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m=32 | |
f={} | |
h=25 | |
s=1 --sub from ++++- field color | |
for i=1,130*h do | |
--f[i]=m | |
f[i]=0 | |
end | |
--p={7,8,7,8,7,8,7,8,7,8,7,8,7,8,7,8,7,8,7,8,7,8,7,8,7,8} | |
p={ | |
0,1,2,5,6, | |
7,10,9,8, | |
9,10,7, | |
10,9,8, | |
13,11,15 | |
} | |
p={ | |
0,1,2, | |
8,9,8,9,10, | |
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7 | |
} | |
function _init() | |
end | |
function _update() | |
for y=2,h-2 do | |
for x=2,126 do | |
f[(y-1)*130+x] = | |
max( | |
(( | |
f[y*130+x-1]+ | |
f[y*130+x]+ | |
f[y*130+x+1]+ | |
f[(y+1)*130+x] | |
)/4)-s,0) | |
--if f[(y*130+1)+x] == nil then print "*" end | |
end | |
end | |
-- | |
for y=h-3,h do | |
for x=1,128 do | |
--f[y*130+x]=rnd(m) | |
f[y*130+x]=rnd(m) | |
--f[y*130+x]=m | |
end | |
end | |
end | |
function _draw() | |
cls() | |
for y=0,h-7 do | |
for x=1,128 do | |
--col=f[y*130+x] | |
ofs=flr((f[y*130+x]*#p)/m+1) | |
pset(x,y+(128-h),p[ofs]) | |
--pset(x,y*2+(128-h)-h,p[ofs]) | |
--pset(x,y*2+(128-h)-1-h,p[ofs]) | |
end | |
end | |
print(stat(1),10,10,1) | |
end | |
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fire is damn easy to burn: | |
- loop the screen in x and y from top/left to bottom/right. | |
- for each pixel do: | |
get color/offset/... of pixels add them and divide by four and put the result one line above.. | |
like... | |
5 | |
123 | |
4 ...2 is your current x/y position... so calculate (1+2+3+4)/4 and put the result to 5. | |
at the end put random colors all along the last line to keep it burning. | |
FIRE! ;) | |
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