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WIN32 : Minimal VST 2.x host in C++11.
// Win32 : Minimal VST 2.x Synth host in C++11.
//
// This is a simplified version of the following project by hotwatermorning :
// A sample VST Host Application for C++ Advent Calendar 2013 5th day.
// https://github.com/hotwatermorning/VstHostDemo
//
// Usage :
// 1. Compile & Run this program.
// 2. Select your VST Synth DLL.
// 3. Press QWERTY, ZXCV, etc.
// 4. Press Ctrl-C to exit.
//
// See also :
// Steinberg Media Technologies - The Yvan Grabit Developer Resource
// http://ygrabit.steinberg.de/~ygrabit/public_html/index.html
//
// MrsWatson - a command-line audio plugin host.
// https://github.com/teragonaudio/MrsWatson
//
// Notes :
// "vst2.x/aeffectx.h" is part of VST3 SDK. You can download VST3 SDK from
// Steinberg SDK Download Portal : http://www.steinberg.net/nc/en/company/developers/sdk_download_portal.html
#define UNICODE
#include <windows.h>
#include <process.h>
#include <mmdeviceapi.h>
#include <audioclient.h>
#include <algorithm>
#include <atomic>
#include <iostream>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
#include <functional>
#pragma warning(push)
#pragma warning(disable : 4996)
#include "VST3 SDK/pluginterfaces/vst2.x/aeffectx.h"
#pragma warning(pop)
#define ASSERT_THROW(c,e) if(!(c)) { throw std::runtime_error(e); }
#define CLOSE_HANDLE(x) if((x)) { CloseHandle(x); x = nullptr; }
#define RELEASE(x) if((x)) { (x)->Release(); x = nullptr; }
struct ComInit {
ComInit() { CoInitializeEx(nullptr, COINIT_MULTITHREADED); }
~ComInit() { CoUninitialize(); }
};
class VstPlugin {
public:
VstPlugin(const wchar_t* vstModulePath, HWND hWndParent) {
init(vstModulePath, hWndParent);
}
~VstPlugin() {
cleanup();
}
size_t getSamplePos() const { return samplePos; }
size_t getSampleRate() const { return 44100; }
size_t getBlockSize() const { return 1024; }
size_t getChannelCount() const { return 2; }
static const char* getVendorString() { return "TEST_VENDOR"; }
static const char* getProductString() { return "TEST_PRODUCT"; }
static int getVendorVersion() { return 1; }
static const char** getCapabilities() {
static const char* hostCapabilities[] = {
"sendVstEvents",
"sendVstMidiEvents",
"sizeWindow",
"startStopProcess",
"sendVstMidiEventFlagIsRealtime",
nullptr
};
return hostCapabilities;
}
bool getFlags(int32_t m) const { return (aEffect->flags & m) == m; }
bool flagsHasEditor() const { return getFlags(effFlagsHasEditor); }
bool flagsIsSynth() const { return getFlags(effFlagsIsSynth); }
intptr_t dispatcher(int32_t opcode, int32_t index = 0, intptr_t value = 0, void *ptr = nullptr, float opt = 0.0f) const {
return aEffect->dispatcher(aEffect, opcode, index, value, ptr, opt);
}
void resizeEditor(const RECT& clientRc) const {
if(editorHwnd) {
auto rc = clientRc;
const auto style = GetWindowLongPtr(editorHwnd, GWL_STYLE);
const auto exStyle = GetWindowLongPtr(editorHwnd, GWL_EXSTYLE);
const BOOL fMenu = GetMenu(editorHwnd) != nullptr;
AdjustWindowRectEx(&rc, style, fMenu, exStyle);
MoveWindow(editorHwnd, 0, 0, rc.right-rc.left, rc.bottom-rc.top, TRUE);
}
}
void sendMidiNote(int midiChannel, int noteNumber, bool onOff, int velocity) {
VstMidiEvent e {};
e.type = kVstMidiType;
e.byteSize = sizeof(e);
e.flags = kVstMidiEventIsRealtime;
e.midiData[0] = static_cast<char>(midiChannel + (onOff ? 0x90 : 0x80));
e.midiData[1] = static_cast<char>(noteNumber);
e.midiData[2] = static_cast<char>(velocity);
if(auto l = vstMidi.lock()) {
vstMidi.events.push_back(e);
}
}
// This function is called from refillCallback() which is running in audio thread.
void processEvents() {
vstMidiEvents.clear();
if(auto l = vstMidi.lock()) {
std::swap(vstMidiEvents, vstMidi.events);
}
if(! vstMidiEvents.empty()) {
const auto n = vstMidiEvents.size();
const auto bytes = sizeof(VstEvents) + sizeof(VstEvent*) * n;
vstEventBuffer.resize(bytes);
auto* ve = reinterpret_cast<VstEvents*>(vstEventBuffer.data());
ve->numEvents = n;
ve->reserved = 0;
for(size_t i = 0; i < n; ++i) {
ve->events[i] = reinterpret_cast<VstEvent*>(&vstMidiEvents[i]);
}
dispatcher(effProcessEvents, 0, 0, ve);
}
}
// This function is called from refillCallback() which is running in audio thread.
float** processAudio(size_t frameCount, size_t& outputFrameCount) {
frameCount = std::min<size_t>(frameCount, outputBuffer.size() / getChannelCount());
aEffect->processReplacing(aEffect, inputBufferHeads.data(), outputBufferHeads.data(), frameCount);
samplePos += frameCount;
outputFrameCount = frameCount;
return outputBufferHeads.data();
}
private:
bool init(const wchar_t* vstModulePath, HWND hWndParent) {
{
wchar_t buf[MAX_PATH+1] {};
wchar_t* namePtr = nullptr;
const auto r = GetFullPathName(vstModulePath, _countof(buf), buf, &namePtr);
if(r && namePtr) {
*namePtr = 0;
char mbBuf[_countof(buf) * 4] {};
if(auto s = WideCharToMultiByte(CP_OEMCP, 0, buf, -1, mbBuf, sizeof(mbBuf), 0, 0)) {
directoryMultiByte = mbBuf;
}
}
}
hModule = LoadLibrary(vstModulePath);
ASSERT_THROW(hModule, "Can't open VST DLL");
typedef AEffect* (VstEntryProc)(audioMasterCallback);
auto* vstEntryProc = reinterpret_cast<VstEntryProc*>(GetProcAddress(hModule, "VSTPluginMain"));
if(!vstEntryProc) {
vstEntryProc = reinterpret_cast<VstEntryProc*>(GetProcAddress(hModule, "main"));
}
ASSERT_THROW(vstEntryProc, "VST's entry point not found");
aEffect = vstEntryProc(hostCallback_static);
ASSERT_THROW(aEffect && aEffect->magic == kEffectMagic, "Not a VST plugin");
ASSERT_THROW(flagsIsSynth(), "Not a VST Synth");
aEffect->user = this;
inputBuffer.resize(aEffect->numInputs * getBlockSize());
for(int i = 0; i < aEffect->numInputs; ++i) {
inputBufferHeads.push_back(&inputBuffer[i * getBlockSize()]);
}
outputBuffer.resize(aEffect->numOutputs * getBlockSize());
for(int i = 0; i < aEffect->numOutputs; ++i) {
outputBufferHeads.push_back(&outputBuffer[i * getBlockSize()]);
}
dispatcher(effOpen);
dispatcher(effSetSampleRate, 0, 0, 0, static_cast<float>(getSampleRate()));
dispatcher(effSetBlockSize, 0, getBlockSize());
dispatcher(effSetProcessPrecision, 0, kVstProcessPrecision32);
dispatcher(effMainsChanged, 0, 1);
dispatcher(effStartProcess);
if(hWndParent && flagsHasEditor()) {
WNDCLASSEX wcex { sizeof(wcex) };
wcex.lpfnWndProc = DefWindowProc;
wcex.hInstance = GetModuleHandle(0);
wcex.lpszClassName = L"Minimal VST host - Guest VST Window Frame";
RegisterClassEx(&wcex);
const auto style = WS_CAPTION | WS_THICKFRAME | WS_OVERLAPPEDWINDOW;
editorHwnd = CreateWindow(
wcex.lpszClassName, vstModulePath, style
, 0, 0, 0, 0, hWndParent, 0, 0, 0
);
dispatcher(effEditOpen, 0, 0, editorHwnd);
