Skip to content

Instantly share code, notes, and snippets.

@ted80
Created September 23, 2016 13:28
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save ted80/27ac97806e934508c7e910c015ba2d61 to your computer and use it in GitHub Desktop.
Save ted80/27ac97806e934508c7e910c015ba2d61 to your computer and use it in GitHub Desktop.
using UnityEngine;
using System.Collections;
public class UserInputKinect : UserInputBase
{
public override void OnStandbyScreen ()
{
}
public override void OnGameStart ()
{
}
public override void OnGameEnd ()
{
}
public override void OnQuestionIntroVideo ()
{
}
public override void OnQuestionStart ()
{
}
public override void OnQuestionResult (out int _left, out int _right)
{
_left = 0;
_right = 0;
}
public override void OnQuestionOutroVideo ()
{
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment