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Simple Benchmark for Buffer.MemoryCopy
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using System; | |
using System.Diagnostics; | |
using System.Runtime.InteropServices; | |
namespace ConsoleApplication1 | |
{ | |
unsafe class Program | |
{ | |
const int outerIterations = 10000; | |
const int innerIterations = 10000; | |
const int minByteCount = 0; | |
const int maxByteCount = 1024; | |
const int sourceOffset = 0; | |
const int destinationOffset = 0; | |
const double timeScale = (1000 * 1000); | |
static void Main(string[] args) | |
{ | |
for (var byteCount = minByteCount; byteCount < maxByteCount; byteCount++) | |
{ | |
var minTime = 0.0; | |
var maxTime = 0.0; | |
var totalTime = OuterTest(byteCount, out minTime, out maxTime); | |
Console.WriteLine($"{outerIterations} iterations of copying {byteCount} bytes ({innerIterations} times) took an average of {totalTime} microseconds (Min: {minTime}, Max: {maxTime})."); | |
} | |
} | |
static double OuterTest(int byteCount, out double minTime, out double maxTime) | |
{ | |
var innerTest = (Func<IntPtr, IntPtr, int, long>)(InnerTest); | |
minTime = double.MaxValue; | |
var totalTime = 0l; | |
maxTime = double.MinValue; | |
for (var iteration = 0; iteration < outerIterations; iteration++) | |
{ | |
var source = IntPtr.Zero; | |
var destination = IntPtr.Zero; | |
try | |
{ | |
source = Marshal.AllocHGlobal(byteCount); | |
RandomizeMemory(source, byteCount); | |
destination = Marshal.AllocHGlobal(byteCount); | |
ZeroMemory(destination, byteCount); | |
var time = innerTest(source, destination, byteCount); | |
if (time == 0) | |
{ | |
Debugger.Break(); | |
} | |
if (time < minTime) | |
{ | |
minTime = time; | |
} | |
totalTime += time; | |
if (time > maxTime) | |
{ | |
maxTime = time; | |
} | |
} | |
finally | |
{ | |
if (source != IntPtr.Zero) | |
{ | |
Marshal.FreeHGlobal(source); | |
} | |
if (destination != IntPtr.Zero) | |
{ | |
Marshal.FreeHGlobal(destination); | |
} | |
} | |
} | |
minTime = (minTime / (double)(Stopwatch.Frequency)) * timeScale; | |
maxTime = (maxTime / (double)(Stopwatch.Frequency)) * timeScale; | |
return ((totalTime / (double)(Stopwatch.Frequency)) * timeScale) / outerIterations; | |
} | |
static long InnerTest(IntPtr source, IntPtr destination, int byteCount) | |
{ | |
var pSource = (byte*)(source.ToPointer()) + sourceOffset; | |
var pDestination = (byte*)(destination.ToPointer()) + destinationOffset; | |
var startTime = Stopwatch.GetTimestamp(); | |
for (var iteration = 0; iteration < innerIterations; iteration++) | |
{ | |
Buffer.MemoryCopy(pSource, pDestination, byteCount, byteCount); | |
} | |
var endTime = Stopwatch.GetTimestamp(); | |
return (endTime - startTime); | |
} | |
static void RandomizeMemory(IntPtr destination, int byteCount) | |
{ | |
var pDestination = (byte*)(destination.ToPointer()); | |
var rng = new Random(); | |
for (var index = 0; index < byteCount; index++) | |
{ | |
*(pDestination + index) = (byte)(rng.Next(byte.MinValue, byte.MaxValue)); | |
} | |
} | |
static void ZeroMemory(IntPtr destination, int byteCount) | |
{ | |
var pDestination = (byte*)(destination.ToPointer()); | |
for (var index = 0; index < byteCount; index++) | |
{ | |
*(pDestination + index) = 0; | |
} | |
} | |
} | |
} |
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