Created
March 3, 2019 15:42
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ColorCircle
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8" /> | |
<title>Color Circle</title> | |
</head> | |
<body> | |
<table border="1"><tr><td> | |
<canvas id="canvas" width="400" height="400"></canvas> | |
</td></tr></table> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var ctx; | |
var x,y; | |
var r=2; | |
var tx=-999; | |
var ty=-999; | |
var list=new Array(); | |
var width=400; | |
var height=400; | |
window.onload = function() { | |
init(); | |
}; | |
function init(){ | |
var canvas = document.getElementById('canvas'); | |
canvas.addEventListener('mousemove', | |
function(e){ | |
if(tx==-999){ | |
x=e.pageX; | |
y=e.pageY; | |
} | |
},false); | |
ctx=canvas.getContext('2d'); | |
var timer = setInterval('update()', 10); | |
} | |
function touchDown(event) { | |
x=event.touches[0].pageX; | |
y=event.touches[0].pageY; | |
} | |
function touchMove(event) { | |
x=event.touches[0].pageX; | |
y=event.touches[0].pageY; | |
} | |
function touchUp(event) { | |
x=-999; | |
y=-999; | |
} | |
function update(){ | |
ctx.globalAlpha=0.9; | |
var b=new Ball(); | |
b.x=x; | |
b.y=y; | |
b.vx=8.0*Math.random()-4.0; | |
b.vy=8.0*Math.random()-4.0; | |
list.push(b); | |
ctx.clearRect(0,0,width,height); | |
for(var i=0;i<list.length;i++){ | |
b=list.shift(); | |
b.x +=b.vx; | |
b.y +=b.vy; | |
ctx.fillStyle=b.color; | |
ctx.beginPath(); | |
r=dist(x,y,b.x,b.y); | |
ctx.arc(b.x, b.y,r/3,0, 2*Math.PI, true); | |
ctx.closePath(); | |
ctx.fill(); | |
if(b.x<-r/3||b.x>width+r/3)continue; | |
if(b.y<-r/3||b.y>height+r/3)continue; | |
if(list.length<200)list.push(b); | |
} | |
} | |
function dist(x0,y0,x1,y1){ | |
var x=(x0-x1); | |
var y=(y0-y1); | |
return Math.sqrt(x*x+y*y); | |
} | |
function hsv(d) { | |
var h=(d%360.0)/60.0; | |
var i = Math.floor(h); | |
f = h - i; | |
q = (1 - f); | |
switch(i) { | |
case 0: | |
return [255,f*255,0]; | |
case 1: | |
return [q*255,255,0]; | |
case 2: | |
return [0,255,f*255]; | |
case 3: | |
return [0, q*255,255]; | |
case 4: | |
return [f*255, 0,255]; | |
default: | |
return [255, 0, 255*q]; | |
} | |
} | |
var ix=0; | |
var Ball=function(){ | |
this.x=0; | |
this.y=0; | |
this.vx=0; | |
this.vy=0; | |
c=hsv(ix); | |
ix=ix+10; | |
this.color="rgb("+c[0]+","+c[1]+","+c[2]+")"; | |
}; |
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