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public static readonly ItemType Stone = new ItemType("Ingot", "Stone", "BlueprintDefinition", "StoneOreToIngot"); |
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public static readonly ItemType Iron = new ItemType("Ingot", "Iron", "BlueprintDefinition", "IronOreToIngot"); |
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public static readonly ItemType Nickel = new ItemType("Ingot", "Nickel", "BlueprintDefinition", "NickelOreToIngot"); |
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public static readonly ItemType Cobalt = new ItemType("Ingot", "Cobalt", "BlueprintDefinition", "CobaltOreToIngot"); |
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public static readonly ItemType Magnesium = new ItemType("Ingot", "Magnesium", "BlueprintDefinition", "MagnesiumOreToIngot"); |
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public static readonly ItemType Silicon = new ItemType("Ingot", "Silicon", "BlueprintDefinition", "SiliconOreToIngot"); |
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public static readonly ItemType Silver = new ItemType("Ingot", "Silver", "BlueprintDefinition", "SilverOreToIngot"); |
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public static readonly ItemType Gold = new ItemType("Ingot", "Gold", "BlueprintDefinition", "GoldOreToIngot"); |
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public static readonly ItemType Platinum = new ItemType("Ingot", "Platinum", "BlueprintDefinition", "PlatinumOreToIngot"); |
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public static readonly ItemType Uranium = new ItemType("Ingot", "Uranium", "BlueprintDefinition", "UraniumOreToIngot"); |
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public static readonly ItemType Iron = new ItemType("Ingot", "Iron", "BlueprintDefinition", "ScrapIngotToIronIngot"); |
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public static readonly ItemType Iron = new ItemType("Ingot", "Iron", "BlueprintDefinition", "ScrapToIronIngot"); |
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public static readonly ItemType Stone = new ItemType("Ingot", "Stone", "BlueprintDefinition", "IceToOxygen"); |
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public static readonly ItemType Stone = new ItemType("Ingot", "Stone", "BlueprintDefinition", "OxygenBottlesRefill"); |
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public static readonly ItemType OxygenBottle = new ItemType("OxygenContainerObject", "OxygenBottle", "BlueprintDefinition", "OxygenBottle"); |
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public static readonly ItemType Stone = new ItemType("Ingot", "Stone", "BlueprintDefinition", "HydrogenBottlesRefill"); |
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public static readonly ItemType HydrogenBottle = new ItemType("GasContainerObject", "HydrogenBottle", "BlueprintDefinition", "HydrogenBottle"); |
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public static readonly ItemType Construction = new ItemType("Component", "Construction", "BlueprintDefinition", "ConstructionComponent"); |
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public static readonly ItemType Girder = new ItemType("Component", "Girder", "BlueprintDefinition", "GirderComponent"); |
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public static readonly ItemType MetalGrid = new ItemType("Component", "MetalGrid", "BlueprintDefinition", "MetalGrid"); |
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public static readonly ItemType InteriorPlate = new ItemType("Component", "InteriorPlate", "BlueprintDefinition", "InteriorPlate"); |
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public static readonly ItemType SteelPlate = new ItemType("Component", "SteelPlate", "BlueprintDefinition", "SteelPlate"); |
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public static readonly ItemType SmallTube = new ItemType("Component", "SmallTube", "BlueprintDefinition", "SmallTube"); |
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public static readonly ItemType LargeTube = new ItemType("Component", "LargeTube", "BlueprintDefinition", "LargeTube"); |
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public static readonly ItemType Motor = new ItemType("Component", "Motor", "BlueprintDefinition", "MotorComponent"); |
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public static readonly ItemType Display = new ItemType("Component", "Display", "BlueprintDefinition", "Display"); |
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public static readonly ItemType BulletproofGlass = new ItemType("Component", "BulletproofGlass", "BlueprintDefinition", "BulletproofGlass"); |
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public static readonly ItemType Computer = new ItemType("Component", "Computer", "BlueprintDefinition", "ComputerComponent"); |
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public static readonly ItemType Reactor = new ItemType("Component", "Reactor", "BlueprintDefinition", "ReactorComponent"); |
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public static readonly ItemType Thrust = new ItemType("Component", "Thrust", "BlueprintDefinition", "ThrustComponent"); |