RECT rc {};
ERect* erc = nullptr;
dispatcher(effEditGetRect, 0, 0, &erc);
rc.left = erc->left;
rc.top = erc->top;
rc.right = erc->right;
rc.bottom = erc->bottom;
resizeEditor(rc);
ShowWindow(editorHwnd, SW_SHOW);
}
return true;
}
void cleanup() {
if(editorHwnd) {
dispatcher(effEditClose);
editorHwnd = nullptr;
}
dispatcher(effStopProcess);
dispatcher(effMainsChanged, 0, 0);
dispatcher(effClose);
if(hModule) {
FreeLibrary(hModule);
hModule = nullptr;
}
}
static VstIntPtr hostCallback_static(
AEffect* effect, VstInt32 opcode, VstInt32 index, VstIntPtr value, void *ptr, float opt
) {
if(effect && effect->user) {
auto* that = static_cast<VstPlugin*>(effect->user);
return that->hostCallback(opcode, index, value, ptr, opt);
}
switch(opcode) {
case audioMasterVersion: return kVstVersion;
default: return 0;
}
}
VstIntPtr hostCallback(VstInt32 opcode, VstInt32 index, VstIntPtr value, void* ptr, float) {
switch(opcode) {
default: break;
case audioMasterVersion: return kVstVersion;
case audioMasterCurrentId: return aEffect->uniqueID;
case audioMasterGetSampleRate: return getSampleRate();
case audioMasterGetBlockSize: return getBlockSize();
case audioMasterGetCurrentProcessLevel: return kVstProcessLevelUnknown;
case audioMasterGetAutomationState: return kVstAutomationOff;
case audioMasterGetLanguage: return kVstLangEnglish;
case audioMasterGetVendorVersion: return getVendorVersion();
case audioMasterGetVendorString:
strcpy_s(static_cast<char*>(ptr), kVstMaxVendorStrLen, getVendorString());
return 1;
case audioMasterGetProductString:
strcpy_s(static_cast<char*>(ptr), kVstMaxProductStrLen, getProductString());
return 1;
case audioMasterGetTime:
timeinfo.flags = 0;
timeinfo.samplePos = getSamplePos();
timeinfo.sampleRate = getSampleRate();
return reinterpret_cast<VstIntPtr>(&timeinfo);
case audioMasterGetDirectory:
return reinterpret_cast<VstIntPtr>(directoryMultiByte.c_str());
case audioMasterIdle:
if(editorHwnd) {
dispatcher(effEditIdle);
}
break;
case audioMasterSizeWindow:
if(editorHwnd) {
RECT rc {};
GetWindowRect(editorHwnd, &rc);
rc.right = rc.left + static_cast<int>(index);
rc.bottom = rc.top + static_cast<int>(value);
resizeEditor(rc);
}
break;
case audioMasterCanDo:
for(const char** pp = getCapabilities(); *pp; ++pp) {
if(strcmp(*pp, static_cast<const char*>(ptr)) == 0) {
return 1;
}
}
return 0;
}
return 0;
}
protected:
HWND editorHwnd { nullptr };
HMODULE hModule { nullptr };
AEffect* aEffect { nullptr };
std::atomic<size_t> samplePos { 0 };
VstTimeInfo timeinfo {};
std::string directoryMultiByte {};
std::vector<float> outputBuffer;
std::vector<float*> outputBufferHeads;
std::vector<float> inputBuffer;
std::vector<float*> inputBufferHeads;
std::vector<VstMidiEvent> vstMidiEvents;
std::vector<char> vstEventBuffer;
struct {
std::vector<VstMidiEvent> events;
std::unique_lock<std::mutex> lock() const {
return std::unique_lock<std::mutex>(mutex);
}
private:
std::mutex mutable mutex;
} vstMidi;
};
struct Wasapi {
using RefillFunc = std::function<bool(float*, uint32_t, const WAVEFORMATEX*)>;
Wasapi(RefillFunc refillFunc, int hnsBufferDuration = 30 * 10000) {
HRESULT hr = S_OK;
hClose = CreateEventEx(0, 0, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
hRefillEvent = CreateEventEx(0, 0, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
