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August 19, 2016 10:55
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Enum with FlagAttribute extension
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void Main() | |
{ | |
var f = BitHoge.a; | |
f = f.WithFlag(BitHoge.b); | |
f.Dump(); // a, b | |
f.HasFlag(BitHoge.a).Dump(); // true | |
f.HasFlag(BitHoge.c).Dump(); // false | |
f = f.WithoutFlag(BitHoge.a); | |
f.Dump(); // b | |
f.HasFlag(BitHoge.a).Dump(); // false | |
f = f.WithFlag(BitHoge.c).WithFlag(BitHoge.d); | |
f.Dump(); | |
f = f.WithoutFlag(BitHoge.b).WithoutFlag(BitHoge.c); | |
f.Dump(); | |
f = f.WithFlag(BitHoge.a).WithFlag(BitHoge.c); | |
f.Dump(); | |
f = f.WithoutFlag(BitHoge.b); | |
f.Dump(); | |
f = f.WithFlag((BitHoge)16); | |
f.Dump(); | |
Test(); | |
} | |
void Test() | |
{ | |
var hoge = BitHoge.a; | |
var range = Enumerable.Range(0, 1000000) | |
.ToList(); | |
var sw = Stopwatch.StartNew(); | |
range.ForEach(x => | |
{ | |
var b = hoge.WithFlag(BitHoge.c); | |
}); | |
sw.Stop(); | |
sw.ElapsedMilliseconds.Dump(); | |
sw.Restart(); | |
range.ForEach(x => | |
{ | |
var b = hoge | BitHoge.c; | |
}); | |
sw.Stop(); | |
sw.ElapsedMilliseconds.Dump(); | |
sw.Restart(); | |
range.ForEach(x => | |
{ | |
var b = Convert.ToInt64(hoge); | |
}); | |
sw.Stop(); | |
sw.ElapsedMilliseconds.Dump(); | |
sw.Restart(); | |
range.ForEach(x => | |
{ | |
var b = (BitHoge)Enum.ToObject(typeof(BitHoge), 1); | |
}); | |
sw.Stop(); | |
sw.ElapsedMilliseconds.Dump(); | |
} | |
public static class FlagEnumEx | |
{ | |
static Dictionary<Type, Type> EnumToUnderlyingType = new Dictionary<System.Type, System.Type>(); | |
public static T WithFlag<T>(this T origin, T flag) | |
{ | |
if (!typeof(T).IsEnum) | |
throw new ArgumentException("T is not enum."); | |
// こいつくそ重いのとEnumチェックで動きはするので除く | |
// if (!Attribute.IsDefined(typeof(T), typeof(FlagsAttribute))) | |
// throw new ArgumentException("T does not have FlagsAttribute."); | |
var type = Enum.GetUnderlyingType(typeof(T)); | |
// var type = EnumToUnderlyingTypeWithCache(typeof(T)); // キャッシュしたら変わるかなと思ったらそんな速度変わらず | |
switch (type.Name) | |
{ | |
case "Byte" : return (T)Enum.ToObject(origin.GetType(), Convert.ToByte(origin) | Convert.ToByte(flag)); | |
case "Int16" : return (T)Enum.ToObject(origin.GetType(), Convert.ToInt16(origin) | Convert.ToInt16(flag)); | |
case "Int32" : return (T)Enum.ToObject(origin.GetType(), Convert.ToInt32(origin) | Convert.ToInt32(flag)); | |
case "Int64" : return (T)Enum.ToObject(origin.GetType(), Convert.ToInt64(origin) | Convert.ToInt64(flag)); | |
case "SByte" : return (T)Enum.ToObject(origin.GetType(), Convert.ToSByte(origin) | Convert.ToSByte(flag)); | |
case "UInt16" : return (T)Enum.ToObject(origin.GetType(), Convert.ToUInt16(origin) | Convert.ToUInt16(flag)); | |
case "UInt32" : return (T)Enum.ToObject(origin.GetType(), Convert.ToUInt32(origin) | Convert.ToUInt32(flag)); | |
case "UInt64" : return (T)Enum.ToObject(origin.GetType(), Convert.ToUInt64(origin) | Convert.ToUInt64(flag)); | |
} | |
