Skip to content

Instantly share code, notes, and snippets.

@theodesp
Created May 15, 2020 15:28
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save theodesp/c7d5860bbf4761814e75410981b64226 to your computer and use it in GitHub Desktop.
Save theodesp/c7d5860bbf4761814e75410981b64226 to your computer and use it in GitHub Desktop.
Animate Element
const easeInOutSin = (time: number): number => {
return (1 + Math.sin(Math.PI * time - Math.PI / 2)) / 2;
};
interface AnimateElementByPropArgs {
propToAnimate: string;
element: Element;
moveTo: number;
duration?: number;
}
interface AnimateElementByPropReturnValue {
cancel(): void;
updateBy(number): void;
done: Promise<void>;
}
export function animateElementByProp({
propToAnimate,
element,
moveTo,
duration = 700,
}: AnimateElementByPropArgs): AnimateElementByPropReturnValue {
const ease = easeInOutSin;
const startPoint: number = element[propToAnimate];
let start: number = null;
let doneResolve;
const done: Promise<void> = new Promise(res => {
doneResolve = res;
});
let animationId = null;
const cancel = () => {
cancelAnimationFrame(animationId);
};
const updateBy = (newTarget: number) => {
moveTo += newTarget;
};
const step = timestamp => {
if (start === null) {
start = timestamp;
}
const time = Math.min(1, (timestamp - start) / duration);
element[propToAnimate] = startPoint + ease(time) * (moveTo - startPoint);
if (time === 1) {
start = null;
doneResolve();
} else {
animationId = requestAnimationFrame(step);
}
};
if (startPoint !== moveTo) {
animationId = requestAnimationFrame(step);
}
return {
cancel,
updateBy,
done,
} as AnimateElementByPropReturnValue;
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment