Created
July 10, 2014 05:27
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uppercase XY shape hack
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package vtgmath; | |
typedef Vector2Shape = | |
{ | |
#if use_uppercase_xy | |
public var X:Float; | |
public var Y:Float; | |
#else | |
public var x:Float; | |
public var y:Float; | |
#end | |
}; | |
#if !use_uppercase_xy | |
@:forward(x, y) | |
#end | |
abstract Vector2(Vector2Shape) from Vector2Shape to Vector2Shape | |
{ | |
#if use_uppercase_xy | |
public var x(get, set):Float; | |
public var y(get, set):Float; | |
#end | |
public function new(x:Float, y:Float) | |
{ | |
#if use_uppercase_xy | |
this = {X: x, Y: y}; | |
#else | |
this = {x: x, y: y}; | |
#end | |
} | |
@:op(A + B) | |
public static inline function add(a:Vector2, b:Vector2):Vector2 | |
{ | |
return new Vector2(a.x + b.x, a.y + b.y); | |
} | |
@:op(A * B) | |
public static inline function dot(a:Vector2, b:Vector2):Float | |
{ | |
return a.x * b.x + a.y * b.y; | |
} | |
@:op(A * B) | |
public static inline function multiply(s:Float, a:Vector2):Vector2 | |
{ | |
return new Vector2(s * a.x, s * a.y); | |
} | |
#if use_uppercase_xy | |
private inline function get_x() | |
{ | |
return this.X; | |
} | |
private inline function set_x(x:Float) | |
{ | |
return this.X = x; | |
} | |
private inline function get_y() | |
{ | |
return this.Y; | |
} | |
private inline function set_y(y:Float) | |
{ | |
return this.Y = y; | |
} | |
#end | |
} | |
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