(){return lengthBytesUTF8(value)}}else{getLength=function(){return value.length}}var length=getLength();var ptr=_malloc(4+length+1);HEAPU32[ptr>>2]=length;if(stdStringIsUTF8&&valueIsOfTypeString){stringToUTF8(value,ptr+4,length+1)}else{if(valueIsOfTypeString){for(var i=0;i<length;++i){var charCode=value.charCodeAt(i);if(charCode>255){_free(ptr);throwBindingError("String has UTF-16 code units that do not fit in 8 bits")}HEAPU8[ptr+4+i]=charCode}}else{for(var i=0;i<length;++i){HEAPU8[ptr+4+i]=value[i]}}}if(destructors!==null){destructors.push(_free,ptr)}return ptr},"argPackAdvance":8,"readValueFromPointer":simpleReadValueFromPointer,destructorFunction:function(ptr){_free(ptr)}})}function __embind_register_std_wstring(rawType,charSize,name){name=readLatin1String(name);var decodeString,encodeString,getHeap,lengthBytesUTF,shift;if(charSize===2){decodeString=UTF16ToString;encodeString=stringToUTF16;lengthBytesUTF=lengthBytesUTF16;getHeap=function(){return HEAPU16};shift=1}else if(charSize===4){decodeString=UTF32ToString;encodeString=stringToUTF32;lengthBytesUTF=lengthBytesUTF32;getHeap=function(){return HEAPU32};shift=2}registerType(rawType,{name:name,"fromWireType":function(value){var length=HEAPU32[value>>2];var HEAP=getHeap();var str;var decodeStartPtr=value+4;for(var i=0;i<=length;++i){var currentBytePtr=value+4+i*charSize;if(i==length||HEAP[currentBytePtr>>shift]==0){var maxReadBytes=currentBytePtr-decodeStartPtr;var stringSegment=decodeString(decodeStartPtr,maxReadBytes);if(str===undefined){str=stringSegment}else{str+=String.fromCharCode(0);str+=stringSegment}decodeStartPtr=currentBytePtr+charSize}}_free(value);return str},"toWireType":function(destructors,value){if(!(typeof value==="string")){throwBindingError("Cannot pass non-string to C++ string type "+name)}var length=lengthBytesUTF(value);var ptr=_malloc(4+length+charSize);HEAPU32[ptr>>2]=length>>shift;encodeString(value,ptr+4,length+charSize);if(destructors!==null){destructors.push(_free,ptr)}return ptr},"argPackAdvance":8,"readValueFromPointer":simpleReadValueFromPointer,destructorFunction:function(ptr){_free(ptr)}})}function __embind_register_void(rawType,name){name=readLatin1String(name);registerType(rawType,{isVoid:true,name:name,"argPackAdvance":0,"fromWireType":function(){return undefined},"toWireType":function(destructors,o){return undefined}})}function _abort(){abort()}function _emscripten_memcpy_big(dest,src,num){HEAPU8.copyWithin(dest,src,src+num)}function abortOnCannotGrowMemory(requestedSize){abort("OOM")}function _emscripten_resize_heap(requestedSize){var oldSize=HEAPU8.length;abortOnCannotGrowMemory(requestedSize)}embind_init_charCodes();BindingError=Module["BindingError"]=extendError(Error,"BindingError");InternalError=Module["InternalError"]=extendError(Error,"InternalError");init_emval();UnboundTypeError=Module["UnboundTypeError"]=extendError(Error,"UnboundTypeError");var asmLibraryArg={"l":___cxa_allocate_exception,"d":___cxa_thread_atexit,"k":___cxa_throw,"i":__embind_register_bool,"h":__embind_register_emval,"g":__embind_register_float,"c":__embind_register_function,"b":__embind_register_integer,"a":__embind_register_memory_view,"f":__embind_register_std_string,"e":__embind_register_std_wstring,"j":__embind_register_void,"o":_abort,"m":_emscripten_memcpy_big,"n":_emscripten_resize_heap};var asm=createWasm();var ___wasm_call_ctors=Module["___wasm_call_ctors"]=function(){return(___wasm_call_ctors=Module["___wasm_call_ctors"]=Module["asm"]["q"]).apply(null,arguments)};var ___getTypeName=Module["___getTypeName"]=function(){return(___getTypeName=Module["___getTypeName"]=Module["asm"]["s"]).apply(null,arguments)};var ___embind_register_native_and_builtin_types=Module["___embind_register_native_and_builtin_types"]=function(){return(___embind_register_native_and_builtin_types=Module["___embind_register_native_and_builtin_types"]=Module["asm"]["t"]).apply(null,arguments)};var _malloc=Module["_malloc"]=function(){return(_malloc=Module["_malloc"]=Module["asm"]["u"]).apply(null,arguments)};var _free=Module["_free"]=function(){return(_free=Module["_free"]=Module["asm"]["v"]).apply(null,arguments)};var calledRun;function ExitStatus(status){this.name="ExitStatus";this.message="Program terminated with exit("+status+")";this.status=status}dependenciesFulfilled=function runCaller(){if(!calledRun)run();if(!calledRun)dependenciesFulfilled=runCaller};function run(args){args=args||arguments_;if(runDependencies>0){return}preRun();if(runDependencies>0){return}function doRun(){if(calledRun)return;calledRun=true;Module["calledRun"]=true;if(ABORT)return;initRuntime();preMain();if(Module["onRuntimeInitialized"])Module["onRuntimeInitialized"]();postRun()}if(Module["setStatus"]){Module["setStatus"]("Running...");setTimeout(function(){setTimeout(function(){Module["setStatus"]("")},1);doRun()},1)}else{doRun()}}Module["run"]=run;if(Module["preInit"]){if(typeof Module["preInit"]=="function")Module["preInit"]=[Module["preInit"]];while(Module["preInit"].length>0){Module["preInit"].pop()()}}run();
import { benchmark } from "./bench.js";
import { BinaryHeap } from "./binaryheap.js";
const results = await benchmark({
async run() {
const heap = new BinaryHeap((v) => v);
for (let i = 0; i < 1000000; i++) {
heap.push(Math.random());
}
let last = Number.NEGATIVE_INFINITY;
let current;
while (heap.size() > 0) {
if (current < last) {
throw Error("Invalid ordering!");
}
last = current;
current = heap.pop();
}
},
});
console.log(results);
// Binary heap implementation from:
// http://eloquentjavascript.net/appendix2.html
type ScoreFunction<T> = (v: T) => f32;
class BinaryHeap<T> {
content: T[];
scoreFunction: ScoreFunction<T>;
constructor(scoreFunction: ScoreFunction<T>) {
this.content = [];
this.scoreFunction = scoreFunction;
}
push(element: T): void {
// Add the new element to the end of the array.
