Created
October 29, 2014 18:31
-
-
Save tadzik/2ebb2fa5ed61f03eae17 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
tadzik@kashyyyk:~/src/UnrealEngine/Engine/Binaries/Linux$ ./UE4Editor | |
Using binned. | |
Increasing per-process limit of core file size to infinity. | |
LogInit:Display: Running engine without a game | |
LogInit: Version: 4.5.1-0+UE4 | |
LogInit: API Version: 0 | |
LogInit: Compiled (64-bit): Oct 19 2014 18:53:49 | |
LogInit: Compiled with Clang: 3.4 (tags/RELEASE_34/final) | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: UE4 | |
LogInit: Command line: | |
LogInit: Base directory: /home/tadzik/src/UnrealEngine/Engine/Binaries/Linux/ | |
LogInit: Rocket: 0 | |
[2014.10.29-18.30.36:049][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads. | |
[2014.10.29-18.30.36:053][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem | |
[2014.10.29-18.30.36:127][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. | |
[2014.10.29-18.30.36:143][ 0]LogInit: Object subsystem initialized | |
[2014.10.29-18.30.36:148][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' | |
[2014.10.29-18.30.36:148][ 0]LogConsoleResponse:Warning: Found in ini file '../../../Engine/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]' | |
[2014.10.29-18.30.36:148][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)' | |
[2014.10.29-18.30.36:148][ 0]LogConsoleResponse:Warning: Found in ini file '../../../Engine/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]' | |
[2014.10.29-18.30.36:149][ 0]LogInit: Selected Device Profile: [Linux] | |
[2014.10.29-18.30.36:149][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux] | |
[2014.10.29-18.30.36:152][ 0]LogInit: Linux hardware info: | |
[2014.10.29-18.30.36:152][ 0]LogInit: - this process' id (pid) is 12450, parent process' id (ppid) is 11913 | |
[2014.10.29-18.30.36:152][ 0]LogInit: - we are not running under debugger | |
[2014.10.29-18.30.36:152][ 0]LogInit: - machine network name is 'kashyyyk' | |
[2014.10.29-18.30.36:152][ 0]LogInit: - Number of physical cores available for the process: 4 | |
[2014.10.29-18.30.36:152][ 0]LogInit: - Number of logical cores available for the process: 4 | |
[2014.10.29-18.30.36:152][ 0]LogInit: - Memory allocator used: binned | |
[2014.10.29-18.30.36:152][ 0]LogInit: Linux-specific commandline switches: | |
[2014.10.29-18.30.36:152][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) | |
[2014.10.29-18.30.36:152][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) | |
[2014.10.29-18.30.36:152][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation | |
[2014.10.29-18.30.36:152][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation | |
[2014.10.29-18.30.36:152][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) | |
[2014.10.29-18.30.36:152][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) | |
[2014.10.29-18.30.36:152][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) | |
[2014.10.29-18.30.36:152][ 0]LogInit: Initializing SDL. | |
[2014.10.29-18.30.36:394][ 0]LogInit: Display metrics: | |
[2014.10.29-18.30.36:394][ 0]LogInit: PrimaryDisplayWidth: 1920 | |
[2014.10.29-18.30.36:395][ 0]LogInit: PrimaryDisplayHeight: 1200 | |
[2014.10.29-18.30.36:395][ 0]LogInit: PrimaryDisplayWorkAreaRect: | |
[2014.10.29-18.30.36:395][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1200 | |
[2014.10.29-18.30.36:395][ 0]LogInit: VirtualDisplayRect: | |
[2014.10.29-18.30.36:395][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1200 | |
[2014.10.29-18.30.36:395][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 | |
[2014.10.29-18.30.36:395][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 | |
[2014.10.29-18.30.36:395][ 0]LogInit: Number of monitors: 1 | |
[2014.10.29-18.30.36:395][ 0]LogInit: Monitor 0 | |
[2014.10.29-18.30.36:395][ 0]LogInit: Name: DELL U2412M 24" | |
[2014.10.29-18.30.36:395][ 0]LogInit: ID: display0 | |
[2014.10.29-18.30.36:395][ 0]LogInit: NativeWidth: 1920 | |
[2014.10.29-18.30.36:395][ 0]LogInit: NativeHeight: 1200 | |
[2014.10.29-18.30.36:395][ 0]LogInit: bIsPrimary: true | |
[2014.10.29-18.30.36:395][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7914 MB, 8104696 KB, 8299208704 bytes) | |
[2014.10.29-18.30.36:418][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback | |
[2014.10.29-18.30.36:425][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback | |
[2014.10.29-18.30.36:425][ 0]LogRHI: Initializing OpenGL RHI | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_RENDERER: GeForce GTX 770/PCIe/SSE2 | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 343.22 | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler | |
[2014.10.29-18.30.36:425][ 0]LogRHI: OpenGL Extensions: | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_AMD_multi_draw_indirect | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_ARB_arrays_of_arrays | |
[2014.10.29-18.30.36:425][ 0]LogRHI: GL_ARB_base_instance | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_bindless_texture | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_blend_func_extended | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_buffer_storage | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_clear_buffer_object | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_clear_texture | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_color_buffer_float | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_conservative_depth | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_compute_shader | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_compute_variable_group_size | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_copy_buffer | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_copy_image | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_debug_output | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_depth_buffer_float | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_depth_clamp | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_depth_texture | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_draw_buffers | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_draw_buffers_blend | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_draw_indirect | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_draw_elements_base_vertex | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_draw_instanced | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_enhanced_layouts | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_ES2_compatibility | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_ES3_compatibility | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_ES3_1_compatibility | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_explicit_attrib_location | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_explicit_uniform_location | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_fragment_coord_conventions | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_fragment_layer_viewport | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_fragment_program | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_fragment_program_shadow | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_fragment_shader | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_framebuffer_no_attachments | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_framebuffer_object | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_framebuffer_sRGB | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_geometry_shader4 | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_get_program_binary | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_gpu_shader5 | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_gpu_shader_fp64 | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_half_float_pixel | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_half_float_vertex | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_imaging | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_indirect_parameters | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_instanced_arrays | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_internalformat_query | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_internalformat_query2 | |
[2014.10.29-18.30.36:426][ 0]LogRHI: GL_ARB_invalidate_subdata | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_map_buffer_alignment | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_map_buffer_range | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_multi_bind | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_multi_draw_indirect | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_multisample | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_multitexture | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_occlusion_query | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_occlusion_query2 | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_pixel_buffer_object | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_point_parameters | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_point_sprite | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_program_interface_query | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_provoking_vertex | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_robustness | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_sample_shading | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_sampler_objects | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_seamless_cube_map | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_separate_shader_objects | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_atomic_counters | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_bit_encoding | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_draw_parameters | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_group_vote | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_image_load_store | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_image_size | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_objects | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_precision | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_query_buffer_object | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_storage_buffer_object | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_subroutine | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shader_texture_lod | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shading_language_100 | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shading_language_420pack | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shading_language_include | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shading_language_packing | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_shadow | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_sparse_texture | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_stencil_texturing | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_sync | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_tessellation_shader | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_border_clamp | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_buffer_object | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32 | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_buffer_range | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_compression | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_compression_bptc | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_compression_rgtc | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_cube_map | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_cube_map_array | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_env_add | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_env_combine | |
