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My Shader Presets for RetroArch shaders_slang
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#reference "shaders_slang/presets/crt-royale-kurozumi.slangp" | |
geom_mode_runtime = "3.000000" | |
interlace_detect_toggle = "0.000000" |
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#reference "shaders_slang/presets/crt-royale-ntsc-composite.slangp" | |
geom_mode_runtime = "1.000000" |
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#reference "shaders_slang/handheld/lcd-grid-v2-gbc-color-motionblur.slangp" |
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#reference "shaders_slang/motionblur/mix_frames_smart.slangp" |
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#reference "shaders_slang/handheld/gameboy.slangp" |
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#reference "shaders_slang/handheld/lcd-grid-v2-gba-color-motionblur.slangp" |
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#reference "shaders_slang/handheld/lcd-grid-v2-gbc-color-motionblur.slangp" |
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#reference "shaders_slang/handheld/gameboy-pocket.slangp" | |
grey_balance = "2.500000" | |
screen_light = "1.200000" | |
shadow_opacity = "0.850000" |
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#reference "shaders_slang/handheld/retro-v2.slangp" |
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#reference "shaders_slang/handheld/lcd-grid-v2-nds-color-motionblur.slangp" |
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#reference "shaders_slang/handheld/lcd-grid-v2-psp-color-motionblur.slangp" | |
response_time = "0.220000" |
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#reference "shaders_slang/handheld/gameboy.slangp" | |
baseline_alpha = "0.150000" | |
grey_balance = "2.700000" | |
response_time = "0.560000" | |
bg_smoothing = "0.300000" |
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#reference "shaders_slang/handheld/retro-v2.slangp" |
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#reference "shaders_slang/anti-aliasing/aa-shader-4.0-level2.slangp" |
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#reference "shaders_slang/presets/scalefx+rAA+aa.slangp" |
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#reference "shaders_slang/crt/crt-royale.slangp" | |
interlace_detect_toggle = "0.000000" |
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#reference "shaders_slang/crt/crt-royale.slangp" | |
geom_mode_runtime = "1.000000" | |
interlace_detect_toggle = "0.000000" |
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#reference "shaders_slang/presets/crt-royale-ntsc-svideo.slangp" | |
geom_mode_runtime = "1.000000" |
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#reference "shaders_slang/crt/vector-glow.slangp" |
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The idea is to have these base presets and to load up them instead of the Shaders itself. Put the presets in the "shaders" directory of RetroArch. The internal links expect that, unless you modify it off course. And it will only work with the "shaders_slang" type. Open RetroArch, go to "Shaders" menu once a game is loaded up, go into "Load" and search for the directory where you put the presets. After selecting one, go into submenu "Save", set "Simple Presets" to ON and "Save Core Preset".