this.content.push(element);
// Allow it to bubble up.
this.bubbleUp(this.content.length - 1);
}
pop(): T {
if (this.content.length <= 0) {
throw new Error("Can't pop an empty heap");
}
// Store the first element so we can return it later.
const result = this.content[0];
// Get the element at the end of the array.
const end = this.content.pop();
// If there are any elements left, put the end element at the
// start, and let it sink down.
if (this.content.length > 0) {
this.content[0] = end;
this.sinkDown(0);
}
return result;
}
peek(): T {
if (this.content.length <= 0) {
throw new Error("Can't peek an empty heap");
}
return this.content[0];
}
remove(node: T): void {
if (this.content.length <= 0) {
throw new Error("Can't remove from an empty heap");
}
const len = this.content.length;
// To remove a value, we must search through the array to find
// it.
for (let i = 0; i < len; i++) {
if (this.content[i] == node) {
// When it is found, the process seen in 'pop' is repeated
// to fill up the hole.
const end = this.content.pop();
if (i != len - 1) {
this.content[i] = end;
if (this.scoreFunction(end) < this.scoreFunction(node))
this.bubbleUp(i);
else this.sinkDown(i);
}
return;
}
}
throw new Error("Node not found.");
}
size(): u32 {
return this.content.length;
}
bubbleUp(n: u32): void {
// Fetch the element that has to be moved.
const element = this.content[n];
// When at 0, an element can not go up any further.
while (n > 0) {
// Compute the parent element's index, and fetch it.
const parentN = <i32>Math.floor((n + 1) / 2) - 1,
parent = this.content[parentN];
// Swap the elements if the parent is greater.
if (this.scoreFunction(element) < this.scoreFunction(parent)) {
this.content[parentN] = element;
this.content[n] = parent;
// Update 'n' to continue at the new position.
n = parentN;
}
// Found a parent that is less, no need to move it further.
else {
break;
}
}
}
sinkDown(n: u32): void {
// Look up the target element and its score.
const length = this.content.length,
element = this.content[n],
elemScore = this.scoreFunction(element);
while (true) {
// Compute the indices of the child elements.
const child2N: i32 = (n + 1) * 2,
child1N: i32 = child2N - 1;
// This is used to store the new position of the element,
// if any.
let swap: i32 = -1;
let child1: T, child1Score: f32, child2: T, child2Score: f32;
// If the first child exists (is inside the array)...
if (child1N < length) {
// Look it up and compute its score.
child1 = this.content[child1N];
child1Score = this.scoreFunction(child1);
// If the score is less than our element's, we need to swap.
if (child1Score < elemScore) swap = child1N;
}
// Do the same checks for the other child.
if (child2N < length) {
child2 = this.content[child2N];
child2Score = this.scoreFunction(child2);
if (child2Score < (swap == -1 ? elemScore : child1Score)) {
swap = child2N;
}
}
// If the element needs to be moved, swap it, and continue.
if (swap != -1) {
this.content[n] = this.content[swap];
this.content[swap] = element;
n = swap;
}
// Otherwise, we are done.
else {
break;
}
}
}
}
let heapInstance: BinaryHeap<f32>;
export function init(): void {
heapInstance = new BinaryHeap<f32>((v) => v);
}
export function push(v: f32): void {
heapInstance.push(v);
}
export function pop(): f32 {
return heapInstance.pop();
}
export function size(): u32 {
return heapInstance.size();
}
export function peek(): f32 {
return heapInstance.peek();
}
extern crate wee_alloc;
// Use `wee_alloc` as the global allocator.
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
struct BinaryHeap(Vec<f32>);
impl BinaryHeap {
fn new() -> BinaryHeap {
BinaryHeap(Vec::with_capacity(10))
}
fn push(&mut self, v: f32) {
self.0.push(v);
self.bubble_up(self.0.len() - 1);
}
fn peek(&self) -> f32 {
unsafe { *self.0.get_unchecked(0) }
}
fn pop(&mut self) -> f32 {
let result = unsafe { *self.0.get_unchecked(0) };
let end = unsafe { *self.0.get_unchecked(self.0.len() - 1) };
// Avoid error handling code
self.0.pop();
if self.0.len() > 0 {
unsafe {
*self.0.get_unchecked_mut(0) = end;
}
self.sink_down(0);
}
result
}
fn size(&self) -> usize {
self.0.len()
}
fn bubble_up(&mut self, mut n: usize) {
let element = unsafe { *self.0.get_unchecked(n) };
while n > 0 {
// Compute the parent element's index, and fetch it.
let parent_n: usize = ((((n as f32) + 1.0) / 2.0) - 1.0).floor() as usize;
let parent: f32 = unsafe { *self.0.get_unchecked(parent_n) };
// Swap the elements if the parent is greater.
if element < parent {
unsafe {
*(self.0.get_unchecked_mut(parent_n)) = element;
*(self.0.get_unchecked_mut(n)) = parent;
}
n = parent_n;
}
// Found a parent that is less, no need to move it further.
else {
break;
}
}
}
fn sink_down(&mut self, mut n: usize) {
// Look up the target element and its score.
let length = self.0.len();
let element = unsafe { *self.0.get_unchecked(n) };
let elem_score = element;
loop {
// Compute the indices of the child elements.
