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@thalesmg
Last active October 9, 2021 17:24
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Using ContT to abort an "infinite" loop (based on "Adventures in Looping")
{-
An alternative to the (almost) never ending looping problem
using the @ContT@ monad transformer.
Based on the post by Drew Olson:
https://blog.drewolson.org/adventures-in-looping
-}
module Main where
import Control.Concurrent (threadDelay)
import Control.Monad (forever, void)
import Control.Monad.Cont (callCC, liftIO, runContT)
import System.Random (randomRIO)
main :: IO ()
main = forever $ do
wsUrl <- fetchConnectionUrl
conn <- connectWebSocket wsUrl
void . flip runContT pure $ callCC $ \abort -> forever $ do
message <- liftIO $ readMessage conn
case message of
MessageA -> liftIO $ putStrLn "Message A"
MessageB -> liftIO $ putStrLn "Message B"
Disconnect -> do
liftIO $ putStrLn "Disconnect!"
abort ()
main2 :: IO ()
main2 = forever $ do
wsUrl <- fetchConnectionUrl
conn <- connectWebSocket wsUrl
AbortReason reason <- flip runContT pure $ callCC $ \abort -> forever $ do
message <- liftIO $ readMessage conn
case message of
MessageA -> liftIO $ putStrLn "Message A"
MessageB -> liftIO $ putStrLn "Message B"
Disconnect -> do
liftIO $ putStrLn "Disconnect!"
abort $ AbortReason "something went wrong!"
putStrLn $ "disconnected! reason: " <> reason
data Message = MessageA
| MessageB
| Disconnect
newtype AbortReason = AbortReason String
sleep :: IO ()
sleep = threadDelay 300000
fetchConnectionUrl :: IO ()
fetchConnectionUrl = sleep >> putStrLn "connecting..."
connectWebSocket :: a -> IO ()
connectWebSocket _ = sleep
readMessage :: a -> IO Message
readMessage _ = do
sleep
n <- randomRIO (1, 3) :: IO Int
case n of
1 -> pure MessageA
2 -> pure MessageB
3 -> pure Disconnect
_ -> error "impossible!"
> main
connecting...
Message B
Message A
Message B
Message B
Message A
Message B
Message A
Message A
Disconnect!
connecting...
Message A
Message B
Message A
Disconnect!
connecting...
Disconnect!
connecting...
Disconnect!
connecting...
Message A
Message A
^CInterrupted.
> main2
connecting...
Disconnect!
disconnected! reason: something went wrong!
connecting...
Message B
Disconnect!
disconnected! reason: something went wrong!
connecting...
Message A
Message B
Message B
Disconnect!
disconnected! reason: something went wrong!
connecting...
^CInterrupted.
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