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@takoyakiroom
Created September 12, 2020 14:40
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Walkable
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Valve.VR;
public class Walkable : MonoBehaviour
{
public SteamVR_Action_Vector2 walkAction;
void Start()
{
}
void Update()
{
Debug.Log(walkAction.axis);
}
}
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