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@tcr
Created July 9, 2010 20:57
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var RocketGame;
var __extends = function(child, parent) {
var ctor = function(){ };
ctor.prototype = parent.prototype;
child.__superClass__ = parent.prototype;
child.prototype = new ctor();
child.prototype.constructor = child;
};
RocketGame = function() {
var text;
RocketGame.__superClass__.constructor.call(this);
text = new drawables.Text('ALL SYSTEMS GO.');
text.font.color = colors.Red;
text.font.size = 32;
text.move(50, 100);
this.screen.add(text);
return this;
};
__extends(RocketGame, disarm.Game);
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