let child2_n = (n + 1) * 2;
let child1_n = child2_n - 1;
// This is used to store the new position of the element,
// if any.
let mut swap: Option<usize> = None;
let child1: f32;
let mut child1_score: f32 = std::f32::NEG_INFINITY;
let child2: f32;
let child2_score: f32;
// If the first child exists (is inside the array)...
if child1_n < length {
// Look it up and compute its score.
child1 = unsafe { *self.0.get_unchecked(child1_n) };
child1_score = child1;
// If the score is less than our element's, we need to swap.
if child1_score < elem_score {
swap = Some(child1_n);
}
}
// Do the same checks for the other child.
if child2_n < length {
child2 = unsafe { *self.0.get_unchecked(child2_n) };
child2_score = child2;
if child2_score < swap.map(|_| child1_score).unwrap_or(elem_score) {
swap = Some(child2_n);
}
}
// If the element needs to be moved, swap it, and continue.
if let Some(swap) = swap {
unsafe {
// Double-borrow is safe
let n_value = &mut *(self.0.get_unchecked_mut(n) as *mut _);
let swap_value = &mut *(self.0.get_unchecked_mut(swap) as *mut _);
*n_value = *swap_value;
*swap_value = element;
n = swap;
}
}
// Otherwise, we are done.
else {
break;
}
}
}
}
static mut INSTANCE: Option<BinaryHeap> = None;
pub fn init() {
unsafe {
INSTANCE = Some(BinaryHeap::new());
}
}
pub fn push(v: f32) {
unsafe {
INSTANCE.as_mut().unwrap_unchecked().push(v);
}
}
pub fn pop() -> f32 {
unsafe { INSTANCE.as_mut().unwrap_unchecked().pop() }
}
pub fn size() -> usize {
unsafe { INSTANCE.as_ref().unwrap_unchecked().size() }
}
pub fn peek() -> f32 {
unsafe { INSTANCE.as_ref().unwrap_unchecked().peek() }
}
// Binary heap implementation from:
// http://eloquentjavascript.net/appendix2.html
class BinaryHeap<T> {
content: Array<T> = new Array<T>(10);
push(element: T): void {
// Add the new element to the end of the array.
this.content.push(element);
// Allow it to bubble up.
this.bubbleUp(<i32>this.content.length - 1);
}
pop(): T {
if (this.content.length <= 0) {
throw new Error("Can't pop an empty heap");
}
// Store the first element so we can return it later.
const result = unchecked(this.content[0]);
// Get the element at the end of the array.
const end = this.content.pop();
// If there are any elements left, put the end element at the
// start, and let it sink down.
if (this.content.length > 0) {
unchecked((this.content[0] = end));
this.sinkDown(0);
}
return result;
}
peek(): T {
if (this.content.length <= 0) {
throw new Error("Can't peek an empty heap");
}
return unchecked(this.content[0]);
}
remove(node: T): void {
if (this.content.length <= 0) {
throw new Error("Can't remove from an empty heap");
}
const len = this.content.length;
// To remove a value, we must search through the array to find
// it.
for (let i = 0; i < len; i++) {
if (unchecked(this.content[i]) == node) {
// When it is found, the process seen in 'pop' is repeated
// to fill up the hole.
const end = this.content.pop();
if (i != len - 1) {
unchecked((this.content[i] = end));
if (end < node) this.bubbleUp(i);
else this.sinkDown(i);
}
return;
}
}
throw new Error("Node not found.");
}
size(): u32 {
return this.content.length;
}
bubbleUp(n: u32): void {
// Fetch the element that has to be moved.
const element = unchecked(this.content[n]);
// When at 0, an element can not go up any further.
while (n > 0) {
// Compute the parent element's index, and fetch it.
const parentN = <i32>Math.floor((n + 1) / 2) - 1,
parent = unchecked(this.content[parentN]);
// Swap the elements if the parent is greater.
if (element < parent) {
unchecked((this.content[parentN] = element));
unchecked((this.content[n] = parent));
// Update 'n' to continue at the new position.
n = parentN;
}
// Found a parent that is less, no need to move it further.
else {
break;
}
}
}
sinkDown(n: u32): void {
// Look up the target element and its score.
const length = this.content.length,
element = unchecked(this.content[n]),
elemScore = element;
while (true) {
// Compute the indices of the child elements.
const child2N: i32 = (n + 1) * 2,
child1N: i32 = child2N - 1;
// This is used to store the new position of the element,
// if any.
let swap: i32 = -1;
let child1: T, child1Score: f32, child2: T, child2Score: f32;
// If the first child exists (is inside the array)...
if (child1N < length) {
// Look it up and compute its score.
child1 = unchecked(this.content[child1N]);
child1Score = child1;
// If the score is less than our element's, we need to swap.
if (child1Score < elemScore) swap = child1N;
}
// Do the same checks for the other child.
if (child2N < length) {
child2 = unchecked(this.content[child2N]);
child2Score = child2;
if (child2Score < (swap == -1 ? elemScore : child1Score)) {
swap = child2N;
}
}
// If the element needs to be moved, swap it, and continue.
if (swap != -1) {
unchecked((this.content[n] = unchecked(this.content[swap])));
unchecked((this.content[swap] = element));
n = swap;
}
// Otherwise, we are done.
else {
break;
}
}
}
}
let heapInstance: BinaryHeap<f32>;
export function init(): void {
heapInstance = new BinaryHeap();
}
export function push(v: f32): void {
heapInstance.push(v);
}
export function pop(): f32 {
return heapInstance.pop();
}
export function size(): u32 {
return heapInstance.size();
}
export function peek(): f32 {
return heapInstance.peek();
}
// Calculate Gaussian blur of an image using IIR filter
// The method is taken from Intel's white paper and code example attached to it:
// https://software.intel.com/en-us/articles/iir-gaussian-blur-filter
// -implementation-using-intel-advanced-vector-extensions
var a0, a1, a2, a3, b1, b2, left_corner, right_corner;
function gaussCoef(sigma) {
if (sigma < 0.5) {
sigma = 0.5;
}
var a = Math.exp(0.726 * 0.726) / sigma,
g1 = Math.exp(-a),
g2 = Math.exp(-2 * a),
k = ((1 - g1) * (1 - g1)) / (1 + 2 * a * g1 - g2);
a0 = k;
a1 = k * (a - 1) * g1;
a2 = k * (a + 1) * g1;
a3 = -k * g2;
b1 = 2 * g1;
b2 = -g2;
left_corner = (a0 + a1) / (1 - b1 - b2);
right_corner = (a2 + a3) / (1 - b1 - b2);
// Attempt to force type to FP32.
return new Float32Array([a0, a1, a2, a3, b1, b2, left_corner, right_corner]);
}
function convolveRGBA(src, out, line, coeff, width, height) {
// takes src image and writes the blurred and transposed result into out
var rgba;
var prev_src_r, prev_src_g, prev_src_b, prev_src_a;
var curr_src_r, curr_src_g, curr_src_b, curr_src_a;
var curr_out_r, curr_out_g, curr_out_b, curr_out_a;
var prev_out_r, prev_out_g, prev_out_b, prev_out_a;
var prev_prev_out_r, prev_prev_out_g, prev_prev_out_b, prev_prev_out_a;
var src_index, out_index, line_index;
var i, j;
var coeff_a0, coeff_a1, coeff_b1, coeff_b2;
for (i = 0; i < height; i++) {
src_index = i * width;
out_index = i;
line_index = 0;
// left to right
rgba = src[src_index];
prev_src_r = rgba & 0xff;
prev_src_g = (rgba >> 8) & 0xff;
prev_src_b = (rgba >> 16) & 0xff;
prev_src_a = (rgba >> 24) & 0xff;
prev_prev_out_r = prev_src_r * coeff[6];
prev_prev_out_g = prev_src_g * coeff[6];
prev_prev_out_b = prev_src_b * coeff[6];
prev_prev_out_a = prev_src_a * coeff[6];
prev_out_r = prev_prev_out_r;
prev_out_g = prev_prev_out_g;
prev_out_b = prev_prev_out_b;
prev_out_a = prev_prev_out_a;
coeff_a0 = coeff[0];
coeff_a1 = coeff[1];
coeff_b1 = coeff[4];
coeff_b2 = coeff[5];
for (j = 0; j < width; j++) {
rgba = src[src_index];
curr_src_r = rgba & 0xff;
curr_src_g = (rgba >> 8) & 0xff;
curr_src_b = (rgba >> 16) & 0xff;
curr_src_a = (rgba >> 24) & 0xff;
curr_out_r =
curr_src_r * coeff_a0 +
prev_src_r * coeff_a1 +
prev_out_r * coeff_b1 +
prev_prev_out_r * coeff_b2;
curr_out_g =
curr_src_g * coeff_a0 +
prev_src_g * coeff_a1 +
prev_out_g * coeff_b1 +
prev_prev_out_g * coeff_b2;
curr_out_b =
curr_src_b * coeff_a0 +
prev_src_b * coeff_a1 +
prev_out_b * coeff_b1 +
prev_prev_out_b * coeff_b2;
curr_out_a =
curr_src_a * coeff_a0 +
prev_src_a * coeff_a1 +
prev_out_a * coeff_b1 +
prev_prev_out_a * coeff_b2;
prev_prev_out_r = prev_out_r;
prev_prev_out_g = prev_out_g;
prev_prev_out_b = prev_out_b;
prev_prev_out_a = prev_out_a;
prev_out_r = curr_out_r;
prev_out_g = curr_out_g;
prev_out_b = curr_out_b;
prev_out_a = curr_out_a;
prev_src_r = curr_src_r;
prev_src_g = curr_src_g;
prev_src_b = curr_src_b;
prev_src_a = curr_src_a;
line[line_index] = prev_out_r;
line[line_index + 1] = prev_out_g;
line[line_index + 2] = prev_out_b;
line[line_index + 3] = prev_out_a;
line_index += 4;
src_index++;
}
src_index--;
line_index -= 4;
out_index += height * (width - 1);
// right to left
rgba = src[src_index];
prev_src_r = rgba & 0xff;
prev_src_g = (rgba >> 8) & 0xff;
prev_src_b = (rgba >> 16) & 0xff;
prev_src_a = (rgba >> 24) & 0xff;
prev_prev_out_r = prev_src_r * coeff[7];
prev_prev_out_g = prev_src_g * coeff[7];
prev_prev_out_b = prev_src_b * coeff[7];
prev_prev_out_a = prev_src_a * coeff[7];
prev_out_r = prev_prev_out_r;
prev_out_g = prev_prev_out_g;
prev_out_b = prev_prev_out_b;
prev_out_a = prev_prev_out_a;
curr_src_r = prev_src_r;
curr_src_g = prev_src_g;
curr_src_b = prev_src_b;
curr_src_a = prev_src_a;
coeff_a0 = coeff[2];
coeff_a1 = coeff[3];
for (j = width - 1; j >= 0; j--) {
curr_out_r =
curr_src_r * coeff_a0 +
prev_src_r * coeff_a1 +
prev_out_r * coeff_b1 +
prev_prev_out_r * coeff_b2;
curr_out_g =
curr_src_g * coeff_a0 +
prev_src_g * coeff_a1 +
prev_out_g * coeff_b1 +
prev_prev_out_g * coeff_b2;
curr_out_b =
curr_src_b * coeff_a0 +
prev_src_b * coeff_a1 +
prev_out_b * coeff_b1 +
prev_prev_out_b * coeff_b2;
curr_out_a =
curr_src_a * coeff_a0 +
prev_src_a * coeff_a1 +
prev_out_a * coeff_b1 +
prev_prev_out_a * coeff_b2;
prev_prev_out_r = prev_out_r;
prev_prev_out_g = prev_out_g;
prev_prev_out_b = prev_out_b;
prev_prev_out_a = prev_out_a;
prev_out_r = curr_out_r;
prev_out_g = curr_out_g;
prev_out_b = curr_out_b;
prev_out_a = curr_out_a;
prev_src_r = curr_src_r;
prev_src_g = curr_src_g;
prev_src_b = curr_src_b;
prev_src_a = curr_src_a;
rgba = src[src_index];
curr_src_r = rgba & 0xff;
curr_src_g = (rgba >> 8) & 0xff;
curr_src_b = (rgba >> 16) & 0xff;
curr_src_a = (rgba >> 24) & 0xff;
rgba =
((line[line_index] + prev_out_r) << 0) +
((line[line_index + 1] + prev_out_g) << 8) +
((line[line_index + 2] + prev_out_b) << 16) +
((line[line_index + 3] + prev_out_a) << 24);
out[out_index] = rgba;
src_index--;
line_index -= 4;
out_index -= height;
}
}
}
export function blurRGBA(src, width, height, radius) {
// Quick exit on zero radius
if (!radius) {
return;
}
// Unify input data type, to keep convolver calls isomorphic
var src32 = new Uint32Array(src.buffer);
var out = new Uint32Array(src32.length),
tmp_line = new Float32Array(Math.max(width, height) * 4);
var coeff = gaussCoef(radius);
convolveRGBA(src32, out, tmp_line, coeff, width, height);
convolveRGBA(out, src32, tmp_line, coeff, height, width);
}
import { benchmark } from "./bench.js";
const data = new Uint8ClampedArray(2048 * 2048 * 4);
data.forEach((_, i, arr) => arr[i] = Math.random() * 255);
const ascModule = new WebAssembly.Module(readbuffer(arguments[0]));
const results = await benchmark({
async before() {
this.instance = new WebAssembly.Instance(ascModule, {
env: {
abort() {
throw Error("ARRGGH");
},
},
});
this.data = new Uint8ClampedArray(data.slice());
},
async run() {
const arrayViewPtr = this.instance.exports.newUint8ClampedArray(
this.data.byteLength
);
const dataView = new DataView(this.instance.exports.memory.buffer);
// Get pointer to data section of the underlying array buffer
const dataPtr = dataView.getUint32(arrayViewPtr + 4, true);
// Copy image data into linear memory
new Uint8ClampedArray(
this.instance.exports.memory.buffer,
dataPtr,
this.data.byteLength
).set(this.data);
this.instance.exports.blurRGBA(arrayViewPtr, 2048, 2048, 100);
},
numWarmup: 0,
});
console.log(results);
import { benchmark } from "./bench.js";
import { blurRGBA } from "./blur.js";
const data = new Uint8ClampedArray(2048 * 2048 * 4);
data.forEach((_, i, arr) => arr[i] = Math.random() * 255);
const results = await benchmark({
async before() {
this.data = new Uint8ClampedArray(data.slice());
},
async run() {
blurRGBA(this.data, 2048, 2048, 100);
},
});
console.log(results);
let a0: f32,
a1: f32,
a2: f32,
a3: f32,
b1: f32,
b2: f32,
left_corner: f32,
right_corner: f32;
function gaussCoef(sigma: f32): Float32Array {
if (sigma < 0.5) {
sigma = 0.5;
}
let a: f32 = <f32>Math.exp(0.726 * 0.726) / sigma,
g1: f32 = <f32>Math.exp(-a),
g2: f32 = <f32>Math.exp(-2 * a),
k: f32 = ((1 - g1) * (1 - g1)) / (1 + 2 * a * g1 - g2);
a0 = k;
a1 = k * (a - 1) * g1;
a2 = k * (a + 1) * g1;
a3 = -k * g2;
b1 = 2 * g1;
b2 = -g2;
left_corner = (a0 + a1) / (1 - b1 - b2);
right_corner = (a2 + a3) / (1 - b1 - b2);
// Attempt to force type to FP32.
const r = new Float32Array(8);
const v = [a0, a1, a2, a3, b1, b2, left_corner, right_corner];
for (let i = 0; i < v.length; i++) {
r[i] = v[i];
}
return r;
}
function convolveRGBA(
src: Uint32Array,
out: Uint32Array,
line: Float32Array,
coeff: Float32Array,
width: i32,
height: i32
): void {
// takes src image and writes the blurred and transposed result into out
let rgba: i32;
let prev_src_r: f32, prev_src_g: f32, prev_src_b: f32, prev_src_a: f32;
let curr_src_r: f32, curr_src_g: f32, curr_src_b: f32, curr_src_a: f32;
let curr_out_r: f32, curr_out_g: f32, curr_out_b: f32, curr_out_a: f32;
let prev_out_r: f32, prev_out_g: f32, prev_out_b: f32, prev_out_a: f32;
let prev_prev_out_r: f32,
prev_prev_out_g: f32,
prev_prev_out_b: f32,
prev_prev_out_a: f32;
let src_index: i32, out_index: i32, line_index: i32;
let i: i32, j: i32;
let coeff_a0: f32, coeff_a1: f32, coeff_b1: f32, coeff_b2: f32;
for (i = 0; i < height; i++) {
src_index = i * width;
out_index = i;
line_index = 0;
// left to right
rgba = src[src_index];
prev_src_r = <f32>(rgba & 0xff);
prev_src_g = <f32>((rgba >> 8) & 0xff);
prev_src_b = <f32>((rgba >> 16) & 0xff);
prev_src_a = <f32>((rgba >> 24) & 0xff);
prev_prev_out_r = prev_src_r * coeff[6];
prev_prev_out_g = prev_src_g * coeff[6];
prev_prev_out_b = prev_src_b * coeff[6];
prev_prev_out_a = prev_src_a * coeff[6];
prev_out_r = prev_prev_out_r;
prev_out_g = prev_prev_out_g;
prev_out_b = prev_prev_out_b;
prev_out_a = prev_prev_out_a;
coeff_a0 = coeff[0];
coeff_a1 = coeff[1];
coeff_b1 = coeff[4];
coeff_b2 = coeff[5];
for (j = 0; j < width; j++) {
rgba = src[src_index];
curr_src_r = <f32>(rgba & 0xff);
curr_src_g = <f32>((rgba >> 8) & 0xff);
curr_src_b = <f32>((rgba >> 16) & 0xff);
curr_src_a = <f32>((rgba >> 24) & 0xff);
curr_out_r =
curr_src_r * coeff_a0 +
prev_src_r * coeff_a1 +
prev_out_r * coeff_b1 +
prev_prev_out_r * coeff_b2;
curr_out_g =
curr_src_g * coeff_a0 +
prev_src_g * coeff_a1 +
prev_out_g * coeff_b1 +
prev_prev_out_g * coeff_b2;
curr_out_b =
curr_src_b * coeff_a0 +
prev_src_b * coeff_a1 +
prev_out_b * coeff_b1 +
prev_prev_out_b * coeff_b2;
curr_out_a =
curr_src_a * coeff_a0 +
prev_src_a * coeff_a1 +
prev_out_a * coeff_b1 +
prev_prev_out_a * coeff_b2;
prev_prev_out_r = prev_out_r;
prev_prev_out_g = prev_out_g;
prev_prev_out_b = prev_out_b;
prev_prev_out_a = prev_out_a;
prev_out_r = curr_out_r;
prev_out_g = curr_out_g;
prev_out_b = curr_out_b;
prev_out_a = curr_out_a;
prev_src_r = curr_src_r;
prev_src_g = curr_src_g;
prev_src_b = curr_src_b;
prev_src_a = curr_src_a;
line[line_index] = prev_out_r;
line[line_index + 1] = prev_out_g;
line[line_index + 2] = prev_out_b;
line[line_index + 3] = prev_out_a;
line_index += 4;
src_index++;
}
src_index--;
line_index -= 4;
out_index += height * (width - 1);
// right to left
rgba = src[src_index];
prev_src_r = <f32>(rgba & 0xff);
prev_src_g = <f32>((rgba >> 8) & 0xff);
prev_src_b = <f32>((rgba >> 16) & 0xff);
prev_src_a = <f32>((rgba >> 24) & 0xff);
prev_prev_out_r = prev_src_r * coeff[7];
prev_prev_out_g = prev_src_g * coeff[7];
prev_prev_out_b = prev_src_b * coeff[7];
prev_prev_out_a = prev_src_a * coeff[7];
prev_out_r = prev_prev_out_r;
prev_out_g = prev_prev_out_g;
prev_out_b = prev_prev_out_b;
prev_out_a = prev_prev_out_a;
curr_src_r = prev_src_r;
curr_src_g = prev_src_g;
curr_src_b = prev_src_b;
curr_src_a = prev_src_a;
coeff_a0 = coeff[2];
coeff_a1 = coeff[3];
for (j = width - 1; j >= 0; j--) {
curr_out_r =
curr_src_r * coeff_a0 +
prev_src_r * coeff_a1 +
prev_out_r * coeff_b1 +
prev_prev_out_r * coeff_b2;
curr_out_g =
curr_src_g * coeff_a0 +
prev_src_g * coeff_a1 +
prev_out_g * coeff_b1 +
prev_prev_out_g * coeff_b2;
curr_out_b =
curr_src_b * coeff_a0 +
prev_src_b * coeff_a1 +
prev_out_b * coeff_b1 +
prev_prev_out_b * coeff_b2;
curr_out_a =
curr_src_a * coeff_a0 +
prev_src_a * coeff_a1 +
prev_out_a * coeff_b1 +
prev_prev_out_a * coeff_b2;
prev_prev_out_r = prev_out_r;
prev_prev_out_g = prev_out_g;
prev_prev_out_b = prev_out_b;
prev_prev_out_a = prev_out_a;
prev_out_r = curr_out_r;
prev_out_g = curr_out_g;
prev_out_b = curr_out_b;
prev_out_a = curr_out_a;
prev_src_r = curr_src_r;
prev_src_g = curr_src_g;
prev_src_b = curr_src_b;
prev_src_a = curr_src_a;
rgba = src[src_index];
curr_src_r = <f32>(rgba & 0xff);
curr_src_g = <f32>((rgba >> 8) & 0xff);
curr_src_b = <f32>((rgba >> 16) & 0xff);
curr_src_a = <f32>((rgba >> 24) & 0xff);
rgba =
((<i32>(line[line_index] + prev_out_r)) << 0) +
((<i32>(line[line_index + 1] + prev_out_g)) << 8) +
((<i32>(line[line_index + 2] + prev_out_b)) << 16) +
((<i32>(line[line_index + 3] + prev_out_a)) << 24);
out[out_index] = rgba;
src_index--;
line_index -= 4;
out_index -= height;
}
}
}
export function blurRGBA(
src: Uint8ClampedArray,
width: i32,
height: i32,
radius: f32
): Uint8ClampedArray {
if (radius <= 0) {
return new Uint8ClampedArray(0);
}
// Unify input data type, to keep convolver calls isomorphic
let src32 = Uint32Array.wrap(src.buffer);
let out = new Uint32Array(src32.length),
tmp_line = new Float32Array(<i32>Math.max(width, height) * 4);
let coeff = gaussCoef(radius);
convolveRGBA(src32, out, tmp_line, coeff, width, height);
convolveRGBA(out, src32, tmp_line, coeff, height, width);
return src;
}
export function newUint8ClampedArray(size: u32): Uint8ClampedArray {
return new Uint8ClampedArray(size);
}
let a0: f32,
a1: f32,
a2: f32,
a3: f32,
b1: f32,
b2: f32,
left_corner: f32,
right_corner: f32;
function gaussCoef(sigma: f32): StaticArray<f32> {
if (sigma < 0.5) {
sigma = 0.5;
}
let a: f32 = Mathf.exp(0.726 * 0.726) / sigma,
g1: f32 = Mathf.exp(-a),
g2: f32 = Mathf.exp(-2 * a),
k: f32 = ((1 - g1) * (1 - g1)) / (1 + 2 * a * g1 - g2);
a0 = k;
a1 = k * (a - 1) * g1;
a2 = k * (a + 1) * g1;
a3 = -k * g2;
b1 = 2 * g1;
b2 = -g2;
left_corner = (a0 + a1) / (1 - b1 - b2);
right_corner = (a2 + a3) / (1 - b1 - b2);
// Attempt to force type to FP32.
