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SynthDef(\gran_2b, { |out = 0, pos = 0, sndBuf = 0, windowBuf = 1, granDur = 0.1, | |
rate = 1, loop = 1, panMax = 0, amp = 0, bpFreq = 500, bpRQ = 0.5, bpWet = 1, | |
ltime = 1| | |
var window, granSrc, src; | |
granSrc = PlayBuf.ar(2, sndBuf, BufRateScale.kr(sndBuf) * rate, | |
1, round(pos * BufFrames.kr(sndBuf)), loop, 2); | |
window = BufRd.ar(1, windowBuf, | |
EnvGen.ar(Env([0, BufFrames.kr(windowBuf)], [granDur]), | |
doneAction: 2), loop, 4); | |
src = (BPF.ar(granSrc, bpFreq, bpRQ, mul: (bpRQ ** -1) * (400 / bpFreq ** 0.5)) * | |
bpWet + (granSrc * (1 - bpWet))); | |
OffsetOut.ar(out, Pan2.ar(src, panMax, amp) * window); | |
}).add; | |
w = Buffer.sendCollection(s, Signal.hanningWindow(1024)); | |
/drone gran | |
~posLo = 0.19; //where to granulate | |
~posHi = 0.20; //make very small to keep drone | |
~posRate = 0.1; // to create drone effect | |
~posDev = 0.001; //more droney | |
Pbindef(\gran, | |
\instrument, \gran_2b, | |
\sndBuf, b[\cuts][rrand(0, 13).debug('current gran buffer')], | |
\windowBuf, w, | |
\dur, 1 / 200, | |
\granDur, 0.15, | |
\time, Ptime(), | |
\posRate, 0.1, | |
\pos, Pfunc { |e| | |
var relTime = ~posRate * e.time / 1, relDif; | |
relDif = (~posHi - ~posLo) * rrand(1, 1.1); | |
relTime + rand2(~posDev) % relDif + ~posLo; | |
}, | |
\rate, 1, | |
\bpFreq, 100, | |
\bpRQ, 0.07, | |
\bpWet, 0, | |
\amp, 0.0, | |
\out, 0 | |
); |
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