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After Effects: Bounce Expression
amp = .1;
freq = 2.0;
decay = 6.0;
n = 0;
if(numKeys > 0) {
n = nearestKey(time).index;
if(key(n).time > time) {
n--;
}
}
if(n == 0) {
t=0;
} else {
t = time - key(n).time;
}
if(n > 0 && t < 1) {
v = velocityAtTime(key(n).time - thisComp.frameDuration/10);
value + v*amp*Math.sin(freq*t*2*Math.PI)/Math.exp(decay*t);
} else {
value;
}
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