SLL solutions
	Solution
//top:
app.numCubes = 1000;
app.cubeDistribution = 300;
app.createCubes = function( cubeCount, placementRange ){| // three.js codealong | |
| var app = app || {}; | |
| app.step = 0; | |
| app.cameraPositionIndex = 0; | |
| app.controller = { | |
| rotationSpeed: 0.02, |