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Created December 6, 2012 09:17
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GradientSample
//
// AppDelegate.h
// GradientSample
//
// Created by hatakeyama takashi on 12/12/06.
// Copyright (c) 2012年 chikuwaprog. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@end
//
// AppDelegate.m
// GradientSample
//
// Created by hatakeyama takashi on 12/12/06.
// Copyright (c) 2012年 chikuwaprog. All rights reserved.
//
#import "AppDelegate.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:GradientSample.xcodeproj">
</FileRef>
</Workspace>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.chikuwaprog.${PRODUCT_NAME:rfc1034identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIMainStoryboardFile</key>
<string>MainStoryboard</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
//
// Prefix header for all source files of the 'GradientSample' target in the 'GradientSample' project
//
#import <Availability.h>
#ifndef __IPHONE_5_0
#warning "This project uses features only available in iOS SDK 5.0 and later."
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#endif
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0450"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7A27F2DD16709B860065C7FC"
BuildableName = "GradientSample.app"
BlueprintName = "GradientSample"
ReferencedContainer = "container:GradientSample.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
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</Testables>
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7A27F2DD16709B860065C7FC"
BuildableName = "GradientSample.app"
BlueprintName = "GradientSample"
ReferencedContainer = "container:GradientSample.xcodeproj">
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</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
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BlueprintIdentifier = "7A27F2DD16709B860065C7FC"
BuildableName = "GradientSample.app"
BlueprintName = "GradientSample"
ReferencedContainer = "container:GradientSample.xcodeproj">
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<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
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BlueprintIdentifier = "7A27F2DD16709B860065C7FC"
BuildableName = "GradientSample.app"
BlueprintName = "GradientSample"
ReferencedContainer = "container:GradientSample.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
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<ArchiveAction
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revealArchiveInOrganizer = "YES">
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/* Localized versions of Info.plist keys */
//
// main.m
// GradientSample
//
// Created by hatakeyama takashi on 12/12/06.
// Copyright (c) 2012年 chikuwaprog. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char *argv[])
{
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="2.0" toolsVersion="2844" systemVersion="11G63" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" initialViewController="2">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="1930"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="5">
<objects>
<viewController id="2" customClass="ViewController" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="3">
<rect key="frame" x="0.0" y="20" width="320" height="548"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
<connections>
<outlet property="myView" destination="3" id="7U0-rS-2y0"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="4" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
<classes>
<class className="ViewController" superclassName="UIViewController">
<source key="sourceIdentifier" type="project" relativePath="./Classes/ViewController.h"/>
<relationships>
<relationship kind="outlet" name="myView" candidateClass="UIView"/>
</relationships>
</class>
</classes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination" type="retina4"/>
</simulatedMetricsContainer>
</document>
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//
// ViewController.h
// GradientSample
//
// Created by hatakeyama takashi on 12/12/06.
// Copyright (c) 2012年 chikuwaprog. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@property (strong, nonatomic) IBOutlet UIView *myView;
@end
//
// ViewController.m
// GradientSample
//
// Created by hatakeyama takashi on 12/12/06.
// Copyright (c) 2012年 chikuwaprog. All rights reserved.
//
#import "ViewController.h"
#import <QuartzCore/QuartzCore.h>
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// UIViewへグラデーションをかける
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
gradientLayer.frame = self.myView.bounds;
gradientLayer.colors = [NSArray arrayWithObjects:
(id)[[UIColor whiteColor] CGColor],
(id)[[UIColor darkGrayColor] CGColor],
nil];
[self.myView.layer insertSublayer:gradientLayer atIndex:0];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>GradientSample.xcscheme</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>7A27F2DD16709B860065C7FC</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>
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