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package rndimage | |
import ( | |
"image" | |
"image/color" | |
"math/rand" | |
"sync" | |
) | |
const numWorkers = 10 | |
func setPointWorker(rgba *image.RGBA, points <-chan image.Point, wg *sync.WaitGroup) { | |
rnd := rand.New(rand.NewSource(rand.Int63())) | |
defer wg.Done() | |
for p := range points { | |
rgba.Set(p.X, p.Y, color.RGBA{ | |
R: uint8(rnd.Intn(256)), | |
G: uint8(rnd.Intn(256)), | |
B: uint8(rnd.Intn(256)), | |
A: uint8(rnd.Intn(256)), | |
}) | |
} | |
} | |
// Generate - generates `image.RGBA` of given `width` and `height` filling it with random pixel colors | |
func Generate(width, height int) *image.RGBA { | |
rgba := image.NewRGBA(image.Rectangle{Min: image.Point{0, 0}, Max: image.Point{width, height}}) | |
points := make(chan image.Point, width*height) | |
var wg sync.WaitGroup | |
wg.Add(numWorkers) | |
for i := 0; i < numWorkers; i++ { | |
go setPointWorker(rgba, points, &wg) | |
} | |
for i := 0; i < width; i++ { | |
for k := 0; k < height; k++ { | |
points <- image.Point{i, k} | |
} | |
} | |
close(points) | |
wg.Wait() | |
return rgba | |
} |
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