this->refillFunc = refillFunc;
hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), 0, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&mmDeviceEnumerator));
ASSERT_THROW(SUCCEEDED(hr), "CoCreateInstance(MMDeviceEnumerator) failed");
hr = mmDeviceEnumerator->GetDefaultAudioEndpoint(eRender, eMultimedia, &mmDevice);
ASSERT_THROW(SUCCEEDED(hr), "mmDeviceEnumerator->GetDefaultAudioEndpoint() failed");
hr = mmDevice->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, 0, reinterpret_cast<void**>(&audioClient));
ASSERT_THROW(SUCCEEDED(hr), "mmDevice->Activate() failed");
audioClient->GetMixFormat(&mixFormat);
hr = audioClient->Initialize(
AUDCLNT_SHAREMODE_SHARED
, AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST
, hnsBufferDuration
, 0
, mixFormat
, nullptr
);
ASSERT_THROW(SUCCEEDED(hr), "audioClient->Initialize() failed");
hr = audioClient->GetService(__uuidof(IAudioRenderClient), reinterpret_cast<void**>(&audioRenderClient));
ASSERT_THROW(SUCCEEDED(hr), "audioClient->GetService(IAudioRenderClient) failed");
hr = audioClient->GetBufferSize(&bufferFrameCount);
ASSERT_THROW(SUCCEEDED(hr), "audioClient->GetBufferSize() failed");
hr = audioClient->SetEventHandle(hRefillEvent);
ASSERT_THROW(SUCCEEDED(hr), "audioClient->SetEventHandle() failed");
BYTE* data = nullptr;
hr = audioRenderClient->GetBuffer(bufferFrameCount, &data);
ASSERT_THROW(SUCCEEDED(hr), "audioRenderClient->GetBuffer() failed");
hr = audioRenderClient->ReleaseBuffer(bufferFrameCount, AUDCLNT_BUFFERFLAGS_SILENT);
ASSERT_THROW(SUCCEEDED(hr), "audioRenderClient->ReleaseBuffer() failed");
unsigned threadId = 0;
hThread = reinterpret_cast<HANDLE>(_beginthreadex(0, 0, threadFunc_static, reinterpret_cast<void*>(this), 0, &threadId));
hr = audioClient->Start();
ASSERT_THROW(SUCCEEDED(hr), "audioClient->Start() failed");
}
~Wasapi() {
if(hClose) {
SetEvent(hClose);
if(hThread) {
WaitForSingleObject(hThread, INFINITE);
}
}
CLOSE_HANDLE(hThread);
CLOSE_HANDLE(hClose);
CLOSE_HANDLE(hRefillEvent);
if(mixFormat) {
CoTaskMemFree(mixFormat);
mixFormat = nullptr;
}
RELEASE(audioRenderClient);
RELEASE(audioClient);
RELEASE(mmDevice);
RELEASE(mmDeviceEnumerator);
}
private:
static unsigned __stdcall threadFunc_static(void* arg) {
return reinterpret_cast<Wasapi*>(arg)->threadFunc();
}
unsigned threadFunc() {
ComInit comInit {};
const HANDLE events[2] = { hClose, hRefillEvent };
for(bool run = true; run; ) {
const auto r = WaitForMultipleObjects(_countof(events), events, FALSE, INFINITE);
if(WAIT_OBJECT_0 == r) { // hClose
run = false;
} else if(WAIT_OBJECT_0+1 == r) { // hRefillEvent
UINT32 c = 0;
audioClient->GetCurrentPadding(&c);
const auto a = bufferFrameCount - c;
float* data = nullptr;
audioRenderClient->GetBuffer(a, reinterpret_cast<BYTE**>(&data));
const auto r = refillFunc(data, a, mixFormat);
audioRenderClient->ReleaseBuffer(a, r ? 0 : AUDCLNT_BUFFERFLAGS_SILENT);
}
}
return 0;
}
HANDLE hThread { nullptr };
IMMDeviceEnumerator* mmDeviceEnumerator { nullptr };
IMMDevice* mmDevice { nullptr };
IAudioClient* audioClient { nullptr };
IAudioRenderClient* audioRenderClient { nullptr };
WAVEFORMATEX* mixFormat { nullptr };
HANDLE hRefillEvent { nullptr };
HANDLE hClose { nullptr };
UINT32 bufferFrameCount { 0 };
RefillFunc refillFunc {};
};
// This function is called from Wasapi::threadFunc() which is running in audio thread.
