###GET - /api/lol/static-data/{region}/v1.2/map
####Response Classes
Return Value: MapDataDto
/* | |
* Rithms | |
* collatz.java | |
* | |
* Collatz Conjecture - Start with a number n > 1. | |
* Find the number of steps it takes to reach one | |
* using the following process: If n is even, divide | |
* it by 2. If n is odd, multiply it by 3 and add 1. | |
*/ |
/* | |
Rithms | |
Creates a GeneralCharacterData_Legacy.ini file for League of Legends. | |
File path is hardcoded for Windows in this version. | |
If you have a Mac, just change the file path to the proper Riot Games folder. | |
*/ | |
#include <fstream> |
#include <iostream> | |
#include <fstream> | |
#include <string> | |
#include <ctype.h> | |
using namespace std; | |
char freq[26] = {'E', 'T', 'A', 'O', 'I', 'N', 'S', 'H', | |
'R', 'D', 'L', 'C', 'U', 'M', 'W', 'F', | |
'G', 'Y', 'P', 'B', 'V', 'K', 'J', 'X', |
aa | |
aah | |
aahed | |
aahing | |
aahs | |
aal | |
aalii | |
aaliis | |
aals | |
aardvark |
#include <iostream> | |
#include <fstream> | |
#include <string> | |
#include <ctype.h> | |
using namespace std; | |
char freq[26] = {'E', 'T', 'A', 'O', 'I', 'N', 'S', 'H', | |
'R', 'D', 'L', 'C', 'U', 'M', 'W', 'F', | |
'G', 'Y', 'P', 'B', 'V', 'K', 'J', 'X', |
steam.styles | |
{ | |
colors | |
{ | |
// colors section can include colors in "R G B A" form, or references to already defined colors; | |
// it can also include just general settings controls can pull from for extra customization | |
black="0 0 0 255" | |
almostBlack="23 22 20 255" | |
white="255 255 255 255" |
import android.graphics.Bitmap; | |
import android.graphics.BitmapFactory; | |
import android.os.AsyncTask; | |
import android.util.Log; | |
import android.widget.ImageView; | |
import java.io.InputStream; | |
public class DownloadImageTask extends AsyncTask<String, Void, Bitmap> { | |
ImageView image; |
public class MainActivity extends Activity{ | |
@Override | |
protected void onCreate(Bundle savedInstanceState) { | |
super.onCreate(savedInstanceState); | |
setContentView(R.layout.activity_main); | |
final Button button = (Button) findViewById(R.id.button1); | |
button.setOnClickListener(new View.OnClickListener() { | |
public void onClick(View v) { |
import android.app.Application; | |
import main.java.riotapi.RiotApi; | |
public class GlobalClass extends Application { | |
private RiotApi api; | |
public GlobalClass() { | |
this.api = new RiotApi("API-KEY"); | |
} |
###GET - /api/lol/static-data/{region}/v1.2/map
####Response Classes
Return Value: MapDataDto