Created
September 23, 2016 13:28
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using UnityEngine; | |
using System.Collections; | |
public class UserInputKinect : UserInputBase | |
{ | |
public override void OnStandbyScreen () | |
{ | |
} | |
public override void OnGameStart () | |
{ | |
} | |
public override void OnGameEnd () | |
{ | |
} | |
public override void OnQuestionIntroVideo () | |
{ | |
} | |
public override void OnQuestionStart () | |
{ | |
} | |
public override void OnQuestionResult (out int _left, out int _right) | |
{ | |
_left = 0; | |
_right = 0; | |
} | |
public override void OnQuestionOutroVideo () | |
{ | |
} | |
} |
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