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@mecid
mecid / Calendar.swift
Last active July 1, 2024 07:14
SwiftUI Calendar view using LazyVGrid
import SwiftUI
extension Calendar {
func generateDates(
inside interval: DateInterval,
matching components: DateComponents
) -> [Date] {
var dates: [Date] = []
dates.append(interval.start)
@zmij
zmij / Readme.md
Created April 23, 2020 11:08
Join next Zoom Meeting

Swift program for getting a zoom app link from current or upcoming event in calendar.

Apple script calling the program and opening zoom.

@micimize
micimize / react-native-issues.md
Last active March 24, 2019 20:26
My myriad problems experienced with react-native (I last worked with RN Sep 10th, 2018)

preface

This is a slightly cleaned-up version of the venting I did while pulling my hair out over react-native issues. The state of using react-native might be getting better with the community restructuring and core-rewrite. So take these dated notes with a grain of salt.

summary

After months of struggling to port libraries and develop applications using react-native, I have to recommend trading the comfort and breadth of the react and javascript ecosystems for Flutter and dart if you're developing a mobile app.

react-native is buggy and slow (or at least very hard to make fast). Perhaps it can be blamed on the size of the community, but the project is managed in an almost adversarial style. Almost all issues are ignored until the bot closes them for being "stale". They get locked too, just to make sure the community can't communicate work

@cprovatas
cprovatas / Data+PrettyPrint.swift
Created May 23, 2018 15:52
Pretty print JSON string from Data in Swift 4.1 (especially useful printing to Xcode console)
import Foundation
extension Data {
var prettyPrintedJSONString: NSString? { /// NSString gives us a nice sanitized debugDescription
guard let object = try? JSONSerialization.jsonObject(with: self, options: []),
let data = try? JSONSerialization.data(withJSONObject: object, options: [.prettyPrinted]),
let prettyPrintedString = NSString(data: data, encoding: String.Encoding.utf8.rawValue) else { return nil }
return prettyPrintedString
}
@Akhu
Akhu / CoreData + Codable.swift
Created May 11, 2018 09:46
Mixing Codable and Core Data in Swift
//
// Article.swift
// Veille
//
// Created by Anthony Da Cruz on 26/01/2018.
// Copyright © 2018 Anthony Da Cruz. All rights reserved.
//
import Foundation
import CoreData
import Foundation
// Inspired by https://gist.github.com/mbuchetics/c9bc6c22033014aa0c550d3b4324411a
struct JSONCodingKeys: CodingKey {
var stringValue: String
init?(stringValue: String) {
self.stringValue = stringValue
}
@alexmx
alexmx / table-view-fill-footer.m
Created April 7, 2017 13:30
Adjust UITableView footer view to fill the whole remaining part of the screen.
@yossorion
yossorion / what-i-wish-id-known-about-equity-before-joining-a-unicorn.md
Last active June 25, 2024 07:29
What I Wish I'd Known About Equity Before Joining A Unicorn

What I Wish I'd Known About Equity Before Joining A Unicorn

Disclaimer: This piece is written anonymously. The names of a few particular companies are mentioned, but as common examples only.

This is a short write-up on things that I wish I'd known and considered before joining a private company (aka startup, aka unicorn in some cases). I'm not trying to make the case that you should never join a private company, but the power imbalance between founder and employee is extreme, and that potential candidates would

@wojteklu
wojteklu / clean_code.md
Last active July 6, 2024 02:31
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules