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Created June 14, 2015 02:33
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Dominion Cards
+1 Action , Discard any number of cards , +1 Card per card discarded .
Trash up to 4 cards from your hand .
+2 Cards , Line , When another player plays an Attack card , you may reveal this from your hand , If you do , you are unaffected by that Attack .
+$2 , You may immediately put your deck into your discard pile .
+1 Card , +2 Actions .
+1 Buy +$2
Gain a card costing up to $4 .
Gain a Silver card; put it on top of your deck , Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards) .
Trash this card , Gain a card costing up to $5 .
Worth 1VP for every 10 cards in your deck (rounded down) .
+$2 , Each other player discards down to 3 cards in his hand .
Trash a Copper from your hand , If you do , +$3 .
Trash a card from your hand , Gain a card costing up to $2 more than the trashed card .
+3 Cards
+1 Card , +1 Action , Each player (including you) reveals the top card of his deck and either discards it or puts it back , your choice .
Each other player reveals the top 2 cards of his deck , If they revealed any Treasure cards , they trash one of them that you choose , You may gain any or all of these trashed cards , They discard the other revealed cards .
Choose an Action card in your hand , Play it twice .
+4 Cards , +1 Buy , Each other player draws a card .
+2 Actions , +1 Buy , +$2
+2 Cards , +1 Action .
Draw until you have 7 cards in hand , You may set aside any Action cards drawn this way , as you draw them; discard the set aside cards after you finish drawing .
+1 Card , +1 Action , +1 Buy , +$1 .
Trash a Treasure card from your hand , Gain a Treasure card costing up to $3 more; put it into your hand .
+2 Cards , Each other player gains a Curse card .
Reveal cards from your deck until you reveal 2 Treasure cards , Put those Treasure cards in your hand and discard the other revealed cards .
+3 Cards , Put a card from your hand on top of your deck .
Choose two: +1 Card; +1 Action; +1 Buy; +$1 , (The choices must be different) .
When another player plays an Attack card , you may reveal this from your hand , If you do , +2 Cards , then put 2 cards from your hand on top of your deck .
+1 Card , +1 Action , Line , 1VP .
+2 Cards , Each player passes a card in their hand to the player on their left , You may trash a card from your hand .
+2 Actions , Reveal your hand , If you have no Action cards in hand , +2 Cards .
Choose one: +2 Cards; or +$2; or trash 2 cards from your hand .
+$2 , Each other player trashes the top card of his deck and gains a card with the same cost that you choose .
+1 Card , +1 Action , Name a card , then reveal the top card of your deck , If it is the named card , put it in your hand .
+1 Buy , You may discard an Estate card , If you do , +$4 , Otherwise , gain an Estate card .
+1 Buy , +$1 , All cards (including cards in players’ hands) cost $1 less this turn , but not less than $0 .
+$2 , If you’ve played 3 or more Actions this turn (counting this): +1 Card , +1 Action .
Copper produces an extra $1 this turn .
Gain a card costing up to $4 , If it is an… Action card , +1 Action , Treasure card , +$1 , Victory card , +1 Card .
+1 Card , +2 Actions , You may trash this card immediately , If you do , +$2 .
+1 Action , Reveal the top 4 cards of your deck , Put the revealed Victory cards into your hand , Put the other cards on top of your deck in any order .
Worth 1 VP per Duchy you have .
+1 Action , Choose one: +$2; or discard your hand , +4 Cards , and each other player with at least 5 cards in hand discards his hand and draws 4 cards .
Each other player reveals cards from the top of his deck until revealing one costing $3 or more , He trashes that card and may gain a card costing at most $2 less than it , He discards the other revealed cards .
+3 Cards , Each other player chooses one: he discards 2 cards; or he gains a Curse card , putting it in his hand .
Trash 2 cards from your hand , If you do , gain a Silver card; put it into your hand .
The player to your left reveals then discards the top 2 cards of his deck , For each differently named card revealed , if it is an… Action Card , +2 Actions , Treasure Card , +$2 , Victory Card , +2 Cards .
+1 Card , +1 Action , Trash a card from your hand , Gain a card costing exactly $1 more than it .
$2 , Line , 2 VP .
Choose one: +3 Cards; or +2 Actions , Line , 2 VP .
+$2 Trash this card , Put an Embargo token on top of a Supply pile , Line , When a player buys a card , he gains a Curse card per Embargo token on that pile .
+1 Card , +1 Action , Set aside a card from your hand face down , At the start of your next turn , put it into your hand .
+1 Action , Now and at the start of your next turn: +$1 , Line , While this is in play , when another player plays an Attack card , it doesn’t affect you .
+2 Actions , Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand , You may look at the cards on your mat at any time; return them to your deck at the end of the game .
+1 Card , +1 Action , Look at the bottom card of your deck , You may put it on top .
Reveal a card from your hand , Return up to 2 copies of it from your hand to the Supply , Then each other player gains a copy of it .
+2 Actions , +$1 , At the start of your next turn: +1 Action , +$1 .
+1 Action , Look at the top 3 cards of your deck , Trash one of them , Discard one of them , Put the other one on top of your deck .
Gain a copy of a card costing up to $6 that the player to your right gained on his last turn .
+3 Cards , +1 Action , Discard 3 cards .
+1 Card , +1 Action , At the start of your next turn , +1 Card .
+$2 , Each other player discards a Copper card (or reveals a hand with no Copper) .
Set aside this and another card from your hand , Return them to your deck at the end of the game , Line , 2 VP
+$2 , Look at the top 5 cards of your deck , Either discard all of them , or put them back on top of your deck in any order .
Choose one: Each other player reveals the top 2 cards of his deck , trashes a revealed Treasure that you choose , discards the rest , and if anyone trashed a Treasure you take a Coin token; or , +$1 per Coin token you’ve taken with Pirate Ships this game .
+1 Buy , Trash a card from your hand , +$ equal to its cost .
Each other player discards the top card of his deck , then gains a Curse card , putting it on top of his deck .
Trash this and another copy of Treasure Map from your hand , If you do trash two Treasure Maps , gain 4 Gold cards , putting them on top of your deck .
+1 Card , +2 Actions , +$1 .
You may reveal a Province card from your hand , If you do , gain a Gold card , putting it into your hand , Otherwise , gain a Silver card , putting it into your hand .
+2 Cards , Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand .
Now and at the start of your next turn: +$2 .
You only draw 3 cards (instead of 5) in this turn’s Clean-up phase , Take an extra turn after this one , This can’t cause you to take more than two consecutive turns .
Discard your hand , If you discarded any cards this way , then at the start of your next turn , +5 Cards , +1 Buy , and +1 Action .
When you discard this from play , if you didn’t buy a Victory card this turn , you may put this on top of your deck .
Now and at the start of your next turn: +2 Cards , +1 Buy .
+1 Buy , +$1 , Line , When you discard this from play , you may put one of your Treasures from play on top of your deck .
+1 Action , Trash a card from your hand , +1 Card per $ it costs , +2 Cards if it has Potion in its cost .
Trash a card from your hand , If it is an… Action card , gain a Duchy , reasure card , gain a Transmute , Victory card , gain a Gold .
Worth 1 VP for every 3 Action cards in your deck (rounded down) .
+1 Card , +1 Action , Reveal the top 4 cards of your deck , Put the revealed Coppers and Potions into your hand , Put the other cards back on top in any order .
+1 Action , Each player (including you) reveals the top card of his deck and either discards it or puts it back , your choice , Then reveal cards from the top of your deck until you reveal one that is not an Action , Put all of your revealed cards into your hand .
+2 Actions , You may gain an Action card costing up to $5 .
+2 Cards , +1 Action , Line , When you discard this from play , you may put this on top of your deck if you have a Potion in play .
+1 Card , +1 Action , Each other player gains a Curse .
When you play this , count your deck and discard pile , Worth $1 per 5 cards total between them (rounded down) .
Reveal cards from your deck until you reveal 2 Action cards other than Golem Cards , Discard the other cards , then play the Action cards in either order .
The player to your left takes an extra turn after this one , in which you can see all cards he can and make all decisions for him , Any cards he would gain on that turn , you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn .
$1 , When you play this , reveal cards from your deck until you reveal a Treasure , Discard it or trash it , Discard the other cards .
+1 Buy , +$1 per token on the Trade Route mat , Trash a card from your hand , Line , Setup: Put a token on each Victory card Supply pile , When a card is gained from that pile , move the token to the Trade Route mat .
Draw until you have 6 cards in hand , Line , When you gain a card , you may reveal this from your hand , If you do , either trash that card , or put it on top of your deck .
+$1 , +1 VP , Trash a card from your hand , + VP equal to half its cost in $ , rounded down , Each other player may trash a card from his hand .
+$2 , +1 VP .
$1 , Line , While this is in play , Action cards cost $2 less , but not less than $0 .
$1 , While this is in play , when you buy a card costing $4 or less that is not a Victory card , gain a copy of it .
+1 Card , +2 Actions , +1 Buy .
+1 Card , +2 Actions , If there are one or more empty Supply piles , +1 Card , If there are two or more , +$1 and +1 Buy .
$3 , +1 Buy , When you play this , the player to your left names a card , You can’t buy that card this turn .
Look through your discard pile , reveal any number of Copper cards from it , and put them into your hand .
You may reveal a Treasure card from your hand , Gain a copy of it , Line , When you buy this , trash all Treasures you have in play .
+$2 , Each other player may discard a Curse , If he doesn’t , he gains a Curse and a Copper .
+3 Cards , Each other player reveals the top 3 cards of his deck , discards the revealed Actions and Treasures , and puts the rest back on top in any order he chooses .
$2 , While this is in play , when you gain a card , you may put that card on top of your deck .
+2 Cards , Discard any number of cards , +$1 per card discarded , Each other player may discard 2 cards , If he does , he draws a card .
$1 , When you play this , reveal cards from your deck until you reveal a Treasure , Discard the other cards , Play that Treasure .
+1 Buy , +$2 , Each other player discards down to 3 cards in hand , While this is in play , when you buy a card , +1 VP .
+1 Card , +1 Action , +1 Buy , +$2 , You can’t buy this if you have any Copper in play .
$2 , While this is in play , when you buy a Victory card , gain a Gold .
When you play this , it’s worth $1 per Treasure card you have in play (counting this) .
Trash a card from your hand , Gain a card costing up to $3 more than the trashed card .
Trash any number of cards from your hand , Gain a card with cost exactly equal to the total cost in coins of the trashed cards .
You may choose an Action card in your hand , Play it three times .
+1 Card , +1 Action , +$1 , During your Buy phase , this costs $2 less per Action card you have in play , but not less than $0 .
+1 Card , +1 Action , You may discard a card; if you do , +1 Action , You may discard a card; if you do , +1 Buy .
+$2 , Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card , He puts it on top and discards the other revealed cards .
+1 Action , Reveal your hand , If there are no duplicate cards in it , +3 Cards , Otherwise , +1 Card .
+2 Actions , Reveal cards from the top of your deck until you reveal an Action or Treasure card , Put that card into your hand and discard the other cards .
+1 Buy , +$3 ,Discard 2 cards , Line , When another player plays an Attack card , you may set this aside from your hand , If you do , then at the start of your next turn , +1 Card and return this to your hand .
Do this twice: Trash a card from your hand , then gain a card costing exactly $1 more than the trashed card .
+1 Action , Each player may reveal a Province from his hand , If you do , discard it and gain a Prize (from the Prize pile) or a Duchy , putting it on top of your deck , If no-one else does , +1 Card , +$1 .
+2 Cards , Discard 2 cards , Each other player may reveal a Bane card from his hand , If he doesn't , he gains a Curse , Line , Setup: Add an extra Kingdom card pile costing $2 or $3 to the Supply , Cards from that pile are Bane cards .
Reveal the top 4 cards of your deck , then discard them , +$1 per differently named card revealed .
$0 , When you play this , gain a card costing up to $1 per differently named card you have in play , counting this , If it's a Victory card , trash this .
+1 Card , +1 Action , Reveal your hand , Reveal cards from your deck until you reveal a card that isn't a duplicate of one in your hand , Put it into your hand and discard the rest .
+$2 , Each other player discards the top card of his deck , If it's a Victory card he gains a Curse , Otherwise either he gains a copy of the discarded card or you do , your choice .
Worth 2 VP for every 5 differently named cards in your deck (round down) .
+1 Action , Gain a Gold , putting it on top of your deck , (This is not in the Supply) .
$2 , When you play this ,+$1 per unused Action you have (Action , not Action card) , (This is not in the Supply) .
+2 Cards , Gain an Estate , Each other player gains a Curse and discards down to 3 cards in hand , (This is not in the Supply) .
+1 Buy , Line , While this is in play , cards cost $2 less , but not less than $0 , (This is not in the Supply) .
Choose two: +2 Cards; or +2 Actions; or +$2; or gain 4 Silvers and put your deck into your discard pile , (The choices must be different ,) (This is not in the Supply) .
Reveal your hand , +1 Card per Victory card revealed , If this is the first time you played a Crossroads this turn , +3 Actions .
+$2 , Each player (including you) looks at the top card of his deck , and discards it or puts it back , Line , In games using this , when you gain a Duchy , you may gain a Duchess .
If this is the first time you played a Fool's Gold this turn , this is worth $1 , otherwise it's worth $4 , Line , When another player gains a Province , you may trash this from your hand , If you do , gain a Gold , putting it on your deck .
Trash a card from your hand , Gain a card costing exactly $1 more than it and a card costing exactly $1 less than it , in either order , putting them on top of your deck .
+1 Card , +1 Action , +$1 , Discard a card .
Each player (including you) reveals the top 2 cards of his deck , and you choose one: either he discards them or he puts them back on top in an order he chooses , +2 cards .
+1 Card , +1 Action , At the start of Clean-up this turn , you may choose an Action card you have in play , If you discard it from play this turn , put it on your deck .
2 VP , Line , When you discard this other than during a Clean-up phase , you may reveal it , If you do , gain a Gold .
Gain a Silver , Look at the top card of your deck; discard it or put it back , Draw until you have 5 cards in your hand , You may trash a card from your hand that is not a Treasure .
+$1 , When you buy this or play it , each other player reveals the top 2 cards of his deck , trashes a revealed Silver or Gold you choose , and discards the rest , If he didn't reveal a Treasure , he gains a Copper , You gain the trashed cards .
+1 Buy , +$2 , When you gain this , put it on top of your deck .
Worth 1 VP for every 4 Victory cards in your deck (round down) .
You may trash a Treasure from your hand , If you do , choose one: +2 Cards and +1 Action; or +$2 and +1 Buy .
Trash a card from your hand , Gain a number of Silvers equal to its cost in coins .
When you would gain a card , you may reveal this from your hand , If you do , instead , gain a Silver .
$3 , When you gain this , gain two Coppers .
+1 Card , +1 Action , Look at the top 4 cards of your deck , Discard any number of them , Put the rest back on top in any order .
+5 Cards , Discard 3 cards , Line , When you gain this , each other player gains a Silver .
+$2 , Line , While this is in play , when you buy a card , gain a card costing less than it that is not a Victory card .
+1 Card , +1 Action , Line , While this is in play , cards cost $1 less , but not less than $0 .
$1 , When you play this , you may gain a Copper , putting it into your hand , Line , When you gain this , each other player gains a Curse .
+2 Cards , +2 Actions , Discard 2 cards , Line , When you gain this , look through your discard pile (including this) , reveal any number of Action cards from it , and shuffle them into your deck .
+$3 , Put a card from your hand on top of your deck , Line , When you gain this , put all Treasures you have in play on top of your deck in any order .
+3 Card , +1 Buy , Each other player draws a card , then discards down to 3 cards in hand .
You may discard a Treasure , If you do , +3 Cards and +1 Action .
+1 Card , +2 Actions , When you gain this , gain a card costing less than this .
2 VP , When you buy this , trash a card from your hand , Gain a card costing exactly $2 more than the trashed card .
+$1 .
+1 Card .
+1 Buy .
+1 Action .
Look at the top 2 cards of your deck , Discard them or put them back in any order .
+$4 , Reveal your hand , -$1 per Treasure card in your hand , to a minimum of $0 .
Gain 3 Coppers , putting them into your hand , Line , When another player plays an Attack card , you may discard this , If you do , gain two Silvers , putting one on top of your deck .
+$1 , Choose one: +2 Actions; or +2 Buys; or gain a Silver , Line , When you trash this , gain an Attack card .
+1 Card , +1 Action , Reveal the top card of your deck , If it's a Curse , Ruins , Shelter , or Victory card , put it into your hand .
+1 Action , +1 Buy , Trash a card from your hand , +$1 per differently named Treasure in the trash .
Look through your discard pile , You may trash a card from your discard pile or hand that is not a Treasure , Gain a card costing up to $3 , Line , When you discard this from play , if you did not buy any cards this turn , trash this and gain a Madman from the Madman pile .
+1 Card , +1 Action , +1 Buy , When one of your cards is trashed , you may discard this from your hand , If you do , gain a Gold .
+1 Action , Reveal cards from the top of your deck until you reveal one costing $3 or more , Put that card into your hand and discard the rest .
+1 Buy , Discard any number of cards , +1 Card per card discarded , Discard any number of cards , +$1 per card discarded the second time .
+1 Card , +1 Action , Each other player discards down to 4 cards in hand , Line , When you play another Attack card with this in play , you may trash this , If you do , gain a Mercenary from the Mercenary pile .
Gain a card costing up to $4 , putting it on top of your deck .
+$5 , You may trash an Action card from your hand , If you don't , trash this , When you gain this , gain two Ruins .
Worth 1 VP for every 3 Silvers in your deck , When you trash this , gain 3 Silvers .
+1 Card , +2 Actions , When you trash this , put it into your hand .
+1 Card , +1 Action , Reveal the top card of your deck; you may discard it , Either way , if it is an , , , Action card , +1 Action , Treasure card , +$1 , Victory card , +1 Card .
Gain a Spoils from the Spoils pile , Each other player gains a Ruins .
You may play an action card from your hand twice , Trash it , Gain an Action card costing exactly $1 more than it .
+1 Card , +1 Action , Gain a Rats , Trash a card from your hand other than a Rats (or reveal a hand of all Rats) , Line , When you trash this , +1 Card .
+$2 , You may put your deck into your discard pile , Look through your discard pile and put one card from it on top of your deck .
+1 Card , +2 Actions , Reveal the top 3 cards of your deck , Put the Actions back on top in any order and discard the rest .
Play this as if it were an Action card in the Supply costing less than it that you choose , This is that card until it leaves play .
+1 Card , +2 Actions , Gain a Spoils from the Spoils pile .
Look at the top 3 cards of your deck , Choose one: Put them into your hand; or discard them and +3 Cards , Line , When you trash this , gain a cheaper card .
Choose one: Discard 2 cards; or put a card from your hand on top of your deck; or gain a Copper , Choose one: +$3; or trash your hand; or gain a Duchy .
$1 , +1 Buy , When you play this , you may play a treasure from your hand twice , If you do , trash that Treasure .
+2 Cards , Each other player gains a Ruins , You may play a Cultist from your hand , Line , When you trash this , +3 Cards .
Choose one: Gain a card from the trash costing from $3 to $6 , putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to $3 more than it .
+1 Card , +1 Action , +$1 , Trash a card from your hand .
+1 Action , +$2 , Name a card , Reveal the top card of your deck , If it's the named card , put it into your hand .
Trash this , Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose , Gain 2 Spoils from the Spoils pile .
+1 Action , Name a card , Reveal cards from the top of your deck until you reveal a Victory card that is not the named card , Discard the other cards , Trash the Victory card and gain a Victory card costing up to $3 more than it .
+$2 , If there are any cards in the trash costing from $3 to $6 , gain one of them , Otherwise , each other player reveals the top 2 cards of his deck , trashes one of them costing from $3 to $6 , and discards the rest .
Trash a card from your hand , Gain a card costing up to $5 .
+4 Cards , Line , When you trash this , gain a Duchy or 3 Estates .
+2 Actions , Return this to the Madman pile , If you do , +1 Card per card in your hand , (This is not in the Supply) .
You may trash 2 cards from your hand , If you do , +2 Cards , + $2 , and each other player discards down to 3 cards in hand , (This is not in the Supply) .
$3 , When you play this , return it to the Spoils pile , (This is not in the Supply) .
+2 Actions .
When you buy a Victory card , you may trash this from your hand .
0VP , When you trash this , +1 Card .
Each other player reveals the top 2 cards of his deck , trashes one of them costing from $3 to $6 , and discards the rest , If a Knight is trashed by this , trash this card , Line , When you trash this , gain a Gold .
+1 Action , +1 Buy , Take a Coin token .
Trash a card from your hand , Gain 2 cards each costing less than it , Line , When you buy this , you may overpay for it , If you do , gain 2 Actions each costing the amount you overpaid .
Name a card , Reveal the top 3 cards of your deck , Trash the matches , Put the rest back on top in any order , Line , When you buy this , you may overpay for it , For each $1 you overpaid , look at the top card of your deck; trash it , discard it , or put it back .
$1 , Line , When you buy this , you may overpay for it , If you do , gain a Silver per $1 you overpaid .
+1 Action , Reveal the top 3 cards of your deck , The player to your left chooses one of them , Discard that card , Put the other cards into your hand .
+1 Card , +2 Actions , You may discard a Treasure card , If you do , take a Coin token .
You may trash a Treasure from your hand , Each other player with 5 or more cards in hand discards a copy of it (or reveals a hand without it) , Gain a Treasure card costing up to $3 more than the trashed card , putting it on top of your deck .
+1 Card , +1 Action , Reveal the top card of your deck , If it is an Action , play it , Line , When you buy this , you may overpay for it , For each $1 you overpaid , look through your discard pile and put a card from it on top of your deck .
+1 Card , +1 Action , Take a Coin token , Line , Setup: Each player takes a Coin token .
Take 2 Coin tokens , You may trash a card from your hand and then pay any number of Coin tokens , If you did trash a card , gain a card with a cost of up to the cost of the trashed card plus the number of Coin tokens you paid .
Name a card , Reveal cards from the top of your deck until you reveal 3 cards that are not the named card , Put those cards into your hand and discard the rest .
+1 Buy , +$1 , Line , While this is in play , when you buy a card , take a Coin token .
Gain a Gold , Each other player gains a Curse , Each player who did draws a card .
Reveal the top 5 cards of your deck , The player to your left chooses one for you to discard , Draw the rest .
+$2
Reveal the top 3 cards of the Black Market deck , You may buy one of them immediately , Put the unbought cards on the bottom of the Black Market deck in any order , (Before the game , make a Black Market deck out of one copy of each Kingdom card not in the supply) .
$2 , Line , When you shuffle , you may put this anywhere in your deck .
+1 Card , +2 Actions , Line , At the start of Clean-up , if you have this and no more than one other Action card in play , you may put this on top of your deck .
+1 Action , Choose one; you get the version in parentheses: +1 (+3) Cards; or each player gains a Silver (Gold); or each player may trash a card from his hand and gain a card costing exactly $1 ($2) more .
You may set this aside , If you do , set aside an Action card from your hand costing up to $4 , At the start of each of your turns , play that Action , setting it aside again when you discard it from play , (Stop playing it if you fail to set it aside on a turn you play it) .
$1 , When you play this , put it on your Tavern mat , Line , Directly after resolving an Action , you may call this , for +2 Actions .
+1 Card , +1 Action , Line , When you discard this from play , you may exchange it for a Treasure Hunter .
+1 Buy , +$1 , Line , When you discard this from play , you may exchange it for a Soldier .
+1 Card , +1 Action , Put this on your Tavern mat , Line , At the start of your turn , you may call this to trash a card from your hand .
+1 Action , Trash this or a card from your hand , Look at a number of cards from the top of your deck equal to the cost in $ of the trashed card , Put one into your hand and discard the rest .
Now and at the start of your next turn , choose one: +$1; or trash a card from your hand; or gain a Silver .
+1 Card , +1 Action , At the start of your next turn , +$1 Line , When another player plays an Attack card , you may play this from your hand , (+1 Action has no effect if it's not your turn) .
+1 Action , Now and at the start of your next turn: +2 Cards , then discard 2 cards .
+2 Cards , Set aside up to 2 cards from your hand face down , At the start of your next turn , put them into your hand .
+1 Card , +1 Action , Put this on your Tavern mat , Line , At the start of your turn , you may call this , to discard your hand and draw 5 cards .
Put this on your Tavern mat , Line , When you gain a card costing up to $6 , you may call this , to gain a copy of that card .
+1 Buy , +$2 , You may put your deck into your discard pile , Line , When this is your first buy in a turn , gain a card costing up to $4 , and each other player gains a copy of it .
Choose one: Put a Copper from your hand onto your Tavern mat; or +$1 per Copper on your Tavern mat .
+1 Card , +2 Actions , When you buy this , gain another Port .
+1 Card , +1 Action , Reveal the top card of your deck , If it's a Treasure , put it into your hand , If it's an Action or Victory card , gain a Magpie .
+1 Buy , Turn your Journey token over (it starts face up) , If it's face up , +5 Cards .
+1 Action , Put this on your Tavern mat , At the start of your turn , you may call this , to trash a card from your hand , gain a card costing up to $1 more than it , and put that card into your hand .
+1 Action , +1 Card , +$1 , Discard any number of cards , You may gain a card costing exactly $1 per card discarded , putting it on top of your deck .
Each other player takes his -$1 token , Now and at the start of your next turn: +1 Buy , Line , While this is in play , cards cost $1 less on your turns , but not less than $0 .
Put this on your Tavern mat , Line , Worth 4 VP if on your Tavern mat at the end of the game (otherwise worth 0 VP) .
Turn your Journey token over (it starts face up) , If it's face down , +$1 , If it's face up , +$5 , and each other player reveals the top card of his deck , trashes it if it costs from $3 to $6 , and otherwise discards it and gains a Curse .
Until you next turn , when any other player buys a card , he puts his hand on top of his deck in any order , At the start of your next turn: +3 Cards .
+2 Cards , +2 Actions , When you gain this , each other player draws a card .
$2 , When you play this , each other player puts his -1 Card token on his deck .
+1 Action , Put this on your Tavern mat , Line , Directly after resolving an Action , if it's still in play , you may call this , to replay that Action .
