Created
March 12, 2010 07:29
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# Balls! | |
class Ball | |
attr_accessor :x_pos, :y_pos, :x_speed, :y_speed | |
def initialize(x_pos, y_pos, x_speed, y_speed) | |
self.x_pos = x_pos | |
self.y_pos = y_pos | |
self.x_speed = x_speed | |
self.y_speed = y_speed | |
end | |
end | |
def setup | |
size 800, 600 | |
@line_count = 5 | |
@line_speed = 10 | |
@balls = [] | |
@line_count.times do | |
@balls << init_ball | |
end | |
end | |
def range_rand(min, max) | |
min + rand(max - min) | |
end | |
def init_ball | |
x_pos = width / 2 + range_rand(-width / 3, width / 3) | |
y_pos = height / 2 + range_rand(-height / 3, height / 3) | |
x_speed = range_rand(1, @line_speed) | |
y_speed = range_rand(-@line_speed, @line_speed) | |
Ball.new(x_pos, y_pos, x_speed, y_speed) | |
end | |
def draw | |
fill 0, 10 | |
rect_mode CORNER | |
rect 0, 0, width, height | |
stroke 255 | |
@balls.each do |ball| | |
line ball.x_pos, ball.y_pos, mouse_x, mouse_y | |
# Update Position | |
ball.x_pos += ball.x_speed | |
ball.y_pos += ball.y_speed | |
if ball.x_pos >= width || ball.x_pos < 0 | |
ball.x_speed *= -1 | |
end | |
if ball.y_pos >= height || ball.y_pos < 0 | |
ball.y_speed *= -1 | |
end | |
end | |
end | |
def add_ball! | |
@balls << init_ball | |
end | |
def remove_ball! | |
@balls.pop | |
end | |
def key_pressed | |
case key_code | |
when UP | |
add_ball! | |
when DOWN | |
remove_ball! | |
end | |
end |
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