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public static readonly ItemType GravityGenerator = new ItemType("Component", "GravityGenerator", "BlueprintDefinition", "GravityGeneratorComponent"); |
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public static readonly ItemType Medical = new ItemType("Component", "Medical", "BlueprintDefinition", "MedicalComponent"); |
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public static readonly ItemType RadioCommunication = new ItemType("Component", "RadioCommunication", "BlueprintDefinition", "RadioCommunicationComponent"); |
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public static readonly ItemType Detector = new ItemType("Component", "Detector", "BlueprintDefinition", "DetectorComponent"); |
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public static readonly ItemType Explosives = new ItemType("Component", "Explosives", "BlueprintDefinition", "ExplosivesComponent"); |
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public static readonly ItemType SolarCell = new ItemType("Component", "SolarCell", "BlueprintDefinition", "SolarCell"); |
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public static readonly ItemType PowerCell = new ItemType("Component", "PowerCell", "BlueprintDefinition", "PowerCell"); |
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public static readonly ItemType AutomaticRifleItem = new ItemType("PhysicalGunObject", "AutomaticRifleItem", "BlueprintDefinition", "AutomaticRifle"); |
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public static readonly ItemType RapidFireAutomaticRifleItem = new ItemType("PhysicalGunObject", "RapidFireAutomaticRifleItem", "BlueprintDefinition", "RapidFireAutomaticRifle"); |
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public static readonly ItemType PreciseAutomaticRifleItem = new ItemType("PhysicalGunObject", "PreciseAutomaticRifleItem", "BlueprintDefinition", "PreciseAutomaticRifle"); |
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public static readonly ItemType UltimateAutomaticRifleItem = new ItemType("PhysicalGunObject", "UltimateAutomaticRifleItem", "BlueprintDefinition", "UltimateAutomaticRifle"); |
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public static readonly ItemType WelderItem = new ItemType("PhysicalGunObject", "WelderItem", "BlueprintDefinition", "Welder"); |
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public static readonly ItemType Welder2Item = new ItemType("PhysicalGunObject", "Welder2Item", "BlueprintDefinition", "Welder2"); |
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public static readonly ItemType Welder3Item = new ItemType("PhysicalGunObject", "Welder3Item", "BlueprintDefinition", "Welder3"); |
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public static readonly ItemType Welder4Item = new ItemType("PhysicalGunObject", "Welder4Item", "BlueprintDefinition", "Welder4"); |
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public static readonly ItemType AngleGrinderItem = new ItemType("PhysicalGunObject", "AngleGrinderItem", "BlueprintDefinition", "AngleGrinder"); |
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public static readonly ItemType AngleGrinder2Item = new ItemType("PhysicalGunObject", "AngleGrinder2Item", "BlueprintDefinition", "AngleGrinder2"); |
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public static readonly ItemType AngleGrinder3Item = new ItemType("PhysicalGunObject", "AngleGrinder3Item", "BlueprintDefinition", "AngleGrinder3"); |
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public static readonly ItemType AngleGrinder4Item = new ItemType("PhysicalGunObject", "AngleGrinder4Item", "BlueprintDefinition", "AngleGrinder4"); |
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public static readonly ItemType HandDrillItem = new ItemType("PhysicalGunObject", "HandDrillItem", "BlueprintDefinition", "HandDrill"); |
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public static readonly ItemType HandDrill2Item = new ItemType("PhysicalGunObject", "HandDrill2Item", "BlueprintDefinition", "HandDrill2"); |
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public static readonly ItemType HandDrill3Item = new ItemType("PhysicalGunObject", "HandDrill3Item", "BlueprintDefinition", "HandDrill3"); |
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public static readonly ItemType HandDrill4Item = new ItemType("PhysicalGunObject", "HandDrill4Item", "BlueprintDefinition", "HandDrill4"); |
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public static readonly ItemType NATO_5p56x45mm = new ItemType("AmmoMagazine", "NATO_5p56x45mm", "BlueprintDefinition", "NATO_5p56x45mmMagazine"); |
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public static readonly ItemType NATO_25x184mm = new ItemType("AmmoMagazine", "NATO_25x184mm", "BlueprintDefinition", "NATO_25x184mmMagazine"); |
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public static readonly ItemType Missile200mm = new ItemType("AmmoMagazine", "Missile200mm", "BlueprintDefinition", "Missile200mm"); |
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public static readonly ItemType Superconductor = new ItemType("Component", "Superconductor", "BlueprintDefinition", "Superconductor"); |