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Unity-C# Script Template
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using UnityEngine; | |
using System; | |
using System.Collections.Generic; | |
using UniRx; | |
using UniRx.Triggers; | |
using UniLinq; | |
public class #SCRIPTNAME# : MonoBehaviour { | |
void Start() { | |
this.UpdateAsObservable() | |
.Subscribe(_ => | |
{ | |
}) | |
.AddTo(gameObject); | |
} | |
} |
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