+1 Action , +1 $1 , Play up to 3 Treasures from your hand , Pay all of your $; +1 Card per $ paid .
Until your next turn , when any other player buys a card , he gains a Curse , At the start of your next turn: +$3 .
$2 , When you play this , gain a Gold and a Copper .
+1 Buy , +$4 , Put this on your Tavern mat , Line , At the end of your Buy phase , if you have at least $2 unspent , you may discard this from your Tavern mat .
At the start of each of your turns for the rest of the game: +1 Card , (This stays in play) .
+$2 , +$1 per other Attack you have in play , Each other player with 4 or more cards in hand discards a card , Line , When you discard this from play , you may exchange it for a Fugitive , (This is not in the Supply) .
+1 Action , +$1 , Gain a Silver per card the player to your right gained in his last turn , Line , When you discard this from play , you may exchange it for a Warrior , (This is not in the Supply) .
+2 Cards , +1 Action , Discard a card , Line , When you discard this from play , you may exchange it for a Disciple , (This is not in the Supply) .
+2 Cards , For each Traveller you have in play (including this) each other player discards the top card of his deck and trashes it if it costs $3 or $4 , Line , When you discard this from play , you may exchange it for a Hero , (This is not in the Supply) .
You may play an Action card from your hand twice , Gain a copy of it , Line , When you discard this from play , you may exchange it for a Teacher , (This is not in the Supply) .
+$2 , Gain a Treasure , Line , When you discard this from play , you may exchange it for a Champion , (This is not in the Supply) .
+1 Action , For the rest of the game , when another player plays an Attack , it doesn't affect you , and when you play an Action , +1 Action , (This stays in play , This is not in the Supply ,) .
Put this on your Tavern mat , Line , At the start of your turn , you may call this , to move your +1 Card , +1 Action , +1 Buy , or +$1 token to an Action Supply pile you have no token on (when you play a card from that pile you first get that bonus) , (This is not in the Supply) .
Once per turn: If you have no Treasures in play , gain a card costing up to $4 .
+1 Buy , Once per turn: If your -1 Card token isn't on your deck , put it there and +$1 .
You may discard an Attack , two Curses , or six cards , If you do , gain a Gold .
+1 Buy , Once per turn: Set aside a card from your hand , and put it into your hand at end of turn (after drawing) .
+1 Buy , Look at the top 5 cards of your deck , Discard 3 of them and put the rest back on top of your deck in any order .
+2 Buys , When you gain a card this turn , you may put it on top of your deck .
Trash up to 2 cards you have in play .
Draw 2 extra cards for your next hand .
Move your -$2 cost token to an Action Supply pile (cards from that pile cost $2 less on your turns , but not less than $0 .
Move your Trashing token to an Action Supply pile (when you buy a card from that pile , you may trash a card from your hand) .
Once per turn: If the previous turn wasn't yours , take another turn after this one , in which you can't buy cards .
Once per turn: Turn your Journey token over (it starts face up); then if it's face up , choose up to 3 differently named cards you have in play and gain a copy of each .
Gain a Silver per Silver you have in play , Each other player puts his -1 Card token on his deck .
Take your -$1 token , Gain 2 cards each costing up to $4 .
Gain an Action card costing up to $4 , Move your +1 Buy token to its pile (when you play a card from that pile , you first get +1 Buy) .
Trash up to 2 cards from your hand , Gain a Silver per card you trashed .
Move your +1 Action token to an Action Supply pile (when you play a card from that pile , you first get +1 Action) .
Move your +$1 token to an Action Supply pile (when you play a card from that pile , you first get +$1) .
Once per game: Set aside a non-Victory Action card from the Supply costing up to $4 , Move your Estate token to it (your Estates gain the abilities and types of that card) .
Move your +1 Card token to an Action Supply pile (when you play a card from that pile , you first get +1 Card) .
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