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October 23, 2015 00:11
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float x, y; | |
float r = 150; | |
float d = 0; | |
int n = 3; | |
void setup() { | |
size(500, 500); | |
rectMode(CENTER); | |
colorMode(HSB, 360, 100, 100); | |
frameRate(60); | |
} | |
void draw() { | |
background(0,0,0); | |
translate(width/2, height/2); | |
beginShape(); | |
for ( int i = 0; i < n; i++) { | |
x = cos(radians(i*360/n + frameCount)) * r; | |
y = sin(radians(i*360/n + frameCount)) * r; | |
vertex(x, y); | |
} | |
noFill(); | |
stroke(0, 0, 100); | |
strokeWeight(15-n); | |
endShape(CLOSE); | |
for ( int i = 0; i < n; i++) { | |
x = cos(radians(i*360/n + frameCount)) * r; | |
y = sin(radians(i*360/n + frameCount)) * r; | |
pushMatrix(); | |
translate(x, y); | |
rotate(i*360/n); | |
fill(i*240/n, 80, 100); | |
noStroke(); | |
beginShape(); | |
for(int j =0; j < n; j++){ | |
float x2 = cos(radians(j * 360/n ))*25; | |
float y2 = sin(radians(j * 360/n ))*25; | |
vertex(x2,y2); | |
} | |
endShape(CLOSE); | |
//rect(0, 0, 50, 50); | |
popMatrix(); | |
} | |
if(frameCount%45 ==0){ | |
n++; | |
if(n > 10){ | |
n = 3; | |
} | |
} | |
} |
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