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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HandText : MonoBehaviour
{
[SerializeField]
private OVRHand.Hand HandType = OVRHand.Hand.HandLeft;
private TextMesh text = null;
#include <windows.h>
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
MessageBox(NULL, L"押して!", L"FirstWindow", MB_OK);
return 0;
}
@takoyakiroom
takoyakiroom / Form1.cs
Created November 25, 2022 12:48
クリップボードを監視してVOICEVOXでテキスト読み上げ
using System.Media;
using System.Runtime.InteropServices;
using System.Text;
using System.Web;
namespace VOICEVOX_test
{
public partial class Form1 : Form
{
[DllImport("user32.dll")]