This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
data ← •file.Lines "../../samples/2020/day7.txt" | |
data ↩ •file.Lines "../../samples/2020/day7_alt.txt" | |
data ↩ •file.Lines "../../inputs/2020/day7.txt" | |
Log ← { | |
msg‿val ← 𝕩 | |
•Show msg‿val | |
val | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
javascript:(function(){var script=document.createElement('script');script.onload=function(){var stats=new Stats();document.body.appendChild(stats.dom);requestAnimationFrame(function loop(){stats.update();requestAnimationFrame(loop)});};script.src='https://mrdoob.github.io/stats.js/build/stats.min.js';document.head.appendChild(script);})() |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
call plug#begin('~/.vim/plugged') | |
Plug 'https://github.com/tpope/vim-repeat.git' | |
Plug 'https://github.com/stefandtw/quickfix-reflector.vim' | |
Plug 'https://github.com/takac/vim-hardtime.git' | |
Plug 'https://github.com/ctrlpvim/ctrlp.vim.git' | |
" Plug 'https://github.com/nixprime/cpsm.git' | |
Plug 'https://github.com/FelikZ/ctrlp-py-matcher' | |
" Plug 'https://github.com/JazzCore/ctrlp-cmatcher/' | |
" Plug 'https://github.com/tmhedberg/matchit.git' "replaced with matchup |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
N4IgzgphAmIFwGYAMAOA7AJgDQgO4EMAnSGeARgE4A2NTHQiMAewFdCBjCeUAJQDkAgtxAA7fAFsucEPyE5oASzAAHADb4AnvAAuhFhBwTWI7fAAsGAKw5x+AB7mr8hQDMX5JBQB0l7CGgQqtr48Ej0+NpSZDjshBGMoTFMJvgKIhDEoQC+OAAigsJikvAg+XL+SmqaOnoGIEYsJuQUCF5mlihmVJZmCD0IZEhoNvbwyGEVbmOt7fKBwYkgcZHkMcsJcBPsycFpGWDZOACyyRBacKBFUiAAJCDOKurnLviqkIbixqabIw5wg0gJoopj9/PMQqD1qtwMF2ABrfAAI1UUhebzqsXiB1B2xSe0ymxyIGUhCY2iYVTA4kKEmuAAVSeTKdSHlVnq93vVPo1vhNbH8ga53KCAkEIRMoaCwLCEcjURyMetsVsdql0gSkESAMrqABuUkutJKOvw+vuFUe1TgaM5DSaoP5i2BwqB4MWkom0vw8KRKPgNsVWMWuN26uVRKO+DENOK0kj0dZT39Co+X0WjpFQqdbsh8WhAHMICJFoWRAB9WBSmW++XotZBnGq/HhnAAUXV+fOhtjIHbGU75sUlvZda5aYdo0zINdYvdear3tlfutKZAmMiyqSeLDhxAWpY2O7133KgU7AUyUHlSTK9Hdt5vydWZFOYl8891blydH642Ku3+y7gA0iITC4Ci0CFjG1wgWBEFQYmVoBqmPLppOALONOcyzrmKz/DgXo+l+t6cr+m5rk2O6EjgABaRbQSUdEiAABHSYEZFew7fra3L2nyk6ClhYI4W+eEfouNbcYGG7BpRgHUSAADCSoMdIyl5ohI48eO/ECphLrYQsuFSOJRHLsha4qY2AEakSilyQSR4lPZNmcWyUkoXxj5TgZwlGaJJkEZ+5mrmRsk2S2IAAGJMEwlZOdIMVxW5N4Wbqrz6PA1hjqhE5/FYgm+aK/nhHh0QwhJxG6Po9YydZobyRMuj4AEu4ADIsOIiIcRcohGtIHVdRxmkeSA6 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{-| Returns a random time and the midnight time in a TimeZone | |
-} | |
fuzzMidnightAndToday : Time.Zone -> Fuzz.Fuzzer ( Time.Zone, Time.Posix, Time.Posix ) | |
fuzzMidnightAndToday timezone = | |
let | |
currentTimeInDays : Time.Posix -> Duration.Duration | |
currentTimeInDays currentTime = | |
let | |
conversionFunc toTime inTime = | |
toTime timezone currentTime |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Launching in target application ... | |
Entry point was written to address 002A0000 | |
Reading PE import directory ... | |
Reading PE debug info directory ... | |
Found program debug database: C:\Users\Josh\Documents\cocos_projects\magnolia_cocos\proj.win32\Debug.win32\magnolia_cocos_proj.pdb | |
Found source file: c:\users\josh\documents\cocos_projects\magnolia_cocos\proj.win32\main.cpp | |
Found source file: c:\users\josh\documents\cocos_projects\magnolia_cocos\classes\videoutil.cpp | |
Found source file: c:\users\josh\documents\cocos_projects\magnolia_cocos\classes\utilities\vibration.cpp | |
Found source file: c:\users\josh\documents\cocos_projects\magnolia_cocos\classes\utilities\textformatting.cpp | |
Found source file: c:\users\josh\documents\cocos_projects\magnolia_cocos\classes\utilities\sceneutilities.cpp |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
diff --git a/blink.vcxproj b/blink.vcxproj | |
index 9b7d33d..ca98f43 100644 | |
--- a/blink.vcxproj | |
+++ b/blink.vcxproj | |
@@ -21,7 +21,7 @@ | |
<PropertyGroup Label="Globals"> | |
<ProjectGuid>{188B7270-046B-476D-A32D-34390DA1A885}</ProjectGuid> | |
<Keyword>Win32Proj</Keyword> | |
- <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> | |
+ <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/******************************************************************************/ | |
// SIMPLE INPUT RECORD/PLAYBACK | |
// (c) 2015 Brian Provinciano | |
// | |
// You are free to use this code for your own purposes, no strings attached. | |
// | |
// This is a very basic sample to record and playback button input. | |
// It's most useful when activated on startup, deactivated on shutdown for | |
// global button recording/playback. | |
// |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// (c) 2011 detunized (http://detunized.net) | |
// Paste the shader below into http://shadertoy.com | |
// Click and drag the mouse around | |
#ifdef GL_ES | |
precision highp float; | |
#endif | |
uniform vec2 resolution; | |
uniform sampler2D tex0; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const std::vector<const std::string> suffixes = { | |
"", | |
"M", | |
"B", | |
"T", | |
"Qa", | |
"Qi", | |
"Sx", | |
"Sp", | |
"Oc", |
NewerOlder