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@tdavchev
Last active April 16, 2020 21:23
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A simple implementation of OU exploration noise.
import numpy as np
# Taken from https://github.com/openai/baselines/blob/master/baselines/ddpg/noise.py
# based on http://math.stackexchange.com/questions/1287634/implementing-ornstein-uhlenbeck-in-matlab
class OrnsteinUhlenbeckActionNoise(object):
def __init__(self, mu, sigma=0.3, theta=.15, dt=1e-2, x_0=None):
self.theta = theta
self.mu = mu
self.sigma = sigma
self.dt = dt
self.x_0 = x0
self.reset()
def __call__(self):
x = self.x_prev + self.theta * (self.mu - self.x_prev) * self.dt + \
self.sigma * np.sqrt(self.dt) * np.random.normal(size=self.mu.shape)
self.x_prev = x
return x
def reset(self):
self.x_prev = self.x_0 if self.x_0 is not None else np.zeros_like(self.mu)
def __repr__(self):
return 'OrnsteinUhlenbeckActionNoise(mu={0}, sigma={1})'.format(self.mu, self.sigma)
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