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November 26, 2017 07:24
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Blur BackgroundImage in Windows Forms
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using System.Drawing; | |
using System.Drawing.Imaging; | |
using BlurBackground; | |
... | |
... | |
... | |
namespace Project1 | |
{ | |
public partial class Form1 : Form | |
{ | |
private PictureBox pb = new PictureBox(); | |
public Form1() | |
{ | |
InitializeComponent(); | |
} | |
private async void Form1_LoadAsync(object sender, EventArgs e) | |
{ | |
panel1.BackColor = Color.FromArgb(100, 44, 62, 80); | |
await Task.Delay(500); | |
Bitmap bmp = Screenshot.TakeSnapshot(panel1); | |
BitmapFilter.GaussianBlur(bmp, 4); | |
pb.Image = bmp; | |
pb.Dock = DockStyle.Fill; | |
pb.BringToFront(); | |
panel1.Controls.Add(pb); | |
} | |
} | |
} | |
namespace BlurBackground | |
{ | |
public class BitmapFilter | |
{ | |
private static bool Conv3x3(Bitmap b, ConvMatrix m) | |
{ | |
// Avoid divide by zero errors | |
if (0 == m.Factor) return false; | |
Bitmap bSrc = (Bitmap)b.Clone(); | |
// GDI+ still lies to us - the return format is BGR, NOT RGB. | |
BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); | |
BitmapData bmSrc = bSrc.LockBits(new Rectangle(0, 0, bSrc.Width, bSrc.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); | |
int stride = bmData.Stride; | |
int stride2 = stride * 2; | |
System.IntPtr Scan0 = bmData.Scan0; | |
System.IntPtr SrcScan0 = bmSrc.Scan0; | |
unsafe | |
{ | |
byte* p = (byte*)(void*)Scan0; | |
byte* pSrc = (byte*)(void*)SrcScan0; | |
int nOffset = stride + 6 - b.Width * 3; | |
int nWidth = b.Width - 2; | |
int nHeight = b.Height - 2; | |
int nPixel; | |
for (int y = 0; y < nHeight; ++y) | |
{ | |
for (int x = 0; x < nWidth; ++x) | |
{ | |
nPixel = ((((pSrc[2] * m.TopLeft) + (pSrc[5] * m.TopMid) + (pSrc[8] * m.TopRight) + | |
(pSrc[2 + stride] * m.MidLeft) + (pSrc[5 + stride] * m.Pixel) + (pSrc[8 + stride] * m.MidRight) + | |
(pSrc[2 + stride2] * m.BottomLeft) + (pSrc[5 + stride2] * m.BottomMid) + (pSrc[8 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); | |
if (nPixel < 0) nPixel = 0; | |
if (nPixel > 255) nPixel = 255; | |
p[5 + stride] = (byte)nPixel; | |
nPixel = ((((pSrc[1] * m.TopLeft) + (pSrc[4] * m.TopMid) + (pSrc[7] * m.TopRight) + | |
(pSrc[1 + stride] * m.MidLeft) + (pSrc[4 + stride] * m.Pixel) + (pSrc[7 + stride] * m.MidRight) + | |
(pSrc[1 + stride2] * m.BottomLeft) + (pSrc[4 + stride2] * m.BottomMid) + (pSrc[7 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); | |
if (nPixel < 0) nPixel = 0; | |
if (nPixel > 255) nPixel = 255; | |
p[4 + stride] = (byte)nPixel; | |
nPixel = ((((pSrc[0] * m.TopLeft) + (pSrc[3] * m.TopMid) + (pSrc[6] * m.TopRight) + | |
(pSrc[0 + stride] * m.MidLeft) + (pSrc[3 + stride] * m.Pixel) + (pSrc[6 + stride] * m.MidRight) + | |
(pSrc[0 + stride2] * m.BottomLeft) + (pSrc[3 + stride2] * m.BottomMid) + (pSrc[6 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); | |
if (nPixel < 0) nPixel = 0; | |
if (nPixel > 255) nPixel = 255; | |
p[3 + stride] = (byte)nPixel; | |
p += 3; | |
pSrc += 3; | |
} | |
p += nOffset; | |
pSrc += nOffset; | |
} | |
} | |
b.UnlockBits(bmData); | |
bSrc.UnlockBits(bmSrc); | |
return true; | |
} | |
public static bool GaussianBlur(Bitmap b, int nWeight /* default to 4*/) | |
{ | |
ConvMatrix m = new ConvMatrix(); | |
m.SetAll(1); | |
m.Pixel = nWeight; | |
m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 2; | |
m.Factor = nWeight + 12; | |
return BitmapFilter.Conv3x3(b, m); | |
} | |
} | |
public class ConvMatrix | |
{ | |
public int TopLeft = 0, TopMid = 0, TopRight = 0; | |
public int MidLeft = 0, Pixel = 1, MidRight = 0; | |
public int BottomLeft = 0, BottomMid = 0, BottomRight = 0; | |
public int Factor = 1; | |
public int Offset = 0; | |
public void SetAll(int nVal) | |
{ | |
TopLeft = TopMid = TopRight = MidLeft = Pixel = MidRight = BottomLeft = BottomMid = BottomRight = nVal; | |
} | |
} | |
public class Screenshot | |
{ | |
public static Bitmap TakeSnapshot(Control ctl) | |
{ | |
Bitmap bmp = new Bitmap(ctl.Size.Width, ctl.Size.Height); | |
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bmp); | |
g.CopyFromScreen(ctl.PointToScreen(ctl.ClientRectangle.Location), new Point(0, 0), ctl.ClientRectangle.Size); | |
return bmp; | |
} | |
} | |
} |
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