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October 7, 2014 04:28
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How to Start a Startup Lecture 3 Notes
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don't follow intuition | |
trust instincts on people | |
2nd | |
don't need expertise in startups (zuckerberg) | |
need expertise in users | |
go through the motions | |
imitated outward forms | |
need to make something people want | |
"playing house" | |
trained to go through motions | |
can't game the system | |
best way to get investors: do well | |
no one to trick: only users | |
faking works to some extent with investors | |
gaming the system doesn't work everywhere | |
3rd | |
life consuming | |
doesn't get easier | |
easier later than earlier | |
universities can teach you about startups... | |
...but that's not what you need to know | |
need to know needs of users | |
will kill free time | |
founders need to make them take off | |
it's really hard | |
5th | |
you can't tell | |
confident ones aren't any better | |
tests are different from olds | |
6th | |
ideas don't come from thinking of ideas | |
airbnb good at organizing people and design | |
how do you know if you're doing the right thing | |
real problems are interesting | |
turned out to be useful | |
best ideas are ideas, not startups | |
nontechnical: other people help | |
technical: sales, bringing coffee to programmers | |
first employees should be peers | |
don't need to be managed | |
productivity | |
work on things you like | |
make yourself work | |
side project -> startup | |
you will know | |
when it takes over a lot of your life | |
any startup works with yc | |
tech spreading as a fractal stain | |
anything on the edge is good | |
meet likeminded people at midsize companies | |
academics is pointless | |
skills can be applied | |
opportunity cost | |
meet people | |
design is important: nest | |
design and programming are hard skills | |
bizdev is soft | |
finance is harder | |
sales: ability to sell is important, if you're selling |
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