return StaticArray.fromArray<f32>([
a0,
a1,
a2,
a3,
b1,
b2,
left_corner,
right_corner,
]);
}
function convolveRGBA(
src: StaticArray<u32>,
out: StaticArray<u32>,
line: StaticArray<f32>,
coeff: StaticArray<f32>,
width: i32,
height: i32
): void {
// takes src image and writes the blurred and transposed result into out
let rgba: i32;
let prev_src_r: f32, prev_src_g: f32, prev_src_b: f32, prev_src_a: f32;
let curr_src_r: f32, curr_src_g: f32, curr_src_b: f32, curr_src_a: f32;
let curr_out_r: f32, curr_out_g: f32, curr_out_b: f32, curr_out_a: f32;
let prev_out_r: f32, prev_out_g: f32, prev_out_b: f32, prev_out_a: f32;
let prev_prev_out_r: f32,
prev_prev_out_g: f32,
prev_prev_out_b: f32,
prev_prev_out_a: f32;
let src_index: i32, out_index: i32, line_index: i32;
let i: i32, j: i32;
let coeff_a0: f32, coeff_a1: f32, coeff_b1: f32, coeff_b2: f32;
for (i = 0; i < height; i++) {
src_index = i * width;
out_index = i;
line_index = 0;
// left to right
rgba = unchecked(src[src_index]);
prev_src_r = <f32>(rgba & 0xff);
prev_src_g = <f32>((rgba >> 8) & 0xff);
prev_src_b = <f32>((rgba >> 16) & 0xff);
prev_src_a = <f32>((rgba >> 24) & 0xff);
prev_prev_out_r = prev_src_r * unchecked(coeff[6]);
prev_prev_out_g = prev_src_g * unchecked(coeff[6]);
prev_prev_out_b = prev_src_b * unchecked(coeff[6]);
prev_prev_out_a = prev_src_a * unchecked(coeff[6]);
prev_out_r = prev_prev_out_r;
prev_out_g = prev_prev_out_g;
prev_out_b = prev_prev_out_b;
prev_out_a = prev_prev_out_a;
coeff_a0 = unchecked(coeff[0]);
coeff_a1 = unchecked(coeff[1]);
coeff_b1 = unchecked(coeff[4]);
coeff_b2 = unchecked(coeff[5]);
for (j = 0; j < width; j++) {
rgba = unchecked(src[src_index]);
curr_src_r = <f32>(rgba & 0xff);
curr_src_g = <f32>((rgba >> 8) & 0xff);
curr_src_b = <f32>((rgba >> 16) & 0xff);
curr_src_a = <f32>((rgba >> 24) & 0xff);
curr_out_r =
curr_src_r * coeff_a0 +
prev_src_r * coeff_a1 +
prev_out_r * coeff_b1 +
prev_prev_out_r * coeff_b2;
curr_out_g =
curr_src_g * coeff_a0 +
prev_src_g * coeff_a1 +
prev_out_g * coeff_b1 +
prev_prev_out_g * coeff_b2;
curr_out_b =
curr_src_b * coeff_a0 +
prev_src_b * coeff_a1 +
prev_out_b * coeff_b1 +
prev_prev_out_b * coeff_b2;
curr_out_a =
curr_src_a * coeff_a0 +
prev_src_a * coeff_a1 +
prev_out_a * coeff_b1 +
prev_prev_out_a * coeff_b2;
prev_prev_out_r = prev_out_r;
prev_prev_out_g = prev_out_g;
prev_prev_out_b = prev_out_b;
prev_prev_out_a = prev_out_a;
prev_out_r = curr_out_r;
prev_out_g = curr_out_g;
prev_out_b = curr_out_b;
prev_out_a = curr_out_a;
prev_src_r = curr_src_r;
prev_src_g = curr_src_g;
prev_src_b = curr_src_b;
prev_src_a = curr_src_a;
unchecked((line[line_index] = prev_out_r));
unchecked((line[line_index + 1] = prev_out_g));
unchecked((line[line_index + 2] = prev_out_b));
unchecked((line[line_index + 3] = prev_out_a));
line_index += 4;
src_index++;
}
src_index--;
line_index -= 4;
out_index += height * (width - 1);
// right to left
rgba = unchecked(src[src_index]);
prev_src_r = <f32>(rgba & 0xff);
prev_src_g = <f32>((rgba >> 8) & 0xff);
prev_src_b = <f32>((rgba >> 16) & 0xff);
prev_src_a = <f32>((rgba >> 24) & 0xff);
prev_prev_out_r = prev_src_r * unchecked(coeff[7]);
prev_prev_out_g = prev_src_g * unchecked(coeff[7]);
prev_prev_out_b = prev_src_b * unchecked(coeff[7]);
prev_prev_out_a = prev_src_a * unchecked(coeff[7]);
prev_out_r = prev_prev_out_r;
prev_out_g = prev_prev_out_g;
prev_out_b = prev_prev_out_b;
prev_out_a = prev_prev_out_a;
curr_src_r = prev_src_r;
curr_src_g = prev_src_g;
curr_src_b = prev_src_b;
curr_src_a = prev_src_a;
coeff_a0 = unchecked(coeff[2]);
coeff_a1 = unchecked(coeff[3]);
for (j = width - 1; j >= 0; j--) {
curr_out_r =
curr_src_r * coeff_a0 +
prev_src_r * coeff_a1 +
prev_out_r * coeff_b1 +
prev_prev_out_r * coeff_b2;
curr_out_g =
curr_src_g * coeff_a0 +
prev_src_g * coeff_a1 +
prev_out_g * coeff_b1 +
prev_prev_out_g * coeff_b2;
curr_out_b =
curr_src_b * coeff_a0 +
prev_src_b * coeff_a1 +
prev_out_b * coeff_b1 +
prev_prev_out_b * coeff_b2;
curr_out_a =
curr_src_a * coeff_a0 +
prev_src_a * coeff_a1 +
prev_out_a * coeff_b1 +
prev_prev_out_a * coeff_b2;
prev_prev_out_r = prev_out_r;
prev_prev_out_g = prev_out_g;
prev_prev_out_b = prev_out_b;
prev_prev_out_a = prev_out_a;
prev_out_r = curr_out_r;
prev_out_g = curr_out_g;
prev_out_b = curr_out_b;
prev_out_a = curr_out_a;
prev_src_r = curr_src_r;
prev_src_g = curr_src_g;
prev_src_b = curr_src_b;
prev_src_a = curr_src_a;
rgba = unchecked(src[src_index]);
curr_src_r = <f32>(rgba & 0xff);
curr_src_g = <f32>((rgba >> 8) & 0xff);
