Created
June 3, 2017 08:51
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189 glGenFramebuffers(n=1, framebuffers=[1]) | |
190 glGenTextures(n=1, textures=[11]) | |
191 glBindTexture(target=GL_TEXTURE_2D, texture=11) | |
192 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_MAG_FILTER, param=GL_NEAREST) | |
193 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_MIN_FILTER, param=GL_NEAREST) | |
194 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_WRAP_S, param=GL_CLAMP_TO_EDGE) | |
195 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_WRAP_T, param=GL_CLAMP_TO_EDGE) | |
196 glTexImage2D(target=GL_TEXTURE_2D, level=0, internalformat=GL_RGB, width=2048, height=2048, border=0, format=GL_RGB, type=GL_UNSIGNED_SHORT_5_6_5, pixels=NULL) | |
197 glGenTextures(n=1, textures=[12]) | |
198 glGetError() | |
199 glBindTexture(target=GL_TEXTURE_2D, texture=12) | |
200 glGetError() | |
201 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_MAG_FILTER, param=GL_NEAREST) | |
202 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_MIN_FILTER, param=GL_NEAREST) | |
203 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_WRAP_S, param=GL_CLAMP_TO_EDGE) | |
204 glTexParameteri(target=GL_TEXTURE_2D, pname=GL_TEXTURE_WRAP_T, param=GL_CLAMP_TO_EDGE) | |
205 glGetError() | |
206 glTexImage2D(target=GL_TEXTURE_2D, level=0, internalformat=GL_DEPTH_COMPONENT, width=2048, height=2048, border=0, format=GL_DEPTH_COMPONENT, type=GL_UNSIGNED_SHORT, pixels=NULL) | |
207 glGetError() | |
208 glBindFramebuffer(target=GL_FRAMEBUFFER, framebuffer=1) | |
209 glFramebufferTexture2D(target=GL_FRAMEBUFFER, attachment=GL_COLOR_ATTACHMENT0, textarget=GL_TEXTURE_2D, texture=11, level=0) | |
210 glFramebufferTexture2D(target=GL_FRAMEBUFFER, attachment=GL_DEPTH_ATTACHMENT, textarget=GL_TEXTURE_2D, texture=12, level=0) | |
211 glCheckFramebufferStatus(target=GL_FRAMEBUFFER) |
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