bool refillCallback(VstPlugin& vstPlugin, float* const data, uint32_t availableFrameCount, const WAVEFORMATEX* const mixFormat) {
vstPlugin.processEvents();
const auto nDstChannels = mixFormat->nChannels;
const auto nSrcChannels = vstPlugin.getChannelCount();
const auto vstSamplesPerBlock = vstPlugin.getBlockSize();
int ofs = 0;
while(availableFrameCount > 0) {
size_t outputFrameCount = 0;
float** vstOutput = vstPlugin.processAudio(availableFrameCount, outputFrameCount);
// VST vstOutput[][] format :
// vstOutput[a][b]
// channel = a % vstPlugin.getChannelCount()
// frame = b + floor(a/2) * vstPlugin.getBlockSize()
// wasapi data[] format :
// data[x]
// channel = x % mixFormat->nChannels
// frame = floor(x / mixFormat->nChannels);
const auto nFrame = outputFrameCount;
for(size_t iFrame = 0; iFrame < nFrame; ++iFrame) {
for(size_t iChannel = 0; iChannel < nDstChannels; ++iChannel) {
const int sChannel = iChannel % nSrcChannels;
const int vstOutputPage = (iFrame / vstSamplesPerBlock) * sChannel + sChannel;
const int vstOutputIndex = (iFrame % vstSamplesPerBlock);
const int wasapiWriteIndex = iFrame * nDstChannels + iChannel;
*(data + ofs + wasapiWriteIndex) = vstOutput[vstOutputPage][vstOutputIndex];
}
}
availableFrameCount -= nFrame;
ofs += nFrame * nDstChannels;
}
return true;
}
void mainLoop(const std::wstring& dllFilename) {
VstPlugin vstPlugin { dllFilename.c_str(), GetConsoleWindow() };
Wasapi wasapi { [&vstPlugin](float* const data, uint32_t availableFrameCount, const WAVEFORMATEX* const mixFormat) {
return refillCallback(vstPlugin, data, availableFrameCount, mixFormat);
}};
struct Key {
Key(int midiNote) : midiNote { midiNote } {}
int midiNote {};
bool status { false };
};
std::map<int, Key> keyMap {
{'2', {61}}, {'3', {63}}, {'5', {66}}, {'6', {68}}, {'7', {70}},
{'Q', {60}}, {'W', {62}}, {'E', {64}}, {'R', {65}}, {'T', {67}}, {'Y', {69}}, {'U', {71}}, {'I', {72}},
{'S', {49}}, {'D', {51}}, {'G', {54}}, {'H', {56}}, {'J', {58}},
{'Z', {48}}, {'X', {50}}, {'C', {52}}, {'V', {53}}, {'B', {55}}, {'N', {57}}, {'M', {59}}, {VK_OEM_COMMA, {60}},
};
for(bool run = true; run; WaitMessage()) {
MSG msg {};
while(BOOL b = PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) {
if(b == -1) {
run = false;
break;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
for(auto& e : keyMap) {
auto& key = e.second;
const auto on = (GetKeyState(e.first) & 0x8000) != 0;
if(key.status != on) {
key.status = on;
vstPlugin.sendMidiNote(0, key.midiNote, on, 100);
}
}
}
}
int main() {
ComInit comInit {};
const auto dllFilename = []() -> std::wstring {
wchar_t fn[MAX_PATH+1] {};
OPENFILENAME ofn { sizeof(ofn) };
ofn.lpstrFilter = L"VSTi DLL(*.dll)\0*.dll\0All Files(*.*)\0*.*\0\0";
ofn.lpstrFile = fn;
ofn.nMaxFile = _countof(fn);
ofn.lpstrTitle = L"Select VST DLL";
ofn.Flags = OFN_FILEMUSTEXIST | OFN_ENABLESIZING;
GetOpenFileName(&ofn);
return fn;
} ();
try {
mainLoop(dllFilename);
} catch(std::exception &e) {
std::cout << "Exception : " << e.what() << std::endl;
}
}
@rubenmedrano
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I will keep your recommendations in mind.
I am just beginning to try to host VST plugins in my audio C++ program (I use portaudio and ASIO drivers)...
Thanks T-Mat, you are very helpful!

@Israel-7
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Very nice VST host!
I'm trying to implement this in my C++ program, but I can't open two or more VSTs at the same time. The for loop with "PeekMessage" is necessary for the plugin window to work, so I only get one at a time.
Any solution?

@t-mat
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Author

t-mat commented Feb 18, 2023

@Israel-7, since I don't know anything about your program, I recommend you to play with this code before (re-) implement your own.

I can say that this example is able to extend to support multiple VSTs with the following modification:

/**/ indicates modified or added line.

(1) main() : Add second VST

int main() {
    ComInit comInit {};

/**/const auto dllFilename0 = []() -> std::wstring {
        wchar_t fn[MAX_PATH+1] {};
        OPENFILENAME ofn { sizeof(ofn) };
        ofn.lpstrFilter = L"VSTi DLL(*.dll)\0*.dll\0All Files(*.*)\0*.*\0\0";
        ofn.lpstrFile   = fn;
        ofn.nMaxFile    = _countof(fn);
        ofn.lpstrTitle  = L"Select VST DLL (#0)";
        ofn.Flags       = OFN_FILEMUSTEXIST | OFN_ENABLESIZING;
        GetOpenFileName(&ofn);
        return fn;
    } ();

/**/const auto dllFilename1 = []() -> std::wstring {
/**/    wchar_t fn[MAX_PATH+1] {};
/**/    OPENFILENAME ofn { sizeof(ofn) };
/**/    ofn.lpstrFilter = L"VSTi DLL(*.dll)\0*.dll\0All Files(*.*)\0*.*\0\0";
/**/    ofn.lpstrFile   = fn;
/**/    ofn.nMaxFile    = _countof(fn);
/**/    ofn.lpstrTitle  = L"Select VST DLL (#1)";
/**/    ofn.Flags       = OFN_FILEMUSTEXIST | OFN_ENABLESIZING;
/**/    GetOpenFileName(&ofn);
/**/    return fn;
/**/} ();

    try {
/**/    mainLoop(dllFilename0, dllFilename1);
    } catch(std::exception &e) {
        std::cout << "Exception : " << e.what() << std::endl;
    }
}

(2) mainLoop() : Add second VST

/**/
void mainLoop(const std::wstring& dllFilename0, const std::wstring& dllFilename1) {
/**/ VstPlugin vstPlugin0 { dllFilename0.c_str(), GetConsoleWindow() };
/**/ VstPlugin vstPlugin1 { dllFilename1.c_str(), GetConsoleWindow() };
/**/ Wasapi wasapi { [&vstPlugin0, &vstPlugin1](float* const data, uint32_t availableFrameCount, const WAVEFORMATEX* const mixFormat) {
/**/     refillCallback(vstPlugin1, data, availableFrameCount, mixFormat, false);
/**/     return refillCallback(vstPlugin0, data, availableFrameCount, mixFormat, true);
     }};

    ...

    for(bool run = true; run; WaitMessage()) {
        MSG msg {};
        ...

        for(auto& e : keyMap) {
            auto& key = e.second;
            const auto on = (GetKeyState(e.first) & 0x8000) != 0;
            if(key.status != on) {
                key.status = on;
/**/            vstPlugin0.sendMidiNote(0, key.midiNote, on, 100);
/**/            vstPlugin1.sendMidiNote(0, key.midiNote, on, 100);
            }
        }
    }
}

(3) refillCallback() : Add additive mode

/**/
bool refillCallback(VstPlugin& vstPlugin, float* const data, uint32_t availableFrameCount, const WAVEFORMATEX* const mixFormat, bool additive) {
    ...
    while(availableFrameCount > 0) {
        ...
        for(size_t iFrame = 0; iFrame < nFrame; ++iFrame) {
            ...
            for(size_t iChannel = 0; iChannel < nDstChannels; ++iChannel) {
               ...
/**/            if(additive) {
/**/                *(data + ofs + wasapiWriteIndex) += vstOutput[vstOutputPage][vstOutputIndex];
/**/            } else {
/**/                *(data + ofs + wasapiWriteIndex) = vstOutput[vstOutputPage][vstOutputIndex];
/**/            }
               ...
            }
        }
        ...
    }
    ...
}

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