curr_src_b = <f32>((rgba >> 16) & 0xff);
curr_src_a = <f32>((rgba >> 24) & 0xff);
rgba =
((<i32>(unchecked(line[line_index]) + prev_out_r)) << 0) +
((<i32>(unchecked(line[line_index + 1]) + prev_out_g)) << 8) +
((<i32>(unchecked(line[line_index + 2]) + prev_out_b)) << 16) +
((<i32>(unchecked(line[line_index + 3]) + prev_out_a)) << 24);
unchecked((out[out_index] = rgba));
src_index--;
line_index -= 4;
out_index -= height;
}
}
}
export function blurRGBA(
src: Uint8ClampedArray,
width: i32,
height: i32,
radius: f32
): Uint8ClampedArray {
if (radius <= 0) {
return new Uint8ClampedArray(0);
}
// Unify input data type, to keep convolver calls isomorphic
let src32 = changetype<StaticArray<u32>>(src.buffer);
// let src32 = StaticArray.fromArray<u32>(Uint32Array.wrap(src.buffer));
let out = new StaticArray<u32>(src32.length),
tmp_line = new StaticArray<f32>(<i32>Math.max(width, height) * 4);
let coeff = gaussCoef(radius);
convolveRGBA(src32, out, tmp_line, coeff, width, height);
convolveRGBA(out, src32, tmp_line, coeff, height, width);
return src;
}
export function newUint8ClampedArray(size: u32): Uint8ClampedArray {
return new Uint8ClampedArray(size);
}
export function sort(arr) {
var len = arr.length;
for (var i = len - 1; i >= 0; i--) {
for (var j = 1; j <= i; j++) {
if (arr[j - 1] > arr[j]) {
var temp = arr[j - 1];
arr[j - 1] = arr[j];
arr[j] = temp;
}
}
}
}
import { benchmark } from "./bench.js";
const ascModule = new WebAssembly.Module(readbuffer(arguments[0]));
const results = await benchmark({
async before() {
this.instance = new WebAssembly.Instance(ascModule, {
env: {
abort() {
throw Error("ARRGGH");
},
},
});
this.arr = new Float32Array(10000);
this.arr.forEach((_, i) => (this.arr[i] = Math.random()));
},
async run() {
const arrayPtr = this.instance.exports.newStaticArray(this.arr.length);
new Float32Array(
this.instance.exports.memory.buffer,
arrayPtr,
this.arr.length
).set(this.arr);
this.instance.exports.sort(arrayPtr);
},
numWarmup: 0,
});
console.log(results);
import { benchmark } from "./bench.js";
import { sort } from "./bubblesort.js";
const results = await benchmark({
async before() {
this.arr = Array.from({ length: 10000 }, () => Math.random());
},
async run() {
sort(this.arr);
},
});
console.log(results);
export function sort(arr: StaticArray<f32>): void {
const len = arr.length;
for (let i = len - 1; i >= 0; i--) {
for (let j = 1; j <= i; j++) {
if (arr[j - 1] > arr[j]) {
const temp = arr[j - 1];
arr[j - 1] = arr[j];
arr[j] = temp;
}
}
}
}
export function newStaticArray(length: i32): StaticArray<f32> {
return new StaticArray<f32>(length);
}
export function sort(arr: StaticArray<f32>): void {
const len = arr.length;
for (let i = len - 1; i >= 0; i--) {
for (let j = 1; j <= i; j++) {
if (unchecked(arr[j - 1]) > unchecked(arr[j])) {
const temp = unchecked(arr[j - 1]);
unchecked((arr[j - 1] = unchecked(arr[j])));
unchecked((arr[j] = temp));
}
}
}
}
export function newStaticArray(length: i32): StaticArray<f32> {
return new StaticArray<f32>(length);
}
[package]
name = "binaryheap"
version = "0.1.0"
authors = ["Surma <surma@surma.dev>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib]
crate-type = ["cdylib"]
path = "binaryheap.rs"
[profile.release]
lto = true
[dependencies]
wee_alloc = "0.4.5"
[features]
idiomatic = []
optimized = []
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@justin0mcateer
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Sorry if this isn't the best place to communicate.

Relative to your testing around JavaScript vs WASM. I was taking a similar approach where I had some code in JS and I needed to make it go faster and attempted to do that using WASM. I ran into a similar issue with memory handling related overhead in the interface between JS and WASM. Long story short, by simply enabling 'Reference Types' in the interface between JS and WASM I saw a 3.2x speed up.

As you can see in this line here:
https://gist.github.com/surma/40e632f57a1aec4439be6fa7db95bc88#file-binaryheap_asc_bench-js-L18

You are passing memory from JS to WASM 1Mn times. Each time this happens, by default, the data is being copied and then passed. By enabling 'Reference Types' in the compilation, no copying is done, the WASM code can operate on the reference. In your call to 'wasm-bindgen' you pass the '--reference-types' flag. Unfortunately, as of a few weeks ago, 'wasm-pack' does not support this option, so you have to use 'wasm-bindgen' directly.

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