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// Lets make the japanese fanatical to simulate adrenaline | |
// Add EH to reset stamina if they get shot and dont die | |
player addEventHandler ["Hit", { | |
params ["_unit", "_source", "_damage", "_instigator"]; | |
player setFatigue 0; | |
}]; | |
// Otherwise, loop |
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tnk_scavLoadout = | |
{ | |
_rifle = selectRandom ["CUP_srifle_Mosin_Nagant","rhs_weap_mosin_sbr","CUP_arifle_AKMS_Early","rhs_weap_savz61_folded","rhs_weap_makarov_pm","CUP_sgun_CZ584","CUP_srifle_CZ550_rail","CUP_srifle_CZ550" | |
,"rhs_weap_aks74u","CUP_arifle_Gewehr1","CUP_arifle_Galil_556_black","UK3CB_MP5K","rhs_weap_kar98k","rhs_weap_Izh18" | |
,"UK3CB_Enfield","rhs_weap_m76","rhs_weap_m1garand_sa43","rhs_weap_m14","CUP_arifle_M16A1","rhs_weap_m3a1","CUP_smg_Mac10" | |
,"rhs_weap_m79","rhs_weap_MP44","CUP_arifle_OTS14_GROZA_762_Grip","CUP_srifle_Remington700","CUP_arifle_Sa58P" | |
,"CUP_smg_saiga9","CUP_SKS","CUP_arifle_SR3M_Vikhr"]; | |
_uniform = selectRandom ["UK3CB_CHC_C_U_Overall_04","UK3CB_CHC_C_U_Pilot_03","UK3CB_TKM_B_U_06_B","UK3CB_NAP_B_U_Pilot_FLK","UK3CB_ADC_C_Hunter_U_06" | |
,"UK3CB_ADC_C_Hunter_U_07","UK3CB_TKM_O_U_06","UK3CB_ADC_C_U_Pilot_02","UK3CB_NAP_B_U_Tshirt_BLK","UK3CB_ADM_B_U_Tshirt_01_WDL" | |
,"UK3CB_ADE_O_U_02","UK3CB_ADE_O_U_06_F","UK3CB_ADE_O_U_06_B","CUP_U_C_Citizen_03","CUP_U_O_CH |