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# | Name | Type 1 | Type 2 | Total | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | Generation | Legendary | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Bulbasaur | Grass | Poison | 318 | 45 | 49 | 49 | 65 | 65 | 45 | 1 | False | |
2 | Ivysaur | Grass | Poison | 405 | 60 | 62 | 63 | 80 | 80 | 60 | 1 | False | |
3 | Venusaur | Grass | Poison | 525 | 80 | 82 | 83 | 100 | 100 | 80 | 1 | False | |
3 | VenusaurMega Venusaur | Grass | Poison | 625 | 80 | 100 | 123 | 122 | 120 | 80 | 1 | False | |
4 | Charmander | Fire | 309 | 39 | 52 | 43 | 60 | 50 | 65 | 1 | False | ||
5 | Charmeleon | Fire | 405 | 58 | 64 | 58 | 80 | 65 | 80 | 1 | False | ||
6 | Charizard | Fire | Flying | 534 | 78 | 84 | 78 | 109 | 85 | 100 | 1 | False | |
6 | CharizardMega Charizard X | Fire | Dragon | 634 | 78 | 130 | 111 | 130 | 85 | 100 | 1 | False | |
6 | CharizardMega Charizard Y | Fire | Flying | 634 | 78 | 104 | 78 | 159 | 115 | 100 | 1 | False |
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Remember this code: 4836 |
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
namespace gen | |
{ | |
enum Geslacht { Man, Vrouw } | |
enum OogKleur { Blauw, Bruin, Groen, Rood } | |
class Mens |
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enum HeldType {Barbaar, Dwerg, Elf, Tovenaar } | |
class Held | |
{ | |
public Held(HeldType type, string naam) | |
{ | |
Naam = naam; | |
HeldType = type; | |
switch (type) | |
{ | |
case HeldType.Barbaar: |