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thisisthedave / male_female_constraint.patch
Created June 24, 2019 17:25
Implements male-female door constraints in Dungeon Architect for UE4
diff --git a/Source/DungeonArchitectEditor/Private/Builders/SnapMap/Utils/SnapMapEditorUtils.cpp b/Source/DungeonArchitectEditor/Private/Builders/SnapMap/Utils/SnapMapEditorUtils.cpp
index ec4ad4e..b8c712c 100644
--- a/Source/DungeonArchitectEditor/Private/Builders/SnapMap/Utils/SnapMapEditorUtils.cpp
+++ b/Source/DungeonArchitectEditor/Private/Builders/SnapMap/Utils/SnapMapEditorUtils.cpp
@@ -33,6 +33,7 @@ void FSnapMapEditorUtils::BuildModuleDatabaseCache(USnapMapModuleDatabase* InDat
if (ConnectionActor && ConnectionActor->ConnectionComponent) {
FSnapMapModuleDatabaseConnectionInfo Connection;
Connection.ConnectionId = ConnectionActor->GetConnectionId();
+ Connection.ConnectionConstraint = ConnectionActor->ConnectionComponent->ConnectionConstraint;
Connection.Transform = ConnectionActor->GetActorTransform();