throw new ArgumentException("T is invalid."); // ここたどり着かない | |
// .NET 4 以上だと手抜きだけどこれが楽だし処理も早い(どちらにせよ静的にチェックできないので…) | |
// dynamic dynamicOrigin = origin; | |
// dynamic dynamicFlag = flag; | |
// | |
// return dynamicOrigin | dynamicFlag; | |
} | |
public static T WithoutFlag<T>(this T origin, T flag) | |
{ | |
if (!typeof(T).IsEnum) | |
throw new ArgumentException("T is not enum."); | |
var type = Enum.GetUnderlyingType(typeof(T)); | |
switch (type.Name) | |
{ | |
case "Byte": return (T)Enum.ToObject(origin.GetType(), Convert.ToByte(origin) & ~Convert.ToByte(flag)); | |
case "Int16": return (T)Enum.ToObject(origin.GetType(), Convert.ToInt16(origin) & ~Convert.ToInt16(flag)); | |
case "Int32": return (T)Enum.ToObject(origin.GetType(), Convert.ToInt32(origin) & ~Convert.ToInt32(flag)); | |
case "Int64": return (T)Enum.ToObject(origin.GetType(), Convert.ToInt64(origin) & ~Convert.ToInt64(flag)); | |
case "SByte": return (T)Enum.ToObject(origin.GetType(), Convert.ToSByte(origin) & ~Convert.ToSByte(flag)); | |
case "UInt16": return (T)Enum.ToObject(origin.GetType(), Convert.ToUInt16(origin) & ~Convert.ToUInt16(flag)); | |
case "UInt32": return (T)Enum.ToObject(origin.GetType(), Convert.ToUInt32(origin) & ~Convert.ToUInt32(flag)); | |
case "UInt64": return (T)Enum.ToObject(origin.GetType(), Convert.ToUInt64(origin) & ~Convert.ToUInt64(flag)); | |
} | |
throw new ArgumentException("T is invalid."); // ここたどり着かない | |
} | |
public static bool HasFlag<T>(this T origin, T flag) | |
{ | |
if (!typeof(T).IsEnum) | |
throw new ArgumentException("T is not enum."); | |
var type = Enum.GetUnderlyingType(typeof(T)); | |
switch (type.Name) | |
{ | |
case "Byte": return (Convert.ToByte(origin) & Convert.ToByte(flag)) != Convert.ToByte(flag); | |
case "Int16": return (Convert.ToInt16(origin) & Convert.ToInt16(flag)) != Convert.ToInt16(flag); | |
case "Int32": return (Convert.ToInt32(origin) & Convert.ToInt32(flag)) != Convert.ToInt32(flag); | |
case "Int64": return (Convert.ToInt64(origin) & Convert.ToInt64(flag)) != Convert.ToInt64(flag); | |
case "SByte": return (Convert.ToSByte(origin) & Convert.ToSByte(flag)) != Convert.ToSByte(flag); | |
case "UInt16": return (Convert.ToUInt16(origin) & Convert.ToUInt16(flag)) != Convert.ToUInt16(flag); | |
case "UInt32": return (Convert.ToUInt32(origin) & Convert.ToUInt32(flag)) != Convert.ToUInt32(flag); | |
case "UInt64": return (Convert.ToUInt64(origin) & Convert.ToUInt64(flag)) != Convert.ToUInt64(flag); | |
} | |
throw new ArgumentException("T is invalid."); // ここたどり着かない | |
} | |
static Type EnumToUnderlyingTypeWithCache(Type enumType) | |
{ | |
Type type; | |
if (EnumToUnderlyingType.ContainsKey(enumType)) | |
{ | |
type = EnumToUnderlyingType[enumType]; | |
} | |
else | |
{ | |
type = Enum.GetUnderlyingType(enumType); | |
EnumToUnderlyingType[enumType] = type; | |
} | |
return type; | |
} | |
} | |
[Flags] | |
public enum BitHoge : long | |
{ | |
a = 0x0001, | |
b = 0x0002, | |
c = 0x0004, | |
d = 0x0008 | |
} |
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Added HasFlag() for .NET3.5( on Unity).