Last active
November 6, 2024 08:27
-
-
Save thygrrr/a1e0b83bc9fdba3167164bce582f371a to your computer and use it in GitHub Desktop.
.NET Benchmark of Frozen, Immutable, and normal Generic Collections
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// SPDX-License-Identifier: Unlicense | |
// Inspired by https://okyrylchuk.dev/blog/when-to-use-frozen-collections-in-dotnet/ | |
using System.Collections.Frozen; | |
using System.Collections.Immutable; | |
using BenchmarkDotNet.Attributes; | |
namespace Benchmark.Conceptual; | |
[ShortRunJob] | |
public class CollectionsBenchmarks | |
{ | |
[Params(1_000)] | |
public int CollectionSize { get; set; } | |
[Params(1, 2, 10, 100)] | |
public int MissRatio { get; set; } | |
public int IterationCount { get; set; } = 100_000; | |
private List<int> _list = null!; | |
private SortedList<int, int> _sortedList = null!; | |
private ImmutableList<int> _immutableList = null!; | |
private HashSet<int> _hashSet = null!; | |
private ImmutableHashSet<int> _immutableSet = null!; | |
private ImmutableSortedSet<int> _immutableSortedSet = null!; | |
private FrozenSet<int> _frozenSet = null!; | |
private Random _random = null!; | |
[IterationSetup] | |
public void SetUpIteration() | |
{ | |
_random = new(69); | |
} | |
[GlobalSetup] | |
public void SetUp() | |
{ | |
_list = Enumerable.Range(0, CollectionSize).ToList(); | |
_immutableList = Enumerable.Range(0, CollectionSize).ToImmutableList(); | |
_sortedList = new(); | |
foreach (var i in Enumerable.Range(0, CollectionSize))_sortedList.Add(i, i); | |
_hashSet = Enumerable.Range(0, CollectionSize).ToHashSet(); | |
_immutableSet = Enumerable.Range(0, CollectionSize).ToImmutableHashSet(); | |
_immutableSortedSet = Enumerable.Range(0, CollectionSize).ToImmutableSortedSet(); | |
_frozenSet = Enumerable.Range(0, CollectionSize).ToFrozenSet(); | |
} | |
[Benchmark(Baseline = true)] | |
public bool LookupList() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _list.Contains(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
[Benchmark] | |
public bool LookupImmutableList() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _immutableList.Contains(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
[Benchmark] | |
public bool LookupSortedList() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _sortedList.ContainsKey(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
[Benchmark] | |
public bool LookupHashSet() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _hashSet.Contains(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
[Benchmark] | |
public bool LookupImmutableSet() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _immutableSet.Contains(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
[Benchmark] | |
public bool LookupImmutableSortedSet() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _immutableSortedSet.Contains(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
[Benchmark] | |
public bool LookupFrozenSet() | |
{ | |
var found = false; | |
for (var i = 0; i < IterationCount; i++) | |
found ^= _frozenSet.Contains(_random.Next(CollectionSize * MissRatio)); | |
return found; | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
There is an upfront cost to creating these sets, of course. And they cannot be mutated.