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#include "testApp.h" | |
//-------------------------------------------------------------- | |
void testApp::setup(){ | |
// 画面基本設定 | |
ofSetFrameRate(60); | |
ofBackground(63); | |
// 色の混合を加算合成に | |
ofEnableBlendMode(OF_BLENDMODE_ADD); | |
// 円の解像度 | |
ofSetCircleResolution(6); | |
} | |
//-------------------------------------------------------------- | |
void testApp::update(){ | |
for(int i = 0; i < particle.size(); i++){ | |
particle[i].resetForce(); | |
particle[i].updateForce(); | |
particle[i].updatePos(); | |
} | |
} | |
//-------------------------------------------------------------- | |
void testApp::draw(){ | |
// 設定した場所に円を描く | |
for(int i = 0; i < particle.size(); i++){ | |
particle[i].draw(); | |
} | |
ofSetHexColor(0xffffff); | |
ofDrawBitmapString("particle num = " + ofToString(particle.size()), 10, 15); | |
ofDrawBitmapString("fps = " + ofToString(ofGetFrameRate()), 10, 30); | |
} | |
//-------------------------------------------------------------- | |
void testApp::keyPressed(int key){ | |
if (key == 'f') { | |
ofToggleFullscreen(); | |
} | |
if (key == 'c') { | |
particle.clear(); | |
} | |
} | |
//-------------------------------------------------------------- | |
void testApp::mouseDragged(int x, int y, int button){ | |
for(int i = 0; i < 10; i++){ | |
ofVec2f pos = ofVec2f(x, y); | |
float length = ofRandom(1); | |
float angle = ofRandom(PI * 2); | |
ofVec2f vel = ofVec2f(cos(angle) * length, sin(angle) * length); | |
Particle p; | |
p.setup(pos, vel); | |
p.radius = 2; | |
p.friction = 0.002; | |
particle.push_back(p); | |
} | |
} |
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#pragma once | |
#include "ofMain.h" | |
#include "Particle.h" | |
class testApp : public ofBaseApp{ | |
public: | |
void setup(); | |
void update(); | |
void draw(); | |
void keyPressed(int key); | |
void keyReleased(int key); | |
void mouseMoved(int x, int y ); | |
void mouseDragged(int x, int y, int button); | |
void mousePressed(int x, int y, int button); | |
void mouseReleased(int x, int y, int button); | |
void windowResized(int w, int h); | |
void dragEvent(ofDragInfo dragInfo); | |
void gotMessage(ofMessage msg); | |
vector<Particle> particle; | |
}; |
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