Created
February 29, 2024 11:23
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use std::collections::HashMap; | |
use tao::{ | |
event::{ElementState, Event, KeyEvent, WindowEvent}, | |
event_loop::{ControlFlow, EventLoop}, | |
window::{Window, WindowBuilder}, | |
}; | |
fn main() { | |
env_logger::init(); | |
let event_loop = EventLoop::new(); | |
let mut windows = HashMap::new(); | |
for _ in 0..3 { | |
let window = WindowBuilder::new().with_focused(false).build(&event_loop).unwrap(); | |
windows.insert(window.id(), window); | |
} | |
event_loop.run(move |event, event_loop, control_flow| { | |
*control_flow = ControlFlow::Wait; | |
if let Event::WindowEvent { | |
event, window_id, .. | |
} = event | |
{ | |
match event { | |
WindowEvent::CloseRequested => { | |
println!("Window {:?} has received the signal to close", window_id); | |
// This drops the window, causing it to close. | |
windows.remove(&window_id); | |
if windows.is_empty() { | |
*control_flow = ControlFlow::Exit; | |
} | |
} | |
WindowEvent::KeyboardInput { | |
event: KeyEvent { | |
state: ElementState::Pressed, | |
.. | |
}, | |
.. | |
} => { | |
let window = Window::new(event_loop).unwrap(); | |
windows.insert(window.id(), window); | |
} | |
_ => (), | |
} | |
} | |
}) | |
} |
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