[2014.10.29-18.30.36:427][ 0]LogRHI: GL_ARB_texture_env_crossbar | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_env_dot3 | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_float | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_gather | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_mirrored_repeat | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_multisample | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_non_power_of_two | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_query_levels | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_query_lod | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_rectangle | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_rg | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_stencil8 | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_storage | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_storage_multisample | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_swizzle | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_texture_view | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_timer_query | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_transform_feedback2 | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_transform_feedback3 | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_transform_feedback_instanced | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_transpose_matrix | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_uniform_buffer_object | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_array_bgra | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_array_object | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_attrib_64bit | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_attrib_binding | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_buffer_object | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_program | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_shader | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_viewport_array | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ARB_window_pos | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ATI_draw_buffers | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ATI_texture_float | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_ATI_texture_mirror_once | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_S3_s3tc | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_texture_env_add | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_abgr | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_bgra | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_bindable_uniform | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_blend_color | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_blend_equation_separate | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_blend_func_separate | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_blend_minmax | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_blend_subtract | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_compiled_vertex_array | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_Cg_shader | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_depth_bounds_test | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_direct_state_access | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_draw_buffers2 | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_draw_instanced | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_draw_range_elements | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_fog_coord | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_framebuffer_blit | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXT_framebuffer_multisample | |
[2014.10.29-18.30.36:428][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_framebuffer_object | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_framebuffer_sRGB | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_geometry_shader4 | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_gpu_program_parameters | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_gpu_shader4 | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_multi_draw_arrays | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_packed_depth_stencil | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_packed_float | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_packed_pixels | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_pixel_buffer_object | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_point_parameters | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_provoking_vertex | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_rescale_normal | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_secondary_color | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_separate_shader_objects | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_separate_specular_color | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_shader_image_load_store | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_shader_integer_mix | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_shadow_funcs | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_stencil_two_side | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_stencil_wrap | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture3D | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_array | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_buffer_object | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_compression_dxt1 | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_compression_latc | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_compression_rgtc | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_compression_s3tc | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_cube_map | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_edge_clamp | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_env_combine | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_env_dot3 | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_filter_anisotropic | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_integer | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_lod | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_lod_bias | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_mirror_clamp | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_object | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_shared_exponent | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_sRGB | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_sRGB_decode | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_storage | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_texture_swizzle | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_timer_query | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_transform_feedback2 | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_vertex_array | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_vertex_array_bgra | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_vertex_attrib_64bit | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_x11_sync_object | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_EXT_import_sync_object | |
[2014.10.29-18.30.36:429][ 0]LogRHI: GL_IBM_rasterpos_clip | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_IBM_texture_mirrored_repeat | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_KHR_debug | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_KTX_buffer_region | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_bindless_texture | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_blend_equation_advanced | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_blend_square | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_compute_program5 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_conditional_render | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_copy_depth_to_color | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_copy_image | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_depth_buffer_float | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_depth_clamp | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_draw_texture | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_ES1_1_compatibility | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_ES3_1_compatibility | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_explicit_multisample | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_fence | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_float_buffer | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_fog_distance | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_fragment_program | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_fragment_program_option | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_fragment_program2 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_geometry_shader4 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_gpu_program4 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_gpu_program4_1 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_gpu_program5 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_gpu_program5_mem_extended | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_gpu_program_fp64 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_gpu_shader5 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_half_float | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_light_max_exponent | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_multisample_coverage | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_multisample_filter_hint | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_occlusion_query | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_packed_depth_stencil | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_parameter_buffer_object | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_parameter_buffer_object2 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_path_rendering | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_pixel_data_range | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_point_sprite | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_primitive_restart | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_register_combiners | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_register_combiners2 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_shader_atomic_counters | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_shader_atomic_float | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_shader_buffer_load | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_shader_storage_buffer_object | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texgen_reflection | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texture_barrier | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texture_compression_vtc | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texture_env_combine4 | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texture_multisample | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texture_rectangle | |
[2014.10.29-18.30.36:430][ 0]LogRHI: GL_NV_texture_shader | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_texture_shader2 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_texture_shader3 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_transform_feedback | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_transform_feedback2 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vdpau_interop | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_array_range | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_array_range2 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_program | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_program1_1 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_program2 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_program2_option | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_vertex_program3 | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NVX_conditional_render | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NVX_gpu_memory_info | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NVX_nvenc_interop | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_shader_thread_group | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_NV_shader_thread_shuffle | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_KHR_blend_equation_advanced | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_SGIS_generate_mipmap | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_SGIS_texture_lod | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_SGIX_depth_texture | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_SGIX_shadow | |
[2014.10.29-18.30.36:431][ 0]LogRHI: GL_SUN_slice_accum | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_SAMPLES: 32 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 | |
[2014.10.29-18.30.36:433][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 | |
[2014.10.29-18.30.36:434][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4 | |
[2014.10.29-18.30.36:461][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. | |
[2014.10.29-18.30.36:526][ 0]LogContentStreaming: Texture pool size is 0.000000MB | |
[2014.10.29-18.30.37:824][ 0]LogTargetPlatformManager:Display: Building Assets For Linux | |
[2014.10.29-18.30.38:180][ 0]LogTargetPlatformManager:Display: Building Assets For Linux | |
[2014.10.29-18.30.38:200][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB | |
[2014.10.29-18.30.38:200][ 0]LogDerivedDataCache:Error: Memory cache was corrputed (size) ../../../Engine/DerivedDataCache/Boot.ddc. | |
[2014.10.29-18.30.38:200][ 0]LogDerivedDataCache:Warning: Could not load Boot cache: ../../../Engine/DerivedDataCache/Boot.ddc | |
[2014.10.29-18.30.38:200][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
[2014.10.29-18.30.38:200][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. | |
[2014.10.29-18.30.38:201][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
[2014.10.29-18.30.38:201][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. | |
[2014.10.29-18.30.38:201][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable | |
[2014.10.29-18.30.38:201][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. | |
[2014.10.29-18.30.38:201][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. | |
[2014.10.29-18.30.38:462][ 0]LogMaterial: Missing cached shader map for material MatineeCam_mat, compiling. | |
Using binned. | |
Using binned. | |
[2014.10.29-18.30.38:688][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 12462 | |
[2014.10.29-18.30.38:688][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 12463 | |
[2014.10.29-18.30.38:688][ 0]LogMeshUtilities: No automatic mesh reduction module available | |
[2014.10.29-18.30.38:688][ 0]LogMeshUtilities: No automatic mesh merging module available | |
LogInit: Version: 4.5.1-0+UE4 | |
LogInit: API Version: 0 | |
LogInit: Compiled (64-bit): Oct 19 2014 18:36:33 | |
LogInit: Compiled with Clang: 3.4 (tags/RELEASE_34/final) | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: UE4 | |
LogInit: Command line: /home/tadzik/src/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/12450/1/ 12450 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess | |
LogInit: Base directory: /home/tadzik/src/UnrealEngine/Engine/Binaries/Linux/ | |
LogInit: Rocket: 0 | |
[2014.10.29-18.30.38:746][ 0]LogTaskGraph: Started task graph with 2 named threads and 4 total threads. | |
LogInit: Version: 4.5.1-0+UE4 | |
LogInit: API Version: 0 | |
LogInit: Compiled (64-bit): Oct 19 2014 18:36:33 | |
LogInit: Compiled with Clang: 3.4 (tags/RELEASE_34/final) | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: UE4 | |
LogInit: Command line: /home/tadzik/src/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/12450/0/ 12450 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess | |
LogInit: Base directory: /home/tadzik/src/UnrealEngine/Engine/Binaries/Linux/ | |
LogInit: Rocket: 0 | |
[2014.10.29-18.30.38:751][ 0]LogTaskGraph: Started task graph with 2 named threads and 4 total threads. | |
[2014.10.29-18.30.38:755][ 0]LogInit: Linux hardware info: | |
[2014.10.29-18.30.38:755][ 0]LogInit: - this process' id (pid) is 12462, parent process' id (ppid) is 12450 | |
[2014.10.29-18.30.38:755][ 0]LogInit: Linux hardware info: | |
[2014.10.29-18.30.38:755][ 0]LogInit: - we are not running under debugger | |
[2014.10.29-18.30.38:755][ 0]LogInit: - machine network name is 'kashyyyk' | |
[2014.10.29-18.30.38:755][ 0]LogInit: - this process' id (pid) is 12463, parent process' id (ppid) is 12450 | |
[2014.10.29-18.30.38:755][ 0]LogInit: - Number of physical cores available for the process: 4 | |
[2014.10.29-18.30.38:755][ 0]LogInit: - Number of logical cores available for the process: 4 | |
[2014.10.29-18.30.38:755][ 0]LogInit: - Memory allocator used: binned | |
[2014.10.29-18.30.38:755][ 0]LogInit: Linux-specific commandline switches: | |
[2014.10.29-18.30.38:755][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) | |
[2014.10.29-18.30.38:755][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) | |
[2014.10.29-18.30.38:755][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation | |
[2014.10.29-18.30.38:755][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation | |
[2014.10.29-18.30.38:755][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) | |
[2014.10.29-18.30.38:755][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) | |
[2014.10.29-18.30.38:755][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) | |
[2014.10.29-18.30.38:755][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7914 MB, 8104696 KB, 8299208704 bytes) | |
[2014.10.29-18.30.38:755][ 0]LogInit: - we are not running under debugger | |
[2014.10.29-18.30.38:755][ 0]LogInit: - machine network name is 'kashyyyk' | |
[2014.10.29-18.30.38:755][ 0]LogInit: - Number of physical cores available for the process: 4 | |
[2014.10.29-18.30.38:756][ 0]LogInit: - Number of logical cores available for the process: 4 | |
[2014.10.29-18.30.38:756][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. | |
[2014.10.29-18.30.38:756][ 0]LogInit: - Memory allocator used: binned | |
[2014.10.29-18.30.38:756][ 0]LogInit: Linux-specific commandline switches: | |
[2014.10.29-18.30.38:756][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) | |
[2014.10.29-18.30.38:756][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) | |
[2014.10.29-18.30.38:756][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation | |
[2014.10.29-18.30.38:756][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation | |
[2014.10.29-18.30.38:756][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) | |
[2014.10.29-18.30.38:756][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) | |
[2014.10.29-18.30.38:756][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) | |
[2014.10.29-18.30.38:756][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7914 MB, 8104696 KB, 8299208704 bytes) | |
[2014.10.29-18.30.38:756][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. | |
[2014.10.29-18.30.38:889][ 0]LogMaterial: Missing cached shader map for material HelpActorMaterial, compiling. | |
Using binned. | |
LogInit: Version: 4.5.1-0+UE4 | |
LogInit: API Version: 0 | |
LogInit: Compiled (64-bit): Oct 19 2014 18:36:33 | |
LogInit: Compiled with Clang: 3.4 (tags/RELEASE_34/final) | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: UE4 | |
LogInit: Command line: /home/tadzik/src/UnrealEngine/Engine/Intermediate/Shaders/WorkingDirectory/12450/2/ 12450 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess | |
LogInit: Base directory: /home/tadzik/src/UnrealEngine/Engine/Binaries/Linux/ | |
LogInit: Rocket: 0 | |
[2014.10.29-18.30.39:173][ 0]LogTaskGraph: Started task graph with 2 named threads and 4 total threads. | |
[2014.10.29-18.30.39:173][ 0]LogInit: Linux hardware info: | |
[2014.10.29-18.30.39:173][ 0]LogInit: - this process' id (pid) is 12474, parent process' id (ppid) is 12450 | |
[2014.10.29-18.30.39:173][ 0]LogInit: - we are not running under debugger | |
[2014.10.29-18.30.39:173][ 0]LogInit: - machine network name is 'kashyyyk' | |
[2014.10.29-18.30.39:173][ 0]LogInit: - Number of physical cores available for the process: 4 | |
[2014.10.29-18.30.39:173][ 0]LogInit: - Number of logical cores available for the process: 4 | |
[2014.10.29-18.30.39:173][ 0]LogInit: - Memory allocator used: binned | |
[2014.10.29-18.30.39:173][ 0]LogInit: Linux-specific commandline switches: | |
[2014.10.29-18.30.39:173][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) | |
[2014.10.29-18.30.39:173][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) | |
[2014.10.29-18.30.39:173][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation | |
[2014.10.29-18.30.39:173][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation | |
[2014.10.29-18.30.39:173][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) | |
[2014.10.29-18.30.39:173][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) | |
[2014.10.29-18.30.39:173][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) | |
[2014.10.29-18.30.39:173][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7914 MB, 8104696 KB, 8299208704 bytes) | |
[2014.10.29-18.30.39:173][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. | |
[2014.10.29-18.30.39:204][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 12474 | |
[2014.10.29-18.30.39:204][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmo_Mat, compiling. | |
[2014.10.29-18.30.39:210][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmo_Mat, compiling. | |
[2014.10.29-18.30.39:218][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmoHeight_Mat, compiling. | |
[2014.10.29-18.30.39:341][ 0]LogMaterial: Missing cached shader map for material DefaultTextMaterialOpaque, compiling. | |
[2014.10.29-18.30.39:366][ 0]LogMaterial: Missing cached shader map for material SplineEditorMeshMat, compiling. | |
[2014.10.29-18.30.39:443][ 0]LogMaterial: Missing cached shader map for material DefaultMaterial, compiling. | |
[2014.10.29-18.30.39:479][ 0]LogHAL: Linux SourceCodeAccessSettings: SublimeEditorSourceCodeAccessor | |
[2014.10.29-18.30.39:544][ 0]LogMaterial: Missing cached shader map for material SkySphereMaterial, compiling. | |
[2014.10.29-18.30.39:560][ 0]LogMaterial: Missing cached shader map for material FloorPlaneMaterial, compiling. | |
[2014.10.29-18.30.42:785][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/icon_locked_16px.png' error. | |
[2014.10.29-18.30.42:785][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/icon_locked_16px.png | |
[2014.10.29-18.30.42:967][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate//GameProjectDialog/Tab_Background.png' error. | |
[2014.10.29-18.30.42:967][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate//GameProjectDialog/Tab_Background.png | |
[2014.10.29-18.30.43:017][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Tutorials/hyperlink.png' error. | |
[2014.10.29-18.30.43:017][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Tutorials/hyperlink.png | |
[2014.10.29-18.30.43:446][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/ActorIcons/Box_16px.png' error. | |
[2014.10.29-18.30.43:446][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/ActorIcons/Box_16px.png | |
[2014.10.29-18.30.44:540][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling. | |
[2014.10.29-18.30.44:542][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling. | |
[2014.10.29-18.30.44:549][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling. | |
[2014.10.29-18.30.44:569][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. | |
[2014.10.29-18.30.48:966][ 0]LogMaterial: Missing cached shader map for material BaseColor, compiling. | |
[2014.10.29-18.30.48:972][ 0]LogMaterial: Missing cached shader map for material CustomDepth, compiling. | |
[2014.10.29-18.30.48:978][ 0]LogMaterial: Missing cached shader map for material DecalMask, compiling. | |
[2014.10.29-18.30.48:984][ 0]LogMaterial: Missing cached shader map for material DiffuseColor, compiling. | |
[2014.10.29-18.30.48:991][ 0]LogMaterial: Missing cached shader map for material FinalImage, compiling. | |
[2014.10.29-18.30.48:999][ 0]LogMaterial: Missing cached shader map for material LightingModel, compiling. | |
[2014.10.29-18.30.49:003][ 0]LogMaterial: Missing cached shader map for material MaterialAO, compiling. | |
[2014.10.29-18.30.49:010][ 0]LogMaterial: Missing cached shader map for material Metallic, compiling. | |
[2014.10.29-18.30.49:016][ 0]LogMaterial: Missing cached shader map for material Opacity, compiling. | |
[2014.10.29-18.30.49:018][ 0]LogMaterial: Missing cached shader map for material Roughness, compiling. | |
[2014.10.29-18.30.49:023][ 0]LogMaterial: Missing cached shader map for material SceneColor, compiling. | |
[2014.10.29-18.30.49:034][ 0]LogMaterial: Missing cached shader map for material SceneDepth, compiling. | |
[2014.10.29-18.30.49:037][ 0]LogMaterial: Missing cached shader map for material SeparateTranslucencyRGB, compiling. | |
[2014.10.29-18.30.49:040][ 0]LogMaterial: Missing cached shader map for material SeparateTranslucencyA, compiling. | |
[2014.10.29-18.30.49:048][ 0]LogMaterial: Missing cached shader map for material SpecularColor, compiling. | |
[2014.10.29-18.30.49:050][ 0]LogMaterial: Missing cached shader map for material Specular, compiling. | |
[2014.10.29-18.30.49:056][ 0]LogMaterial: Missing cached shader map for material SubsurfaceColor, compiling. | |
[2014.10.29-18.30.49:060][ 0]LogMaterial: Missing cached shader map for material WorldNormal, compiling. | |
[2014.10.29-18.30.49:068][ 0]LogMaterial: Missing cached shader map for material AmbientOcclusion, compiling. | |
[2014.10.29-18.30.49:081][ 0]LogMaterial: Missing cached shader map for material CustomDepthWorldUnits, compiling. | |
[2014.10.29-18.30.49:087][ 0]LogMaterial: Missing cached shader map for material SceneDepthWorldUnits, compiling. | |
[2014.10.29-18.30.50:699][ 0]SourceControl: Info Source control is disabled | |
[2014.10.29-18.30.50:699][ 0]SourceControl: Info Source control is disabled | |
[2014.10.29-18.30.50:702][ 0]SourceControl: Info Source control is disabled | |
[2014.10.29-18.30.50:737][ 0]LogObj: 23171 objects as part of root set at end of initial load. | |
[2014.10.29-18.30.50:737][ 0]LogUObjectAllocator: 4848696 out of 0 bytes used by permanent object pool. | |
[2014.10.29-18.30.51:168][ 0]LogEngine: Initializing Engine... | |
[2014.10.29-18.30.51:171][ 0]LogMaterial: Missing cached shader map for material WireframeMaterial, compiling. | |
[2014.10.29-18.30.51:211][ 0]LogMaterial: Missing cached shader map for material LevelColorationLitMaterial, compiling. | |
[2014.10.29-18.30.51:341][ 0]LogMaterial: Missing cached shader map for material LevelColorationUnlitMaterial, compiling. | |
[2014.10.29-18.30.51:394][ 0]LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. | |
[2014.10.29-18.30.51:581][ 0]LogMaterial: Missing cached shader map for material ShadedLevelColorationLitMaterial, compiling. | |
[2014.10.29-18.30.51:756][ 0]LogMaterial: Missing cached shader map for material ShadedLevelColorationUnlitMateri, compiling. | |
[2014.10.29-18.30.51:808][ 0]LogMaterial: Missing cached shader map for material VertexColorMaterial, compiling. | |
[2014.10.29-18.30.51:821][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_ColorOnly, compiling. | |
[2014.10.29-18.30.51:824][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_AlphaAsColor, compiling. | |
[2014.10.29-18.30.51:829][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_RedOnly, compiling. | |
[2014.10.29-18.30.51:843][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_GreenOnly, compiling. | |
[2014.10.29-18.30.51:846][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_BlueOnly, compiling. | |
[2014.10.29-18.30.51:849][ 0]LogMaterial: Missing cached shader map for material RemoveSurfaceMaterial, compiling. | |
[2014.10.29-18.30.51:856][ 0]LogMaterial: Missing cached shader map for material DebugMeshMaterial, compiling. | |
[2014.10.29-18.30.51:861][ 0]LogMaterial: Missing cached shader map for material M_InvalidLightmapSettings, compiling. | |
[2014.10.29-18.30.51:868][ 0]LogMaterial: Missing cached shader map for material GizmoMaterial, compiling. | |
[2014.10.29-18.30.51:880][ 0]LogMaterial: Missing cached shader map for material GeomMaterial, compiling. | |
[2014.10.29-18.30.51:883][ 0]LogMaterial: Missing cached shader map for material EditorBrushMaterial, compiling. | |
[2014.10.29-18.30.51:888][ 0]LogMaterial: Missing cached shader map for material BoneWeightMaterial, compiling. | |
[2014.10.29-18.30.51:916][ 0]LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. | |
[2014.10.29-18.30.51:927][ 0]LogMaterial: Missing cached shader map for material PhAT_JointLimitMaterial, compiling. | |
[2014.10.29-18.30.51:976][ 0]LogALAudio: ALAudio device opened : OpenAL Soft | |
[2014.10.29-18.30.51:977][ 0]LogALAudio: AL_VENDOR : OpenAL Community | |
[2014.10.29-18.30.51:977][ 0]LogALAudio: AL_RENDERER : OpenAL Soft | |
[2014.10.29-18.30.51:977][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1 | |
[2014.10.29-18.30.51:977][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency | |
[2014.10.29-18.30.51:978][ 0]LogInit: FAudioDevice initialized. | |
[2014.10.29-18.30.52:628][ 0]LogAIModule: Creating AISystem for world NewWorld | |
Assertion failed: IsInGameThread() [File:/home/tadzik/src/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp] [Line: 632] | |
Signal 11 caught. | |
[2014.10.29-18.30.52:635][ 0]LogLinux:Error: appError called: Assertion failed: Assertion failed: IsInGameThread() [File:/home/tadzik/src/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp] [Line: 632] | |
EngineCrashHandler: Signal=11 | |
Starting ../../../Engine/Binaries/Linux/CrashReportClient | |
Aborted (core dumped) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment